Jump to content

Bikstok

Member
  • Posts

    1,360
  • Joined

  • Last visited

Everything posted by Bikstok

  1. Pressing Plates Reduces time 25 -> 10
  2. 0:53 play fair @FilipinoBusinessman
  3. Here's a list https://steamcommunity.com/profiles/76561198972546052 https://steamcommunity.com/id/T193R/ https://steamcommunity.com/profiles/76561198165305287 https://steamcommunity.com/id/T_M0RR1S/ https://steamcommunity.com/profiles/76561198167292863 https://steamcommunity.com/id/Calluum/ https://steamcommunity.com/id/MarvinGame21/ https://steamcommunity.com/profiles/76561198302058588 https://steamcommunity.com/profiles/76561198858914077 https://steamcommunity.com/profiles/76561198829340431
  4. Been waiting a while for this wave.. Back to arma!
  5. https://imgur.com/a/Rjmxd
  6. Mate, the boys abandoned me! Took them 3 weeks to even invite me to their new discord
  7. A contest of who has the best chess engine!
  8. Not sure if you're aware, but two dark modes were added a few weeks after I made that extension.
  9. Yup. Difference is this time I can actually test it on an exact copy of the servers instead of just theorizing. Spent a few hours shooting myself and logging the variables to figure out how the damage handlers work. Now lethals and rubber bullets are exactly the same, no slight advantage or anything. You get downed same time you would have otherwise died.
  10. It's coming boys! No more getting downed by 1 shot to the feet or mk1s hitting like cyruses @kryptonthegamer
  11. Bit toxic! It did work in tests. Right now it's broken for some people while it works for others. Hotfix was pushed to dev earlier today, so it'll be fixed on live soon enough. I'll make sure to be more thorough with my testing though. Wouldn't want a search engine dissing me again!
  12. Pull request open for that feature. Still waiting to be accepted by a dev
  13. I made a pull request to fix the damage taken when crashing a vehicle (50% decreased damage i.e. the old seatbelt script).
×
×
  • Create New...