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WolfLeader

APD Corporal
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  1. WolfLeader liked a post in a topic by HomeTrlx in V2 hype   
  2. WolfLeader liked a post in a topic by Dust Runner in V2 hype   
    Gas masks from the Contact DLC. I'm quitting if they don't get added for Civs/undercovers at the least. If officers in general got them that'd be dope too. (They're purely cosmetic in base Arma 3.)
    Give me sexy gas masks, or give me death.
  3. WolfLeader liked a post in a topic by Mitch (IFRIT) in V2 hype   
    Idk about everyone else.. but I can't think of a time in the recent past that I've been this excited about Asylum. 
    From what I know,  v2 is going to be awesome. I'm curious as to what others are most excited for. And what they hope to see the most. Obviously these are uncharted waters with asylum.  Thoughts?
  4. WolfLeader liked a post in a topic by Samperino in My Asylum experience (POLL)   
    Agreed. Thinking something along the lines of allowing the sending of suspects straight to jail if they meet the following criteria:
    • Seen assisting in a recent active prison break
    • Must be brought back to HQ to send to jail
    • Suspect must be searched, charged, have their illegal items be seized, have their charges read to them, and be told why they are being sent straight to jail, before actually being sent to jail
    Just an idea, and certainly not something I'd like to mess with personally until V2.
  5. WolfLeader liked a post in a topic by Mitch (IFRIT) in Player Report Reminder:   
    Hello all,
    As of late, there has been an influx in player reports that do not meet the minimum standard requirement for sufficient evidence.
    The area we are seeing the most issue is the RDM area. The video has to at least 5 minutes prior to your death. A video showing you being killed at 4 minutes and 30 seconds with 30 seconds of you being on the re-spawn screen does not meet the sufficient evidence requirement. 
     
    I suggest that you set your recording software to record at least 5 minutes and 30 seconds or 6 minutes. 
     
    I hope this clears up some issues! 
    Mitch 
     
    Sufficient Evidence
    This post is to inform everyone what is considered sufficient evidence by the admins.
    Vehicular Death Match (VDM) - Roughly 10 seconds before the incident
    Combat Logging (CL) - FULL Screenshot of a player being downed and immediately disconnecting, chat must be continuous to show timing. Multiple screenshots are allowed to facilitate this requirement.
    Combat Logging (CL) - Video showing a player being engaged in role play and using ESC suicide or disconnecting to avoid interaction
    Combat Logging (CL) - Video evidence of a player disconnecting after being killed and then immediately rejoining
    Random Death Match (RDM) - Video evidence showing 5 minutes prior to the RDM (i.e, 5 minutes prior to your death)
    Exploiting - Clear video evidence of an exploit happening
    If you do not have sufficient evidence, you may still make a report to help support further reports on the player.
    The admin staff have the right to refuse taking action on any report.
    Your evidence must be high enough quality to read/see everything. If this is not the case the evidence is not sufficient.
    If you report someone who has already compensated you for a situation, the reporting player is likely to be banned.
    Reports MUST be filed within 72 hours of the incident.
    We will no longer be taking 3rd party reports for Combat Log and VDM.
     
  6. WolfLeader liked a post in a topic by Jesse in What should be done with gangs?   
    We will be moving to a one gang system. Details to follow upon release of V2.
  7. WolfLeader liked a post in a topic by TaylorSwift in New job ideas   
    Below are some of my ideas for new jobs, ways to implement and balance them, and a few buffs to existing jobs. These of course are subject to change. 
    - Metal Detecting
    Uses existing coins, jewels, treasure, existing gathering mechanics, shovels, and maybe mine detectors or other items as the metal detector. Uses within city limits for low yield, beaches for medium yield, and castles/ruins for high yield. There is also the approach of using tones like from a metal detector to locate better spots. I think 5k per 10 mins for low yield, 7.5k per 10 mins for medium yield, 15k per 10 mins for high yield, and 1.5k for the metal detector would be balanced and not strictly better than anything. Also a few other ideas related to this. 
    Buff fishing to sometimes yield turtles and treasure  Buff turtles to roughly 2k per this would put it on par with cocaine where it should be for an illegal activity as currently it earns about 30k per 30 minutes which is as much as selling phosphorus while being illegal - Stock Market
    Uses an app in your phone that is linked to a real website like the old weather app that has stocks listed with the names of the stocks changed in game. Or create your own system. I do think it would be interesting if people had to learn about the real stock market to profit from the app however. This might need limiting mechanics.   
    - Indoor Marijuana Growing
    Uses existing scotch aging mechanics. Reaches maturity in one restart. Add seeds to drug dealer. A full container of whatever it is grown in is worth 10k.
     
    Please leave your thoughts in the comments. - Taylor Goldberg
  8. WolfLeader liked a post in a topic by MKaden in APD Constable Aslan   
    APD Constable Aslan was extremely helpful. He took me under his wing and taught me how to properly be an officer. I really appreciate his efforts and think he should be accommodated for his actions.
  9. WolfLeader liked a post in a topic by Jesse in What is unused / not needed?   
    Hey everyone,

    What are some things or features to something that you feel are just pointless or really make you go why is this in the game? Looking to bring some of the stuff you guys feel are pointless, etc to the staff meetings to find out if we can remake them to be pointful or adjust to be better and more popular.

    Please keep this thread clean... We're trying to improve the game/community.. not get mod queued or fight each other.

    Thanks!
  10. WolfLeader liked a post in a topic by Bazzajack in Change the APD   
    Get Constable  
  11. WolfLeader liked a post in a topic by Tony in Ace Pilot for hire   
    I accept paypal /asylum money for my services
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    R.I.P Me Betsy 
  12. WolfLeader liked a post in a topic by Samperino in Change the APD   
  13. WolfLeader liked a post in a topic by Samperino in Change the APD   
    Briefings. Deploy strict orders to officers (redeployment orders, give tasks, etc). Drones. MX 3GL. Hunters. Can authorize lethal ammunition. Ride alongs (VERY important). I think Sergeants are a good step up from Corporals to differentiate their rank.
    By the way, verbal warnings aren't to be fucked with. If you get a verbal warning, that's a red flag on your application that says "Bend me over and fuck me if I do something wrong again" to the Lieutenants who issue points. Sergeants are important for that kind of thing. People may find verbal warnings to be a joke, and that's totally fine, but don't come crying to us when you don't get your promotion, possibly due to it.
     
    I know you're probably joking, but Sergeants are not getting 7.62 rifles.
     
    This is my own personal opinion and does not reflect the opinion of anyone but myself: if it were up to me I would completely remove 7.62 rifles off the server.
  14. WolfLeader liked a post in a topic by Clint Beastwood in V2 and crates   
    Live feed of @Jesse adding crates in manually

  15. WolfLeader liked a post in a topic by Jesse in V2 - "Official Release Week"   
    Evening all,
    I wanted to give a slight update to the new mission related stuff. I unfortunately got hit with having to work 3 weeks of 66hrs /ea week at work (Starting this week). This has pushed back my estimated done date pretty hard. I took off two days of work (Jul 14/15) to make a longer week and prevent being forced to do overtime that week. 

    The "Official Release Week" will be the week of July 14 - 20. The date is not set in stone yet. However, that will 99% for sure be the week we release on. This will allow us to get in 2 more staff meetings before releasing and also to finish up related projects required to release such as our new web based admin/moderator controls. As far as progress goes on the mission I'm happy where we're at and confident we can reach the goal set. As long as my house doesn't burn down or something in the meantime. I just want to be sure we have a good release and that we have enough time to do the things we want to get done.
    If you guys have any questions or anything feel free to drop them below.

    Thanks,
    Jesse
  16. WolfLeader liked a post in a topic by Scott in The Month+ Cadet thread   
    Done, thank you!!
  17. Scott liked a post in a topic by WolfLeader in The Month+ Cadet thread   
    ----- Expired -----
    Toast - http://www.gaming-asylum.com/forums/index.php?/topic/105956-apd-application/
    Carso - http://www.gaming-asylum.com/forums/index.php?/topic/105734-cadet-application-carso/
    Cbjo - http://www.gaming-asylum.com/forums/index.php?/topic/105348-cbjo-apd-application/&tab=comments#comment-746214
    Charlie - http://www.gaming-asylum.com/forums/index.php?/topic/104985-apd-application/&tab=comments#comment-741865
    Comrade Melted - http://www.gaming-asylum.com/forums/index.php?/topic/100331-police-application/
    Doug Dimma Done - http://www.gaming-asylum.com/forums/index.php?/topic/91979-apd/#comment-654275
    Geroge Pyle - http://www.gaming-asylum.com/forums/index.php?/topic/105695-apd-application-gpyle2/
    Kung Pow - http://www.gaming-asylum.com/forums/index.php?/topic/82408-police-application/
    Lukas - http://www.gaming-asylum.com/forums/index.php?/topic/105790-application/
    Mikae - http://www.gaming-asylum.com/forums/index.php?/topic/95676-apd-app-onlinenorwegian/#comment-676563
    oFluffyy - http://www.gaming-asylum.com/forums/index.php?/topic/97847-apd-application-2/#comment-690798
    Outlaw - http://www.gaming-asylum.com/forums/index.php?/topic/105818-application/
    Rockchuck - http://www.gaming-asylum.com/forums/index.php?/topic/67886-rockchuck-application/#comment-495023
    Steve Buscemi - http://www.gaming-asylum.com/forums/index.php?/topic/105863-apd-application/
    Tevzi - http://www.gaming-asylum.com/forums/index.php?/topic/69178-apd-application/
    Tucker - http://www.gaming-asylum.com/forums/index.php?/topic/105941-police-app/ (Was never posted on his app that he was cadet, but has cadet whitelisting)
    Zach - http://www.gaming-asylum.com/forums/index.php?/topic/105694-zach26505-apd-application/&tab=comments#comment-749498
    [CP] DeSt - http://www.gaming-asylum.com/forums/index.php?/topic/13072-my-police-application/#comment-86071
     
    ----- End of today (6/22) -----
    Demize - http://www.gaming-asylum.com/forums/index.php?/topic/105966-apd-application-demize/
     
    ----- Expires 6/24th -----
    anxious retard - http://www.gaming-asylum.com/forums/index.php?/topic/105973-now-including-talent-points/&tab=comments#comment-752734
    SGT R Stewart - http://www.gaming-asylum.com/forums/index.php?/topic/1582-creic/&tab=comments#comment-202892
  18. WolfLeader liked a post in a topic by Copa in *Updated* Jurassic Park Jeep   
    Couple months ago  I uploaded a video of the jeep I made and it was basically unfinished. Here's the finished product
     
  19. WolfLeader liked a post in a topic by Rogue in The hottest of drops.   
    @Samperino
    We need some helicopter training.
    @steelersfan82
  20. WolfLeader liked a post in a topic by Gen. Henry Arnold in Arma 3 Contact Weapons   
    A large amount of the DLC will be utilised on Asylum after release. It’d be stupid not to. That is all I will say.
  21. WolfLeader liked a post in a topic by Bazzajack in FarmersVille   
  22. WolfLeader liked a post in a topic by Bandit in Do not lie, cheat or steal etc.   
    If people spent as much time role playing as they do talking about how cops don’t drop their gear, they would be swimming in  MXs
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