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Volunteer281

Retired Staff
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  1. Wringo liked a post in a topic by Volunteer281 in GROTTY GANGS [X18]   
    "If that admin does ban us for no reason...we can get that admin blacklisted"


  2. Deadly liked a post in a topic by Volunteer281 in GROTTY GANGS [X18]   
    "If that admin does ban us for no reason...we can get that admin blacklisted"


  3. eleec liked a post in a topic by Volunteer281 in GROTTY GANGS [X18]   
    "If that admin does ban us for no reason...we can get that admin blacklisted"


  4. Bishop liked a post in a topic by Volunteer281 in GROTTY GANGS [X18]   
    "If that admin does ban us for no reason...we can get that admin blacklisted"


  5. Cougar. liked a post in a topic by Volunteer281 in GROTTY GANGS [X18]   
    "If that admin does ban us for no reason...we can get that admin blacklisted"


  6. Volunteer281 liked a post in a topic by Alec-I in GROTTY GANGS [X18]   
    I mean who uses full auto these days? 
  7. Volunteer281 liked a post in a topic by bamf in Change log 8.0.0   
    It's been quite some time since we have changed things up on the Asylum, but I feel that now is the time to do so.  I remember when I started playing here that my favorite thing to do was to run around with friends and cause mayhem by robbing everyone in sight.  At it's core, this is a cops and robbers game.  With that being said, I give you Asylum 8.0.  
    The map felt stale to me, so the 8 chain will include lots of map changes going forward.  First off, the major illegal areas (heroin, cocaine, and meth) will all rotate going forward.  While the original positions are still included, there are alternate locations for all of these activities.  That means gathering and processing can and will happen in different locations at random on each restart (kind of like cartels).  Each drug has two spots for now, and gathering and processing locations have been chosen to have similar round trip times to what they are currently.  This means that all three of drug locations could end up on the west or east side of Altis in a given server restart.  I hope you'll enjoy the new locations, and I also hope you'll enjoy a chance to rob people again as they try the new spots out.  
    Another thing that I have always felt we were lacking was the ability to manufacture drugs in other remote locations of the map, so we are introducing the mobile meth (crank) lab.  Crank is a new illegal item added into the game that is manufactured via an RV that is purchasable at Rick's RV shop in Sofia, as well as both chop shops.  Crank is made of all the same ingredients as meth, but is not quite as potent - and therefore not worth quite as much.  Take your ingredients and RV to a remote location, and do your best Walter and Jessie impression.  Be aware though that processing crank has risks - your RV will send smoke into the air, and the smoke means that you can be killed by the rival drug lords on the island.  The RV has a slightly larger trunk than a box truck, so while RVs can certainly be used to manufacture crank - it doesn't necessarily mean that the vehicle is being used for illegal activities.  Make sure to thank @Phantom Viper for doing the skin for the new RV!
    The Altis government finally got funding to build a second bridge to the island near Pyrgos, and with that they have decided to move the prison back to that island.  There is new construction on the island, but the method for breaking people out of the prison remains unchanged.  Hack the power, lock pick the doors, hack the computer, and open up those gates.  @TheCrestedPenguin did the new prison design - make sure to thank him for his efforts to get the prison back where the community wanted it.  (Note: Prison guards now spawn across the street and not behind you)
    Are you a good helicopter pilot?  Do you like sling loading large vehicles?  If so, then say hello to an old friend - the Taru.  If you want to fly the Taru though, you will need Rotorlib (with Stress Damage) enabled.  If you don't have what it takes, don't sit in the pilot or co-pilot seat of a Taru.  
    APD officers, are you tired of the light system you have on your cars?  If so, you'll be happy to know that the APD has upgraded it's light system substantially.  Thank Lt. @Destrah for helping the government find the funding to get new lights!   (Note: press Tab while driving to bring up the new light controls)
    Other additions etc: 
    The Asylum Exchange has been brought back.  Since this doesn't seem to be the cause of the BE kicks, and the game server is now 64-bit - we will give this another shot.   Bounties will be persistent going forward.  Bounty hunters will have the ability to drop a bounty every 5 minutes. Spike strips can now be instantly deployed via the hotkey. The scroll wheel option has been disabled as a result. Additionally, spike strips can be thrown from a vehicle, which will result in the spike strip being placed behind your vehicle. Multi-color Smokes/Chemlights in cop shops Fixed redburger talent Binocs now properly show UC names Added a boat shop and garage to DP10 Various bug and exploit fixes One final thing, Anthony Kiedis is a big fan of Kavala
    Hotfix 1:
    Starting up the lab on an RV will now allow you to process and access trunks and crates without having to soft log etc. Chem lights should be available for both cops and civs now Hotfix 1a:
    Fixed a few exploits related to crank Crank can no longer be cooked inside industrial sheds Hotfix 2:
    Exploit fixes related to crank production SWAT spawn points changed for new prison location Destrah made a few additional tweaks to cop lights Hotfix 3:
    Weed should now spawn and be able to be gathered again (oops) Fixed additional exploits in the crank system Hotfix 4:
    Additional crank exploit fixes The crank lab now persists through restarts as a crank lab (and not a box truck)  
    Hotfix 5:
    The Strife server has been brought back online.   Server driven events will fire on the Altis islands drafting you to war in Strife on Tanoa.  Go play Strife for 15 minutes or more, and you will receive $20,000 in bonus pay. Level 4 donors may now purchase and wear the Wetsuit [CSAT].  
  8. Monkeysz liked a post in a topic by Volunteer281 in The time has come   
    I don't know who you are either nor do I or anyone else care to know. If you don't like the community then gfto. It always humored me seeing people shit talk the community yet either still play or constantly stalk the forums. Oh and go dupe on cop more...
     
    It's fun to be retired now lol.
  9. Budbringer liked a post in a topic by Volunteer281 in When the Gnashes sees your making money without doing meth   
    Meth is king and you can make a ton of money doing it. You just need to know how. I posted this in another thread about a year ago.
    "I used to run meth with a sports hatch and no weapon. That way if you were caught by the cops or shot by someone at the Meth processor then you would only be out a little bit. Not a hemtt or Zamak truck load full of stuff. The way to do it is to use a box truck to gather all the ingredients to fill up your crates in your house. (111 of each ingredient for meth in each crate in memory serves me right) so two crates of ingredients would yield you 222 Meth before drug cartel cuts. Then do runs back and forth from your house to the processor in a off-road or sports hatchback until all the stuff is cooked. Yes it will take you longer to do this than if you used a large truck but again if caught or killed, you would only be out 13.5% of your meth compared to losing the whole lot. That's how I did it and that's how I became and remained the most wealthy person in this community for six straight months back in the spring and summer of 2014."
  10. Scott liked a post in a topic by Volunteer281 in When the Gnashes sees your making money without doing meth   
    Meth is king and you can make a ton of money doing it. You just need to know how. I posted this in another thread about a year ago.
    "I used to run meth with a sports hatch and no weapon. That way if you were caught by the cops or shot by someone at the Meth processor then you would only be out a little bit. Not a hemtt or Zamak truck load full of stuff. The way to do it is to use a box truck to gather all the ingredients to fill up your crates in your house. (111 of each ingredient for meth in each crate in memory serves me right) so two crates of ingredients would yield you 222 Meth before drug cartel cuts. Then do runs back and forth from your house to the processor in a off-road or sports hatchback until all the stuff is cooked. Yes it will take you longer to do this than if you used a large truck but again if caught or killed, you would only be out 13.5% of your meth compared to losing the whole lot. That's how I did it and that's how I became and remained the most wealthy person in this community for six straight months back in the spring and summer of 2014."
  11. Reformed Katheeri liked a post in a topic by Volunteer281 in When the Gnashes sees your making money without doing meth   
    Meth is king and you can make a ton of money doing it. You just need to know how. I posted this in another thread about a year ago.
    "I used to run meth with a sports hatch and no weapon. That way if you were caught by the cops or shot by someone at the Meth processor then you would only be out a little bit. Not a hemtt or Zamak truck load full of stuff. The way to do it is to use a box truck to gather all the ingredients to fill up your crates in your house. (111 of each ingredient for meth in each crate in memory serves me right) so two crates of ingredients would yield you 222 Meth before drug cartel cuts. Then do runs back and forth from your house to the processor in a off-road or sports hatchback until all the stuff is cooked. Yes it will take you longer to do this than if you used a large truck but again if caught or killed, you would only be out 13.5% of your meth compared to losing the whole lot. That's how I did it and that's how I became and remained the most wealthy person in this community for six straight months back in the spring and summer of 2014."
  12. Volunteer281 liked a post in a topic by Midamaru in Is this RDM?   
    Pfff volunteer aint shit no more, aint trusting that bitch
  13. Volunteer281 liked a post in a topic by Sheriff Rick Grimes in Big Changes to The Asylum Community   
    Yes let's unban hackers, DPI glitchers, lag switchers and people using AHK for no recoil.  A great idea.  Those people would be 100% trustworthy not to do stupid shit like that again.  Getting permabanned on a server that's already pretty lenient on bans means you really care about the rules. 
     
  14. Volunteer281 liked a post in a topic by Seán That Irish Guy in Big Changes to The Asylum Community   
    No because all thats gonna accomplish is a channel with you and your 10 y/o server 5 minions crying that Tanoa was replaced with strife.
  15. Volunteer281 liked a post in a topic by Clint Beastwood in Big Changes to The Asylum Community   
    He beat out the other 15 people that play that game?
     
    Congrats.
  16. Volunteer281 liked a post in a topic by Clint Beastwood in Big Changes to The Asylum Community   
    This is a thread about development and progression, not unbanning people that have lost their right to play on a private server.
     
  17. Volunteer281 liked a post in a topic by Paratus in Big Changes to The Asylum Community   
    There are a few things to mention, but I'll get right to the biggest change: @bamf is, as of tonight, a co-owner of the community with me. Bamf will have the same authority and access as I do and we'll make decisions together going forward. So, congrats to Bamf on the ultimate promotion!
    There are a few reasons for this change, and one of those is that we'd like to expand the team with code contributors from the community so that we can push out more features at a faster pace. Bamf's help in management will make that possible.
    There are also going to be some significant structure changes to other parts of our team as well as policies for bans and how they're managed. You're going to get more information on that really soon, but our goal is to make things easier on the people who receive bans so long as they're not for serious causes.
    So, congrats to Bamf! There are a lot of great changes coming. MAGA!
  18. .Sean liked a post in a topic by Volunteer281 in The time has come   
    I don't know who you are either nor do I or anyone else care to know. If you don't like the community then gfto. It always humored me seeing people shit talk the community yet either still play or constantly stalk the forums. Oh and go dupe on cop more...
     
    It's fun to be retired now lol.
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