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JillaTijd

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  1. JillaTijd liked a post in a topic by Boris in Change Log 8.3.0   
    When RPGs were added i'm almost certain there was an assurance made by bamf that they would only disable vehicles and wouldn't blow them up. He (may have) also mentioned they'd have to pretty much direct hit to kill people. I'm fairly certain that's the only reason he managed to get them in. I'd have zero issues with RPGs if they were used to disable choppers/ifrits without causing them to explode.
  2. JillaTijd liked a post in a topic by TRYHARD in Donor Rewards!!!!   
    Paying for unbans would be an easy way to make money. limit it to Minor stuff like RDM, VDM, CL, ghosting, ETC.
     
    Remove all gang/private channels in teamspeak. Add Donor 7 private channels instead. 
     
    Add Donor 8 for $500. You get a custom in game title. Maybe even access to the test server?? 
     
    Idk, I’ve sent a bunch of stuff to Mitch and hopefully some of it gets implemented. I really think the community goals needs adjusting. There isn’t much inventive to donate a large amount of money to get stuff like cheaper guns and no cost to pull vehicles. I’d personally rather buy a lot of money than save everyone a little bit.
    Id say make the community goals into a way to pay for development. IE if the community reaches tier 4 this month medical shop will be perminantly added to rebels and police HQs and 25% off all guns for the month as an added bonus.
     
     
  3. JillaTijd liked a post in a topic by DJB in Reduce Organ Harvest CD   
    Right now you can only harvest organs once per hour with it having an hour cool down.  My suggestion is make it 30 minutes instead so we can harvest twice per hour.  Oh and add skinning knife to rebel outpost market shop.  Yes Yes +1 
  4. JillaTijd liked a post in a topic by Huang Peng in When you got the right car to chop   
    Don't spend them all at once 
  5. JillaTijd liked a post in a topic by Sliick in Skip Tracer   
    get the fuck out of here.  Theres no way in hell thats happening
  6. JillaTijd liked a post in a topic by Alec-I in Envy Recruitment [CLOSED] [S4] - Memes & Banter ONLY   
    2019 JANUARY TRANSFER WINDOW
    Nv | Alec-I 
    Sold by [FSA] for $4,000,000

     
  7. JillaTijd liked a post in a topic by Masonn in Lack of RP   
    Yes I feel that this would allow me to be much more fluent with my RP. How else do I describe the person who stole my car ?
  8. JillaTijd liked a post in a topic by Farmer Steve in Lack of RP   
    Agreed. No fun. apparently I’m on thin ice now for saying there’s only two genders and some uhh.. other stuff.
  9. JillaTijd liked a post in a topic by mur in Lack of RP   
    Why can’t I call a person the N word? If I can do it in real life, I should be able to do it on the asylum servers. The lack of RP in this server is really killing my immersion...
  10. JillaTijd liked a post in a topic by Patato in Suggestion (Silencers/Suppressors)   
    No thanks
  11. JillaTijd liked a post in a topic by Schiang in Community Video Contest [Closed]   
    Bounty Hunters are sub-human scum that don't deserve recognition.
  12. JillaTijd liked a post in a topic by Nenja in Server 4 poll   
    Just put all 3 server to 100 players and we don't need 4th server
  13. JillaTijd liked a post in a topic by william in Server 4 poll   
    thing is servers only get full on weekends so for the other 5 days it would be 10 players per server for us EU
  14. JillaTijd liked a post in a topic by Roice in How to Process Civilians Over the Phone   
    Why, cuz it’s not another garbage cartel montage?
  15. JillaTijd liked a post in a topic by Huan Lee in Make the free fire zone great again   
    The point of gang life is to fight cartels and have fun, these events would eventually lead to one gang getting monopolized, and owning the server for months at a time, like how FSA used to do with their large numbers and constant cartel ownership
  16. JillaTijd liked a post in a topic by Huan Lee in Make the free fire zone great again   
    Gangs can compete out of this, yay. But there's more times where one big gang with a lot of numbers owns the server than another gang being on to combat them, and when that does happen, the losing gang loses it's numbers due to losses, replacing the throne. These events would just feed the gangs massive amounts of money to their bank
  17. JillaTijd liked a post in a topic by Sail in Make the free fire zone great again   
    Disclaimer: I’m very well aware that there are cartels there. 

    Disclaimer #2: Yes, these are all to promote PVP. These events would be aimed at increasing gang activity versus individual activity, in most cases.
    The free fire zone has been a desolate spot on the map for ages now. The only practical reason for going there is the single cartel that spawns there. I think it is time the developers make it more appealing for people to visit it. Here are some of my ideas.
    1. If it’s a “free fire zone”, maybe we could make it so that no crimes committed in the area are able to appear on a ticket. (Maybe you could apply the system you use to automatically charge people in the vicinity of a bank or fed with “Bank Robery” to make it so that no one receives a ticket in the area of the free fire zone). 
    2. Add random NON-AI related events such as:
    -Supply drops: Allow 3-4 of these per server restart in the zone. These crates could be different in their contents. One could have a considerable amount of dirty money or gold bars. One could be filled with diamonds and drugs. The other, obviously ammunition and guns. Maybe these crates could be picked up only by a hemmit for transport (and despawn in x amount of time after it is moved) and lootsble by any player. 
    -Wrecked vehicles: Maybe we can add random vehicles that spawn and aren’t announced as an event. These vehicles could range from box trucks to hemmits to ifrits. With that, a chop chop should be added near donor. Allow these vehicles to be driven by anyone, and only able to be chopped for profit. These vehicles should spawn regularly (every 15-30 minutes or so). Maybe helicopters might be even a good idea. But, here is the catch. In order to get in these vehicles, you may need a diamond tip drill or bolt cutters rather than lock picks. This would increase the risk of grabbing these vehicles as you would be exposed for a certain period of time. 
    -Automatically spawned admin events: everyone loves admin events, maybe we should have 1-3 per restart exclusively in the red zone, preferably battle royale. 
    -Lootable small bases/outposts: this idea is not mine, I don’t particularly care for it. However, it may be a good idea to allow more and more guns to be available without the need of crafting/buying them. This would perhaps give people even more incentive to go down and fight in these areas. 
    -Special types of wrecks: if we were to have 1-3 special excevating sites that are sorrounding the zone which spawn a surplus amount of profitable items (diamonds, cocaine, etc). This may actually make excevating something to do again. These sites would obviously be red zones. 
    -Even more special vehicle events: Perhaps along with the vehicles randomly spawning, we could add a slight twist. Maybe some of these vehicles spawn with 3-4 gold bars (despite trunk size) or a lot of x item. When unlocked, a global ping would activated and this ping would either be continuous or updated every 1-5 minutes. Players would defenitely fight over these things. 
     
    I know some of these ideas may not be applicable to asylum, but, there is so much more that can be done in the free fire zone. It’s a barren place which has no real purpose. Heck, maybe some of these ideas could expand to the entirety of the map.
  18. JillaTijd liked a post in a topic by Clint Beastwood in Change Log 8.3.0   
    We havent stopped working on that....
     
    You guys wanted some content, right?  We took some time out to do that, but, it still is first priority.  
     
    A lot of stuff you guys dont see.
  19. JillaTijd liked a post in a topic by Alec-I in Smee the scammer   
    You can make lot is of money btw
    @Smee
    @Google™
    @BaDaBiNg_10-8
    @OtherPoorVictimsOfSmee
  20. JillaTijd liked a post in a topic by Nagidal in Add seat belts back ASAP!   
    How can you make something and put it in the changelog and it turns out, it doesn't even work? Re-Add seatbelts into the game this shit is stupid losing 20 hp to a bush 10 hp to every road dildo its game breaking add seatbelts back now this should be priority number one and should be in a hotfix immediately this absolutely game breaking and how it made it paste the dev team is beyond me. 
     
    @Gen. Henry Arnold
     
  21. JillaTijd liked a post in a topic by bunni in Change Log 8.3.0   
    The cartel sync thing is stupid why did it just get added now after 4 years of cartels being fine
  22. JillaTijd liked a post in a topic by LITTLE HANOI in Change Log 8.3.0   
    LMAO I love that you can't help responding to me, that shows me your life is just the way it's supposed to be... pathetic anyone who comes at me sideways will get verbally assaulted and that means little boys like you as well, kid and you caring about being relevant in a game tells me you need a girlfriend and more sex in your life or maybe a boyfriend whatever you can get 
  23. JillaTijd liked a post in a topic by Daryl Dixon in Change Log 8.3.0   
    ay bro the patch was lit fam, but the cars need fixed.  I lightly tapped a rock and had a miscarriage 
  24. JillaTijd liked a post in a topic by Kawaii in Change Log 8.3.0   
    Keep it up boys I'm enjoying reading this
  25. JillaTijd liked a post in a topic by LITTLE HANOI in Change Log 8.3.0   
    Well then you should get a rook and shoot yourself retard 
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