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Defragments

AFD EMR
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  1. Sp0on liked a post in a topic by Defragments in Imperium Recruitment [Server 1] [CLOSED]   
    We have a healthy amount of active players for now, so recruitment has returned to limited. There's a high chance any new applications will be denied. Exceptions are possible though.
  2. Farmer Steve liked a post in a topic by Defragments in A few things   
    1. Can all NVG's be made fullscreen? I got these nice compact ones that feel bad to use now.
    2. Add tempest covered. Same storage as device but no gathering ability. (Or a bit less storage, for reasons I guess)
    3. Maybe it's just me, but I think suicide vests should be a little cheaper. They are quite high risk compared to all the other explosives available. You can be killed on sight wearing one now and you have to get close to use one effectively. I understand this one might be asking for too much.
    4. Can 25 year scotch be made at spirit distillery instead of purification factory? It is kind of pointless to run right now imo. I might be missing something though.
  3. Vash liked a post in a topic by Defragments in size of cartel zones   
    I don't think it's a good idea to start messing with the size and placements of old, established cartels
  4. Sp0on liked a post in a topic by Defragments in wC Westside   
    Appreciation video for the leader of this gang
     
  5. Kernikov liked a post in a topic by Defragments in size of cartel zones   
    I don't think it's a good idea to start messing with the size and placements of old, established cartels
  6. Patato liked a post in a topic by Defragments in size of cartel zones   
    I don't think it's a good idea to start messing with the size and placements of old, established cartels
  7. Donald liked a post in a topic by Defragments in size of cartel zones   
    I don't think it's a good idea to start messing with the size and placements of old, established cartels
  8. Defragments liked a post in a topic by Patato in Hurons   
    Hello,
    We have received this suggestion multiple times. The answer is still no
  9. Defragments liked a post in a topic by Steve in A few things   
    I think night is a great way the game gets mixed up, same with the occasional light rain. Obviously night time and/or rain inconveniences you, as it does me as well. It provides more a challenge to the game and forces you to play slightly differently. It effects everyone equally really so, I don't see why it gets so much hate tbh. Arma needs variety in my opinion, the game is too stale. I'm sure always having day time would be fun as fuck at first, but ultimately I think it would contribute to the game feeling more stale as time passed. Regarding having fullscreen NVG's I don't see a problem with it, however personally I would appreciate it being applied to all NVG's or at least giving us the option to pick between the two.
  10. Stretch liked a post in a topic by Defragments in A few things   
    I wish rpg's were cheaper too to be honest. In the last day I've had to shoot two at one orca to blow it up, two separate ifrits have survived with little damage to them after taking a shot from under 100m each, another orca survived a shot, and another ifrit lost a wheel and was pretty much fine from a 400m shot. Very sad.
  11. Stretch liked a post in a topic by Defragments in A few things   
    1. Can all NVG's be made fullscreen? I got these nice compact ones that feel bad to use now.
    2. Add tempest covered. Same storage as device but no gathering ability. (Or a bit less storage, for reasons I guess)
    3. Maybe it's just me, but I think suicide vests should be a little cheaper. They are quite high risk compared to all the other explosives available. You can be killed on sight wearing one now and you have to get close to use one effectively. I understand this one might be asking for too much.
    4. Can 25 year scotch be made at spirit distillery instead of purification factory? It is kind of pointless to run right now imo. I might be missing something though.
  12. Defragments liked a post in a topic by Sp0on in A few things   
    oh wow that's bullshit. id be mad too ngl
  13. Defragments liked a post in a topic by painkiller in Honor/Infamy temp. blindfold ability   
    i dont feel like getting buttstock smacked by a pdw from some random pleb. I would rather get shot☺️
  14. Defragments liked a post in a topic by william in A few things   
    can confirm ifrit meta is the worst thing about the game at the minute
  15. Defragments liked a post in a topic by Steve in A few things   
    Don't forget that for years Asylum didn't have RPG's at all, and armor across the board was much tougher against 7.62 (or anything weaker than 7.62) in that time period. In reality the RPG's a mere addon to the ways you are able to kill someone. However, I agree that the ifrit meta is dogshit and the game was better when gangs pushed with 2-3 ifrits strategically.
  16. Defragments liked a post in a topic by MoLu. in last   
    Maybe  just shooting at floating names in smoke,so rabs catch me😅
  17. MoLu. liked a post in a topic by Defragments in last   
    I don't get it? Isn't it last because you just got banned for scripting or?
    Also entire montage is just shooting at floating names in smoke. Super cool
  18. Defragments liked a post in a topic by Donald in A few things   
    Suicide vests are too expensive my bank account cries everytime i buy one 
  19. Donald liked a post in a topic by Defragments in A few things   
    1. Can all NVG's be made fullscreen? I got these nice compact ones that feel bad to use now.
    2. Add tempest covered. Same storage as device but no gathering ability. (Or a bit less storage, for reasons I guess)
    3. Maybe it's just me, but I think suicide vests should be a little cheaper. They are quite high risk compared to all the other explosives available. You can be killed on sight wearing one now and you have to get close to use one effectively. I understand this one might be asking for too much.
    4. Can 25 year scotch be made at spirit distillery instead of purification factory? It is kind of pointless to run right now imo. I might be missing something though.
  20. Defragments liked a post in a topic by william in A few things   
    We dont do that here
  21. Defragments liked a post in a topic by Patato in RDM protection/Physical button in the phone that sends an engagement message.   
    I feel like you don't really understand the purpose of this forum.
    This is the place for final yes/no from the Devs. It's a direct line of communication. 

    if you're looking to have a discussion/garner feedback for an idea i suggest you use https://www.gaming-asylum.com/forums/index.php?/forum/22-altis-life-discussion/

    We want fully developed idea's that we can begin work on immediately. Obviously we don't expect you guys to know exactly how to code it and concessions will be made. But having a massive hole where we just forget about voice initiation means this idea is going to get instantly shut down.

    Ultimately Record, Report. get compensated. Yes it sucks and RDM is an issue. But unless arma 3 supports some sort of AI that can magically analyze every interaction and take into account our hyper specific rules. We will always need skilled and experienced admins to review the evidence and deal with the issue.

    I think the previous comments cover anything else i could say. 
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