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bigjohn561

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  1. HardyBxoxo liked a post in a topic by bigjohn561 in 14th day   
    The 14th day on 7 days to die!
     
  2. bigjohn561 liked a post in a topic by Treeherder in Work camp - the solution to high demand items and rebel sided fights   
    Rebels could kidnap civilians and maybe police officers and send them to a Labor camp for a short amount of time. The work camp would be similar to prison except that upon their arrival the prisoner would be randomly assigned a quota of weapons or vehicles to craft to gain their freedom. The resources would of course already be provided at the work camp, and the inmate would receive some money for each weapon or vehicle crafted. The weapons and vehicles would then be added to the market. To keep from being too annoying each player could only be sent to the work camp once per server restart. Cops could also conduct a raid on the camp which would be like a reverse prison break (since the cops are always saying they want an opportunity to defend). If the cops hold down the camp for a set amount of time all the inmates would then be released and the cops would each receive a bonus paycheck, lets say 25k or something good like that. 
     
    This could be a feature that benefits all members of the server. Cops would have an objective based fight that they get to defend for once, kavala trolls and newer players who get kidnapped would gain money for their labor instead of having to grind wood or weed, civilians would have cheaper vehicles, and rebels would have cheaper guns. This could also promote more kidnapping which can be one of the most fun RP experiences available on asylum, and encourage the more widespread use of non-lethal weapons. Finally, this could also bring back a lot of the inactive cops who quit due to the lack of banks, feds, and pb's.
  3. Alex:) liked a post in a topic by bigjohn561 in 14th day   
    The 14th day on 7 days to die!
     
  4. asiuxjau liked a post in a topic by bigjohn561 in 7 Days to Die!   
    my first 7th night on the game! I didn't notice it was time for them to come lol
     
  5. Alex:) liked a post in a topic by bigjohn561 in 7 Days to Die!   
    my first 7th night on the game! I didn't notice it was time for them to come lol
     
  6. Brendon Smith liked a post in a topic by bigjohn561 in Fuel / Refueling   
    @bamf @Olio plz add!! If possible.. Would love for something else to do. Vermin's getting boring... Drugs need a boost.
  7. bigjohn561 liked a post in a topic by NewName123 in Typical Turf Fight   
    This was actually my friend who recorded this. ^^^^
  8. Roice liked a post in a topic by bigjohn561 in Where did all the gangs go?   
    OK I loled at this ... They do get special treatment. But anyways guys... Let's stay on topic I would love for the cops/admins to read this and do something.
  9. Reformed epTic liked a post in a topic by bigjohn561 in Where did all the gangs go?   
    OK I loled at this ... They do get special treatment. But anyways guys... Let's stay on topic I would love for the cops/admins to read this and do something.
  10. Gatorade liked a post in a topic by bigjohn561 in Where did all the gangs go?   
    As far as the cops going in red turfs few peeps are thinking bout moving gangs to other server because of the type of cops on p2 that love raiding red zoned turfs in middle of us fighting.
  11. bigjohn561 liked a post in a topic by Medic Pilot in Make Medic Helis FREE   
    As a full-time EMT, I spend a heap of money on these helicopters. Often times they don't last long because of the dangerous nature of my missions. Please consider this for all of the Medics who love to play Asylum.
    here is a few examples of my helicopters going down during a mission, completely unacceptable that I have to pay 5k each time I crash my helicopter.
    Kind Regards,
    Medic Pilot
  12. bigjohn561 liked a post in a topic by Smee in Auction House   
     
    Auction House
    A place where people can auction their items such as vehicles/helicopters, weapons and houses.
    Vehicles will transfer from one persons garage to another if the highest bidder wins
    Weapons /smokes/nades Will transfer into the highest bidders bag/inventory.
    houses can be auctioned and players can veiw the dp/house Via map and will be given a breif description 
    Example: 2 story house Dp3 , Can hold 3 Crates/barrels also comes with BLAH BLAH BLAH
                  Industrial shed Dp 5 can hold 1 crate and able to pull any vehicle for free.
    A warning message will allow players to attend the auction within time. (5 mins)
    A teleport like the courthouse will teleport everyone into a dome.
    Only 2 auctions per restart so no trolls will spam the auction.
    A TAX of 0-15% will be take of and be given towards the govenors bank/pay check
     
     
     
    Plus i dont think anyone will like the new skiptracer/enhanced interigation thing, 
     
  13. bigjohn561 liked a post in a topic by Sentinel Diesel in Mr.Fenwick   
    Actual Dictionary Definition.... Squeeker -A person who has yet to meet the age of puberty and compensates for their lack of adult hood or skill in the game by the butchering of the English language with their high voices by stringing together profanity after profanity. commonly found playing any online game with voice chat such as Halo.
     
    And now you know
  14. bigjohn561 liked a post in a topic by Hicks in Raging on APD   
    Got chased and shot at for a 1k ticket from airfield so I had to go back and give them a piece of my mind. The rage gave me tunnel vision.

     
  15. Karl Lennox liked a post in a topic by bigjohn561 in Altis the new police state   
    I think everyone is missing his point... he is saying 1 cop is like 10 civs considering cops don't have to pay for the load out. cops don't have to run to rebel for guns/mags after each death. But I will say cops hardly ever win when it comes to prison, banks if u go by kills. only reason cops win at the end is cuz of the respawn
  16. Karl Lennox liked a post in a topic by bigjohn561 in Altis the new police state   
    Well I halfway agree with this guy bout the amount of cops sometimes. We had 16 cops on server 2 it sucked badly. Mainly because u have to kill the same cop a couple of times before u can get away if u even do.
  17. bigjohn561 liked a post in a topic by Karl Lennox in Altis the new police state   
    yeah? im talking about the ratio, and ill start posting pics because u must be playing on a different server if u think its only 5-10 cops. no need to lie craig... we know it be 20 cops in one channel on one server on mostly all 4 servers  , and now half the cops don't even be in ts they be split between discord too , so you might see 5 in one but theres about 10 in the other.  I also feel a certain way that only the cops came on to answer in response. all im saying is that 25 cops 80 civs outta 100  its still a lot of cops. this game is supposed to be fun for all , but when theres so many cops u cant commit a crime without being noticed that's a police state. everyone has they right to they opinion, and maybe another server wont help. especially since asylum isn't growing its just maintained a certain number, mostly being cops who play both sides.  so I dig what ur saying , but between the cops not staying in they precints"remind me what that's for again?" and no real leadership just a bunch of  people dictating how they want others to play while on .  end of the day that's what this place is for to post stuff and have fun .
  18. SpooderGuy liked a post in a topic by bigjohn561 in The Hunter   
    Anyone play The Hunter from steam? Looking for more people to hunt with.
  19. JAY1HP liked a post in a topic by bigjohn561 in Changes?   
    with this server being up so long why are they just now having the problem?
  20. Crossfade liked a post in a topic by bigjohn561 in SOLD   
    They only despawn when a non donated buys it. I just bout a house last night and got a crate with items in it.
  21. Consuela liked a post in a topic by bigjohn561 in Would it count as exploiting if:   
    Then it's a pay to win honestly.
  22. bigjohn561 liked a post in a topic by Big Fred in Turf War Strat   
    I'm not an admin, CM or a Dev, but I would definitely advice people to refrain from using grief tactics when it comes to other people's House crates. 

    There's one thing to raid somebody's house and steal stuff out of a crate if they forget to lock their house. It's similar to stealing someone's car if they leave it unlocked.
    There's something completely different in zerging into somebody's house as a freshie and start tearing shit out on the floor just to leave it there to despawn. This is purely griefing and a shit move since this is Arma and we lack the ability to punch each other out. 

    If anyone want to deny access to an opposing gangs crates, I'd suggest they just blow the house up.

    Just my two cents.  
  23. Azeh liked a post in a topic by bigjohn561 in Would it count as exploiting if:   
    Then it's a pay to win honestly.
  24. Haych liked a post in a topic by bigjohn561 in Would it count as exploiting if:   
    Then it's a pay to win honestly.
  25. Olivia liked a post in a topic by bigjohn561 in Would it count as exploiting if:   
    @DeSt could just find another server bro.... I've donated for the debit card perk. I enjoy playing on the server so I'm happy with it. If ur not happy they not going to change it for one person so I suggest finding another server.
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