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Durga

Retired APD Captain
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  1. Bash Barti liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  2. GreenDemon liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  3. Nicolas March liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  4. Jbdragon liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  5. Atra liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  6. Steve liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  7. Sail liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  8. Haych liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  9. Flameless liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  10. Keneith liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  11. Treeontyn liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  12. .Sean liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  13. Space liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  14. Thor... liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  15. BlackShot liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  16. Emma liked a post in a topic by Durga in Change Log 9.0.0   
    Quality vs Quantity
  17. Ben Flint liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  18. Emma liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  19. Squirtle liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  20. Drovalin liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  21. Reformed Katheeri liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  22. Google™ liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  23. General Baked Potatoes liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  24. Cheech'nChong liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  25. Mayhem liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
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