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Cliff.

APD Officer
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  1. Cliff. liked a post in a topic by Mitch (IFRIT) in Community Manager Announcement   
    I would like to welcome @Leady to the role of Community Manager!
    Congrats Leady!
  2. Cliff. liked a post in a topic by Clint Beastwood in Server Adjustments : Server 2   
    Good morning -
    As many of you noticed yesterday our servers were quite full (largely thanks to some new friends and some old faces) and we experienced the "usual" lag and kicks that we were accustomed to. 
     
    As promised we are immediately diving into our servers configurations from the "bare bones" of the systems.  The development team has taken its first actions with providing server 2 with some changes that we believe may be attributing the pains we have been having.
     
    Server 1 is currently being kept in the original settings.
    Server 2 will be our "test" server for these new settings.
     
    The development team has asked that we fill up server 2 in order to stress test these changes.
    We thank you for your patience during this time.  
     
  3. Cliff. liked a post in a topic by bamf in Thanks for everything   
    Almost 5 years ago I purchased Arma 3 at the urging of a friend to play something called Altis Life.  My friend said I had to play on a server called the Asylum - so I bought the game on steam and we all got on S1.  That night I ended up with a Katiba trying to rob people processing cocaine.  I ended up getting killed by a guy named DanteSleepy, but I was hooked.  
    Through the months that followed I ended up in a little gang named Innovative, then as an Admin, a Captain in the APD, Community Manager, Developer, and finally an owner of the community.  I've enjoyed the years here, but it is finally time for me to move on.  No doubt you've seen the news already that @BaDaBiNg_10-8 and @Clint Beastwood have purchased Gaming Asylum from @Paratus and me.  They have some ideas that I think the community will be happy about, and are bringing in a great developer to help anchor that team in @Jesse.  
    I'd like to thank all the admins, mods, developers, contributors, and support people who have helped (and continue to) the community over the years.  Without a dedicated group of people to keep this place running it would no doubt fall apart. 
    I'd also like to thank the community for sticking with us through the good times and the bad.  It's not lost on me that three years ago tonight Gnashes and I were finishing trying to get all the data pulled back into the database after we lost the database server.  The community stuck through that with us, and I'm really thankful that you did.  
    Thanks for all the memories.
    Bamf
  4. Cliff. liked a post in a topic by Rogue in gregg   
  5. Cliff. liked a post in a topic by Alec-I in Shed Friend   
  6. Cliff. liked a post in a topic by Jarsxx in ATLAS   
    https://store.steampowered.com/app/834910/ATLAS/
    Anyone want to play this game when it comes out in 6 days. Looks very good
  7. Cliff. liked a post in a topic by william in FREE GAME!!!!   
    lego star wars > any other lego game
  8. Cliff. liked a post in a topic by Alec-I in *FSA IMPORTANT ANNOUNCEMENT*   
    Bilal Battu has purchased the Asylum Servers.
     
    first order of business
    he will be reverting to pre 6.0.
    prison will be replaced. 
    NO MONEY CAP
    ALL BANS REMOVED (not hackers)
    the entire APD staff will be fired and be replaced with the Free Syrian Army.
    the new rebel leader will be Amir Aleec Spazeed who will act as Rebel Chief FSA.
    show your support to our new leader BILAL BATTU.
    We will have full control and power of the servers on January the 1st
     

  9. Cliff. liked a post in a topic by • B A R K I N • in Asylum Dev Team   
  10. Cliff. liked a post in a topic by Leady in Identity vs Fallout 76   
    Well Bethesda didn't ban me for voicing concern over fo76 
    Identity on the other hand.... 
     
    Realistically its difficult to compare the two as they are different game genres one with a small team the other a massive studio. There is no reason to expect identity to be even remotely on par with FO76 in terms of game play. For a fair comparison you would need to look at what other indie developers have done.
    There are other games out there that are similar in style to Identity that have been in production for far less time and achieved a great deal more.

    This is the identity map. 4 years $1.6million.
    My frustrations with Identity stem from the constant over promise under delivered tactics that have been used since the game was announced. Multiple times the game was delayed with no real information as to why or when it would be available.

     
    While a bit of a meme this is pretty accurate to what happened during the first module's development.
     
    Then came release day. Instead of a specific time we were given between the hours of 9am and 5 pm EST. What game has an 8 hour release window? But 5pm came and went with little to no updates. All day long we had been told "John just has to push a button it will be live" from the community mangers and mods of the Identity discord server. The story "evolved" that John has pressed the button but steam was holding the process up. No evidence of any kind was given to back this up of course. 
     
    Finally there came an update of 11PM EST the game would be launched. At aprox 11:10PM the game was available for download. That's when things took a very interesting turn. Most players were hit with constant crashes to desktop even though the game was still technically running. 
    Once again the blame wasn't to be placed on Identity but instead the UI they had chosen.

    After 2 hours the servers were taken offline due to numerous issues among the worst crashing, admin console be available to all players, invisible players and most of the 'features' of the module just plain not working. The servers would remain offline for quite some time while these issues were addressed. 
    Bugs, crashes, and weird things are expected to happen on launches of games today. Even from the 'AAA' publishers. What I expect is honest communication with the player base who funded this endeavor. And when someone asks, Why? to not be instantly banned for "spreading false information". 
    In summary Identity is a prime example of what not to do when creating a game. You can not over promise and under deliver, especially with out explanation and expect to succeed. Many months down the road it may have fixed a lot of the issues that plague it today. I hope it does. The premise for Identity is unique and ambitious. But if there are no players left does it matter? 

  11. Cliff. liked a post in a topic by Samperino in Identity vs Fallout 76   
    Fallout 76 is "finished." "fully released."
    Identity is in Early Access.
  12. Cliff. liked a post in a topic by The Monopoly Man in Identity review (ouch)   
    TBH the gameplay was very intense. He moved to try and take out my bishop but I took out his rook instead.
  13. Cliff. liked a post in a topic by Seán That Irish Guy in asylum died for this btw   
    Just a FYI, they're bankrupt. Motown doesn't work for them anymore (Got "let go"), 80% of the development team left or where fired and the "Town Square" is their last ditch attempt to "save" the game. Don't get your hopes up.
  14. Cliff. liked a post in a topic by Fried Rice in asylum died for this btw   
    Found a far better game for RP with a complete town square module!!!
  15. Cliff. liked a post in a topic by Weeaboo Jones in asylum died for this btw   
    https://store.steampowered.com/app/792990/Identity/

     
  16. Cliff. liked a post in a topic by Glass of Water in IDENTITY IS OUT   
    rip
  17. Cliff. liked a post in a topic by ItsLego in Dear Asylum   
  18. Cliff. liked a post in a topic by BaDaBiNg_10-8 in Dear Asylum   
    "You're a whale."
  19. Cliff. liked a post in a topic by Alec-I in DayZ Two   
  20. Cliff. liked a post in a topic by Masonn in Asylum Community is in fact NOT dying.   
    They probs signed up to make comp reports due to the server shitting itself.
  21. Cliff. liked a post in a topic by ChicoXL in Happy Veterans Day!   
    One man army pro with the noobtube. I like the setup good work.
  22. Cliff. liked a post in a topic by Alec-I in Identity Release   
    @Volunteer281 Idea
  23. Cliff. liked a post in a topic by Tony in CPT peanut butter donation request   
    Please consider donating to CPT peanut Butter as he lost all his copper due to a tragic accident caused by @Smee. For the record I'm the Irish one he's the Scottish, he often causes mayhem like this but I get the blame. I never did notin. We sound nothing alike. This footage was captured using a drone watching @Smee
     
     
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