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Cheech'nChong

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  1. Cheech'nChong liked a post in a topic by Buckwalter in Sneaky Beaky Like   
    I enjoyed it. And that's better than most haha. Anytime someone RPs well and I get to use my fake hillbilly voice, it's on point in my book haha. 
  2. Cheech'nChong liked a post in a topic by TheRealLethal in New Life New Movement   
    played tanoa for an hour. Long enough for me to figure out, i was right about that map. Without bridges between islands, its aids. Also, most of the combat is cqc, which is the worst kind of combat in arma, with all the dsync. It looks pretty tho
  3. Cheech'nChong liked a post in a topic by Cassettes in RIP rubber / Oil   
     
  4. NotSoNutty liked a post in a topic by Cheech'nChong in My latest near death experience   
    Never had a closer call than that one ^^
  5. Twang liked a post in a topic by Cheech'nChong in (2016) 4th Of July, Admin Help Wanted!,(Video Trailer) (Server 2)   
    Good to see some initiative around here! Good luck with your plan bro
  6. Cheech'nChong liked a post in a topic by Bikstok in Fix the APD/SPD Wanted List thing   
    But but but... I thought APD stood for Asylum Police Department
  7. explicit liked a post in a topic by Cheech'nChong in Mint flavored Oreos?   
    What the *#$! is wrong with you?
  8. OgreTV liked a post in a topic by Cheech'nChong in Mint flavored Oreos?   
    What the *#$! is wrong with you?
  9. Cheech'nChong liked a post in a topic by TheRealLethal in Unlucky logout location   
    Was just emptying my mag and then this happened 
    im sorry whoever that was
  10. Cheech'nChong liked a post in a topic by Cifunds in [df] Drunken Fools   
    Do you have to be atleast perm banned once to join ?
  11. Cheech'nChong liked a post in a topic by Maaqs in The Unseen .50 Is The Deadliest   
    We thought we were the hunter, but it turns out, we were the prey.
     
  12. GH05T liked a post in a topic by Cheech'nChong in Let talk about the Revival of Asylum.   
    The real Asylum feeling hasn't been present after 6.0 imo. Every time I try to play on the servers they are either empty af or no one feels like even having some interaction other than just pull a gun on you....
  13. Gubber Flexx liked a post in a topic by Cheech'nChong in Let talk about the Revival of Asylum.   
    The real Asylum feeling hasn't been present after 6.0 imo. Every time I try to play on the servers they are either empty af or no one feels like even having some interaction other than just pull a gun on you....
  14. Feenix liked a post in a topic by Cheech'nChong in Let talk about the Revival of Asylum.   
    The real Asylum feeling hasn't been present after 6.0 imo. Every time I try to play on the servers they are either empty af or no one feels like even having some interaction other than just pull a gun on you....
  15. Cheech'nChong liked a post in a topic by [i]CoZi in Coming out of Retirement   
    Havent played in a long while anything i should know tips and tricks? Currently homeless aswell anyone out willing to take a asylum vet in? XD.   Any of my old friends still on here? Lmk below
     
  16. Cheech'nChong liked a post in a topic by MrSmoke in LYFCHEAT: Avoiding the money cap   
    ill never be rich, i pull .50s and lose them too often ;(
     
    I'm addicted.
  17. Buck liked a post in a topic by Cheech'nChong in Top 5 gangs   
    Congratulations, you are the millionth person who made this thread! Contact an admin to claim your reward.
  18. Cheech'nChong liked a post in a topic by Paratus in Change Log 6.6.4   
    6.6.4
    Added a new phone system where you can open voice/text communications directly with another player. Greatly improved the side channel voice block. Fixed several occurrences where your weapon fire-mode would get reset. The list of items when picking up objects will now remain stable.  
    Hotfix
    Fixed VOIP restriction on side chat and it'll be far more effective than previously. Removed option to disable sidechat from settings UI menu. Added settings UI option to disable your phone ring tone. You can now press 8 when receiving a phone call to ignore it. With the change in side channel, I was able to increase the number of simultaneous phone calls on the server by more than double. Updated the new phone call icon. Expanded max number of icons which can show on the phone UI. Fixed bug which caused the lockpick scroll option to not show reliably. Alcohol will now be seized properly.
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