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Eldar

APD Officer
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About Eldar

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  1. Well, this update officially killed my ability to play Asylum. I live in a rural area of California and am on a SAT internet connection Ping of around 600. It really does not interfere with the game at all, no-ones ever accused me of lag switching/exploiting. But now I get insta kicked in the lobby. Really sucks, as Arma is one of the only games that run decent (PlanetSide 2.) Well was fun.
  2. S5 appeared to mass kick a few moments ago. Getting really sick of this shit.
  3. Eldar

    APD Insight

    I will not/do not support you or your claim. These rules are here for a reason and you MAY be mature for YOUR age. But I can without a doubt say you are not as mature as the APD needs. Tough luck kid.
  4. I'm starting to think the overall issue here is the staff team does not want to have a bit of accountability and say "Okay maybe we were wrong." Too much ego had and respect demanded rather than earned. I completely agree with your post.
  5. "Vocal minority" would you not consider that then the majority actually interested in feedback? Willing to say the casual user only made a forum account for a gang app or the APD. Your "Unique Users" that are not well embedded into the fiber of community feedback and simply play to play should be deemed as the minority when taking into account community polls. Seems like a skewed viewpoint to me.
  6. I didn't get the impression speed meant that in a condescending way more of a "Why the hell would you want to do that". Hard to interpret tone over writing.
  7. I can't say this without being slightly offensive but it is criticism. They are not doing a very good job of it, or simply the system they are using to conduct PR needs to be overhauled and better designed to fit a community of this size. A vast majority of the backlash towards the dev team could be negated by a more structured PR team. I get there are a lot of immature individuals here whom would rather troll with no viable argument or suggestion. There are those like me however whom like to ask hard questions in effort to improve it for all of the above dealing with variables X Y and Z
  8. I completely agree, out of touch with the community. Asylum REALLY needs a dedicated Public Relations part of the administrative team. I see their motto is to keep it small, but admins volunteer. I used to be the highest admin rank you could get to on a SAMP RP server (largest English speaking 700+ users per day, team of 90+ admins.) and we HAD to have a dedicated PR team to communicate effectively with the players and staff otherwise you run into situations like this where "Staff: We are right, fuck you. Players: We don't think so." leads to a perpetual state of back and fourth non-sense until an inevitable collapse. Easy to do, people will volunteer to do it and it would strengthen the community. Edit: Let's take a real world example here, well known and long established Arma community "ADK" is dying right now kicking and screaming for this EXACT reason. PR admins host community meetings, events, dev discussions and creating more effective player input options. @Paratus @bamf I'll go ahead and wait for the carefully explained reason why this cannot be done....
  9. I work two jobs, one of which is remote desktop assistance and I'm also a Front Desk Manager at a well established hotel. I live in California which if you've any idea of how this state is it's terribly expensive to live above the poverty line. Paying for a mortgage, and 2 car payments per month is not EZ PZ. I really don't like the idea of my spouse taking on work either if it can be avoided. I'm looking into moving east somewhere so I don't get raped so hard.
  10. Well, if I COULD choose it would be game life. Sadly, short of winning the lottery that choice is made for you if you want to have a actual life. #Lifeception
  11. Why do I need a different job? I make plenty of money, own my own house and support me and my wife. I'm your average American and that is what it takes to survive in this day and age.
  12. Thoughts on Drug Runner @bamf (I know it's long, but please just read.) I think when this was discussed you fellas severely underestimated the risk that is already present, and the statistical data that was analyzed is flawed. While YES Drug Runs were completed you are not accounting for the very common scenario in which the pilot does not receive his run due to robbery/vehicular crash. APD is not the primary risk factor, you are correct. Drug Runner was one of the only activities that did not cater to large groups (As 90% of the ground games do.) I'm going to throw a guestimate out here and say around 40% of the time the pilots do not receive the money from the run due to aforementioned reasons based on my own experience. You are right in the fact that a plain clothes newbie can jump right into the plane, but you neglect to take into account a plain clothes newbie with a rook can sit right outside of the zone and come up on the previous payout of 37k EASIER than doing the run. Did it have enough risk? Oh hell yea. The friendly stage of Drug Runner was ending and it was becoming more volatile, you did not let it play out long enough to see the effects and many many variables and dynamics associated with the Drug Runner. It did not get to run it's course before the nerf hammer was swung. Players are not extremely upset because of the money reduction, I'd be willing to say that it was a great way to make money that was also FUN. You have completely sucked the fun out of drug runner and it now a run of the mill grind rather than a cool unique experience. Awhile back I even complained that Drug Runner was Apex bias (It still is.) but shortly after I learned to camp the runner until I bought Apex and I made a fair amount from doing that, you provided a way for two different play styles to co-exist in a risky yet still entertaining manner, while also bridging the DLC gap. We want people to go back to ground being the primary means of money making, great? Not so much, why isn't ground fun? It's incredibly time consuming and for working class people it's a really kick in the head when you spend an hour doing a meth run for a gang of 20+ to fuck you up "Because they can and also ""EZ PZ GIT GUD KID."" That's severely disheartening. Some of my best times in Asylum thus far has been getting a drug runner mission, putting on some Van Halen "Jump" and enjoying the view as I try to make money, it was a perfect fun activity that didn't demand ABSOLUTE robot style attention span. There is a big misconception (I assume from how life in general USED to be.) that somehow, with this money cap removal the server population is going to self destruct in no-time because of the Drug Runner, that's a broad assumption from the staff team. There was PLENTY of risk, I lost money more often than I deposited it. But because of the ease of use I didn't want to just quit the game because so much time was wasted and feel like shit at the end because no matter how hard I tried and how good I am I couldn't best a group of 5. I tried everything in the books to do meth, even the "Grab an offroad" method you mentioned and it does not work. When I got into Karnage I was able to do ground drug runs with the support of multiple people. Who are we trying to kid exactly? New players are MUCH better off with the old drug runner when they have no-one to play with or turn to then trying to farm for hours only to be rekt. The end all goal of this community is to provide a fun atmosphere along with fun activities everyone can enjoy, why does it have to be such a slug fest of "IT NEEDS TO BE DARK SOULS 2 HARD OR ITS NERFED". What exactly is wrong with people having fun, making money and kitting up to go do what they wanted to do from the start? Gang wars..etc. With the old drug runner given enough time, more people would reach the cap faster and you would have more cartel wars from gangs more banks/feds giving the APD something to do besides sit in Kavala Square all day. It's a win-win for just about everyone as it would allow for people to be less frugal all the damn time. Why don't we take this back to the drawing board of the very very limited staff team, host a community meeting and get some serious input. Rather than the Illuminati type decision making that seems to be going on here by the staff. Very few people were in support of a nerf as evident by forum posts. Let's not let 13 people decide on how the other 300+ community members should feel about the runner. -Sincerely, Eldar, a 24 year old 90 hour work week community member.
  13. Кaяnage - Revamped (Server 4) Hello! Allow me to begin by saying that Karnage has been reformed under new leadership with Chapo still at the front of the chain but with more leaders and completely new gang policies to make us perform better in both an RP standpoint and tactical standpoints. While, we acknowledge some bad blood in the past with a lot of gangs and we apologize for the behavior. As of tonight, we have done nearly a complete purge of the gang (Inactives, known Rule Breakers.) and will be newly recruiting. I (Eldar) will be speaking with various gang leaders to see what we can do to improve our standing among the community. In the mean time, on this thread I will be listing changes we have made and new policies as well as a revamped format. Mission Statement: We here at Karnage are now striving to promote role-play among the gangs and with police, while also providing a safe outlet for new players to learn and grow hopefully to stick around with Karnage but also to let them choose their own path once they have learned the in's and out's of Asylum. We hope to develop new relationships and crush past beef with other rival/allied gangs. We set out to have fun and also make the server fun for others, while establishing a clear cut line of communication between gang leaders, gang members and other misc. individuals. We plan to host server wide events for prizes, where winners will get awesome gifts! Thanks for reading about the new Karnage and we hope to see you soon! Trainings: Very soon, training's will be scheduled across all three time-zones (OC, EU, NA) we have moved towards a system to have a high command online near 24/7 to crack down on rule breaking committed by the gang and also to give all of our members and potential members a fair shot at these fun activities (Robberies, Fed/Bank, Prison Break, Cartels...etc.) Training's will be held by either the Assistant Leaders or Recruiting Officers bi-weekly as much as work/school schedules will allow. These training's will be scheduled on a google doc calendar (Similar to APD.) within the near future! Changelog: Promotions: Eldar - Promoted to Assistant Leader Frylock - Promoted to Assistant Leader Achilles - Promoted to Recruiting Officer Demotions: 46 inactive members 5 members found to be breaking server rules were removed. Left: Osprey - (R.I.P <3) Application Format: (Must be over 16 years of age to apply, must have knowledge of Arma 3 shooting mechanics, must be able to communicate in tac-ops only scenarios and real time situations. 300+ hours in Arma 3)
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