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Bring back old cartel rotations


Donk

Old cartel rotations  

34 members have voted

  1. 1. Bring back ghost hotel, cocaine castle, even the old wongs rotations in the mix?

    • yes
      16
    • no
      18


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2 hours ago, /|/|0T4RD said:


These 2020 players aren't for adding "new" cartels and don't see how it would improve or increase the probability of fights. Just sayin 🤷‍♂️ dont shoot the messenger

Some of the craziest fights used to be at ghost hotel and castle. Looks like @ObiWokithought in your post you wanted to add back the individual cartels. What about just adding castle and hotel back to the rotation? Maybe slightly moving lsd pro south west of its current location so it isnt smack dab in the middle of dp4? I agree I dont care much for the other wongs locations so east arms and admin island are fine to keep just those.

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18 hours ago, /|/|0T4RD said:

These 2020 players aren't for adding "new" cartels and don't see how it would improve or increase the probability of fights. Just sayin 🤷‍♂️ dont shoot the messenger

Ill help you out then because those (2020) players are the guys that actually play the game every day and probably  have a lot more hours then you asylum bad ass (OG) legends. The old cartel system that you like so much were all hide and seek caps. Ghost hotel was who could sit in a room and 3rd person a wall the longest until some one decides to push. and cocaine castle is far from every rebel/vehicle garage so your options were landing a whole gang in a orca off cap and foot pushing or taking 30 min to get an ifrit up there and not only did that suck ass but you would also hope that they did not have more then 3-4 guys ( which did not happen much because the cap was so bad) but it was so easy to defend due to the elevation and towers. The old wongs cartel was a big tower that just sat in the middle of know where and i swear the only gang that ever capped that was the Chinese and if you pulled up they would fly away in a orca as fast as they can and literally text you (haha fuck you) i am dead ass that has happened several times.  The only people that ever capped those cartels is rat gangs that were formed just to farm money from caps like those because the bigger gangs could not be bothered to fly across the map to kill 1 guy hiding in a bush or hiding in one of the 300 rooms at ghost hotel. So they decided to condense the cartels to the south side of the map to stop 1-2 man gangs solo capping cartels for money. No one would ever fight those northern cartels because it was a waste of time. If you could open the eyes of these 2020 players though and explain why it would actually improve probability of fights though that would be awesome, it would be best coming from you being such an asylum OG legend.

 

15 hours ago, Donk said:

Some of the craziest fights used to be at ghost hotel and castle. 

only time big fights were at ghost hotel and castle was when they had dirty money and the dirty money fridge was maxed out, no one went to those caps willingly just to get a fight.

 

Cartels is a out dated system if you guys want more population out of them a curve has got to be added to this whole cartel thing, cartels need a rework. Adding old shit locations is not going to increase anything.

Edited by Zurph
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2 hours ago, Zurph said:

Ill help you out then because those (2020) players are the guys that actually play the game every day and probably  have a lot more hours then you asylum bad ass (OG) legends. The old cartel system that you like so much were all hide and seek caps. Ghost hotel was who could sit in a room and 3rd person a wall the longest until some one decides to push. and cocaine castle is far from every rebel/vehicle garage so your options were landing a whole gang in a orca off cap and foot pushing or taking 30 min to get an ifrit up there and not only did that suck ass but you would also hope that they did not have more then 3-4 guys ( which did not happen much because the cap was so bad) but it was so easy to defend due to the elevation and towers. The old wongs cartel was a big tower that just sat in the middle of know where and i swear the only gang that ever capped that was the Chinese and if you pulled up they would fly away in a orca as fast as they can and literally text you (haha fuck you) i am dead ass that has happened several times.  The only people that ever capped those cartels is rat gangs that were formed just to farm money from caps like those because the bigger gangs could not be bothered to fly across the map to kill 1 guy hiding in a bush or hiding in one of the 300 rooms at ghost hotel. So they decided to condense the cartels to the south side of the map to stop 1-2 man gangs solo capping cartels for money. No one would ever fight those northern cartels because it was a waste of time. If you could open the eyes of these 2020 players though and explain why it would actually improve probability of fights though that would be awesome, it would be best coming from you being such an asylum OG legend.

The second half of the story contradicts the initial point. It also did not stop 1-2 man gangs. Also, you seemed to have missed the idea behind those cartels existing. Maybe you are just not good at CQC. That could explain why you're in all my montages you talk shit about. tf? 👀

Junke likes this
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On 10/22/2022 at 8:28 AM, Zurph said:

Ill help you out then because those (2020) players are the guys that actually play the game every day and probably  have a lot more hours then you asylum bad ass (OG) legends. The old cartel system that you like so much were all hide and seek caps. Ghost hotel was who could sit in a room and 3rd person a wall the longest until some one decides to push. and cocaine castle is far from every rebel/vehicle garage so your options were landing a whole gang in a orca off cap and foot pushing or taking 30 min to get an ifrit up there and not only did that suck ass but you would also hope that they did not have more then 3-4 guys ( which did not happen much because the cap was so bad) but it was so easy to defend due to the elevation and towers. The old wongs cartel was a big tower that just sat in the middle of know where and i swear the only gang that ever capped that was the Chinese and if you pulled up they would fly away in a orca as fast as they can and literally text you (haha fuck you) i am dead ass that has happened several times.  The only people that ever capped those cartels is rat gangs that were formed just to farm money from caps like those because the bigger gangs could not be bothered to fly across the map to kill 1 guy hiding in a bush or hiding in one of the 300 rooms at ghost hotel. So they decided to condense the cartels to the south side of the map to stop 1-2 man gangs solo capping cartels for money. No one would ever fight those northern cartels because it was a waste of time. If you could open the eyes of these 2020 players though and explain why it would actually improve probability of fights though that would be awesome, it would be best coming from you being such an asylum OG legend.

 

only time big fights were at ghost hotel and castle was when they had dirty money and the dirty money fridge was maxed out, no one went to those caps willingly just to get a fight.

 

Cartels is a out dated system if you guys want more population out of them a curve has got to be added to this whole cartel thing, cartels need a rework. Adding old shit locations is not going to increase anything.

Id like to take credit for new cartels 

On 10/21/2022 at 7:52 AM, Donk said:

Bring back cocaine castle and ghost hotel. While we are at it go ahead and add in the old wongs locations too cause fuck it why not????

No

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