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DarkKnight

APD Captain
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About DarkKnight

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    APD Captain

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  1. Effective Immediately Illegal weapons Rebels now have access to the ADR-97 (P90), Type 115, and the Katiba GL. All of these weapon are illegal and must be seized. Parole Parole has been removed. We felt that parole has eliminated the need to role play. Officers have been handing it out way to easy. Civilians can either explain their charges or pay a ticket. Hopefully this will increase role play and give us more memorable interactions. If there are any questions or concerns, feel free to contact a Captain.
  2. Effective Immediately Spawning Vehicles at Civilian Garages No officer shall leave their vehicle unattended at any vehicle spawn point with the intention of blocking a civilian from spawning their vehicle. Therisa (Donor Town) Policy Change We have removed fugitive pings as a form of probable cause to enter Therisa. To gain probable cause to enter Therisa, you must gain one of the following forms of probable cause: 911 ping Warrant tracking APB tracking Parole violator Active pursuit Just a reminder that no officer should remain in the town for an extended period of time. Do what you need to do and get out of the town. If there are any questions or concerns, feel free to contact a Captain.
  3. You gave a DS member a speed bomb. What did you think was going to happen??
  4. If there are 10 cops pushing you at a cartel raid and they keep coming back file an IAD report. If there are 8 or more officers attending the raid there is a one life rule. We are very harsh on the officers who do not follow the cartel raiding procedure correctly.
  5. One reason I enjoy the cartel raids is that the APD gets to fight when they want to fight and the rebels have to deal with it. For years now the APD has had to stop what they are doing and show up to the bank, fed, or prison whenever the rebels want to fight. That can get boring for the APD after a while. Nothing is more fun than to push the bank with 7 rebels on the roof over and over. The Cartel fight is a lot more dynamic and fun for both sides. The APD uses lethals 95% of the time so hardly anyone is going to jail. Most of the time the APD gets wiped so anyone restrained can be saved by their gang mates. I have heard the same people say they love it and they hate it. The only time they want it removed is when they lose to the cops. When they win they taunt us to get us to go back to continue the slaughter. I'm all for gang life coming back but sometimes I think people forget that this is a cops vs robbers RP server. There shouldn't be a place on the map where cops can't ever go. I pay my respects to you @tryhardsqueaker because you are the only one who has contacted the Captians with your concerns and gave us constructive ways to improve it. After that we talked about it and made a couple of changes. Those changes might not have been exactly what you asked for but change still happened. The recent policy update was made to help space out the raids and give a one life rule for a bigger group of cops. If raids continue to happen to often then we will make more changes. We just need time to see if the recent changes are enough. I encourage anyone with good ideas on the subject to message the Captains on the forums or message me on teamspeak.
  6. +1 on both of these!!
  7. @Clockwerk Congratulations! Looking forward to working with you.
  8. That's what I was thinking lol. I think Mitch is trying to hint at something here.
  9. That was a kiss from the Arma gods. Congrats on not exploding when you should of lol.
  10. I've wanted cheaper load outs for rebels for a long time. Spending 35K+ for a good load out is to much in my opinion.
  11. Sorry bud. You peaked another cop and I couldn't resist . That was a fun fed though. You guys were smacking us around. It really sucks that it got all laggy at the end. I miss the tough/chaotic feds. Keep them coming. How many gold bars did you guys get?
  12. Assisted Kidnapping has been added as a charge. This charge is worth 5k. Do not stack this charge. There will not be an option to add this charge using the scroll wheel. You may add other charges that equal to 5k. Do not tell them what charges you are adding. Just RP with them and explain that they are being charged with Assisted Kidnapping. Not to long ago the rule on kidnapping changed. Here is the current rule from a previous policy update. Kidnapping is only to be added to those who escort someone in restraints. This also applies to those we drive/fly/sail people in restraints as well. This new charge is added to anyone involved with kidnapping that does not meet the criteria above. For example, two bounty hunters are inside Kavala HQ. Bounty hunter #1 downs two officers. Bounty hunter #2 restrains and escorts the officers out of the HQ. Another officer downs and restrains both bounty hunters. Bounty hunter #1 would be charged with Assisted Kidnapping for downing the officers. Bounty hunter #2 would be charged with two counts of Kidnapping for escorting both officers out of the HQ. Obviously this is a basic example. You will run into situations that will be more complicated. Use your best judgment when adding this charge. Do not add this charge to a civilian just because they are in a group with someone who is being charged with kidnapping. Make sure they are truly assisting. Any further questions/concerns, feel free to contact a Captain. Thank you.
  13. Congrats!! Glad to see that all of you made it!
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