This train wreck of a thread just exemplifies what I said about APD not being meant for RP. Simple way to get rid of all this drama:
Sirens = pull over w/the assumption you're under arrest. Get out of the car w/your hands up and no weapon in hand or be shot.
Get caught doing illegal shit = full ticket. You can tell a story and the officer CAN give up to 50% off if he wants but isn't required to do so.
Break out of jail or assist = fine + jail time
Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him
Banks/feds = required to attend, don't be a pussy
No more precincts even if v2 brings server pop back up
Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles
Remove UC from the game, it never worked right and is just a waste of coding time
Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before.
Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month.
Get rid of APDs point system. It is far too arbitrary and it does lead to favoritism. I know many people who only received 1 point for infractions that normally got others 3 or a demotion.
Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant.
SGT+ rank is voted upon by current sgt/lt/captain + server owner.
Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work.
Give captain armed ghosthawk w/limited use scenarios.
Remove helicopters from all ranks except for SGT and above.
Give rebels access to a lot more arma 3 guns to even out the odds and lower the price
Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up.
Whitelisted medics who will be the RP faction of the server along with civs if they choose
Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed.
Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank.
Developers should have no ability to ban people or arbitrate server affairs. Leave that to admins/server owner/apd. Nobody wants a Gnashes 2.0. If a developer is caught abusing their privileges in-game, downgrade them to contributor for a period of time. If they do it again, then remove them perm.
Simple and if this seems largely a copy of Olympus, it probably is because they do it right for the most part (some of their APD rules are stupid af). Oh and one more thing, inactive admins should be removed and they should not be given it back. Admins should be required to be active and if they aren't, get rid of them. I always found it strange that Asylum allowed admins to come back after 6 months to a year on break. Don't give me this bs about it being hard to train them either, any monkey can copy/paste scripts and run an admin tool.
That will be all, back to Apex Legends.