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GravL

APD Officer
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Posts posted by GravL

  1. 2 hours ago, Sandwich said:

    There needs to be someone who reaches out to content creators, streamers, etc. Some sort of plan. Maybe with a small budget to help promote the server with these creators.

    if this is something that gets pursued, i could talk to psisyn about it, he's still averaging about 20k views. this wouldn't be free though, i've gotten him to promote a gmod server before but cant recall the price he wanted, but he was also much more popular back then

    Sandwich likes this
  2. 1 hour ago, DarkKnight said:

    As you stated the higher damaged added with the suppressor feels very minimal. It still doesn't compare to an MK. 

    suppressors ADD damage???? wtf that’s the exact opposite of every game i’ve ever played 

  3. 11 hours ago, Knight05 said:

    Ability to process from vehicles as well as pull mats from vehicles

    this is approved and coming soon, likely in the april update but i’m not positive

    ive heard this update will have a good amount of QOL changes, and that’s one of the biggest QOL features. 

    3 hours ago, Fried Rice said:

    I think this is an arma thing? I could be mistaken. 

    it is, every server i’ve ever played had this issue, nothing can be done about it

  4. considering the state of gang life right now, it might be a good idea to allow people to share BM. we’ve seen it countless times, people want to come back to fight, but also don’t have the money to do that. at the same time, there is plenty of people, especially in the fighting gangs, who have excess blood money because they have no need for it. 

    what if we added a feature to send that BM to another player, so that the person sending virtually loses nothing, while the person receiving can afford multiple loadouts. 

    idk, kind of a half assed suggestion, but figured it might be able to help revive gang life. 

    Crossfade and Batcan like this
  5. with exclusively hobby coders, we progress much more slowly. i suggest paying devs per project, so that they have real incentive and focus on it much more, since they’d be getting paid. 

    look at oly, they pay, and everything added is well thought out and works great. from QoL updates to completely new content, it’s all well thought out and integrates nicely with what’s currently on the server.

    no disrespect to the current devs at all, they are doing an amazing job, but they could be doing a lot better, doing things that the majority of the server wants, instead of adding stuff that they’d enjoy doing. for example, processing from a vehicle. i’d imagine that’s not hard to code, but hasn’t been done because most, if not all, devs don’t play civ and make money like that, so it doesn’t interest them. why waste their time on something they won’t use, and also not get rewarded for adding?

     

    edit: just realized that processing from a vehicle is already in the works but still, can’t deny that giving devs more incentive will equate to better content. 

    shawn, KaReeM Kinte, Alex. and 2 others like this
  6. 23 minutes ago, Kernikov said:

     

    I don't understand what unwhitelisting the AFD medic faction has to do with new players being slaughtered in drug fields by experienced ones.

     

    it doesn’t have anything to do with that, it’s simply another route for new players to take that isn’t nearly as risky and won’t make them quit the server, i used that as an example of how hard civ can be for them

     

    34 minutes ago, Donald said:

    I recommend either adding a couple public slots with limited equipment for new players to try it out, or relaxing some restrictions on medics being at cartels/federal events to make them more involved with the cops vs. robbers dynamic.

    i agree, this way we can still have all the faction roles, as well as the benefits that come with them. maybe just make the couple public slots we could potentially have, only have EMR rank. 

  7. Medic, in my experience, has always been something you could just hop on and make some extra money. these days, all these new players, they get fucked over running drugs or whatever. we should make medic not whitelisted, it’s a faction that really doesn’t need to exist whitelist wise. let the new players make some easy money, with no risk, and keep them interested in the server. like i’ve said on here before, some of these new players might be able to contribute greatly to the server but they are getting run off by people who don’t care about growing server pop. 

     

    not only does it get them money, it gets them familiar with the server overall. i understand that it would be a pretty hectic situation unwhitelisting medic, since there’s so many people involved in those roles. but you gotta look out for the future, we won’t get far if we can’t expand our development team. they’re doing great work rn, don’t get me wrong, but extra hands never hurt. and we’re currently pushing those potential extra hands away. 

    Batcan, CeeJae, Rustmaan and 5 others like this
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