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ObiWoki

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Posts posted by ObiWoki

  1. Every town has its own unique drug, location will stay near Athira / center map.

    On 6/17/2022 at 7:56 PM, 王 rando 王 said:

    too much shit on the right of the map as is. gotta go near kavala man

     

    On 6/17/2022 at 7:31 PM, operatorjohnny^ said:

    I'd have to look and think. My feel with the current area is that it is close to very high traffic areas making you very likely to get robbed while running coke. Maybe something down below pyrgos more towards panagia? I know that you don't want to congest areas with drug fields

     

    On 6/17/2022 at 7:56 PM, 王 rando 王 said:

    too much shit on the right of the map as is. gotta go near kavala man

     

     

    Spoiler

    Also can we please put the old design into the grave next update fuck me thats ugly

     

  2. Hotfix #1

    • Wanted menu is back on 1 to not confuse older players
      • Can now actually be changed with user action 16 (instead of just adding a second button to open the wanted menu) for players that badly want to use 1 to pull out their gun
    • A house near athira police checkpoint has been disabled due to it being unbuyable
    • Static inventory is no longer a thing when drilling for oil (your upgrades count now!)
    • A bug which resulted in people being able to buy vehicles for 2% of the actual price
  3. SWAT spawns use a safe spawnpoint system. It moves you away from the players that are in HQ for a reason. It might be unfortunate that you spawn far away but keep in mind it comes in handy sometimes.

    We could take a look into the existing normal spawnpoints tho

  4. On 6/6/2022 at 3:22 PM, Patato said:

    Pretty sure the seize thingy is the exact same per HQ. which means Athira's is the same size as pyrgos which is less than ideal.
    I think @Gen. Henry ArnoldChanged it at some point because cops wern't even going to the HQ, they were sitting outside HQ seizing thru walls. He also added the seize timer in the same patch.

    Correct yet incorrect.

    I eventually changed it to be a settable polygon so we can exactly decide where you can seize and where not because using a circle around a mapmarker is dumb so now we draw a polygon and within there you can seize. In my opinion you should be able to seize / send to jail in the entirety of the HQ which should be a viable option but probably an unpopulair opinion

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