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Olivia

APD Sergeant
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Posts posted by Olivia

  1. On 4/8/2017 at 3:11 AM, The Monopoly Man said:

    I swear in one of the old guidebooks there was a charge for a civilian Roleplaying as an officer.

    Myself and the other Captains will discuss this and see if it is necessary to work up a charge for Non-whitelisted players roleplaying as a cop. 

    Since I know my version of the GB like the back of my hand I'll spare you the effort of looking there, but it definitely wasn't in my version.  It's possible it was in the very first GB but that would have to be ~3 years ago or more.

    "Roleplaying as an officer" makes logical sense to be a charge.  As for if the new charge is needed, I would argue that civilian's RP'ing as police/CIA/FBI/etc isn't really a problem and they should be free to RP as they like.  Maybe a brand new fresh spawn would fall for it and think they're actually officers, but I haven't seen that be an issue ever.

  2. Just now, TheRealOg_Cruel said:

    Yeah, i know. I hope you don't take this video as a protest against rules or whatsoever the video is more just for lols. I understand the struggle.

     

    Oh no I didn't take it like that at all.  The video is really entertaining, well made and funny.  : )

    I also hope you don't take my initiative here as a personal attack on any individual or gang(s) in P3 Kavala.  We've had several worrisome issues on our precinct recently and we believe that the Kavala environment (and the cops' relationships with Kavala) may be the cause of those issues.  We're hoping this will make progress but we're certainly not sure of that.  I'm open to other suggestions, but we care too much about our precinct to do nothing at all.

    TheRealOg_Cruel likes this
  3. Just now, TheRealOg_Cruel said:

    And the value is way to low, its shouldn't be 25k more like 50k or 80k

    Many APD Staff wanted that number to be higher like you; some wanted $50k, some wanted $100k.  After much deliberation, the Captains settled on $25k however.  Perhaps it needs to be changed though.  I could bring it up next staff meeting for you.

    As for the problem of "send a suspect to jail when an unrelated party attacks the HQ", I understand how frustrating that can be.  However I want you guys to understand something.  When we have a HVT and the HQ comes under attack, things move fast and get chaotic.  It's difficult to figure out if the attackers are actually trying to rescue the HVT or not.  By the time we can check the attacker's gang tags/affiliations, it's often too late.  Sometimes they're not even in the same gang or group but the attackers are still trying to rescue the HVT.  I've had HVT's that swear to me "Those guys aren't with me!  They're not trying to rescue me!" but they're lying and I get killed.  It's hard to always be so trusting.

    I just want you to understand that it can be difficult from the cop perspective when we need to decide to send to jail or not.  Sometimes we make mistakes and I hope you understand that.  Note the quote in my signature: "Never attribute to malice that which is adequately explained by stupidity."  Sometimes cops fuck up, and if you can explain our actions with "That cop did something stupid", don't assume "That cop did something mean and spiteful."  If we don't send the HVT to jail in time, we get domed, get called potatoes and are featured in the next hot montage on the forums.  If we send the HVT to jail too early we get chastised for low RP or abuse.  It's a difficult line to walk, we're doing our best and I hope you can be sympathetic.

    StevieDeeks likes this
  4. 29 minutes ago, TheRealOg_Cruel said:

    Fix HVT Plox, it's super abused.

    If HVT is abused to the point where a cop sends someone to jail for no reason or when there is obviously no perceived threat at all, get video of it.  Abuse to that extent will not be tolerated at all. 

    Are your complaints with HVT that cops are too quick to send people to jail?  (And, for example, may send a suspect to jail when an unrelated party attacks the HQ?)  Because in that situation it can be very difficult to know if the HVT is about to be rescued or not and if you wait long enough to verify the attackers gang, it's sometimes too late.  If you're more specific about your complaints I may be able to help more.

    BlackShot likes this
  5. Hahaha this video is beautiful.  Love you guys.  : )

    I had a blast last night btw.  5 hours, I died probably 20 times and I don't think I had my IR laser on once.

    All fun aside, you guys are more than welcome to let me know if you have real complaints.  Last night I was conveniently killed while I was in the middle of explaining exactly why we are doing this, so hmu if you need a heart-to-heart.

    EDIT: Just saw the Helm's Deep video, omg I look so hot <3

  6. 2 minutes ago, Midamaru said:

    @twistt @Super Bumbi

    Oh my... you people need to understand how that charge is to be applied.

    When a civilian is impersonating an officer for example "Hey i'm LT @Norwegianviking if you give me a full ticket i'll demote you".

    1. You should record this and report it to a SGT+ straight away
    2. Apply the charge impersonating an officer (or something else equivalent to the same amount)
    3. Send him straight to jail, inform him that you are because he's impersonating an officer

    If a civilian who is not a whitelisted player says he's a cop and RP's around it you will not charge him with impersonating an officer.

    Guidebook states this:

    Impersonating a Police Officer Jail Only applied to off-duty officers who use their rank to interfere with their own processing (such as "I'm a Constable/Corporal/etc. I know the Guidebook and you can't do that...")

    @Olivia Could you confirm? <3 

    @Midamaru is correct here.  Impersonating an officer is only for someone who breaks RP to sway their processing, for example "I'm a Constable I know the GB, you're doing X process wrong" or if I were on civ and said "I did your interview, I know more than you, you're doing X wrong."  So from the situation that @twistt described, it seems like this charge would be appropriate.  However @Super Bumbi is correct than RP is always encouraged, and RP as CIA/FBI/Seal Team 6 etc is totally fine.

    As for your suggestion to increase the jail time, I can see your reasoning for it but I'm not sure it's really needed.  In the old GB, Impersonating was $100 and send to Jail.  So that charge was never meant to have a large jail time set behind it.

    On a side note, there are several charges that are listed in the GB but aren't in game and require a different charge to be used as stand-in.  Iirc Destruction of Property, Offroading, Littering, Landing a heli within a city and Conspiracy to commit terrorism are all listed in the GB but aren't in game.  (There used to be many more but most were removed from the GB.)

    Midamaru and HotWings like this
  7. 6 hours ago, Mr. Brown said:

    I agree. That is what I would do but keep in mind this is in question format just looking for a yes or on why type answer as this is a grey area question I created for my mock.

    I think there's no "right" answer here.  So everybody is correct here.  

    If you overhear someone saying they just sold cocaine then yes you could argue that's self-incrimination and the civilian is admitting to having tainted money on them currently (since they haven't had time to put it in an ATM.)  But you could also argue that because he didn't directly say it to you, that you should ask the civilian and try to get him to self-incriminate again.  You could also argue that perhaps the civilian's English isn't great and he meant to say he was "going to" sell cocaine, or "wanted to" sell cocaine.

    Remember that the Guidebook says "Grey areas must be approached with legitimate role-play."  This means try to RP your way into getting Probable Cause.  Claim that you have a drug sniffing app on your phone and are detecting a small amount of cocaine that the guy forgot to sell.  If he can RP that it's powdered sugar, or his weird scented cologne, or that you're actually looking at the Tinder app on your phone, leave him be.  Roleplay is like improv comedy and it is an often unappreciated battle format.

    It's great to ask grey area questions, but don't expect straightforward yes/no answers.  They're grey area questions by definition.  Use those questions to quiz the cadet on their logic and thought process.  If they can give an answer to a grey area and back it up with logical reasoning, consider that a pass.  So long as they don't answer "Drug Dealer/Cocaine aren't illegal" or "That's reason to lethal the civ" he should be fine.

    On 4/5/2017 at 11:29 PM, Eric916 said:

    this isn't me answering your question. I have in the past just been like "Well I smell cooked human meat in this area and your the only ones here" and then RP them into consenting to a search due to the fact that it is impossible for it to be anyone else. again not answering your question just stating what i've done in the past.

    I say that it most likely would NOT give probable cause (unless, say, you get the notification while you're looking right at the suspect.)  However I'm not sure I've heard a definite answer for this one, so maybe a Captain would like to clarify.  If not, see my answer above:  "Grey areas must be approached with legitimate role-play."  : )

    Midamaru, Sandwich, Eric916 and 4 others like this
  8. 8 hours ago, Eric916 said:

    so do cops have to value their life or not? I think it is stupid when they say things like oh it's glued to my hands or taped to me but at the same time I don't like giving up gear either. can we get a clear answer on this if it hasn't already been answered? if so maybe someone has the link. sorry im to lazy to post this in apd faq gray areas

    @Olivia?

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  9. 47 minutes ago, ICP | Drex said:

    so when you seize the scotch does it go in the nearest vehicle? like in the inventory? or what?

     

    16 minutes ago, James.Anderson said:

    When illegal items are seized, they will be placed in the nearest Police Vehicle.

    Yup.  Unless you're in an HQ.  If anything is seized while in an HQ, those items go immediately into evidence and are irretrievable. 

    When not in an HQ, cops must seize the items into a police car (I believe one has to be within 30 meters or so) and then those items must be seized from the police car into evidence at an HQ later.

    In the future, I would try asking the cop to return any legal items that were accidentally seized.  We don't have an official policy regarding this however it should be pretty common sense that the cop should return everything they didn't mean to seize.  It's a fairly rare situation, but try it next time!

  10. 2 hours ago, patato12 said:

    What tools do we have as officers to deal with bad roleplay. Recently i had a guy with 50k bounty that i had to chase down escaped from custody once get him back. Now that was fine its not the issue. My problem was after the second time i caught him he started telling a 30mins story with no sign of slowing down. The story was complete garbage and made it a point to say "You have to listen to my whole story or else" Luckily a restart was right away and that is how i escaped. 

    I was wondering what we can do with people that are making it a point to waste your time with a completely irrelevant story/giving way to much backstory (Well it all started with my great grand daddy meeting my great grand mother) to quote. I have no problem with someone who actually wants to role-play but when its them clearly making a point to waste my time with an uninteresting story about old people banging am i able to terminate role-play?

    The only suggestion i got from fellow officers was just to say "Sir ive heard enough of your story, here's a pardon" then leave. But that doesn't seem right as i don't want to set the precedent that you can just drone on about garbage forever and get away with anything.

    I would like to note during the 30mins i attempted multiple times to steer him on course and asked him questions to keep the story relevant to which he would just say "No you have to listen to my full story"

    Trying to cut short or encroach on a civilian's attempt to roleplay is definitely not encouraged, however there are some tricks you can use to help steer it in the right direction when they seem to be rambling on.

    • Try to get them to focus on something specific.  If they have a dozen different charges, say that you don't care about 11 of the charges for X reason, but you really take this one charge very seriously.  Get them to fully explain that one charge, ask details and specifics, then base their entire ticket on the outcome of the RP on that one charge.
    • Try to pick apart their story.  RP is like improv comedy in the sense that it can be a battle of sorts.  If they're going on about their great-great-grand-who-cares, say there's a law on Altis that no crimes committed by a person will ever affect their children.  By doing that, you can reduce the size of the proverbial battlefield and get them to focus on what they have done personally.  (Alternatively, you could RP that you only care about what their great-great-grandfather did, and not what the suspect did.)
    • Ask questions that have short, definite answers.  Like what type of car did your grandfather drive, or what was his profession.  If you ask open-ended questions like "What happened next?" the RP is more likely to be less focused.
    • There might be times that you actually have to leave (bank/fed/prison, urgent 911, backup call.)  You shouldn't rush them but you can inform them that there are other civilians that need your help.  Say that you can only stay for another 5 mins but you'll cut them some slack if they can hurry.  
    • In extreme cases, someones rambling story could really be detrimental, say, make you late for work IRL.  You could RP that your wife is calling and she's mad so you need to hurry home for whatever reason.  Or that you have diabetes and need to leave for the hospital in 5 mins because you don't have insulin.  Again, don't use these RP tactics to completely cut off their story.  Make sure they have enough time to wrap up.

    If it feels like a lecture, remember that real RP requires more than one person, so do your best to participate.  Due to internet latency, interjecting sometimes comes across as interrupting, but true RP would never be a one way street.  So in short, try to help them focus their RP, always reward them for RP'ing (even if it wasn't amazing) but use RP to your advantage if you really have to go.

    Also @Jaeger this isn't the Asylum Rules FAQ.  "Only LT+ can answer questions here." ;) 

  11. I think the point of the police hat and vest in the backpack by default is so that an UC officer can decide to reveal that they are actually police and then they are supposed to switch back to a standard patrol outfit.  

    I guess to "prove" to the civilian that they are actually an officer?  It's something that's pretty RP but I don't see that often.  There's a trope in movies where an UC cop will reveal their identity, then take off their plainclothes jacket to reveal their cop shirt, display their badge and gun, put their cop hat back on etc...

    Silver-Spy likes this
  12. 17 hours ago, finn_ said:

    Recently I was at the heroin field and detained a civilian in the field and begun processing him (this civilian was not in a gang, appeared to be a stand-alone civilian). I was then attacked by a gang, before being killed.

    I understand you technically shouldn't be at the field, though would it be acceptable to return to a hill near the heroin field and scout the area out to ensure said detainee was still not detained there and no other people were present? And anyway, I wouldn't like to be stuck at the drug field for a while.

    This is definitely a grey area so use caution. 

    If you know that the gang killed you in order to rescue their gang mate (your suspect), you shouldn't return since the gang "won" that fight vs the cops.  However if the gang was not affiliated and you believe the civ is still sitting there restrained, you could justify going back to get the guy (since nobody plays on Asylum to stand still in a field for 10 mins, that's no fun) but it's your decision to make.

    So if you decide to retrieve the suspect, you should ignore everything else you see in the field.  Get your guy and get out.  Don't use this as an excuse to visit a field before the 20 min timer is up, don't apprehend additional suspects and don't count it as probable cause if you see someone there and find them later.  I would also strongly suggest cutting the suspect a break with a pardon because of the inconvenience caused.  ; )

    8 hours ago, Anonymou5 said:

    Today I faced a situation as a bounty hunter that is not thoroughly explained. I walked into an hq, initiated with a cop, downed him and stole who he had in custody, brought them to skiptracer, then was downed and had my license seized. Almost everyone i talk to will say that nothing is wrong with that but i have found two separate sections in the guidebook that contradict each other. Here https://gyazo.com/70a71b69cafc549d766b7e5e595ad13d is says that you may revoke their license if you witness them commit a crime worth more than $2,500 which seems reasonable. Here https://gyazo.com/2d4fb8f7060f3b50f4c85ed5ee923afc it says you seize their weapon if they are seen abusing it. These both contradict each other in a way where if you abuse your weapon, the only way you can abuse it is by shooting at someone, which would give you an automatic $2,500 bounty. In one section, it says in this case the weapon would be seized, in another it says their license gets revoked, what should occur in a case such as this.

    You're very close to the right answer but I think you might be overthinking it a touch.  You're right that if a BH commits a crime for over $2,500 (that they don't have RP justification for) they can get their BH license seized. 

    Now after that is done, we can take a BH's gun for two reasons: 

    1. A BH must have a BH and firearms license to have a BH gun.  Once their license has been take, the BH gun is now considered illegal and must be seized. 
    2. The top of the Ticket Guide says "All crimes involving a weapon should result in the weapon being seized."   In this case the BH (you) used the gun to down a cop and escort a civilian away from the cops (which is attempted manslaughter, aiding escape and kidnapping.)
    {-M-} and Patato like this
  13. 3 hours ago, Midamaru said:

    Are you allowed to lethal a fugitive when he requests it. (Fugitive is detained and can't live with himself anymore)

    If allowed does this also apply to friends/gang?

    In almost every circumstance, I think it would be better to roleplay this differently.  A real officer wouldn't assist in a suicide; they would instead try to talk the civilian out of it.  Get them to seek medical or psychological treatment if their roleplay is self-destructive.  (Also, players have the "Esc > Suicide" option and other civilians can shoot them if they ask, so it's not like this is a service only the cops provide.)

    While I can almost see this being a legitimate roleplay scenario, I think it would get complicated fast.  If a random civilian sees you murder a suspect, what are they going to think of the police?  They might also probably attempt to report you and the IAD would have to clean up the mess.  

    I would definitely stay away from doing this to friends or gang mates.  Imagine the edge case: you get a friend to bounty boost, he comes to you, roleplays that he doesn't want to live, so you lethal him and get an easy, hefty payout.  Too much room for abuse.  ; ) 

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