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Fitz

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  1. • B A R K I N • liked a post in a topic by Fitz in Changelog Late May   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!

    Community Message:
    Hello Everyone, we have exciting news with the latest patch. We are thrilled to introduce new features, challenges, and opportunities to make your Asylum experience even more thrilling. Whether you're an old player returning or a new face in our community, there's something here for everyone to enjoy. Here's what's coming your way:
    Added:
    Casino Heist Since the opening of the Athira Casino, the Asylum Casino near Sofia has fallen on hard times.  A nearby Cherokee businessman has taken over the casino and is now running an illegal gambling ring. With more than 5 APD officers online place a demo charge on the front gate of the casino. After 5 minutes the charge will detonate and you will be able to enter the Casino proper Place USB Viruses on the three illegal casino tables inside, and wait 7.5 minutes for the virus to bring the defenses down. Place a drill on vault door, 7 minutes later you will have access to the illegal gold. The Cherokees have strict security, they will fucking body slam anyone who tries to bring something higher than .45 in caliber into their casino.  Trust me, you don't want any of that APD Impound Lot There is now a new tier for shipping robberies, this new tier allows you to deliver hard to obtain supplies to retrofit disabled vehicles at the APD impound lot. Activate “Vehicle Shipment” at Chop Shop NPC for 55k Safely deliver the vehicle to the APD Impound Lot Deliver to NPC, and secure the compound for ten minutes. After successfully defending the compound an armed Prowler will spawn on the upper deck, free to use for the restart.  You will also be paid for your efforts. Beware, the APD are also given two armed prowlers to hunt you down. Shipping cops required Level 1-> 4, Level 2 ->5, Level 3->6, Level 4->7 Virtual Crafting We have built out a new virtual crafting system to allow us to change the recipes around for our more high-powered weapons.  These have been added to the NPCs at Black Market Production for use. The recipes for these weapon parts are as follow: (All ingredients are the processed forms unless otherwise stated.)  All of these new alloys, metals, parts, and blueprints are able to be listed on the exchange. Advanced Gun Barrel: 5 Gunmetal, 10 Steel,  5 Iron Advanced Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Advanced Gun Butt, 5 gunmetal, 10 rubber, 5 steel Gun Barrel: 5 steel, 5 iron, 5 brass Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Gun Butt: 5 Steel, 5 rubber, 5 iron Forbidden Ingot: 15 gunmetal, 10 processed uranium, and 1 EXP drive Blueprint System There are now a number of blueprints that are part of elite crafting recipes, these are not consumed while crafting, these parts are crafted at the appropriate manufacturing location per tier.  Advanced BP: 1 Elite Weapon semiconductor, 1 T4 civ token, 1 T3 civ token, 1 T3 cop tier, 1 CPU, 1 PSU. Intermediate BP: 1 Elite weapon semiconductor, 1 T2 civ token, 1 T1 civ token, 1 T1 cop token, 1 GPU, 1 Mobo Basic BP: 1 Mobo, 1 GPU, 1 CPU, 1 EXP drive New Crafting Recipes SPMG: Adv BP, 2 Advanced FP, 2 Adv Gun Butts, 2 adv barrels, 5 Gunmetals, 1 Forbidden Ingot Lynx: Adv BP, 2 Adv FP, 1 Adv Gun Butt, 3 Adv Barrels, 1 Forbidden Ingot Cyrus: Adv BP, 2 Adv FP, 2 Adv Gun Butts, 3 Adv Barrels, 1 Forbidden Ingot M320 LRR: Intmde BP, 1 Adv BP, 1 Adv Gun Butt, 2 Adv Barrels, 10 gunmetal Mar-10: Intmde BP, 1 Adp FP, 1 Adv Gun Butt, 1 Adv Barrel, 10 gunmetal Zafir: Basic BP: 2 Barrels, 1 Butt, 1 FP, 5 gunmetal RPG-32: Basic BP, 4 barrels, 1 butt, 1 FP, 10 gunmetal Bergen Backpack (Virtual Crafting Menu -> Use item) Reg BP, 10 brass, 10 bronze, 5 Shepard Hide Experience Drive Crafting There is now a craftable item which increases civ side experience. Bring the ingredients to the Black Market Production to craft, and then use to gain experience. Using the drive increased civ experience by 35,000 Recipe: 2 Rolex Watches, 10 Iron ingots, 1 10TB SSD New Minerals and Alloys Coal -> From mining/Jackhammering ->(No Processing) ->Sold at Commodities Zinc -> From mining/jackhammering -> (Mineral processor) -> Sold at Commodities Tin -> from mining/jackhammering ->(Mineral Pro) ->Sold at Commodities Bronze -> Copper/Zinc combined at Metals refinery ->Sold at Commodities Brass -> Copper/Tin combined at metals refinery ->Sold at Commodities Steel -> Coal and Iron Ingots combined at metals refinery ->Sold at Commodities Gunmetal -> Steel and unprocessed uranium at metals refinery -> Sold at commodities New Asylum Plus Skins New Asylum Plus skins courtesy of our top notch design team.
    Changed:
    Tempest and by hand default gathering speeds have been increased. Prestige Buff Redistributions With the removal of the prestige tiers we have redistributed all of the buffs and features to other portions of the game, primarily to the Civ/Cop EXP system.  This is the same system which manages talent points and is added from almost every portion of the game.  Below is the list of where we redistributed these buffs. Sale Buffs All Tier 4 Sale buffs now apply at more than 400,000 civ experience All Tier 3 Sale buffs now kick in at 300,000 civ xp Tier 2 Sale Buffs kick in at 200,000 civ xp Tier 1 Sale Buffs kick in at 100,000 civ exp APD discounts now apply at 300,000 cop exp for Tier 3 APD Tier 2 discounts now apply at 200,000 cop exp APD Tier 1 discounts now apply at 100,000 cop exp Speed Buffs (Auto Gathering Vehicles and by hand) 3% Faster (100,000 civ EXP) 5% Faster (300,000 civ EXP) 10% Faster (500,000 civ exp) 15% Faster (900,000 civ exp) Suppressors and mags (For Purchase at Rebel and Skip) 200,000 civ exp 5.56/.45 suppressors 300,000 civ exp 6.65 suppressors 5.7 suppressors 400,000 civ exp 6.65 LMG Suppressors Navid Mags M320 Mags 700,000 civ exp SPMG Mags Lynx Mags Type 115 50.Cal BW Mags Prestige Buff Compensation Procedure
    We are moving away from the prestige system as it stands, it has been a valuable lesson on implementing new content to the server, and we are going to rework it to make it cheaper, and more accessible for players.  ALL PLAYERS WHO HAVE PRESTIGE TIERS ARE NOW ELIGIBLE FOR COMPENSATION. **TIER X IS REMAINING** How to get your comp? Civilian Go to any DMV NPC, (the one where you buy the licenses and unlearn talents) Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your CIV prestige comp The comp goes directly to your bank account, and can only be done once Cop Go to any APD gear NPC Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your COP prestige comp The comp goes directly to your bank account and can only be done once. Electric Chair
    Minimum bounty for electric chair $100,000 -> $200,000 Shaved off another 5 seconds Scotch now ages entirely in houses again National HQ now requires USB Virus for all steps CPUS now spawn at fed instead of mental Nikolais is now on land Civ tokens T1 and T2 now sell at Ivans for 100k, T3/T4 for 150k There is no longer an option for the APD to start a Nikolais robbery, the tokens spawn after the civs breach the vault No more boat for gold, it is now a truck Increased new player XP (no more talents) Increased new player bank account Fixed:
    Ifrits being unable to be upgraded Qilin MGs only being UC Not being able to seize out of SDVs Not being able to seize console frames   Removed:
    Mental Asylum is temporarily disabled  
    Hotfix #1:
    Fixed cops being in godmode at Casino (Ill take it on this one) Scotch maybe breaking at one point The prowler at impounds spawning in the ground APD prowlers being able to be stolen OP guns not being on the exchange Suppressors being dropped for not having the prestige tiers Being able to hack the casino tables without the gate being breached Someone maybe being able to exploit the prestige comps
  2. zdeat liked a post in a topic by Fitz in Changelog Late May   
    Sure, at the moment you can see your experience per side on myAsylum (That was a link).  You gain experience in small numbers from doing everything in the game, gathering, cartels, etc.  But the biggest amount is going to be with the XP drive crafting.  I'm sure Leroy and Co will have them up on the exchange soon
  3. Tachophobia liked a post in a topic by Fitz in Changelog Late May   
    Sure, at the moment you can see your experience per side on myAsylum (That was a link).  You gain experience in small numbers from doing everything in the game, gathering, cartels, etc.  But the biggest amount is going to be with the XP drive crafting.  I'm sure Leroy and Co will have them up on the exchange soon
  4. Bob Danaloo liked a post in a topic by Fitz in Changelog Late May   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!

    Community Message:
    Hello Everyone, we have exciting news with the latest patch. We are thrilled to introduce new features, challenges, and opportunities to make your Asylum experience even more thrilling. Whether you're an old player returning or a new face in our community, there's something here for everyone to enjoy. Here's what's coming your way:
    Added:
    Casino Heist Since the opening of the Athira Casino, the Asylum Casino near Sofia has fallen on hard times.  A nearby Cherokee businessman has taken over the casino and is now running an illegal gambling ring. With more than 5 APD officers online place a demo charge on the front gate of the casino. After 5 minutes the charge will detonate and you will be able to enter the Casino proper Place USB Viruses on the three illegal casino tables inside, and wait 7.5 minutes for the virus to bring the defenses down. Place a drill on vault door, 7 minutes later you will have access to the illegal gold. The Cherokees have strict security, they will fucking body slam anyone who tries to bring something higher than .45 in caliber into their casino.  Trust me, you don't want any of that APD Impound Lot There is now a new tier for shipping robberies, this new tier allows you to deliver hard to obtain supplies to retrofit disabled vehicles at the APD impound lot. Activate “Vehicle Shipment” at Chop Shop NPC for 55k Safely deliver the vehicle to the APD Impound Lot Deliver to NPC, and secure the compound for ten minutes. After successfully defending the compound an armed Prowler will spawn on the upper deck, free to use for the restart.  You will also be paid for your efforts. Beware, the APD are also given two armed prowlers to hunt you down. Shipping cops required Level 1-> 4, Level 2 ->5, Level 3->6, Level 4->7 Virtual Crafting We have built out a new virtual crafting system to allow us to change the recipes around for our more high-powered weapons.  These have been added to the NPCs at Black Market Production for use. The recipes for these weapon parts are as follow: (All ingredients are the processed forms unless otherwise stated.)  All of these new alloys, metals, parts, and blueprints are able to be listed on the exchange. Advanced Gun Barrel: 5 Gunmetal, 10 Steel,  5 Iron Advanced Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Advanced Gun Butt, 5 gunmetal, 10 rubber, 5 steel Gun Barrel: 5 steel, 5 iron, 5 brass Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Gun Butt: 5 Steel, 5 rubber, 5 iron Forbidden Ingot: 15 gunmetal, 10 processed uranium, and 1 EXP drive Blueprint System There are now a number of blueprints that are part of elite crafting recipes, these are not consumed while crafting, these parts are crafted at the appropriate manufacturing location per tier.  Advanced BP: 1 Elite Weapon semiconductor, 1 T4 civ token, 1 T3 civ token, 1 T3 cop tier, 1 CPU, 1 PSU. Intermediate BP: 1 Elite weapon semiconductor, 1 T2 civ token, 1 T1 civ token, 1 T1 cop token, 1 GPU, 1 Mobo Basic BP: 1 Mobo, 1 GPU, 1 CPU, 1 EXP drive New Crafting Recipes SPMG: Adv BP, 2 Advanced FP, 2 Adv Gun Butts, 2 adv barrels, 5 Gunmetals, 1 Forbidden Ingot Lynx: Adv BP, 2 Adv FP, 1 Adv Gun Butt, 3 Adv Barrels, 1 Forbidden Ingot Cyrus: Adv BP, 2 Adv FP, 2 Adv Gun Butts, 3 Adv Barrels, 1 Forbidden Ingot M320 LRR: Intmde BP, 1 Adv BP, 1 Adv Gun Butt, 2 Adv Barrels, 10 gunmetal Mar-10: Intmde BP, 1 Adp FP, 1 Adv Gun Butt, 1 Adv Barrel, 10 gunmetal Zafir: Basic BP: 2 Barrels, 1 Butt, 1 FP, 5 gunmetal RPG-32: Basic BP, 4 barrels, 1 butt, 1 FP, 10 gunmetal Bergen Backpack (Virtual Crafting Menu -> Use item) Reg BP, 10 brass, 10 bronze, 5 Shepard Hide Experience Drive Crafting There is now a craftable item which increases civ side experience. Bring the ingredients to the Black Market Production to craft, and then use to gain experience. Using the drive increased civ experience by 35,000 Recipe: 2 Rolex Watches, 10 Iron ingots, 1 10TB SSD New Minerals and Alloys Coal -> From mining/Jackhammering ->(No Processing) ->Sold at Commodities Zinc -> From mining/jackhammering -> (Mineral processor) -> Sold at Commodities Tin -> from mining/jackhammering ->(Mineral Pro) ->Sold at Commodities Bronze -> Copper/Zinc combined at Metals refinery ->Sold at Commodities Brass -> Copper/Tin combined at metals refinery ->Sold at Commodities Steel -> Coal and Iron Ingots combined at metals refinery ->Sold at Commodities Gunmetal -> Steel and unprocessed uranium at metals refinery -> Sold at commodities New Asylum Plus Skins New Asylum Plus skins courtesy of our top notch design team.
    Changed:
    Tempest and by hand default gathering speeds have been increased. Prestige Buff Redistributions With the removal of the prestige tiers we have redistributed all of the buffs and features to other portions of the game, primarily to the Civ/Cop EXP system.  This is the same system which manages talent points and is added from almost every portion of the game.  Below is the list of where we redistributed these buffs. Sale Buffs All Tier 4 Sale buffs now apply at more than 400,000 civ experience All Tier 3 Sale buffs now kick in at 300,000 civ xp Tier 2 Sale Buffs kick in at 200,000 civ xp Tier 1 Sale Buffs kick in at 100,000 civ exp APD discounts now apply at 300,000 cop exp for Tier 3 APD Tier 2 discounts now apply at 200,000 cop exp APD Tier 1 discounts now apply at 100,000 cop exp Speed Buffs (Auto Gathering Vehicles and by hand) 3% Faster (100,000 civ EXP) 5% Faster (300,000 civ EXP) 10% Faster (500,000 civ exp) 15% Faster (900,000 civ exp) Suppressors and mags (For Purchase at Rebel and Skip) 200,000 civ exp 5.56/.45 suppressors 300,000 civ exp 6.65 suppressors 5.7 suppressors 400,000 civ exp 6.65 LMG Suppressors Navid Mags M320 Mags 700,000 civ exp SPMG Mags Lynx Mags Type 115 50.Cal BW Mags Prestige Buff Compensation Procedure
    We are moving away from the prestige system as it stands, it has been a valuable lesson on implementing new content to the server, and we are going to rework it to make it cheaper, and more accessible for players.  ALL PLAYERS WHO HAVE PRESTIGE TIERS ARE NOW ELIGIBLE FOR COMPENSATION. **TIER X IS REMAINING** How to get your comp? Civilian Go to any DMV NPC, (the one where you buy the licenses and unlearn talents) Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your CIV prestige comp The comp goes directly to your bank account, and can only be done once Cop Go to any APD gear NPC Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your COP prestige comp The comp goes directly to your bank account and can only be done once. Electric Chair
    Minimum bounty for electric chair $100,000 -> $200,000 Shaved off another 5 seconds Scotch now ages entirely in houses again National HQ now requires USB Virus for all steps CPUS now spawn at fed instead of mental Nikolais is now on land Civ tokens T1 and T2 now sell at Ivans for 100k, T3/T4 for 150k There is no longer an option for the APD to start a Nikolais robbery, the tokens spawn after the civs breach the vault No more boat for gold, it is now a truck Increased new player XP (no more talents) Increased new player bank account Fixed:
    Ifrits being unable to be upgraded Qilin MGs only being UC Not being able to seize out of SDVs Not being able to seize console frames   Removed:
    Mental Asylum is temporarily disabled  
    Hotfix #1:
    Fixed cops being in godmode at Casino (Ill take it on this one) Scotch maybe breaking at one point The prowler at impounds spawning in the ground APD prowlers being able to be stolen OP guns not being on the exchange Suppressors being dropped for not having the prestige tiers Being able to hack the casino tables without the gate being breached Someone maybe being able to exploit the prestige comps
  5. BlackShot liked a post in a topic by Fitz in Changelog Late May   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!

    Community Message:
    Hello Everyone, we have exciting news with the latest patch. We are thrilled to introduce new features, challenges, and opportunities to make your Asylum experience even more thrilling. Whether you're an old player returning or a new face in our community, there's something here for everyone to enjoy. Here's what's coming your way:
    Added:
    Casino Heist Since the opening of the Athira Casino, the Asylum Casino near Sofia has fallen on hard times.  A nearby Cherokee businessman has taken over the casino and is now running an illegal gambling ring. With more than 5 APD officers online place a demo charge on the front gate of the casino. After 5 minutes the charge will detonate and you will be able to enter the Casino proper Place USB Viruses on the three illegal casino tables inside, and wait 7.5 minutes for the virus to bring the defenses down. Place a drill on vault door, 7 minutes later you will have access to the illegal gold. The Cherokees have strict security, they will fucking body slam anyone who tries to bring something higher than .45 in caliber into their casino.  Trust me, you don't want any of that APD Impound Lot There is now a new tier for shipping robberies, this new tier allows you to deliver hard to obtain supplies to retrofit disabled vehicles at the APD impound lot. Activate “Vehicle Shipment” at Chop Shop NPC for 55k Safely deliver the vehicle to the APD Impound Lot Deliver to NPC, and secure the compound for ten minutes. After successfully defending the compound an armed Prowler will spawn on the upper deck, free to use for the restart.  You will also be paid for your efforts. Beware, the APD are also given two armed prowlers to hunt you down. Shipping cops required Level 1-> 4, Level 2 ->5, Level 3->6, Level 4->7 Virtual Crafting We have built out a new virtual crafting system to allow us to change the recipes around for our more high-powered weapons.  These have been added to the NPCs at Black Market Production for use. The recipes for these weapon parts are as follow: (All ingredients are the processed forms unless otherwise stated.)  All of these new alloys, metals, parts, and blueprints are able to be listed on the exchange. Advanced Gun Barrel: 5 Gunmetal, 10 Steel,  5 Iron Advanced Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Advanced Gun Butt, 5 gunmetal, 10 rubber, 5 steel Gun Barrel: 5 steel, 5 iron, 5 brass Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Gun Butt: 5 Steel, 5 rubber, 5 iron Forbidden Ingot: 15 gunmetal, 10 processed uranium, and 1 EXP drive Blueprint System There are now a number of blueprints that are part of elite crafting recipes, these are not consumed while crafting, these parts are crafted at the appropriate manufacturing location per tier.  Advanced BP: 1 Elite Weapon semiconductor, 1 T4 civ token, 1 T3 civ token, 1 T3 cop tier, 1 CPU, 1 PSU. Intermediate BP: 1 Elite weapon semiconductor, 1 T2 civ token, 1 T1 civ token, 1 T1 cop token, 1 GPU, 1 Mobo Basic BP: 1 Mobo, 1 GPU, 1 CPU, 1 EXP drive New Crafting Recipes SPMG: Adv BP, 2 Advanced FP, 2 Adv Gun Butts, 2 adv barrels, 5 Gunmetals, 1 Forbidden Ingot Lynx: Adv BP, 2 Adv FP, 1 Adv Gun Butt, 3 Adv Barrels, 1 Forbidden Ingot Cyrus: Adv BP, 2 Adv FP, 2 Adv Gun Butts, 3 Adv Barrels, 1 Forbidden Ingot M320 LRR: Intmde BP, 1 Adv BP, 1 Adv Gun Butt, 2 Adv Barrels, 10 gunmetal Mar-10: Intmde BP, 1 Adp FP, 1 Adv Gun Butt, 1 Adv Barrel, 10 gunmetal Zafir: Basic BP: 2 Barrels, 1 Butt, 1 FP, 5 gunmetal RPG-32: Basic BP, 4 barrels, 1 butt, 1 FP, 10 gunmetal Bergen Backpack (Virtual Crafting Menu -> Use item) Reg BP, 10 brass, 10 bronze, 5 Shepard Hide Experience Drive Crafting There is now a craftable item which increases civ side experience. Bring the ingredients to the Black Market Production to craft, and then use to gain experience. Using the drive increased civ experience by 35,000 Recipe: 2 Rolex Watches, 10 Iron ingots, 1 10TB SSD New Minerals and Alloys Coal -> From mining/Jackhammering ->(No Processing) ->Sold at Commodities Zinc -> From mining/jackhammering -> (Mineral processor) -> Sold at Commodities Tin -> from mining/jackhammering ->(Mineral Pro) ->Sold at Commodities Bronze -> Copper/Zinc combined at Metals refinery ->Sold at Commodities Brass -> Copper/Tin combined at metals refinery ->Sold at Commodities Steel -> Coal and Iron Ingots combined at metals refinery ->Sold at Commodities Gunmetal -> Steel and unprocessed uranium at metals refinery -> Sold at commodities New Asylum Plus Skins New Asylum Plus skins courtesy of our top notch design team.
    Changed:
    Tempest and by hand default gathering speeds have been increased. Prestige Buff Redistributions With the removal of the prestige tiers we have redistributed all of the buffs and features to other portions of the game, primarily to the Civ/Cop EXP system.  This is the same system which manages talent points and is added from almost every portion of the game.  Below is the list of where we redistributed these buffs. Sale Buffs All Tier 4 Sale buffs now apply at more than 400,000 civ experience All Tier 3 Sale buffs now kick in at 300,000 civ xp Tier 2 Sale Buffs kick in at 200,000 civ xp Tier 1 Sale Buffs kick in at 100,000 civ exp APD discounts now apply at 300,000 cop exp for Tier 3 APD Tier 2 discounts now apply at 200,000 cop exp APD Tier 1 discounts now apply at 100,000 cop exp Speed Buffs (Auto Gathering Vehicles and by hand) 3% Faster (100,000 civ EXP) 5% Faster (300,000 civ EXP) 10% Faster (500,000 civ exp) 15% Faster (900,000 civ exp) Suppressors and mags (For Purchase at Rebel and Skip) 200,000 civ exp 5.56/.45 suppressors 300,000 civ exp 6.65 suppressors 5.7 suppressors 400,000 civ exp 6.65 LMG Suppressors Navid Mags M320 Mags 700,000 civ exp SPMG Mags Lynx Mags Type 115 50.Cal BW Mags Prestige Buff Compensation Procedure
    We are moving away from the prestige system as it stands, it has been a valuable lesson on implementing new content to the server, and we are going to rework it to make it cheaper, and more accessible for players.  ALL PLAYERS WHO HAVE PRESTIGE TIERS ARE NOW ELIGIBLE FOR COMPENSATION. **TIER X IS REMAINING** How to get your comp? Civilian Go to any DMV NPC, (the one where you buy the licenses and unlearn talents) Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your CIV prestige comp The comp goes directly to your bank account, and can only be done once Cop Go to any APD gear NPC Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your COP prestige comp The comp goes directly to your bank account and can only be done once. Electric Chair
    Minimum bounty for electric chair $100,000 -> $200,000 Shaved off another 5 seconds Scotch now ages entirely in houses again National HQ now requires USB Virus for all steps CPUS now spawn at fed instead of mental Nikolais is now on land Civ tokens T1 and T2 now sell at Ivans for 100k, T3/T4 for 150k There is no longer an option for the APD to start a Nikolais robbery, the tokens spawn after the civs breach the vault No more boat for gold, it is now a truck Increased new player XP (no more talents) Increased new player bank account Fixed:
    Ifrits being unable to be upgraded Qilin MGs only being UC Not being able to seize out of SDVs Not being able to seize console frames   Removed:
    Mental Asylum is temporarily disabled  
    Hotfix #1:
    Fixed cops being in godmode at Casino (Ill take it on this one) Scotch maybe breaking at one point The prowler at impounds spawning in the ground APD prowlers being able to be stolen OP guns not being on the exchange Suppressors being dropped for not having the prestige tiers Being able to hack the casino tables without the gate being breached Someone maybe being able to exploit the prestige comps
  6. da1 liked a post in a topic by Fitz in Changelog Late May   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!

    Community Message:
    Hello Everyone, we have exciting news with the latest patch. We are thrilled to introduce new features, challenges, and opportunities to make your Asylum experience even more thrilling. Whether you're an old player returning or a new face in our community, there's something here for everyone to enjoy. Here's what's coming your way:
    Added:
    Casino Heist Since the opening of the Athira Casino, the Asylum Casino near Sofia has fallen on hard times.  A nearby Cherokee businessman has taken over the casino and is now running an illegal gambling ring. With more than 5 APD officers online place a demo charge on the front gate of the casino. After 5 minutes the charge will detonate and you will be able to enter the Casino proper Place USB Viruses on the three illegal casino tables inside, and wait 7.5 minutes for the virus to bring the defenses down. Place a drill on vault door, 7 minutes later you will have access to the illegal gold. The Cherokees have strict security, they will fucking body slam anyone who tries to bring something higher than .45 in caliber into their casino.  Trust me, you don't want any of that APD Impound Lot There is now a new tier for shipping robberies, this new tier allows you to deliver hard to obtain supplies to retrofit disabled vehicles at the APD impound lot. Activate “Vehicle Shipment” at Chop Shop NPC for 55k Safely deliver the vehicle to the APD Impound Lot Deliver to NPC, and secure the compound for ten minutes. After successfully defending the compound an armed Prowler will spawn on the upper deck, free to use for the restart.  You will also be paid for your efforts. Beware, the APD are also given two armed prowlers to hunt you down. Shipping cops required Level 1-> 4, Level 2 ->5, Level 3->6, Level 4->7 Virtual Crafting We have built out a new virtual crafting system to allow us to change the recipes around for our more high-powered weapons.  These have been added to the NPCs at Black Market Production for use. The recipes for these weapon parts are as follow: (All ingredients are the processed forms unless otherwise stated.)  All of these new alloys, metals, parts, and blueprints are able to be listed on the exchange. Advanced Gun Barrel: 5 Gunmetal, 10 Steel,  5 Iron Advanced Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Advanced Gun Butt, 5 gunmetal, 10 rubber, 5 steel Gun Barrel: 5 steel, 5 iron, 5 brass Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Gun Butt: 5 Steel, 5 rubber, 5 iron Forbidden Ingot: 15 gunmetal, 10 processed uranium, and 1 EXP drive Blueprint System There are now a number of blueprints that are part of elite crafting recipes, these are not consumed while crafting, these parts are crafted at the appropriate manufacturing location per tier.  Advanced BP: 1 Elite Weapon semiconductor, 1 T4 civ token, 1 T3 civ token, 1 T3 cop tier, 1 CPU, 1 PSU. Intermediate BP: 1 Elite weapon semiconductor, 1 T2 civ token, 1 T1 civ token, 1 T1 cop token, 1 GPU, 1 Mobo Basic BP: 1 Mobo, 1 GPU, 1 CPU, 1 EXP drive New Crafting Recipes SPMG: Adv BP, 2 Advanced FP, 2 Adv Gun Butts, 2 adv barrels, 5 Gunmetals, 1 Forbidden Ingot Lynx: Adv BP, 2 Adv FP, 1 Adv Gun Butt, 3 Adv Barrels, 1 Forbidden Ingot Cyrus: Adv BP, 2 Adv FP, 2 Adv Gun Butts, 3 Adv Barrels, 1 Forbidden Ingot M320 LRR: Intmde BP, 1 Adv BP, 1 Adv Gun Butt, 2 Adv Barrels, 10 gunmetal Mar-10: Intmde BP, 1 Adp FP, 1 Adv Gun Butt, 1 Adv Barrel, 10 gunmetal Zafir: Basic BP: 2 Barrels, 1 Butt, 1 FP, 5 gunmetal RPG-32: Basic BP, 4 barrels, 1 butt, 1 FP, 10 gunmetal Bergen Backpack (Virtual Crafting Menu -> Use item) Reg BP, 10 brass, 10 bronze, 5 Shepard Hide Experience Drive Crafting There is now a craftable item which increases civ side experience. Bring the ingredients to the Black Market Production to craft, and then use to gain experience. Using the drive increased civ experience by 35,000 Recipe: 2 Rolex Watches, 10 Iron ingots, 1 10TB SSD New Minerals and Alloys Coal -> From mining/Jackhammering ->(No Processing) ->Sold at Commodities Zinc -> From mining/jackhammering -> (Mineral processor) -> Sold at Commodities Tin -> from mining/jackhammering ->(Mineral Pro) ->Sold at Commodities Bronze -> Copper/Zinc combined at Metals refinery ->Sold at Commodities Brass -> Copper/Tin combined at metals refinery ->Sold at Commodities Steel -> Coal and Iron Ingots combined at metals refinery ->Sold at Commodities Gunmetal -> Steel and unprocessed uranium at metals refinery -> Sold at commodities New Asylum Plus Skins New Asylum Plus skins courtesy of our top notch design team.
    Changed:
    Tempest and by hand default gathering speeds have been increased. Prestige Buff Redistributions With the removal of the prestige tiers we have redistributed all of the buffs and features to other portions of the game, primarily to the Civ/Cop EXP system.  This is the same system which manages talent points and is added from almost every portion of the game.  Below is the list of where we redistributed these buffs. Sale Buffs All Tier 4 Sale buffs now apply at more than 400,000 civ experience All Tier 3 Sale buffs now kick in at 300,000 civ xp Tier 2 Sale Buffs kick in at 200,000 civ xp Tier 1 Sale Buffs kick in at 100,000 civ exp APD discounts now apply at 300,000 cop exp for Tier 3 APD Tier 2 discounts now apply at 200,000 cop exp APD Tier 1 discounts now apply at 100,000 cop exp Speed Buffs (Auto Gathering Vehicles and by hand) 3% Faster (100,000 civ EXP) 5% Faster (300,000 civ EXP) 10% Faster (500,000 civ exp) 15% Faster (900,000 civ exp) Suppressors and mags (For Purchase at Rebel and Skip) 200,000 civ exp 5.56/.45 suppressors 300,000 civ exp 6.65 suppressors 5.7 suppressors 400,000 civ exp 6.65 LMG Suppressors Navid Mags M320 Mags 700,000 civ exp SPMG Mags Lynx Mags Type 115 50.Cal BW Mags Prestige Buff Compensation Procedure
    We are moving away from the prestige system as it stands, it has been a valuable lesson on implementing new content to the server, and we are going to rework it to make it cheaper, and more accessible for players.  ALL PLAYERS WHO HAVE PRESTIGE TIERS ARE NOW ELIGIBLE FOR COMPENSATION. **TIER X IS REMAINING** How to get your comp? Civilian Go to any DMV NPC, (the one where you buy the licenses and unlearn talents) Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your CIV prestige comp The comp goes directly to your bank account, and can only be done once Cop Go to any APD gear NPC Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your COP prestige comp The comp goes directly to your bank account and can only be done once. Electric Chair
    Minimum bounty for electric chair $100,000 -> $200,000 Shaved off another 5 seconds Scotch now ages entirely in houses again National HQ now requires USB Virus for all steps CPUS now spawn at fed instead of mental Nikolais is now on land Civ tokens T1 and T2 now sell at Ivans for 100k, T3/T4 for 150k There is no longer an option for the APD to start a Nikolais robbery, the tokens spawn after the civs breach the vault No more boat for gold, it is now a truck Increased new player XP (no more talents) Increased new player bank account Fixed:
    Ifrits being unable to be upgraded Qilin MGs only being UC Not being able to seize out of SDVs Not being able to seize console frames   Removed:
    Mental Asylum is temporarily disabled  
    Hotfix #1:
    Fixed cops being in godmode at Casino (Ill take it on this one) Scotch maybe breaking at one point The prowler at impounds spawning in the ground APD prowlers being able to be stolen OP guns not being on the exchange Suppressors being dropped for not having the prestige tiers Being able to hack the casino tables without the gate being breached Someone maybe being able to exploit the prestige comps
  7. .Shy liked a post in a topic by Fitz in Changelog Late May   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!

    Community Message:
    Hello Everyone, we have exciting news with the latest patch. We are thrilled to introduce new features, challenges, and opportunities to make your Asylum experience even more thrilling. Whether you're an old player returning or a new face in our community, there's something here for everyone to enjoy. Here's what's coming your way:
    Added:
    Casino Heist Since the opening of the Athira Casino, the Asylum Casino near Sofia has fallen on hard times.  A nearby Cherokee businessman has taken over the casino and is now running an illegal gambling ring. With more than 5 APD officers online place a demo charge on the front gate of the casino. After 5 minutes the charge will detonate and you will be able to enter the Casino proper Place USB Viruses on the three illegal casino tables inside, and wait 7.5 minutes for the virus to bring the defenses down. Place a drill on vault door, 7 minutes later you will have access to the illegal gold. The Cherokees have strict security, they will fucking body slam anyone who tries to bring something higher than .45 in caliber into their casino.  Trust me, you don't want any of that APD Impound Lot There is now a new tier for shipping robberies, this new tier allows you to deliver hard to obtain supplies to retrofit disabled vehicles at the APD impound lot. Activate “Vehicle Shipment” at Chop Shop NPC for 55k Safely deliver the vehicle to the APD Impound Lot Deliver to NPC, and secure the compound for ten minutes. After successfully defending the compound an armed Prowler will spawn on the upper deck, free to use for the restart.  You will also be paid for your efforts. Beware, the APD are also given two armed prowlers to hunt you down. Shipping cops required Level 1-> 4, Level 2 ->5, Level 3->6, Level 4->7 Virtual Crafting We have built out a new virtual crafting system to allow us to change the recipes around for our more high-powered weapons.  These have been added to the NPCs at Black Market Production for use. The recipes for these weapon parts are as follow: (All ingredients are the processed forms unless otherwise stated.)  All of these new alloys, metals, parts, and blueprints are able to be listed on the exchange. Advanced Gun Barrel: 5 Gunmetal, 10 Steel,  5 Iron Advanced Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Advanced Gun Butt, 5 gunmetal, 10 rubber, 5 steel Gun Barrel: 5 steel, 5 iron, 5 brass Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Gun Butt: 5 Steel, 5 rubber, 5 iron Forbidden Ingot: 15 gunmetal, 10 processed uranium, and 1 EXP drive Blueprint System There are now a number of blueprints that are part of elite crafting recipes, these are not consumed while crafting, these parts are crafted at the appropriate manufacturing location per tier.  Advanced BP: 1 Elite Weapon semiconductor, 1 T4 civ token, 1 T3 civ token, 1 T3 cop tier, 1 CPU, 1 PSU. Intermediate BP: 1 Elite weapon semiconductor, 1 T2 civ token, 1 T1 civ token, 1 T1 cop token, 1 GPU, 1 Mobo Basic BP: 1 Mobo, 1 GPU, 1 CPU, 1 EXP drive New Crafting Recipes SPMG: Adv BP, 2 Advanced FP, 2 Adv Gun Butts, 2 adv barrels, 5 Gunmetals, 1 Forbidden Ingot Lynx: Adv BP, 2 Adv FP, 1 Adv Gun Butt, 3 Adv Barrels, 1 Forbidden Ingot Cyrus: Adv BP, 2 Adv FP, 2 Adv Gun Butts, 3 Adv Barrels, 1 Forbidden Ingot M320 LRR: Intmde BP, 1 Adv BP, 1 Adv Gun Butt, 2 Adv Barrels, 10 gunmetal Mar-10: Intmde BP, 1 Adp FP, 1 Adv Gun Butt, 1 Adv Barrel, 10 gunmetal Zafir: Basic BP: 2 Barrels, 1 Butt, 1 FP, 5 gunmetal RPG-32: Basic BP, 4 barrels, 1 butt, 1 FP, 10 gunmetal Bergen Backpack (Virtual Crafting Menu -> Use item) Reg BP, 10 brass, 10 bronze, 5 Shepard Hide Experience Drive Crafting There is now a craftable item which increases civ side experience. Bring the ingredients to the Black Market Production to craft, and then use to gain experience. Using the drive increased civ experience by 35,000 Recipe: 2 Rolex Watches, 10 Iron ingots, 1 10TB SSD New Minerals and Alloys Coal -> From mining/Jackhammering ->(No Processing) ->Sold at Commodities Zinc -> From mining/jackhammering -> (Mineral processor) -> Sold at Commodities Tin -> from mining/jackhammering ->(Mineral Pro) ->Sold at Commodities Bronze -> Copper/Zinc combined at Metals refinery ->Sold at Commodities Brass -> Copper/Tin combined at metals refinery ->Sold at Commodities Steel -> Coal and Iron Ingots combined at metals refinery ->Sold at Commodities Gunmetal -> Steel and unprocessed uranium at metals refinery -> Sold at commodities New Asylum Plus Skins New Asylum Plus skins courtesy of our top notch design team.
    Changed:
    Tempest and by hand default gathering speeds have been increased. Prestige Buff Redistributions With the removal of the prestige tiers we have redistributed all of the buffs and features to other portions of the game, primarily to the Civ/Cop EXP system.  This is the same system which manages talent points and is added from almost every portion of the game.  Below is the list of where we redistributed these buffs. Sale Buffs All Tier 4 Sale buffs now apply at more than 400,000 civ experience All Tier 3 Sale buffs now kick in at 300,000 civ xp Tier 2 Sale Buffs kick in at 200,000 civ xp Tier 1 Sale Buffs kick in at 100,000 civ exp APD discounts now apply at 300,000 cop exp for Tier 3 APD Tier 2 discounts now apply at 200,000 cop exp APD Tier 1 discounts now apply at 100,000 cop exp Speed Buffs (Auto Gathering Vehicles and by hand) 3% Faster (100,000 civ EXP) 5% Faster (300,000 civ EXP) 10% Faster (500,000 civ exp) 15% Faster (900,000 civ exp) Suppressors and mags (For Purchase at Rebel and Skip) 200,000 civ exp 5.56/.45 suppressors 300,000 civ exp 6.65 suppressors 5.7 suppressors 400,000 civ exp 6.65 LMG Suppressors Navid Mags M320 Mags 700,000 civ exp SPMG Mags Lynx Mags Type 115 50.Cal BW Mags Prestige Buff Compensation Procedure
    We are moving away from the prestige system as it stands, it has been a valuable lesson on implementing new content to the server, and we are going to rework it to make it cheaper, and more accessible for players.  ALL PLAYERS WHO HAVE PRESTIGE TIERS ARE NOW ELIGIBLE FOR COMPENSATION. **TIER X IS REMAINING** How to get your comp? Civilian Go to any DMV NPC, (the one where you buy the licenses and unlearn talents) Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your CIV prestige comp The comp goes directly to your bank account, and can only be done once Cop Go to any APD gear NPC Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your COP prestige comp The comp goes directly to your bank account and can only be done once. Electric Chair
    Minimum bounty for electric chair $100,000 -> $200,000 Shaved off another 5 seconds Scotch now ages entirely in houses again National HQ now requires USB Virus for all steps CPUS now spawn at fed instead of mental Nikolais is now on land Civ tokens T1 and T2 now sell at Ivans for 100k, T3/T4 for 150k There is no longer an option for the APD to start a Nikolais robbery, the tokens spawn after the civs breach the vault No more boat for gold, it is now a truck Increased new player XP (no more talents) Increased new player bank account Fixed:
    Ifrits being unable to be upgraded Qilin MGs only being UC Not being able to seize out of SDVs Not being able to seize console frames   Removed:
    Mental Asylum is temporarily disabled  
    Hotfix #1:
    Fixed cops being in godmode at Casino (Ill take it on this one) Scotch maybe breaking at one point The prowler at impounds spawning in the ground APD prowlers being able to be stolen OP guns not being on the exchange Suppressors being dropped for not having the prestige tiers Being able to hack the casino tables without the gate being breached Someone maybe being able to exploit the prestige comps
  8. Djmon liked a post in a topic by Fitz in Changelog Late May   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!

    Community Message:
    Hello Everyone, we have exciting news with the latest patch. We are thrilled to introduce new features, challenges, and opportunities to make your Asylum experience even more thrilling. Whether you're an old player returning or a new face in our community, there's something here for everyone to enjoy. Here's what's coming your way:
    Added:
    Casino Heist Since the opening of the Athira Casino, the Asylum Casino near Sofia has fallen on hard times.  A nearby Cherokee businessman has taken over the casino and is now running an illegal gambling ring. With more than 5 APD officers online place a demo charge on the front gate of the casino. After 5 minutes the charge will detonate and you will be able to enter the Casino proper Place USB Viruses on the three illegal casino tables inside, and wait 7.5 minutes for the virus to bring the defenses down. Place a drill on vault door, 7 minutes later you will have access to the illegal gold. The Cherokees have strict security, they will fucking body slam anyone who tries to bring something higher than .45 in caliber into their casino.  Trust me, you don't want any of that APD Impound Lot There is now a new tier for shipping robberies, this new tier allows you to deliver hard to obtain supplies to retrofit disabled vehicles at the APD impound lot. Activate “Vehicle Shipment” at Chop Shop NPC for 55k Safely deliver the vehicle to the APD Impound Lot Deliver to NPC, and secure the compound for ten minutes. After successfully defending the compound an armed Prowler will spawn on the upper deck, free to use for the restart.  You will also be paid for your efforts. Beware, the APD are also given two armed prowlers to hunt you down. Shipping cops required Level 1-> 4, Level 2 ->5, Level 3->6, Level 4->7 Virtual Crafting We have built out a new virtual crafting system to allow us to change the recipes around for our more high-powered weapons.  These have been added to the NPCs at Black Market Production for use. The recipes for these weapon parts are as follow: (All ingredients are the processed forms unless otherwise stated.)  All of these new alloys, metals, parts, and blueprints are able to be listed on the exchange. Advanced Gun Barrel: 5 Gunmetal, 10 Steel,  5 Iron Advanced Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Advanced Gun Butt, 5 gunmetal, 10 rubber, 5 steel Gun Barrel: 5 steel, 5 iron, 5 brass Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium Gun Butt: 5 Steel, 5 rubber, 5 iron Forbidden Ingot: 15 gunmetal, 10 processed uranium, and 1 EXP drive Blueprint System There are now a number of blueprints that are part of elite crafting recipes, these are not consumed while crafting, these parts are crafted at the appropriate manufacturing location per tier.  Advanced BP: 1 Elite Weapon semiconductor, 1 T4 civ token, 1 T3 civ token, 1 T3 cop tier, 1 CPU, 1 PSU. Intermediate BP: 1 Elite weapon semiconductor, 1 T2 civ token, 1 T1 civ token, 1 T1 cop token, 1 GPU, 1 Mobo Basic BP: 1 Mobo, 1 GPU, 1 CPU, 1 EXP drive New Crafting Recipes SPMG: Adv BP, 2 Advanced FP, 2 Adv Gun Butts, 2 adv barrels, 5 Gunmetals, 1 Forbidden Ingot Lynx: Adv BP, 2 Adv FP, 1 Adv Gun Butt, 3 Adv Barrels, 1 Forbidden Ingot Cyrus: Adv BP, 2 Adv FP, 2 Adv Gun Butts, 3 Adv Barrels, 1 Forbidden Ingot M320 LRR: Intmde BP, 1 Adv BP, 1 Adv Gun Butt, 2 Adv Barrels, 10 gunmetal Mar-10: Intmde BP, 1 Adp FP, 1 Adv Gun Butt, 1 Adv Barrel, 10 gunmetal Zafir: Basic BP: 2 Barrels, 1 Butt, 1 FP, 5 gunmetal RPG-32: Basic BP, 4 barrels, 1 butt, 1 FP, 10 gunmetal Bergen Backpack (Virtual Crafting Menu -> Use item) Reg BP, 10 brass, 10 bronze, 5 Shepard Hide Experience Drive Crafting There is now a craftable item which increases civ side experience. Bring the ingredients to the Black Market Production to craft, and then use to gain experience. Using the drive increased civ experience by 35,000 Recipe: 2 Rolex Watches, 10 Iron ingots, 1 10TB SSD New Minerals and Alloys Coal -> From mining/Jackhammering ->(No Processing) ->Sold at Commodities Zinc -> From mining/jackhammering -> (Mineral processor) -> Sold at Commodities Tin -> from mining/jackhammering ->(Mineral Pro) ->Sold at Commodities Bronze -> Copper/Zinc combined at Metals refinery ->Sold at Commodities Brass -> Copper/Tin combined at metals refinery ->Sold at Commodities Steel -> Coal and Iron Ingots combined at metals refinery ->Sold at Commodities Gunmetal -> Steel and unprocessed uranium at metals refinery -> Sold at commodities New Asylum Plus Skins New Asylum Plus skins courtesy of our top notch design team.
    Changed:
    Tempest and by hand default gathering speeds have been increased. Prestige Buff Redistributions With the removal of the prestige tiers we have redistributed all of the buffs and features to other portions of the game, primarily to the Civ/Cop EXP system.  This is the same system which manages talent points and is added from almost every portion of the game.  Below is the list of where we redistributed these buffs. Sale Buffs All Tier 4 Sale buffs now apply at more than 400,000 civ experience All Tier 3 Sale buffs now kick in at 300,000 civ xp Tier 2 Sale Buffs kick in at 200,000 civ xp Tier 1 Sale Buffs kick in at 100,000 civ exp APD discounts now apply at 300,000 cop exp for Tier 3 APD Tier 2 discounts now apply at 200,000 cop exp APD Tier 1 discounts now apply at 100,000 cop exp Speed Buffs (Auto Gathering Vehicles and by hand) 3% Faster (100,000 civ EXP) 5% Faster (300,000 civ EXP) 10% Faster (500,000 civ exp) 15% Faster (900,000 civ exp) Suppressors and mags (For Purchase at Rebel and Skip) 200,000 civ exp 5.56/.45 suppressors 300,000 civ exp 6.65 suppressors 5.7 suppressors 400,000 civ exp 6.65 LMG Suppressors Navid Mags M320 Mags 700,000 civ exp SPMG Mags Lynx Mags Type 115 50.Cal BW Mags Prestige Buff Compensation Procedure
    We are moving away from the prestige system as it stands, it has been a valuable lesson on implementing new content to the server, and we are going to rework it to make it cheaper, and more accessible for players.  ALL PLAYERS WHO HAVE PRESTIGE TIERS ARE NOW ELIGIBLE FOR COMPENSATION. **TIER X IS REMAINING** How to get your comp? Civilian Go to any DMV NPC, (the one where you buy the licenses and unlearn talents) Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your CIV prestige comp The comp goes directly to your bank account, and can only be done once Cop Go to any APD gear NPC Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your COP prestige comp The comp goes directly to your bank account and can only be done once. Electric Chair
    Minimum bounty for electric chair $100,000 -> $200,000 Shaved off another 5 seconds Scotch now ages entirely in houses again National HQ now requires USB Virus for all steps CPUS now spawn at fed instead of mental Nikolais is now on land Civ tokens T1 and T2 now sell at Ivans for 100k, T3/T4 for 150k There is no longer an option for the APD to start a Nikolais robbery, the tokens spawn after the civs breach the vault No more boat for gold, it is now a truck Increased new player XP (no more talents) Increased new player bank account Fixed:
    Ifrits being unable to be upgraded Qilin MGs only being UC Not being able to seize out of SDVs Not being able to seize console frames   Removed:
    Mental Asylum is temporarily disabled  
    Hotfix #1:
    Fixed cops being in godmode at Casino (Ill take it on this one) Scotch maybe breaking at one point The prowler at impounds spawning in the ground APD prowlers being able to be stolen OP guns not being on the exchange Suppressors being dropped for not having the prestige tiers Being able to hack the casino tables without the gate being breached Someone maybe being able to exploit the prestige comps
  9. Mr. Chow liked a post in a topic by Fitz in Breaking into houses   
    This seems to have gotten off topic, at this point we don’t have any desire to make someone be able to break into someone’s house. A small event thing like this might be possible with some of the other pieces we have in game currently.
     
    if you wanna get someone out of a house, blow it
    up
  10. Patato liked a post in a topic by Fitz in Breaking into houses   
    This seems to have gotten off topic, at this point we don’t have any desire to make someone be able to break into someone’s house. A small event thing like this might be possible with some of the other pieces we have in game currently.
     
    if you wanna get someone out of a house, blow it
    up
  11. zdeat liked a post in a topic by Fitz in Breaking into houses   
    This seems to have gotten off topic, at this point we don’t have any desire to make someone be able to break into someone’s house. A small event thing like this might be possible with some of the other pieces we have in game currently.
     
    if you wanna get someone out of a house, blow it
    up
  12. Knight05 liked a post in a topic by Fitz in Breaking into houses   
    This seems to have gotten off topic, at this point we don’t have any desire to make someone be able to break into someone’s house. A small event thing like this might be possible with some of the other pieces we have in game currently.
     
    if you wanna get someone out of a house, blow it
    up
  13. Fried Rice liked a post in a topic by Fitz in Breaking into houses   
    This seems to have gotten off topic, at this point we don’t have any desire to make someone be able to break into someone’s house. A small event thing like this might be possible with some of the other pieces we have in game currently.
     
    if you wanna get someone out of a house, blow it
    up
  14. Farmer Steve liked a post in a topic by Fitz in Breaking into houses   
    This seems to have gotten off topic, at this point we don’t have any desire to make someone be able to break into someone’s house. A small event thing like this might be possible with some of the other pieces we have in game currently.
     
    if you wanna get someone out of a house, blow it
    up
  15. Rocketneo liked a post in a topic by Fitz in Changelog May   
    No you would get paid from the 80%
  16. Fitz liked a post in a topic by DS_Billy in R.I.P Minibagge   
    Hello everyone. 

    Unfortunately i am bringing some terrible news to the community. 

    One of Asylums Old long time members Minibagge unfourtunately passed away on Tuesday 21st of May, in a car accident.

    For anyone who has been here for any period of time, you will more than likley have interacted with him. He has been in asylum for as long as i can remember. Way back a decade. 

    On a personal note, Mini was a goofy lovable fuckin teddy bear that Drunk Squad was privileged to have had in our ranks. He was an absolute nerdy sweetheart. We had the pleasure of watching him and Leviathan start to fall in love and start their relationship that evolved to an engagement before he was suddenly taken away from her. 

    He was a fully non toxic, down to earth stand up lad who brightened up our teamspeak daily. DS are feeling the hurt and i cannot imagine the hole that must be left in the lives of Levi and his family. Obviously sending nothing but love and thoughts their way. 

    Nothing but love gents. 

    -DS Billy

     
  17. Fitz liked a post in a topic by Leviathan in R.I.P Minibagge   
    Thank you, everyone, for the kind words. Mini was not only a good person, but he was a fantastic partner. We initially met on Asylum maybe 8 years ago. We played on and off for a long while. Countless games played, countless drinks drunk, and some of the greatest memories that a person can have. He made the last 3 years of my life truly amazing and not only that but he also made me a better person than the one I was before. He became the love of my life in that time. His loss is absolutely devastating, so I am grateful to all of you for the support and love you've shown. 

    To Mini, if you can read this, you were loved and cherished all over. Hopefully one day we can be reunited. Until then, love of my life. 
  18. Wrekz liked a post in a topic by Fitz in upgraded vehicles chop shop   
    Unfortunately chopping doesn't really work like this right now, but I agree that conceptually doesn't make a whole lot of sense.  I'll work on getting this to be a thing, but it might be a long term thing than a short term one.
  19. Fried Rice liked a post in a topic by Fitz in Changelog May   
    Not sure lol 
  20. Filiip liked a post in a topic by Fitz in Changelog May   
    Rework #1:
    In preparation of the community meeting this weekend, I wanted to take into account some of the feedback and some of the issues regarding some of the cartel features and push a more in-depth rework that is more in line with what our long-term thoughts are.  This is to be to gather feedback for Sunday and fix some stuff still within the patch window.
    Cartel Rework:
    Cartel bonus payouts are now based on % of total that you have capped up If you start at 0% and cap all the way through you will receive maximum payout relative to the # of players online If you get wiped and start capping again at let's, say 40% down it will reset, and you will only be eligible for 40% down -> 100% up These bonus payouts are still tied to the number of players online, with the maximum possible payout being when there are 65 civilians (not within your gang) online. Cartel Timers are now based on the number of people within the area # of players = 1: 20 minutes total # of players >= 2 : ~15 minutes total # of players > 4 : ~10 minutes total The speed will change accordingly with how many people are in the zone, if you ping pong in and out, you will not gain the same speed, so these numbers are theoretical when fighting/death is brought into account
  21. Samperino liked a post in a topic by Fitz in "Repair All" in Vehicle Garage   
    Im leaning towards automatically repairing for Asy+
  22. Akula liked a post in a topic by Fitz in Changelog May   
    Rework #1:
    In preparation of the community meeting this weekend, I wanted to take into account some of the feedback and some of the issues regarding some of the cartel features and push a more in-depth rework that is more in line with what our long-term thoughts are.  This is to be to gather feedback for Sunday and fix some stuff still within the patch window.
    Cartel Rework:
    Cartel bonus payouts are now based on % of total that you have capped up If you start at 0% and cap all the way through you will receive maximum payout relative to the # of players online If you get wiped and start capping again at let's, say 40% down it will reset, and you will only be eligible for 40% down -> 100% up These bonus payouts are still tied to the number of players online, with the maximum possible payout being when there are 65 civilians (not within your gang) online. Cartel Timers are now based on the number of people within the area # of players = 1: 20 minutes total # of players >= 2 : ~15 minutes total # of players > 4 : ~10 minutes total The speed will change accordingly with how many people are in the zone, if you ping pong in and out, you will not gain the same speed, so these numbers are theoretical when fighting/death is brought into account
  23. Jade Darkstar liked a post in a topic by Fitz in Changelog May   
    I spent 5 hours today clawing back exploited money, what changes would you suggest?
    Sure
  24. Mr. Chow liked a post in a topic by Fitz in Changelog May   
    Rework #1:
    In preparation of the community meeting this weekend, I wanted to take into account some of the feedback and some of the issues regarding some of the cartel features and push a more in-depth rework that is more in line with what our long-term thoughts are.  This is to be to gather feedback for Sunday and fix some stuff still within the patch window.
    Cartel Rework:
    Cartel bonus payouts are now based on % of total that you have capped up If you start at 0% and cap all the way through you will receive maximum payout relative to the # of players online If you get wiped and start capping again at let's, say 40% down it will reset, and you will only be eligible for 40% down -> 100% up These bonus payouts are still tied to the number of players online, with the maximum possible payout being when there are 65 civilians (not within your gang) online. Cartel Timers are now based on the number of people within the area # of players = 1: 20 minutes total # of players >= 2 : ~15 minutes total # of players > 4 : ~10 minutes total The speed will change accordingly with how many people are in the zone, if you ping pong in and out, you will not gain the same speed, so these numbers are theoretical when fighting/death is brought into account
  25. zdeat liked a post in a topic by Fitz in Changelog May   
    Rework #1:
    In preparation of the community meeting this weekend, I wanted to take into account some of the feedback and some of the issues regarding some of the cartel features and push a more in-depth rework that is more in line with what our long-term thoughts are.  This is to be to gather feedback for Sunday and fix some stuff still within the patch window.
    Cartel Rework:
    Cartel bonus payouts are now based on % of total that you have capped up If you start at 0% and cap all the way through you will receive maximum payout relative to the # of players online If you get wiped and start capping again at let's, say 40% down it will reset, and you will only be eligible for 40% down -> 100% up These bonus payouts are still tied to the number of players online, with the maximum possible payout being when there are 65 civilians (not within your gang) online. Cartel Timers are now based on the number of people within the area # of players = 1: 20 minutes total # of players >= 2 : ~15 minutes total # of players > 4 : ~10 minutes total The speed will change accordingly with how many people are in the zone, if you ping pong in and out, you will not gain the same speed, so these numbers are theoretical when fighting/death is brought into account
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