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Posts
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Posts posted by Vhantom
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3 hours ago, Defragments said:
Keep unproductive replies out of here. Retard
Makes meme to disagree
Defragments:
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Neat idea, +1
lukee likes this -
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3 for the shed
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This is good content, someone need to do a combat zone news report style of video.
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Have you tried the front gate? It's about as wide as the grand canyon and no one ever watches it.
5 minutes ago, Patato said:I think you should stage a formal protest. A picket line across the Athira HQ entrance in protest. The APD will be begging for a second entrance when the main is completely blocked by the population of Athira with signs.
*honk*
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*wait*
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Did civ move?
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No Yes
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*ram* *drive through*
BlackShot and Nicolas March like this -
+1 if spawn points can get moved to locations that aren't out in the open. Every single one is in the middle of the lot making them effectively useless if this were to change. I mean I guess we can just keep spawning until they run out of ammo...
This HQ needs more cover or to have its opening shifted another direction. Or just give us back old Athira HQ ffs.
Austin M likes this -
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1 minute ago, Ronald said:
Perhaps seeing if asylum can maintain the current player numbers first would be a better alternative to splitting the community onto 2 life servers.
Maybe even if it was a server that came online for a few months of the year it would be pretty sweet.
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Asylum has been doing pretty well over the past few weeks. Even hitting max server population for a while each day. I figured I'd throw out the idea of a Malden server with a few suggested changes from Altis to give it a different vibe. Some of these ideas might be a bit more radical but I think they could be an interesting change.
Objectives:
- New player friendly.
- De-escalation of current state of warfare.
- Balanced money making (looking at you old Tanoa).
Additions/Re-additons:
- Winemaking. Works similar to aging whiskey: collect grapes, process, ferment. Time aging increases value but letting it age too long will result in it spoiling.
- More random events. Things to draw people together. Example: The town of X is putting on a competition to see who can collect the most grapes. The winner gets a prize and grapes sell for 20% more at the market for 10 minutes.
- Bring back racing
- Treasure Hunting
Things to keep:
- Excavation
- Boat Drug Running
- Crafting
- Legal jobs. Mining, oil, DP deliveries, etc.
Changes for Malden (mainly due to map size):
- Reduced maximum server pop (60/80?)
- Reduced drug options. Perhaps just heroin and plain coke.
- Reduced federal event options. Just bank and prison? Maybe lockup too?
- Removal of armored and armed vehicles. Including Orcas?
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Removal of 7.62+ weapons.
- Low cop/bounty hunter max caliber to 5.56?
- Alternative idea: weapons importing event that is available when server it at high pop. Rebels can request an airdrop at a high cost. Able to get 7.62 rifles but there is competition for them, even cops can try to bust. Weapons can't be stored in houses. Same idea could be applied to armored vehicles, make them not ownable/storeable.
- Removal/Reduction in number of cartels.
- Maximum of 1-2 ownable houses.
- Bounty hunting with a lowered minimum for bounties (10k?)
This list could probably changed and expanded in many ways but I am really just craving a map other than Altis. Tanoa would be cool too but that's another post.
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The tan just looks so bad on cop. Bonus point if it can be done for the nvgs given by the perk.
Ashton. likes this -
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Great work on everything!
Thank you @Patato for your hard work on this in particular:
4 hours ago, ObiWoki said:Fixed:
- Medic / Cop missing donor glasses
Question, I spent quite a bit on crypto upgrades on a house I sold later (for much less). Will it be possible to get a return on that money spent? It was about 4 million on house crypto upgrades before even install console. Oh what a fool I was...
4 hours ago, ObiWoki said:Arsonist kits
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Neighbor leaving his Christmas lights up into January? Not mowing his lawn? Just got the itch to burn something?
- Burns down a house of your liking (if the AFD isn't quick enough)
- $100,000 At Rebel Outpost
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Charges for arsonist include
- $15,000 for commiting arson
- $10,000 for the 'Intent to commit arson' (having a arsonist kit on you)
Kavala will be glowing tonight.
Could the destruction of property charge be used with these? Like in the case of a house fire burning down a house and a civilian admitting to lighting the fire?
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I don't think it's a terrible design in itself but its proximity to spawn points, player homes, and the gun store has resulted is some pretty chaotic sessions. That's not necessarily bad on it's own but it can get a little bit ridiculous with high pop.
- Arrest civ
- Process
- Release civ
- Civ buys guns
- Civ returns to attack HQ
- Die/Repeat (Probably die cause I'm bad at Arma lol)
10+ civs doing that in parallel while trying to process other civs is where I go 😕
I think the general sentiment among officers is that the old HQ was preferred but I haven't heard many other opinions/reason for the change.
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Was the group/gang member list removed intentionally? May have been last patch. The menu you got when holding 0 (zero).
Edit: Oh is that the domination group menu?
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Great changes all around! Especially the speeding changes!
I would still like to see the Exchange max time extended further, max listing increased, and listing fee removed/reduced.
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Following an Athira bank robbery, lawyer KyleOnGfuel was able to successfully negotiate the freedom of citizens Kyle and Cody. Congratulations to KyleOnGfuel for this massive win for justice system.
Rumors about a remote device being detonated moments after this photo was captured are being actively investigated by the APD.
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Quote
A duplication exploit with the Asylum exchange
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But actually, why not Malden life?
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I really enjoy the landscape and vibe of the Sofia area but there isn't really any reason to be over there most of the time. I think adding a few of the basics that other spawn towns offer would make it far more appealing:
- Boat Spawn. Perhaps near Molos or SE of Sofia, for accessing excavation locations, hunting turtles (suggested below), and the aircraft carrier when it spawns near Sofia.
- Wongs. Sofia is the only major city without a Wongs. Beneficial to distillers and turtle hunters if those get added (suggested below).
- Commodities Trader. Sofia is the only major city without a Commodities Trader. Will make life bearable for excavators (oil), barrel processor (oil/rubber), and wood cutters (nobody cuts wood but still).
I know that some have been saying that the variety of illegal activities is too high and I don't disagree but I do think the area would benefit from the following:
- Spirit Distillery. Owning a home with an aging barrel is practically pointless if it's not at least located on the Northwestern portion of the map. I think Sofia is a great area for another.
- Turtle Hunting Location. To help balance out the map.
Other ideas/thoughts?
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Gibs pls
Mitch likes this
April Patch Notes
in Patch Notes
Posted
@Patato Finally! Thank you good sir!