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zdeat

APD Captain
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Posts posted by zdeat

  1. 20 hours ago, Lucien said:

    Should make an big event that unlocks exclusive titles, post-wipe cash, etc the next 2 weeksish and let people use any special gear/blow their money having fun doing it or something along those lines, kind of going out silently with the random no notice wipe 

    I’d love to see some sort of wipe event where maybe a fed might spawn like a mil / rpgs / suis stuff like that.

    Cops can use whatever gear they want for a day.

    Martial law where if you’re spotted at night you either get lethaled or arrested. ( Depending on who you are of course ) 

    Ghosthawk deployed 24/7

     

    Just random stuff like that yanno I think that would be sick. But yeah add titles for like Leroy for most money, most cartel caps, most drug busts, most prestige. 

  2. 56 minutes ago, ł S4M ł said:

    resources like drones, ghost hawks and ifrit's are the norm

    Was it you that made the apd suggestion for constables getting mks and Frits?

     

    56 minutes ago, ł S4M ł said:

    the fact you make money whilst playing that role

    You’re a cop yourself and you should know this but we only make money if we catch you?

     

    I also think you’re forgetting that Frits are locked behind Lt, there’s like 14? whitelisted Lts and 6 of which don’t play often plus 10-15 “captains”. Drones are next to useless at Feds tbh, sure I can see where you’re at but I could guess where you’re at without it too… And again ghosthawk is locked behind Cpt, there’s like what 10 active that can pull it and 3 that can arm it? 

    MagicSpoon likes this
  3. 1 hour ago, Oskarr said:

    yea would have to play against that to understand how it is

    You either get the darter drone pulled against you and you wont ever know its there, or youll get the Lt heli drone pulled that sits 1000m in the air. But i havent been seeing them used in a while since the hype for them died down. Realistically ive had better luck in using them in cities, if a rebel has a mk on them but stores it in the trunk of the car when i stop him i can yank it out. Other than that, i personally havent seen them a lot.

    1 hour ago, Oskarr said:

    make them only useable on foot

    Like hard coded? Im down to try it out, but the issue is, what if its just a constable chasing a frit. They dont really have armor and 556 is ass against the wheels unless you throw 150+ rounds at them. Using a spike is their best bet tbh only makes it harder if its on foot.

    Dont forget you used to be able to spike from helis lol

  4. Just now, Oskarr said:

    feel like the spike strip one should be self explanatory

    I see your argument from the RP side of things but what are you going to do if someone uses them while moving? Ban them for a day? Give them points on cop? That’s my argument for half the rule changes, are we going to either ban or point someone for doing this? Just my opinion on it, but I still see your argument for them.

    3 minutes ago, Oskarr said:

    Ifrits idk i dont make the rules but if pulled should be forced to have a minimum of 3 officers inside or something, every time i have been at these events there have been 8-9 ifrits with majority mk1 cops and not more than 12 cops split across these. That is fine when the civs are in a group of 45, but a smaller grp of 8+ even experienced will have a slim chance to compete.

    I don’t even have an argument against it tbh. I try to put as many in a frit as possible before leaving but I can’t speak for anyone else. Sometimes it’s difficult do put a bunch in because you’re the only one that died and you wanna get back in an armored vehicle. 🤷‍♂️
    But also times have changed rebels aren’t like they were back in the day, I can push 3-5 deep in a frit and still get wiped. 
     

    5 minutes ago, Oskarr said:

    Drone one im not sure how it is now, but when i last was doing runs long time ago it was abused like crazy camping us with thermals and i believe its still in the game just not being used alot due to pop

     

    Current drone policy is something along the lines of:
    Cannot patrol illegal areas unless ground units are present or you are in that area, IE you can’t camp drug fields anymore with them. 
    One active drone per Sgt+.

    https://gaming-asylum.fandom.com/wiki/Rank_Guide 

    8 minutes ago, Oskarr said:

    the cop to civ ratio is for extreme situations (early morning 20-30 pop there shouldnt be more than 5-6 cops at max)

    It’s 7 at any time, and a 3.5:1 ratio after that. And I wouldn’t ( at this time ) limit too much on who can get on to play. If it’s that time of the morning and civ ratio is off, I don’t wanna get on civ, I just want to play cop.

    2 minutes ago, Oskarr said:

    dont think it would be that hard with some common sense, if grp cap is 8 you wont need more than 2 maybe 3 ifrits for a full grp. i dont understand what u mean by what u said last

    And we already use our common sense when pulling them, we don’t want to fuck over new guys or returning guys that are washed by pulling 10 Frits yanno?

  5. 17 minutes ago, Oskarr said:

    feel like the cop changes are necessary or the 8 man grp is gonna fight 16 cops in 16 ifrits with 16 mk1s

    If it actually was 16 ifrits and 16 mks im all for it but it’s rare that we use MKs now since we got silencers. And when we do pull Frits, at least when I’m around, I’m stacking everyone inside or in 2.

    And how would you change some of the other police rules? 
     

    shouldn’t say it’s rare, they aren’t used as much is more appropriate.

  6. 5 minutes ago, Oskarr said:

    House Cap:

    • Players are permitted a maximum of 2 houses each, including garages.

    This, but three and put more inventory space in each house.
    1c - 1500
    2c - 2750
    3c - 4000
    Shed - 5000
    Garage 750

    7 minutes ago, Oskarr said:

    Stash Houses:

    • Remove the new stash houses and retain the old ones that can be robbed.

    Or keep them and add the ability for them to passively generate loot while you are in control of the area.

    8 minutes ago, Oskarr said:

    Review policies on lethal payouts.

    Id love to see the 1:10 chance or 1:25 chance that you get a payout for lethaling.

     

    Other police rules that you want changed are L's IMO.

    BlackShot likes this
  7. I feel the things you’re arguing about just don’t make sense to do. 

    Like everyone said in the community meeting, purification is optional. If you don’t want to sling your box truck or take the 5 minutes of driving over there to make a thousand more per ingredient you have, then don’t do it. It’s as simple as that, you’re not forced to do it. Puri brings people in to fight more and is just one more chance for cops to get you and your drugs to make some cash.

    Your second point isn’t horrible but there’s already a system in place that rebels or anyone can drop a mil or so into, to get better gear. Put it higher up in the prestige tier, make a new tier but why add a new system?

    And your third point respectfully is just laughable. This isn’t a PVE server if you wanna make money with zero risk, this isn’t the game to do it on. Turning yourself in to either cops or jail takes like 10 minutes from killing yourself and respawning, going to jail and then pressing plates and getting out. As long as you’re under 25k you won’t be tracked by BHers. And if you wanna keep your bounty and run drugs then that’s the risk that you deal with.

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