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DankBud

AFD EMR
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  1. DankBud liked a post in a topic by Sandwich in Asylum Marketing/Content Pushing   
    Putting this here because I've mentioned it a few times in some different places. Seems like people kind of like the idea. Just not sure how staff would go about doing it, who would handle it, etc. I'm sure others have some ideas, but at the end of the day as long as an idea doesn't really have a majority % negative impact, no harm in trying it out! 

    --------------------------------------------------
    Asylum Tiktok Account (Could also make a Youtube account and repost the shorts on there for more traction)

    -> Asylum Staff creates an Asylum Tiktok Account
    -> Puts the forums (or link to server IP) in bio on tiktok
    -> Create a reward system where players are encouraged to submit clips that are meme'y/funny/epic (to maybe like a google forms which gets formatted inside of an attached google sheets for organizational purposes)
    -> Create clause in the submission where any clips submitted, Asylum has right to use for monetary/advertising/copyright purposes
    -> Take clips and use basic editing to compile them into multiple shorts that can be posted a couple times weekly or bi-weekly (Not as much effort as it sounds)
    -> The best performing clips each month get rewards in game/creates/titles/etc (for incentive to have more clips submitted)
    -> Asylum technically gets free marketing as long as they put a little effort into running a tiktok (and other similar accounts) account
         -> Asylum could also turn these weekly clips into monthly long form videos on a youtube channel for even MORE promotion/gain 

    Even with Arma 3 being "dead" an entertaining clip is still an entertaining clip at the end of the day, and knowing tiktok - shit can blow up. Even on Youtube as well with its Shorts program. I genuinely feel this is a foolproof idea that would take extra time of course, but would likely lead to a slightly (or if lucky a big) increase in traffic to the community if done right with enough dedication. 

    At the end of the day, you can have an amazing idea/product, but with virtually no promotion for said idea/product, no one will ever come to know of its existence. 

    ez game plan.
    💪
  2. DankBud liked a post in a topic by Dom in My POV, ft. Dynasty   
  3. DankBud liked a post in a topic by Panda in Friendly Reminder:   
    He gets downed then CL after he realizes he’s going to skip. Then says he was AFK. LOL
  4. Destroyer liked a post in a topic by DankBud in Friendly Reminder:   
    luuuuulz...Does he understand the meaning of a Donation? Might want to look that up lmfao ooooooooooooooooooooooooooooooooooooooooof
     
    This aint Identity
  5. william liked a post in a topic by DankBud in HE JUST TANKED   
    hahahah wtf
  6. Lucien liked a post in a topic by DankBud in DOM Tweaks   
    A couple minor ish changes i think will help for better overall game play.
    - Make ifrit smokes a little more transparent . ( Notice more an more people standing in the cans,can't get names to even report as they 90% of the time dont show up.) With as many people that spam smokes on a cap it shouldn't be too bad.
    - Add a couple more vic spawns so your not getting yeeted into the water or losing your glass before you even leave the zone.
     
  7. DankBud liked a post in a topic by william in HE JUST TANKED   
    @Nino Brown
  8. DankBud liked a post in a topic by 王 rando 王 in Bugs   
    im rando from the future! patato is going to see the word bug and tell you to make a bug report. then he’s going to lock this post.
  9. Trioxide liked a post in a topic by DankBud in DOM Tweaks   
    A couple minor ish changes i think will help for better overall game play.
    - Make ifrit smokes a little more transparent . ( Notice more an more people standing in the cans,can't get names to even report as they 90% of the time dont show up.) With as many people that spam smokes on a cap it shouldn't be too bad.
    - Add a couple more vic spawns so your not getting yeeted into the water or losing your glass before you even leave the zone.
     
  10. DankBud liked a post in a topic by Sheriff Rick in Wipe the server! Thanks!   
    I'm changing my opinion to indifferent.  I think wiping the server will be destructive and could possibly kill the server but I can't deny that Asylum is pretty boring rn.  Nobody's fault imo and I don't think new content will make much of a difference
  11. lukee liked a post in a topic by DankBud in DOM Tweaks   
    A couple minor ish changes i think will help for better overall game play.
    - Make ifrit smokes a little more transparent . ( Notice more an more people standing in the cans,can't get names to even report as they 90% of the time dont show up.) With as many people that spam smokes on a cap it shouldn't be too bad.
    - Add a couple more vic spawns so your not getting yeeted into the water or losing your glass before you even leave the zone.
     
  12. Stretch liked a post in a topic by DankBud in DOM Tweaks   
    A couple minor ish changes i think will help for better overall game play.
    - Make ifrit smokes a little more transparent . ( Notice more an more people standing in the cans,can't get names to even report as they 90% of the time dont show up.) With as many people that spam smokes on a cap it shouldn't be too bad.
    - Add a couple more vic spawns so your not getting yeeted into the water or losing your glass before you even leave the zone.
     
  13. DankBud liked a post in a topic by william in DOM Tweaks   
    shoot at red names in smoke simulator
  14. Zurph liked a post in a topic by DankBud in DOM Tweaks   
    A couple minor ish changes i think will help for better overall game play.
    - Make ifrit smokes a little more transparent . ( Notice more an more people standing in the cans,can't get names to even report as they 90% of the time dont show up.) With as many people that spam smokes on a cap it shouldn't be too bad.
    - Add a couple more vic spawns so your not getting yeeted into the water or losing your glass before you even leave the zone.
     
  15. DankBud liked a post in a topic by Rygaard in What's up with the declining player base?   
    I mean its pretty populated and in the evenings it is always full. But speaking as someone who joined two weeks ago for the first time after playing on STS six years ago, new players get HOSED. Right now without tutorial missions and just every gang wanting to instantly rob and kill new players the second they pull out a vehicle makes folks not want to come back. 

    Just saying that if you want to see some new blood, why don't you let the new blood get a footing before y'all run them off. All solid houses are at least 2 million - this isn't a complaint since this can be obtained by playing - but the roadblock is every solo / duo newbie in a boxtruck is going to get robbed and killed. I mean that is the game, you gotta be willing to grind against the robberies, but not a lot of folks are like that.
  16. DankBud liked a post in a topic by MoLu. in What's up with the declining player base?   
    I think it's just that players have their own busy lives, I'm sure they still love Asylum, and now that more and more good games are coming out, there are fewer new players on Arma3.
  17. DankBud liked a post in a topic by Defragments in Wipe the server! Thanks!   
    Yeah I know. But there will be a last time. The more times it bounces back, the more I think it is running out of lives. I still think it's been doing alright in recent years. Especially since the times it would just crash every 30 minutes.
  18. DankBud liked a post in a topic by Fraserisme in Arma 3 Montage   
  19. DankBud liked a post in a topic by Mitch in Changelog August   
    Added:
    Downing added to the kill notifications More backend security New Coke Field design New cartel locations & layouts Wong Triad Free fire zone Screenshot Screenshot Admin island Screenshot Screenshot Oil Cartel Free fire zone Screenshot Screenshot RDM zone around weed processing Changed/Tweaked:
    Governor message cooldown 10min -> 30min SWAT Loadout Removed Toolkit Removed Watch Added more smokes Added IR Lazer Organized inventory More Ammo LSD sheets are now made at the purification factory LSD sheets price 1150 > 900 Weed seeds are no longer purchasable at the drug dealer Reduced RPG rocket price $280,000 > $175,000 Reduced the required cash to craft RPG rockets $100,000  > $45,000 Gang Fort Gang fort is now a 'King of the hill' like gameplay Gangs can obtain points by having their members within a 150 meter radius of the flag Points are given out every 30 seconds A maximum of 8 members per gang are allowed within a 1500 meter radius Exceeding this will result in a hard reduction of your points (reduction of the entire amount of members active within the area every 30 seconds) Spawning inside your house is disabled whenever you die within the gang fort area while its active A scoreboard will appear if you are active within 500 meters of the gang fort while its active Fixed:
    Airdropped vehicles having thermals enabled  
    If you discover any bugs please file a bug report
  20. DankBud liked a post in a topic by ObiWoki in Remove Both Wongs Cartel Locations and Replace Them   
    We have decided to go with another suggestion since it was more liked by the community but we thank you for your time
  21. DankBud liked a post in a topic by Oskarr in UTES   
  22. DankBud liked a post in a topic by DEMI ROZE ヅ in Asylum APD   
  23. Repto liked a post in a topic by DankBud in Pardon check   
    Can you get  the option to accept or decline a pardon from cops? pretty much the same way as with the gov?
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