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Richard

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  1. Austin M liked a post in a topic by Richard in Officer Shout Out   
    Officer Name: Austin M.
    Officer Rank: Corporal
    Pct: 1
    Description: Guy knows his guidebook extremely well, provides positive interactions with civilians and constantly is ensuring officers around him are taught when need be. This mans a powerhouse, keep a lookout for him.
    Very DaBaby
  2. lukee liked a post in a topic by Richard in City Equality   
    Damn you really grew an ego when I took my break
  3. KrazyKnight liked a post in a topic by Richard in City Equality   
    Damn you really grew an ego when I took my break
  4. Colin. liked a post in a topic by Richard in City Equality   
    Damn you really grew an ego when I took my break
  5. Jr4life24 liked a post in a topic by Richard in City Equality   
    Damn you really grew an ego when I took my break
  6. Tyrone Darnell liked a post in a topic by Richard in City Equality   
    Damn you really grew an ego when I took my break
  7. Blake. liked a post in a topic by Richard in Officer Shout Out   
    Officer Name: Austin M.
    Officer Rank: Corporal
    Pct: 1
    Description: Guy knows his guidebook extremely well, provides positive interactions with civilians and constantly is ensuring officers around him are taught when need be. This mans a powerhouse, keep a lookout for him.
    Very DaBaby
  8. Djmon liked a post in a topic by Richard in New intermittent APD Captain   
    What
     
  9. Richard liked a post in a topic by Michael L in New intermittent APD Captain   
    Taco Bell PD on top
  10. Richard liked a post in a topic by Mitch (IFRIT) in New intermittent APD Captain   
    It's with my pleasure to announce that I've appointed @HunterB as the new interm police Captain. Its my hope that a fresh pair of eyes will work to continue the APD's mission. Hunter will assume the captian role until a permanent replacement is selected. 
     
    Mitch 
  11. Richard liked a post in a topic by Mitch (IFRIT) in APD Policy Update 06/02/22 "Memo of Understanding"   
    EFFECTIVE IMMEDIATELY
     
    Effectively immediately APD Captain's are bound by the guidebook just as their subordinates are. Their conduct in game and out of game will be enforced by the guidebook. There is no one with an APD rank who should be considered above the guidebook or not required to follow the rules they are bound by as such.
     
    - Mitch
  12. Gagss liked a post in a topic by Richard in Make Dom Great Again   
    Let's be real, there are a lot of facets leading to lower server numbers, but I just want to focus on Dom and its relation to the main server here. The nerfs on Dom money are warranted, I understand, but with the large amount of time you need to spend on dom and the skill required, the top players deserve to make a lot of money. That being said, they should have to earn it. 
     
    Currently as it stands, when dom is live, the main server typically dies. In addition, there are plenty of players who don't even need to play on the main server if they just focus on dom, which leads to even lower population on the main server. I think the gamemodes should be connected, in a sense cross promotion. To be specific:
     
    Dom payouts should be increased, HOWEVER, the only way to obtain these increased payouts are to do certain things on the main server throughout the week. I.e. lets say the first place  TEAM gets 1 mil if they don't play on the main server. However, if they hold cartels for 10+ hours, or get a certain amount of "victories" on fed events (hard to quantify this) or just making enough money on the server, etc, THEN they can get the huge payouts on dom. This way, being a dom only player isn't worth it and it promotes playing on the main server. 
    This hopefully also promoted gang life to fight cartels again, although it may be too late for this. 
     
    In addition, dom should just happen less, this way the events have some more meaning and there is more time to grind on the main server between dom dates. Lets say 1 during the weekend and 1 during the week, so people like @Dilloncould touch grass for once. 
     
     
    What're everyone's takes on this though. 
     
    EDIT: In terms of the main server dying during dom, this was more of an issue a couple months ago when it was more active.
  13. Paradox_ liked a post in a topic by Richard in Envy Recruitment [CLOSED] [S4] - Memes & Banter ONLY   
    In game name: SRT Richard Age: 12 Location/Time zone? EST Do you have a Mic and access to TS? Who fucking uses Teamspeak How much money do you have? Not a lot What are your previous gangs? NSF, Plague How much hours have you played on Asylum/ARMA (screenshot)? like 3 fiddy Why do you want to join Envy? Because I heard you guys are as bad as I am Anyone in the gang that can vouch for you? @Invictus
  14. Austin M liked a post in a topic by Richard in Make Dom Great Again   
    Yeah that's what I meant when I was saying it should happen less
  15. Vanilla Coke liked a post in a topic by Richard in Make Dom Great Again   
    Let's be real, there are a lot of facets leading to lower server numbers, but I just want to focus on Dom and its relation to the main server here. The nerfs on Dom money are warranted, I understand, but with the large amount of time you need to spend on dom and the skill required, the top players deserve to make a lot of money. That being said, they should have to earn it. 
     
    Currently as it stands, when dom is live, the main server typically dies. In addition, there are plenty of players who don't even need to play on the main server if they just focus on dom, which leads to even lower population on the main server. I think the gamemodes should be connected, in a sense cross promotion. To be specific:
     
    Dom payouts should be increased, HOWEVER, the only way to obtain these increased payouts are to do certain things on the main server throughout the week. I.e. lets say the first place  TEAM gets 1 mil if they don't play on the main server. However, if they hold cartels for 10+ hours, or get a certain amount of "victories" on fed events (hard to quantify this) or just making enough money on the server, etc, THEN they can get the huge payouts on dom. This way, being a dom only player isn't worth it and it promotes playing on the main server. 
    This hopefully also promoted gang life to fight cartels again, although it may be too late for this. 
     
    In addition, dom should just happen less, this way the events have some more meaning and there is more time to grind on the main server between dom dates. Lets say 1 during the weekend and 1 during the week, so people like @Dilloncould touch grass for once. 
     
     
    What're everyone's takes on this though. 
     
    EDIT: In terms of the main server dying during dom, this was more of an issue a couple months ago when it was more active.
  16. Pixie liked a post in a topic by Richard in Make Dom Great Again   
    Let's be real, there are a lot of facets leading to lower server numbers, but I just want to focus on Dom and its relation to the main server here. The nerfs on Dom money are warranted, I understand, but with the large amount of time you need to spend on dom and the skill required, the top players deserve to make a lot of money. That being said, they should have to earn it. 
     
    Currently as it stands, when dom is live, the main server typically dies. In addition, there are plenty of players who don't even need to play on the main server if they just focus on dom, which leads to even lower population on the main server. I think the gamemodes should be connected, in a sense cross promotion. To be specific:
     
    Dom payouts should be increased, HOWEVER, the only way to obtain these increased payouts are to do certain things on the main server throughout the week. I.e. lets say the first place  TEAM gets 1 mil if they don't play on the main server. However, if they hold cartels for 10+ hours, or get a certain amount of "victories" on fed events (hard to quantify this) or just making enough money on the server, etc, THEN they can get the huge payouts on dom. This way, being a dom only player isn't worth it and it promotes playing on the main server. 
    This hopefully also promoted gang life to fight cartels again, although it may be too late for this. 
     
    In addition, dom should just happen less, this way the events have some more meaning and there is more time to grind on the main server between dom dates. Lets say 1 during the weekend and 1 during the week, so people like @Dilloncould touch grass for once. 
     
     
    What're everyone's takes on this though. 
     
    EDIT: In terms of the main server dying during dom, this was more of an issue a couple months ago when it was more active.
  17. Richard liked a post in a topic by Donald in Make Dom Great Again   
    this is lowkey genius
  18. FudgeR liked a post in a topic by Richard in Make Dom Great Again   
    Let's be real, there are a lot of facets leading to lower server numbers, but I just want to focus on Dom and its relation to the main server here. The nerfs on Dom money are warranted, I understand, but with the large amount of time you need to spend on dom and the skill required, the top players deserve to make a lot of money. That being said, they should have to earn it. 
     
    Currently as it stands, when dom is live, the main server typically dies. In addition, there are plenty of players who don't even need to play on the main server if they just focus on dom, which leads to even lower population on the main server. I think the gamemodes should be connected, in a sense cross promotion. To be specific:
     
    Dom payouts should be increased, HOWEVER, the only way to obtain these increased payouts are to do certain things on the main server throughout the week. I.e. lets say the first place  TEAM gets 1 mil if they don't play on the main server. However, if they hold cartels for 10+ hours, or get a certain amount of "victories" on fed events (hard to quantify this) or just making enough money on the server, etc, THEN they can get the huge payouts on dom. This way, being a dom only player isn't worth it and it promotes playing on the main server. 
    This hopefully also promoted gang life to fight cartels again, although it may be too late for this. 
     
    In addition, dom should just happen less, this way the events have some more meaning and there is more time to grind on the main server between dom dates. Lets say 1 during the weekend and 1 during the week, so people like @Dilloncould touch grass for once. 
     
     
    What're everyone's takes on this though. 
     
    EDIT: In terms of the main server dying during dom, this was more of an issue a couple months ago when it was more active.
  19. terrorrr liked a post in a topic by Richard in April Patch Notes   
    Bro you stack no paper and get no bitties. Get some bitches on ya dick. NSF>>>>Plague
  20. Tyrone Darnell liked a post in a topic by Richard in Make Dom Great Again   
    Let's be real, there are a lot of facets leading to lower server numbers, but I just want to focus on Dom and its relation to the main server here. The nerfs on Dom money are warranted, I understand, but with the large amount of time you need to spend on dom and the skill required, the top players deserve to make a lot of money. That being said, they should have to earn it. 
     
    Currently as it stands, when dom is live, the main server typically dies. In addition, there are plenty of players who don't even need to play on the main server if they just focus on dom, which leads to even lower population on the main server. I think the gamemodes should be connected, in a sense cross promotion. To be specific:
     
    Dom payouts should be increased, HOWEVER, the only way to obtain these increased payouts are to do certain things on the main server throughout the week. I.e. lets say the first place  TEAM gets 1 mil if they don't play on the main server. However, if they hold cartels for 10+ hours, or get a certain amount of "victories" on fed events (hard to quantify this) or just making enough money on the server, etc, THEN they can get the huge payouts on dom. This way, being a dom only player isn't worth it and it promotes playing on the main server. 
    This hopefully also promoted gang life to fight cartels again, although it may be too late for this. 
     
    In addition, dom should just happen less, this way the events have some more meaning and there is more time to grind on the main server between dom dates. Lets say 1 during the weekend and 1 during the week, so people like @Dilloncould touch grass for once. 
     
     
    What're everyone's takes on this though. 
     
    EDIT: In terms of the main server dying during dom, this was more of an issue a couple months ago when it was more active.
  21. CH1EF liked a post in a topic by Richard in Make Dom Great Again   
    Let's be real, there are a lot of facets leading to lower server numbers, but I just want to focus on Dom and its relation to the main server here. The nerfs on Dom money are warranted, I understand, but with the large amount of time you need to spend on dom and the skill required, the top players deserve to make a lot of money. That being said, they should have to earn it. 
     
    Currently as it stands, when dom is live, the main server typically dies. In addition, there are plenty of players who don't even need to play on the main server if they just focus on dom, which leads to even lower population on the main server. I think the gamemodes should be connected, in a sense cross promotion. To be specific:
     
    Dom payouts should be increased, HOWEVER, the only way to obtain these increased payouts are to do certain things on the main server throughout the week. I.e. lets say the first place  TEAM gets 1 mil if they don't play on the main server. However, if they hold cartels for 10+ hours, or get a certain amount of "victories" on fed events (hard to quantify this) or just making enough money on the server, etc, THEN they can get the huge payouts on dom. This way, being a dom only player isn't worth it and it promotes playing on the main server. 
    This hopefully also promoted gang life to fight cartels again, although it may be too late for this. 
     
    In addition, dom should just happen less, this way the events have some more meaning and there is more time to grind on the main server between dom dates. Lets say 1 during the weekend and 1 during the week, so people like @Dilloncould touch grass for once. 
     
     
    What're everyone's takes on this though. 
     
    EDIT: In terms of the main server dying during dom, this was more of an issue a couple months ago when it was more active.
  22. KrazyKnight liked a post in a topic by Richard in Make Dom Great Again   
    Let's be real, there are a lot of facets leading to lower server numbers, but I just want to focus on Dom and its relation to the main server here. The nerfs on Dom money are warranted, I understand, but with the large amount of time you need to spend on dom and the skill required, the top players deserve to make a lot of money. That being said, they should have to earn it. 
     
    Currently as it stands, when dom is live, the main server typically dies. In addition, there are plenty of players who don't even need to play on the main server if they just focus on dom, which leads to even lower population on the main server. I think the gamemodes should be connected, in a sense cross promotion. To be specific:
     
    Dom payouts should be increased, HOWEVER, the only way to obtain these increased payouts are to do certain things on the main server throughout the week. I.e. lets say the first place  TEAM gets 1 mil if they don't play on the main server. However, if they hold cartels for 10+ hours, or get a certain amount of "victories" on fed events (hard to quantify this) or just making enough money on the server, etc, THEN they can get the huge payouts on dom. This way, being a dom only player isn't worth it and it promotes playing on the main server. 
    This hopefully also promoted gang life to fight cartels again, although it may be too late for this. 
     
    In addition, dom should just happen less, this way the events have some more meaning and there is more time to grind on the main server between dom dates. Lets say 1 during the weekend and 1 during the week, so people like @Dilloncould touch grass for once. 
     
     
    What're everyone's takes on this though. 
     
    EDIT: In terms of the main server dying during dom, this was more of an issue a couple months ago when it was more active.
  23. Donald liked a post in a topic by Richard in Make Dom Great Again   
    Let's be real, there are a lot of facets leading to lower server numbers, but I just want to focus on Dom and its relation to the main server here. The nerfs on Dom money are warranted, I understand, but with the large amount of time you need to spend on dom and the skill required, the top players deserve to make a lot of money. That being said, they should have to earn it. 
     
    Currently as it stands, when dom is live, the main server typically dies. In addition, there are plenty of players who don't even need to play on the main server if they just focus on dom, which leads to even lower population on the main server. I think the gamemodes should be connected, in a sense cross promotion. To be specific:
     
    Dom payouts should be increased, HOWEVER, the only way to obtain these increased payouts are to do certain things on the main server throughout the week. I.e. lets say the first place  TEAM gets 1 mil if they don't play on the main server. However, if they hold cartels for 10+ hours, or get a certain amount of "victories" on fed events (hard to quantify this) or just making enough money on the server, etc, THEN they can get the huge payouts on dom. This way, being a dom only player isn't worth it and it promotes playing on the main server. 
    This hopefully also promoted gang life to fight cartels again, although it may be too late for this. 
     
    In addition, dom should just happen less, this way the events have some more meaning and there is more time to grind on the main server between dom dates. Lets say 1 during the weekend and 1 during the week, so people like @Dilloncould touch grass for once. 
     
     
    What're everyone's takes on this though. 
     
    EDIT: In terms of the main server dying during dom, this was more of an issue a couple months ago when it was more active.
  24. Austin M liked a post in a topic by Richard in Make Dom Great Again   
    Let's be real, there are a lot of facets leading to lower server numbers, but I just want to focus on Dom and its relation to the main server here. The nerfs on Dom money are warranted, I understand, but with the large amount of time you need to spend on dom and the skill required, the top players deserve to make a lot of money. That being said, they should have to earn it. 
     
    Currently as it stands, when dom is live, the main server typically dies. In addition, there are plenty of players who don't even need to play on the main server if they just focus on dom, which leads to even lower population on the main server. I think the gamemodes should be connected, in a sense cross promotion. To be specific:
     
    Dom payouts should be increased, HOWEVER, the only way to obtain these increased payouts are to do certain things on the main server throughout the week. I.e. lets say the first place  TEAM gets 1 mil if they don't play on the main server. However, if they hold cartels for 10+ hours, or get a certain amount of "victories" on fed events (hard to quantify this) or just making enough money on the server, etc, THEN they can get the huge payouts on dom. This way, being a dom only player isn't worth it and it promotes playing on the main server. 
    This hopefully also promoted gang life to fight cartels again, although it may be too late for this. 
     
    In addition, dom should just happen less, this way the events have some more meaning and there is more time to grind on the main server between dom dates. Lets say 1 during the weekend and 1 during the week, so people like @Dilloncould touch grass for once. 
     
     
    What're everyone's takes on this though. 
     
    EDIT: In terms of the main server dying during dom, this was more of an issue a couple months ago when it was more active.
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