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Jake

Retired Staff
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  1. Big James liked a post in a topic by Jake in AFD Entry Requirements   
    Eligibility
    To apply for the AFD, you must meet the following requirements:
    Able to use voice communication (TeamSpeak).
    Able to speak fluent English.
    Must have at least 8 or more civilian talent points.
    Must be 15 years of age or older.
    Must not be currently blacklisted from the AFD.
    Must not have any active bans on Asylum.
    Have Discord linked: https://my.gaming-asylum.com/account/connections
    A Couple of Notes
    All applicants must declare a date of birth on their application.
    16 year olds receive double points (disciplinary) until the age of 17.
    15 year olds receive triple points (disciplinary) until the age of 16.
    You must fully fill out the correct application format or you will be denied.
  2. Tyson Signi liked a post in a topic by Jake in AFD Application Format   
    Application Format
    In-game Name: 
    Player ID: 
    Date of Birth (MM/DD/YYYY): 
    Please link any previous AFD applications: 
    Do you have at least 8 civilian talent points?:
    Have you linked your discord on my Asylum?: link: https://my.gaming-asylum.com/account/connections
    Have you read and do you understand the server rules found HERE: 
    Do you understand that you need to be in  a medic related Teamspeak channel  when you are playing medic ?
    Teamspeak id:  ts3.gaming-asylum.com:9216  
    Discord username (ie: Bread#2012):
    Are you currently a member of the APD? If so, what rank?: 
     
     
     
     
    When you are ready to apply, please copy the format above and submit your application here.
  3. silenthunter217 liked a post in a topic by Jake in AFD Rank Apparatus & Perks   
    Altis EMS Rank Apparatus & Perks

     Emergency Medical Responder: Quadbike, Off-road (Basic)  
     
    Emergency Medical Technician: Hatchback (Sport) Off-road (Service), SUV, Ambulance, Hummingbird Helicopter, M-900 Helicopter, Tempest (Medical), self protection 1 and transport perks 


     
    Advanced Emergency Medical Technician: Hunter, Tempest (Firetruck), Taru(Medical), RHIB, Assault boat, Pilot helmets, Medical Airdrops, Smoke Grenades, improved Clothing Store

     
    Paramedic:  Hatchback (Sport - Supervisor), Off-road (Comms), Strider, Orca, Taru Helicopter, Self-protection 2, Transport 5, and Lifesaver I & V perks


     
     Asst. Chief/Chief: Search & Rescue Hellcat

     
  4. Skullhumper liked a post in a topic by Jake in General Policies   
    Basic AFD Rules
    AFD members must be loyal to all AFD Policies, as well as follow Server Rules Any AFD equipment must only be used by AFD Members, you may not share anything with anyone not on-duty as an AFD Member AFD members may not be kidnapped by gangmates, if this were to happen you may not help them during a federal event or give them AFD issued gear You must remain in character and roleplay with other players, failure to do so will result in disciplinary action Be respectful to fellow AFD Members, Police Officers, and Civilians Do not use profanity or harass anyone Do not bribe, lie, cheat, steal, pick up/use Illegal items, or plant Illegal items on people (trying to bypass any of these in anyway is also forbidden) If taken hostage, do not give gangmates or friends any AFD issued equipment Never kill people or accept weapons from other factions (Thank you, Zaka) If there is an obvious indication that the person you're trying to help is going to get shot again (such as when a hostile player is near the person), don't revive/narcan them. Use some decency and decide if the person has a window of opportunity to escape the situation rather than just get shot right away. Do not transport anyone in or out of combat Don't go AFK on medic Do not give callouts to civilians/rebels or the APD while they are in active combat. (This applies outside of federal events as well) TeamSpeak and Discord
    All AFD members must be in the AFD specific TeamSpeak channels while on-duty. Also remember to be in the channel that corresponds to where you are so others know what cities could use help.  Your in-game name and TeamSpeak name must match so you can be identified Off-duty AFD members below the rank of Paramedic are restricted from joining medic TeamSpeak channels If you are not a whitelisted cop, you may only enter cop channels if you are the medic that will be aiding them during the federal event.  When assisting the APD during a Federal Event, you are then permitted to be in an APD Federal Event Channel which corresponds to the Federal Event with "(medic)" next to your name. Federal Events and Redeploying
    Only 2 medics are allowed to attend a federal event. 1 medic is assigned to cops and 1 assigned to rebels. If you are attending the event alone, you can choose either side to help. You must also be in the incident command channel or the appropriate cop channel in order to attend. There is no limit too how many times you can go back.  AFD members are able to redeploy to a city that requires their attention. They are also allowed to redeploy for any federal event or to go back their original cities.  If more than 6 medics are online you may still use the redeploy feature to deploy to cities that you receive a 311 or a revive request from if no medics are within 3km of the revive/311 request. Exploiting/Glitching/Bugged Players
    If a player is exploiting, glitching, or bugged this is the only time you are allowed to break Roleplay and inform the player of the issue If a player appears to be exploiting, glitching, or using bugs on purpose (i.e.: to give themselves a gameplay advantage), please report them as you normally would here Response
    For single medic requests, the first AFD member to arrive on scene is entitled to the revive. For a multiple casualty incidents, try to divide up the work among yourselves.  While on duty as a medic you have a duty to act and must make an attempt to revive any civilians or police. The only exceptions to your duty to act is if your scene is unsafe, whether a civilian will be shot again instantly or a civilian, cop, or rebel is being hostile towards you (actively shooting or kidnapping AFD personnel). Flight Medics
    Do not hover around populated areas just to be annoying. Either land or fly away.  Do not land in the middle of a road. If your helicopter gets damaged/destroyed, it will be your fault. House Repair
    AFD Medics may respond to house repairs upon requests. In the event the APD blew up the house, AFD medics must wait until APD has completed their search warrant before any attempt to rebuild the house. AFD medics may not rebuild a gangmates house, or their gang house. Medics may not rebuild homes owned by affiliated members. Medics are not allowed to repair their own house. Random Drug Testing
    AFD Medics will not be able to participate in the use of illegal drugs while on duty. Due to an increase in PTSD among AFD members, the use of medical marijuana will be permitted while on duty. For those with nicotine addictions, the use of vapes will be permitted to combat withdrawal symptoms.  
    A-EMT+ Policy
    Vehicles
       Hunter
    Hunters can only be operated by medics ranked A-EMT+. Limit 2 Hunters per city. The Hunter is intended for defensive use only. Its purpose is to provide a higher level of protection when responding to hostile situations.  They are NOT to be used in an offensive manner, i.e. to ram other armor. Doing so is strictly prohibited. You are allowed to permit anyone below A-EMT to operate hunters if you remain in the vehicle. Hunters may be given to lower ranks only during federal events (The A-EMT will be responsible for them and the vehicle)  
    Taru (Medical)
    As this vehicle is unable to sling other vehicles, standard procedure for helicopters will be followed when flying. AEMTs are allowed to let lower ranking medics fly the helicopter, however must remain in the helicopter with them. Paramedic+ Policy
    House Entry
    Paramedic+ only Ability Medical requests ONLY When making entry to revive someone, the Paramedic+ should announce who they are and that they are making entry to render medical aid. Paramedics+ are tasked with the responsibility of ensuring that their entry will not allow anybody else to enter. If civilians and/or cops are near the doors, do not enter.  Vehicles
      Strider
    Striders can only be operated by medics ranked Paramedic+. Limit 2 striders per city. You are allowed to permit anyone below paramedic to operate striders if you remain in the vehicle.  Striders may be given to lower ranks only during federal events (The paramedic will be responsible for them and the vehicle)    Taru (Sling-load version)
    Medics ranked Paramedic+ now have access to the standard Taru helicopter Medics are NEVER allowed to sling load a vehicle unless they have permission from the owner/driver.  Medics may NEVER sling load an illegal vehicle. Following standard policy, medics may NEVER lift any civilian or cop vehicles into or out of combat areas. This includes transporting police to an HQ so that they may respond to a federal event faster/transporting civilians to rebel so they can gear faster. Tarus may be used to lift other MEDIC vehicles into combat areas so long as existing policy is still being followed regarding federal events and illegal areas. If another medic wishes to fly a Taru, the paramedic must remain in the helicopter with them at all times. TeamSpeak
    Paramedics+ are not allowed to enter police higherup channels at all (unless you’re a retired higherup). Have a SGT+ give you permission before joining their channels.  Police ranks should never be given out, even if it's just for the memes. 
       
  5. silenthunter217 liked a post in a topic by Jake in Illegal Areas, Federal Events, and Gang Fights   
    Illegal Areas
    Altis Fire Department members are to avoid illegal areas while on patrol. The only time an AFD member is allowed to enter an illegal area is when they receive a !311 text alert or a Medical Ping
    The following are considered illegal areas that are (off-limits, unless requested by !311 or the Police):
    Drug Fields Drug Processing Locations Drug Runners Wong's Food and Liquor Drug Dealers Chop Shops Distillery Black Markets Cartels (Uncontested) Rebel Outposts / Aircraft Carrier Plane Crashes Stash Houses Antiquities Forges African Warlord Uranium / Nuclear Power Plant (A-EMT+) LSD Sheet Factory (A-EMT+) Dark Fungi Den (A-EMT+) UFO Crash Site (A-EMT+) Rebel Airdrop (A-EMT+) When responding to medic requests in illegal areas, revive and heal as necessary but leave as soon as possible to avoid bringing unwanted attention to the people you help. 
    Federal Events 
    Only 2 medics are allowed to go to federal events, and you have unlimited lives. One medic helps the rebels while one helps the cops. If you are attending a federal event, you must be in the incident command channel or the appropriate cop channel (if you are helping the cops). Medics are prohibited from assisting gangmates/affiliates at federal events.
    Medics at federal events will now be allowed to help the other side (rebel/cop) if their primary side becomes hostile to them. 
    Example: You show up to an active bank robbery and decide to help the police. The police actively try to lethal you. You would now be allowed to help the rebels instead despite there being another medic helping them. This means that there could potentially be 2 medics helping one side. This will work both ways.
    Note: You may not switch to the rebel side if your gang/affiliates are doing the event.
    If you switch sides, you may not switch back for the remainder of the federal event.
    Altis Shipping Robbery
    Medics will no longer use the Incident Command channel when responding to the Altis Shipping. All medics may respond and will have an infinite number of lives. Any medic may use armor if authorized by a paramedic+. You are to remain neutral during this event and not choose a particular side. Helping gangmates/affiliates is still prohibited.
    Federal Event Armor
    Paramedic+ can bring a total of two armored vehicles to federal events. If the paramedic helping one side has one, the one helping the other can have one as well.
    If it is a paramedic helping Rebel/Cop and there is a lower ranking member attending the federal event as well, the paramedic has an option to hand a strider to the lower ranking member for the duration of an ACTIVE Federal Event.
    Rebel Air Drops
    Medics rank AEMT+ may enter rebel airdrops if they receive a !311 or revive request.
    Plane Crashes
    All medics may respond to calls in Plane Crashes as long as they receive a !311 or revive request.
    Cartel Fights
    AFD members are prohibited from entering contested cartels (Keep 1km distance from all active cartels). If you are kidnapped and brought into a cartel, you are not allowed to revive anyone. 
    If you're at any cartel or federal event, you are not allowed to revive gangmates or known affiliates at all.
    Gang Turfs
    AFD members are allowed in gang turfs when they are not contested. Once a gang turf is contested, each medic is allowed to enter and give one life if they receive a !311 or revive request. You may not assist gangmates/affiliates at all.
    Aircraft Carrier
    The Aircraft Carrier is to be treated the same as rebel outposts. You may enter with a !311 or revive request.
    Gang Fortress
    Medics are prohibited from entering the gang fortress when it is contested during designated times.
    Purge Event
    Medics of all ranks are prohibited from entering the purge event zone for any reason
  6. JimJim liked a post in a topic by Jake in Fire Dept. Internal Affairs   
    Points to remove/demote for each rank:

    https://wiki.gaming-asylum.com/wiki/AFD_Internal_Affairs
  7. Trist liked a post in a topic by Jake in Chain of Command/Incident Command (IC)   
    EMR 
    Emergency Medical Responders (EMR's) are the lowest rank in the AFD. EMR's are learning the ropes of how to provide proper care as a Medical Healthcare Providers as well as learning all the policies.
     EMT
    Emergency Medical Technicians (EMT's) are a higher rank than an EMR. EMT's are able to provide the basic level of care and are the core of the AFD.
     Advanced EMT
    Advanced Emergency Medical Technicians (EMT-A's) outrank the EMT's and EMR's. EMT-A's can provide advanced life-support. They are better equipped and have been taught a higher level of care than a regular EMT.
      Paramedic
    Paramedics are the first Fire Department Staff position. Paramedics provide the highest level of care in the life-support system. Paramedics will be able to perform high-risk rescue operations with their top of the line equipment and training. Paramedics will be in charge when present and have full authority in the absence of the Chief/Assistant Chief. The Paramedics will handle any Internal Affair report on EMR-Advanced EMT.
      Assistant Chief
    Assistant Chief(s) are the highest rank in the AFD aside from the Chief. The Assistant Chief(s) are the policy creators and make procedures. They are the people that assist the Chief and resolve issues in the Chief's absence. The Assistant Chief(s) has the responsibility on overseeing the AFD. The Assistant Chief(s) will handle any Internal Affairs report on Paramedics, they also have the authority to handle any Internal Affair below the rank of Paramedic if they deem it necessary.
     Chief
    The Chief is the leader of the Fire Department/EMS. The person with this rank will have the absolute final say in all decisions regarding medical policy and procedures. The Chief has the authority to place any policy/procedure he wants as well as veto any suggestion in its entirety. The Chief will handle Internal Affair reports on the Assistant Chief(s).
  8. Jade Darkstar liked a post in a topic by Jake in AFD Roleplay, Vehicles, and Equipment Policies   
    Roleplay
    Roleplay within the AFD is a must. You are free to create your own persona, however you must follow the Server Rules and have proper etiquette when you are on-duty as an AFD Medical Provider. Failure to roleplay will be met with severe disciplinary actions. The main guideline is to RP in a manner that is enjoyable for yourself and others. EMS members should not be toxic or generally unpleasant. Never go out of your way to ruin somebody else’s experience.
     
    AFD Equipment, Gear, and Vehicles
    AFD vehicles are an important tool that can be utilized to make life easier for the Members of the AFD. When using a ground unit, you are only permitted to use lights and sirens enroute to a dispatch. While flying an air vehicle for the AFD, you must have collision lights on at all times, the lights and sirens are again only permitted when enroute to a dispatch. AFD personnel are exempt from collision light/lights and sirens when entering a hostile (illegal area) to avoid drawing attention that can be harmful or lethal. It is suggested that earplugs are used within AFD air vehicles and set to at least 20%, this is not a requirement simply a recommendation.
    The use of AFD equipment and vehicles above your rank is now prohibited without the permission of a Paramedic+. EMRs-AEMTs are prohibited from driving Striders unless a Paramedic+ is in it.  Blatant misuse of vehicles include blocking off roads and pulling multiple at a time when not necessary. As well, don’t use your sirens and horns unless you’re going to a medic request.  Misuse of vehicles also includes giving it away to people other than AFD members. You should never allow other factions to take your vehicle.  Never use your vehicle to transport people into or out of combat. Transporting between passive areas is fine.  Never use your AFD vehicles to assist with crimes (drug transport, weapons trafficking, etc.)  Due to the rise in gas prices, Tempest Fire Trucks will be limited to two per spawn city. Anyone found to be Dropping, Selling or Storing armored medical gear may face server related punishment, as well as a permanent AFD faction backlist.  
    Kidnapping
    If an AFD member is kidnapped, they are only able to drop UNARMORED gear and medical equipment per kidnapper demands. Dropping any armored items is completely prohibited. 
    You are never allowed to give gangmates/ affiliates/ friends any AFD gear, even if they kidnap you. 
     
    Traffic Objects
    Only 5 placeable traffic objects can be used per situation. Anything added afterwards will be considered misuse of AFD equipment to avoid excessive use of the objects. Please be mindful of how you use the objects to avoid hindering other players’ gameplay too much. 
    Never use barricades to block of a road or passageway completely. The use of placeable objects at federal events, cartels, and illegal areas is prohibited. Objects should never be placed in combat. 
     
    DOAs
    Medics are not allowed to loot dead bodies, you may not pick up illegal explosives or contraband.  If illegal contraband was discovered, leave it alone or report it to the police.  If a speed bomb is reported on your car you must take it out of the populated area.
  9. Purple Pickle liked a post in a topic by Jake in AFD Entry Requirements   
    Eligibility
    To apply for the AFD, you must meet the following requirements:
    Able to use voice communication (TeamSpeak).
    Able to speak fluent English.
    Must have at least 8 or more civilian talent points.
    Must be 15 years of age or older.
    Must not be currently blacklisted from the AFD.
    Must not have any active bans on Asylum.
    Have Discord linked: https://my.gaming-asylum.com/account/connections
    A Couple of Notes
    All applicants must declare a date of birth on their application.
    16 year olds receive double points (disciplinary) until the age of 17.
    15 year olds receive triple points (disciplinary) until the age of 16.
    You must fully fill out the correct application format or you will be denied.
  10. Jake liked a post in a topic by Mitch (IFRIT) in Proposal   
    Hey all, 
    I was curious if it would be worth the time for us to host some other game other than Arma. But there are a ton of other games out there that we could. 
    Vote for what game you'd like to see us host if we were to go down this road. 
     
     
  11. Jake liked a post in a topic by Mitch (IFRIT) in March goal!   
    Hey all,
    The community goal is up for March. This month's goals are more quality of life oriented. I think they will be a great value for everyone to enjoy. I made them less development heavy. If you saw Jesse's recent post, the dev team is a bit bogged down with tasks at the moment. So I wanted to give them some relief!
    As always, I sincerely appreciate the support you guys have given me, and the rest of the community over the last couple months. We have been meeting our needs, and that means the world to me. I am excited that we are able to continue to bring you guys the best experience that we can. 
     
    Mitch
  12. Jake liked a post in a topic by Gen. Henry Arnold in Lovely   
    Don’t play with the same IP???? Go make a ban appeal.
  13. Jake liked a post in a topic by Leady in Staff Updates   
    First off we wanted to congratulate @YuSheng and @HomeTrlx for completing their mod period they are now full fledged admins. 
     
    We've also had some recent retirements from the admin team: @Padrinos, @Jbdragon, @MoralityVII, @Roice. Thank you guys for putting in all the time you have over the years. In and out of game you have made positive impacts on the community that will live on.  o7 boys
     
    Next up, congratulations are in order for our newest round of moderators:
    @antho
    @Ethan Darrell
    @Louie
    @Mayhem
    @Sky
    Moderators love PM's so feel free to shoot them messages with anything you may need.
     
    Lastly, if you think you have what it takes and are looking to give back to the community we will be opening support apps in the near future.
     
    - Asylum Staff
  14. Mr. Chow liked a post in a topic by Jake in The N. Brown   
    Honestly the DS Billy part had me rolling lmfao
  15. Jake liked a post in a topic by Clint Beastwood in Life Changing Live Video   
    Ill give you 1$ paypal to remove face cam.
  16. Jake liked a post in a topic by Patato in Asylum Server | Gray area FAQs | Please post your questions!   
    Escorting someone thru a wall is exploiting. If they were dumb enough to break the rules and still put themselves at a disadvantage its not your problem.
  17. Vidi Emma liked a post in a topic by Jake in Fire Dept. Internal Affairs   
    Points to remove/demote for each rank:

    https://wiki.gaming-asylum.com/wiki/AFD_Internal_Affairs
  18. Zoyma liked a post in a topic by Jake in AFD Entry Requirements   
    Eligibility
    To apply for the AFD, you must meet the following requirements:
    Able to use voice communication (TeamSpeak).
    Able to speak fluent English.
    Must have at least 8 or more civilian talent points.
    Must be 15 years of age or older.
    Must not be currently blacklisted from the AFD.
    Must not have any active bans on Asylum.
    Have Discord linked: https://my.gaming-asylum.com/account/connections
    A Couple of Notes
    All applicants must declare a date of birth on their application.
    16 year olds receive double points (disciplinary) until the age of 17.
    15 year olds receive triple points (disciplinary) until the age of 16.
    You must fully fill out the correct application format or you will be denied.
  19. Jake liked a post in a topic by Mitch (IFRIT) in (TOXIC) blue?   
    How about you just shut up already.
  20. devinspector liked a post in a topic by Jake in AFD Entry Requirements   
    Eligibility
    To apply for the AFD, you must meet the following requirements:
    Able to use voice communication (TeamSpeak).
    Able to speak fluent English.
    Must have at least 8 or more civilian talent points.
    Must be 15 years of age or older.
    Must not be currently blacklisted from the AFD.
    Must not have any active bans on Asylum.
    Have Discord linked: https://my.gaming-asylum.com/account/connections
    A Couple of Notes
    All applicants must declare a date of birth on their application.
    16 year olds receive double points (disciplinary) until the age of 17.
    15 year olds receive triple points (disciplinary) until the age of 16.
    You must fully fill out the correct application format or you will be denied.
  21. Jake liked a post in a topic by Jesse in Arma 3 Free Week Whitelisting   
    Afternoon folk,

    For the duration of the Arma 3 week we will be whitelisting players.

    If you are a new player and have a desire to play on our servers you need to create a support ticket here: https://www.gaming-asylum.com/forums/index.php?/support/

    The whitelist enforcement will drop off sometime after the free week.

    Thank you.
  22. Burns05 liked a post in a topic by Jake in General Policies   
    Basic AFD Rules
    AFD members must be loyal to all AFD Policies, as well as follow Server Rules Any AFD equipment must only be used by AFD Members, you may not share anything with anyone not on-duty as an AFD Member AFD members may not be kidnapped by gangmates, if this were to happen you may not help them during a federal event or give them AFD issued gear You must remain in character and roleplay with other players, failure to do so will result in disciplinary action Be respectful to fellow AFD Members, Police Officers, and Civilians Do not use profanity or harass anyone Do not bribe, lie, cheat, steal, pick up/use Illegal items, or plant Illegal items on people (trying to bypass any of these in anyway is also forbidden) If taken hostage, do not give gangmates or friends any AFD issued equipment Never kill people or accept weapons from other factions (Thank you, Zaka) If there is an obvious indication that the person you're trying to help is going to get shot again (such as when a hostile player is near the person), don't revive/narcan them. Use some decency and decide if the person has a window of opportunity to escape the situation rather than just get shot right away. Do not transport anyone in or out of combat Don't go AFK on medic Do not give callouts to civilians/rebels or the APD while they are in active combat. (This applies outside of federal events as well) TeamSpeak and Discord
    All AFD members must be in the AFD specific TeamSpeak channels while on-duty. Also remember to be in the channel that corresponds to where you are so others know what cities could use help.  Your in-game name and TeamSpeak name must match so you can be identified Off-duty AFD members below the rank of Paramedic are restricted from joining medic TeamSpeak channels If you are not a whitelisted cop, you may only enter cop channels if you are the medic that will be aiding them during the federal event.  When assisting the APD during a Federal Event, you are then permitted to be in an APD Federal Event Channel which corresponds to the Federal Event with "(medic)" next to your name. Federal Events and Redeploying
    Only 2 medics are allowed to attend a federal event. 1 medic is assigned to cops and 1 assigned to rebels. If you are attending the event alone, you can choose either side to help. You must also be in the incident command channel or the appropriate cop channel in order to attend. There is no limit too how many times you can go back.  AFD members are able to redeploy to a city that requires their attention. They are also allowed to redeploy for any federal event or to go back their original cities.  If more than 6 medics are online you may still use the redeploy feature to deploy to cities that you receive a 311 or a revive request from if no medics are within 3km of the revive/311 request. Exploiting/Glitching/Bugged Players
    If a player is exploiting, glitching, or bugged this is the only time you are allowed to break Roleplay and inform the player of the issue If a player appears to be exploiting, glitching, or using bugs on purpose (i.e.: to give themselves a gameplay advantage), please report them as you normally would here Response
    For single medic requests, the first AFD member to arrive on scene is entitled to the revive. For a multiple casualty incidents, try to divide up the work among yourselves.  While on duty as a medic you have a duty to act and must make an attempt to revive any civilians or police. The only exceptions to your duty to act is if your scene is unsafe, whether a civilian will be shot again instantly or a civilian, cop, or rebel is being hostile towards you (actively shooting or kidnapping AFD personnel). Flight Medics
    Do not hover around populated areas just to be annoying. Either land or fly away.  Do not land in the middle of a road. If your helicopter gets damaged/destroyed, it will be your fault. House Repair
    AFD Medics may respond to house repairs upon requests. In the event the APD blew up the house, AFD medics must wait until APD has completed their search warrant before any attempt to rebuild the house. AFD medics may not rebuild a gangmates house, or their gang house. Medics may not rebuild homes owned by affiliated members. Medics are not allowed to repair their own house. Random Drug Testing
    AFD Medics will not be able to participate in the use of illegal drugs while on duty. Due to an increase in PTSD among AFD members, the use of medical marijuana will be permitted while on duty. For those with nicotine addictions, the use of vapes will be permitted to combat withdrawal symptoms.  
    A-EMT+ Policy
    Vehicles
       Hunter
    Hunters can only be operated by medics ranked A-EMT+. Limit 2 Hunters per city. The Hunter is intended for defensive use only. Its purpose is to provide a higher level of protection when responding to hostile situations.  They are NOT to be used in an offensive manner, i.e. to ram other armor. Doing so is strictly prohibited. You are allowed to permit anyone below A-EMT to operate hunters if you remain in the vehicle. Hunters may be given to lower ranks only during federal events (The A-EMT will be responsible for them and the vehicle)  
    Taru (Medical)
    As this vehicle is unable to sling other vehicles, standard procedure for helicopters will be followed when flying. AEMTs are allowed to let lower ranking medics fly the helicopter, however must remain in the helicopter with them. Paramedic+ Policy
    House Entry
    Paramedic+ only Ability Medical requests ONLY When making entry to revive someone, the Paramedic+ should announce who they are and that they are making entry to render medical aid. Paramedics+ are tasked with the responsibility of ensuring that their entry will not allow anybody else to enter. If civilians and/or cops are near the doors, do not enter.  Vehicles
      Strider
    Striders can only be operated by medics ranked Paramedic+. Limit 2 striders per city. You are allowed to permit anyone below paramedic to operate striders if you remain in the vehicle.  Striders may be given to lower ranks only during federal events (The paramedic will be responsible for them and the vehicle)    Taru (Sling-load version)
    Medics ranked Paramedic+ now have access to the standard Taru helicopter Medics are NEVER allowed to sling load a vehicle unless they have permission from the owner/driver.  Medics may NEVER sling load an illegal vehicle. Following standard policy, medics may NEVER lift any civilian or cop vehicles into or out of combat areas. This includes transporting police to an HQ so that they may respond to a federal event faster/transporting civilians to rebel so they can gear faster. Tarus may be used to lift other MEDIC vehicles into combat areas so long as existing policy is still being followed regarding federal events and illegal areas. If another medic wishes to fly a Taru, the paramedic must remain in the helicopter with them at all times. TeamSpeak
    Paramedics+ are not allowed to enter police higherup channels at all (unless you’re a retired higherup). Have a SGT+ give you permission before joining their channels.  Police ranks should never be given out, even if it's just for the memes. 
       
  23. Skullhumper liked a post in a topic by Jake in Illegal Areas, Federal Events, and Gang Fights   
    Illegal Areas
    Altis Fire Department members are to avoid illegal areas while on patrol. The only time an AFD member is allowed to enter an illegal area is when they receive a !311 text alert or a Medical Ping
    The following are considered illegal areas that are (off-limits, unless requested by !311 or the Police):
    Drug Fields Drug Processing Locations Drug Runners Wong's Food and Liquor Drug Dealers Chop Shops Distillery Black Markets Cartels (Uncontested) Rebel Outposts / Aircraft Carrier Plane Crashes Stash Houses Antiquities Forges African Warlord Uranium / Nuclear Power Plant (A-EMT+) LSD Sheet Factory (A-EMT+) Dark Fungi Den (A-EMT+) UFO Crash Site (A-EMT+) Rebel Airdrop (A-EMT+) When responding to medic requests in illegal areas, revive and heal as necessary but leave as soon as possible to avoid bringing unwanted attention to the people you help. 
    Federal Events 
    Only 2 medics are allowed to go to federal events, and you have unlimited lives. One medic helps the rebels while one helps the cops. If you are attending a federal event, you must be in the incident command channel or the appropriate cop channel (if you are helping the cops). Medics are prohibited from assisting gangmates/affiliates at federal events.
    Medics at federal events will now be allowed to help the other side (rebel/cop) if their primary side becomes hostile to them. 
    Example: You show up to an active bank robbery and decide to help the police. The police actively try to lethal you. You would now be allowed to help the rebels instead despite there being another medic helping them. This means that there could potentially be 2 medics helping one side. This will work both ways.
    Note: You may not switch to the rebel side if your gang/affiliates are doing the event.
    If you switch sides, you may not switch back for the remainder of the federal event.
    Altis Shipping Robbery
    Medics will no longer use the Incident Command channel when responding to the Altis Shipping. All medics may respond and will have an infinite number of lives. Any medic may use armor if authorized by a paramedic+. You are to remain neutral during this event and not choose a particular side. Helping gangmates/affiliates is still prohibited.
    Federal Event Armor
    Paramedic+ can bring a total of two armored vehicles to federal events. If the paramedic helping one side has one, the one helping the other can have one as well.
    If it is a paramedic helping Rebel/Cop and there is a lower ranking member attending the federal event as well, the paramedic has an option to hand a strider to the lower ranking member for the duration of an ACTIVE Federal Event.
    Rebel Air Drops
    Medics rank AEMT+ may enter rebel airdrops if they receive a !311 or revive request.
    Plane Crashes
    All medics may respond to calls in Plane Crashes as long as they receive a !311 or revive request.
    Cartel Fights
    AFD members are prohibited from entering contested cartels (Keep 1km distance from all active cartels). If you are kidnapped and brought into a cartel, you are not allowed to revive anyone. 
    If you're at any cartel or federal event, you are not allowed to revive gangmates or known affiliates at all.
    Gang Turfs
    AFD members are allowed in gang turfs when they are not contested. Once a gang turf is contested, each medic is allowed to enter and give one life if they receive a !311 or revive request. You may not assist gangmates/affiliates at all.
    Aircraft Carrier
    The Aircraft Carrier is to be treated the same as rebel outposts. You may enter with a !311 or revive request.
    Gang Fortress
    Medics are prohibited from entering the gang fortress when it is contested during designated times.
    Purge Event
    Medics of all ranks are prohibited from entering the purge event zone for any reason
  24. Jake liked a post in a topic by Rogue in Taking down the Community Manager!   
    @Leady
  25. Jake liked a post in a topic by Mitch (IFRIT) in RE: Second Server   
    Hey all, 
    Due to the uptick in people calling for a second server. I wanted to show you what my reasoning is for keeping us at one server. In this link, you will see a comparison between Asylum and Olympus. The time stamps are in military time and located in the central time zone. You can see the difference between the two community's during these times. 
     
    I know in the past, we have gone back and forth on a second server. I do not intend for us to bring back a second server. If that should change, I will let you know!
     
    Multiple screenshots in this link.
    https://imgur.com/gallery/WYcjJfK
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