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Hanzo/Dirty Scrubz

APD Corporal
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  1. Hanzo/Dirty Scrubz liked a post in a topic by Bag Of Funyuns in Change log 8.1.7   
    At least it's an open casket.
  2. Brendon Smith liked a post in a topic by Hanzo/Dirty Scrubz in This dude dumb af   
    Duh it’s heavy water.
  3. Hanzo/Dirty Scrubz liked a post in a topic by Poseidon in Change log 8.1.7   
    So I made this while messing around, note that no one asked me to make it so don't worry about it being implemented. What do you guys think of this? Do you prefer being able to DPI glitch or do you think this would be a good addition? Basically if you spam your mouse around fast and long enough you trip over yourself and go limp for a brief time.
     
  4. Sp0on liked a post in a topic by Hanzo/Dirty Scrubz in Change log 8.1.7   
    Removing qilins just because of cartels is one of the dumbest suggestions I’ve ever read on these forums. 
  5. Mank liked a post in a topic by Hanzo/Dirty Scrubz in Change log 8.1.7   
    Removing qilins just because of cartels is one of the dumbest suggestions I’ve ever read on these forums. 
  6. Brokers300 liked a post in a topic by Hanzo/Dirty Scrubz in Qilin Storage   
    I have seen it done several times with APD rolling in to a big drug bust and going straight for a seize. The fact you haven’t seen this tells me you didn’t do many drug busts after the policy update or you’re lying.
  7. Russell* liked a post in a topic by Hanzo/Dirty Scrubz in Qilin Storage   
    I have seen it done several times with APD rolling in to a big drug bust and going straight for a seize. The fact you haven’t seen this tells me you didn’t do many drug busts after the policy update or you’re lying.
  8. vedalkenn liked a post in a topic by Hanzo/Dirty Scrubz in Qilin Storage   
    I have seen it done several times with APD rolling in to a big drug bust and going straight for a seize. The fact you haven’t seen this tells me you didn’t do many drug busts after the policy update or you’re lying.
  9. DeepHouse liked a post in a topic by Hanzo/Dirty Scrubz in Change log 8.1.7   
    Removing qilins just because of cartels is one of the dumbest suggestions I’ve ever read on these forums. 
  10. Kcoy liked a post in a topic by Hanzo/Dirty Scrubz in Change log 8.1.7   
    Removing qilins just because of cartels is one of the dumbest suggestions I’ve ever read on these forums. 
  11. jeans liked a post in a topic by Hanzo/Dirty Scrubz in Change log 8.1.7   
    Removing qilins just because of cartels is one of the dumbest suggestions I’ve ever read on these forums. 
  12. Maaqs liked a post in a topic by Hanzo/Dirty Scrubz in Change log 8.1.7   
    Donor HQ made sense back in the day because everyone spawned there for safety from APD. But removing qilins because people don't know how to counter it on cartels is retarded.
    Edit: Let me elaborate - one of the problems with Asylum has always been too much focus placed on cartel life even at the cost of the main objective of this mission file which was originally cops vs civs/rebels/robbers. Cartels is something Paratus came up with and Olympus unfortunately copied but lucky for Olympus, McDili had the brains to realize this was a dead end path and shifted Olympus away from a purely cartel focus. Removing qilins for the sake of cartels would be a terrible move because not everyone plays Altis life for cartels and the vehicle has many other utilities for civs besides cartel pushes. 
  13. jphman liked a post in a topic by Hanzo/Dirty Scrubz in Change log 8.1.7   
    Donor HQ made sense back in the day because everyone spawned there for safety from APD. But removing qilins because people don't know how to counter it on cartels is retarded.
    Edit: Let me elaborate - one of the problems with Asylum has always been too much focus placed on cartel life even at the cost of the main objective of this mission file which was originally cops vs civs/rebels/robbers. Cartels is something Paratus came up with and Olympus unfortunately copied but lucky for Olympus, McDili had the brains to realize this was a dead end path and shifted Olympus away from a purely cartel focus. Removing qilins for the sake of cartels would be a terrible move because not everyone plays Altis life for cartels and the vehicle has many other utilities for civs besides cartel pushes. 
  14. jphman liked a post in a topic by Hanzo/Dirty Scrubz in Change log 8.1.7   
    Removing qilins just because of cartels is one of the dumbest suggestions I’ve ever read on these forums. 
  15. Maaqs liked a post in a topic by Hanzo/Dirty Scrubz in Change log 8.1.7   
    Removing qilins just because of cartels is one of the dumbest suggestions I’ve ever read on these forums. 
  16. Maaqs liked a post in a topic by Hanzo/Dirty Scrubz in Change log 8.1.7   
    Easy, make going to prison cost the person money like it does on Olympus but make pressing plates reduce their time. The things Azeh listed are easy fixes (except I disagree about armor stacking, it's not as OP as people claim it is) that Asylum either puts behind a paywall or refuses to do. Aside from the obvious server issues, it's bad decisions and greed that killed Asylum. 
  17. Kitui liked a post in a topic by Hanzo/Dirty Scrubz in Possible New Prison Design [POLL]   
    Sorry but denied. You must be a career cop to submit a prison redesign. Also this would be too much work for the devs unless you agree to put this prison behind tier 3 community goals payment wall, then it will be done.
  18. JAY1HP liked a post in a topic by Hanzo/Dirty Scrubz in Possible New Prison Design [POLL]   
    Sorry but denied. You must be a career cop to submit a prison redesign. Also this would be too much work for the devs unless you agree to put this prison behind tier 3 community goals payment wall, then it will be done.
  19. Huan Lee liked a post in a topic by Hanzo/Dirty Scrubz in Possible New Prison Design [POLL]   
    Sorry but denied. You must be a career cop to submit a prison redesign. Also this would be too much work for the devs unless you agree to put this prison behind tier 3 community goals payment wall, then it will be done.
  20. Yung Tommy liked a post in a topic by Hanzo/Dirty Scrubz in Possible New Prison Design [POLL]   
    Sorry but denied. You must be a career cop to submit a prison redesign. Also this would be too much work for the devs unless you agree to put this prison behind tier 3 community goals payment wall, then it will be done.
  21. Lorax liked a post in a topic by Hanzo/Dirty Scrubz in Possible New Prison Design [POLL]   
    Sorry but denied. You must be a career cop to submit a prison redesign. Also this would be too much work for the devs unless you agree to put this prison behind tier 3 community goals payment wall, then it will be done.
  22. Space liked a post in a topic by Hanzo/Dirty Scrubz in Possible New Prison Design [POLL]   
    Sorry but denied. You must be a career cop to submit a prison redesign. Also this would be too much work for the devs unless you agree to put this prison behind tier 3 community goals payment wall, then it will be done.
  23. Kawaii liked a post in a topic by Hanzo/Dirty Scrubz in Possible New Prison Design [POLL]   
    Sorry but denied. You must be a career cop to submit a prison redesign. Also this would be too much work for the devs unless you agree to put this prison behind tier 3 community goals payment wall, then it will be done.
  24. Tyler :D liked a post in a topic by Hanzo/Dirty Scrubz in Possible New Prison Design [POLL]   
    Sorry but denied. You must be a career cop to submit a prison redesign. Also this would be too much work for the devs unless you agree to put this prison behind tier 3 community goals payment wall, then it will be done.
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