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Donald

Retired Staff
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  1. Donald liked a post in a topic by 王 rando 王 in New Prison Concept   
    my vote goes to whatever makes the most people mad.
  2. Donald liked a post in a topic by Ruffian in Dont allow policy changes to be enforced without a public notice   
    I don't think there is any reason to contest this argument. The handbook should always be kept up to date.
     
     
  3. Donald liked a post in a topic by Witz in Developer Applications [Open]   
    Currently the development team is looking for some additional help. We are looking specifically for SQF Developers.
    SQF Developers
    Primary focus: Implementing new content & features Adding QoL improvements Bug fixes  
    Position Requirements
    General
    Must be at least 18 years old at time of applying. Must be in a good standing, known, active within the community. Must have work examples or proof of knowledge for the position you are applying for. Must have the ability to understand the impact of new features on the entire server before adding them. Must not be completely brain-dead and have the ability to comprehend given tasks and ask semi-intelligent questions if help is required with your task. If I can find the answer on Google in 5 seconds... it's a stupid question Ability to use TeamSpeak as primary method of communication and Discord as a secondary. Ability to self improve based off of constructive criticism. SQF Developer
    Adequate knowledge of: SQF Eden Editor GUI Altis Life framework At least some knowledge of version control systems such as git. Thick skin.  
    Apply Here -> Select Dev/Design Application
  4. Donald liked a post in a topic by Akula in Search indicator   
    This has already been suggested and denied as it would just be used as a tool to report players who made a mistake., If you were unjustly searched and the officer takes action based on it you can file an IA report.
     
    https://www.gaming-asylum.com/forums/index.php?/topic/123155-search/#comment-882234
  5. Donald liked a post in a topic by Mitch (IFRIT) in ****APD Policy Update 7/18/2023****   
    This will age well
  6. Donald liked a post in a topic by Ebola in New APD Captain!   
    You WILL be getting points, and a HEFTY amount. Do NOT do it again! Do I make my self CLEAR?!
  7. Donald liked a post in a topic by Defragments in Farmer Steve   
    Farmer Steve
    Farmer steve
  8. Donald liked a post in a topic by Xex in AFD Jury Duty   
    Its a simple request there's plenty of time spent on afd when there is no active dispatches and I don"t think real life fire or emt excuse jury duty but I could be wrong but, I think it would be a nice addition for something to do
  9. Donald liked a post in a topic by Sammmy in sammy 2   
  10. Donald liked a post in a topic by Bherky in Bherky montage   
  11. Donald liked a post in a topic by Defragments in Ghosthotel   
    Bring back ghost hotel cartel please. All the cartels being down at the bottom of the map kind of sucks imo. I miss when they were all over the map. Gathering the boys up in an orca to travel around and fight for control.
  12. Donald liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  13. Donald liked a post in a topic by william in Weird coincidence   
    Team BABS all the way
  14. Donald liked a post in a topic by william in New Moderators   
    Interesting, why not just give @Smurfyslawhis admin back
  15. Donald liked a post in a topic by Austin M in Another secondary effect for Master Crusader(Bounty Hunting)   
    Would this time count towards my 25 hours.
  16. Donald liked a post in a topic by Alex. in Section F - Applicable for All APD Members.   
    you would be gone in seconds
  17. Donald liked a post in a topic by Chris Peacock in Section F - Applicable for All APD Members.   
    Section F’d buddy. Get out of my face. Wrong opinion 
  18. Donald liked a post in a topic by Defragments in Lil bit of revenge   
    After shitter captain @Jr4life24 kept everyone at the prison for 15 minutes instead of letting them get processed.
  19. Donald liked a post in a topic by Rake in Think Statue of Limitations has passed   
    @Roice@Alec-I @goyney
  20. Donald liked a post in a topic by Defragments in Allow shotguns to cap cartels again   
    See if the onalds agree, it must be a good idea @Donald @Ronald
  21. Donald liked a post in a topic by Defragments in Allow shotguns to cap cartels again   
    They aren't in the gun store anymore, so why not?
  22. Gagss liked a post in a topic by Donald in Gang fort cap   
    I think we should go back to the gang fort that would crash the server when a new gang capped it and it reverted back to the previous gang when the server restarts 
  23. Donald liked a post in a topic by Abu in Gang fort cap   
    The flag cap was shit too, make the circle smaller 
  24. Donald liked a post in a topic by Defragments in Gang fort cap   
    Ayy that happened to us the second time we fought for it and won.
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