Guest Posted May 10, 2016 Report Share Posted May 10, 2016 11 minutes ago, Midamaru said: I dunno if you're able to fix this though but being able to buy through walls (at rebel) by looking towards or lower than the npc should be. I actually asked this question a few minutes ago. Pretty simple, I think. Just a check to make sure the character can actually see the NPC. Link to comment
Midamaru Posted May 10, 2016 Report Share Posted May 10, 2016 2 minutes ago, Gnashes said: I actually asked this question a few minutes ago. Pretty simple, I think. Just a check to make sure the character can actually see the NPC. Would be great to have that implemented i mean.. over the years it's been abused plenty Link to comment
RomanRunsCA Posted May 10, 2016 Report Share Posted May 10, 2016 (edited) 17 hours ago, KBW said: Finally, anyone corporal and above is now eligible for swat deployment, in addition to constables who are whitelisted for swat. So Corp+ no longer need to be white listed to use swat? BTW @KBW THANK YOU for listening to the community and working your hardest to squash annoying bugs:) Edited May 10, 2016 by RomanRunsCA Vash likes this Link to comment
RomanRunsCA Posted May 10, 2016 Report Share Posted May 10, 2016 1.idk if it's Bohemia related or not, but could we fix Hummingbirds eating all my mags? 2. When logged in as Dispatcher, you sometimes cannot empty out the voice channel and even when you leave dispatch you are glued in a voice channel with a random person. Link to comment
Eric916 Posted May 10, 2016 Report Share Posted May 10, 2016 19 hours ago, KBW said: Hello, I'm currently requesting information on any outstanding bugs, exploits, and non-working or otherwise broken game mechanics. I believe I've gotten most of the well-known issues out of the way during my short time here, but there is likely still work to be done. If you have found an issue with the ALTIS mission, please post it in this thread and I will do my best to respond with a fix or a statement about the issue. Hey KBW, you just got brought on huh? were you the one offering to help a few weeks back? they actually gave you a chance to contribute that's awesome man. Great to have ya will let you know 1 bug I see as Cop is that when I buy too many mags my scope disappears. I would think it should say that there is no room rather than resetting my guns attachments. Link to comment
Eric916 Posted May 10, 2016 Report Share Posted May 10, 2016 (edited) 1 hour ago, Iced said: SHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH Right this sounds like a bug you don't want to talk about lol. however how do you get your orca to a garage once its blown up. If you don't get blown up at rebel or near a garage its useless. this is probably the reason its been left unchanged; hard to exploit. Reminds me of the glitch on GTA San Andreas where you could push CJs GFs car to your house with another car and get it unlocked without doing missions. BUT it was a pain in the ass lol Edited May 10, 2016 by eric91611 Link to comment
Slittcer Posted May 10, 2016 Report Share Posted May 10, 2016 6 hours ago, KBW said: 12 hours ago, Slittcer said: Would it be possible to bring back cops searching backpacks of restrained players as well as vehicles? We weren't able to look into backpacks and vehicles awhile back after a certain patch, forgot which one. Get's annoying when players turn themselves in leaving a gun inside their vehicles and we can't look into them which also includes backpacks I'm pretty sure. Yes Good shit RomanRunsCA likes this Link to comment
Iced Posted May 10, 2016 Report Share Posted May 10, 2016 4 minutes ago, eric91611 said: Right this sounds like a bug you don't want to talk about lol. however how do you get your orca to a garage once its blown up. If you don't get blown up at rebel or near a garage its useless. this is probably the reason its been left unchanged; hard to exploit. Reminds me of the glitch on GTA San Andreas where you could push CJs GFs car to your house with another car and get it unlocked without doing missions. BUT it was a pain in the ass lol SHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH Link to comment
Olivia Posted May 10, 2016 Report Share Posted May 10, 2016 Wasn't our bug tracker created so that we didn't have to make forum threads about bugs? I mean I love what you're doing here KBW, but doesn't this seem a little redundant? Well while we're sort of on the topic, I'm very opposed to the idea that everyone Corporal+ will be drafted for SWAT regardless of their SWAT whitelist status. Let's say there are 5 rebels at bank and 5 cops are drafted. If I don't go for whatever reason we'd only get 4 SWAT members, but there may be a Corporal who wanted to deploy for SWAT who wasn't drafted because I was drafted instead. It was fine the way it was (checking only whitelist status and not rank) so why change it? Is it an intentional nerf? RomanRunsCA likes this Link to comment
LaGrange Posted May 10, 2016 Report Share Posted May 10, 2016 17 minutes ago, Olivia said: Wasn't our bug tracker created so that we didn't have to make forum threads about bugs? I mean I love what you're doing here KBW, but doesn't this seem a little redundant? Well while we're sort of on the topic, I'm very opposed to the idea that everyone Corporal+ will be drafted for SWAT regardless of their SWAT whitelist status. Let's say there are 5 rebels at bank and 5 cops are drafted. If I don't go for whatever reason we'd only get 4 SWAT members, but there may be a Corporal who wanted to deploy for SWAT who wasn't drafted because I was drafted instead. It was fine the way it was (checking only whitelist status and not rank) so why change it? Is it an intentional nerf? KBW could have my babies as far as I am concerned. If he wants to create another thread to focus on the top priority issues (a lot of the issues mentioned in this thread are not in that bug tracker list), then more power to him. Olivia, Boris and Eric916 like this Link to comment
Boris Posted May 10, 2016 Report Share Posted May 10, 2016 Civs can unlock the fed gates with their bare hands and no talents to insta-set off the fed. Link to comment
Midamaru Posted May 10, 2016 Report Share Posted May 10, 2016 1 minute ago, Boris said: Civs can unlock the fed gates with their bare hands and no talents to insta-set off the fed. Brb gonna harass cops on all 4 servers and bug out swat Link to comment
Guest Posted May 10, 2016 Report Share Posted May 10, 2016 21 minutes ago, Olivia said: Wasn't our bug tracker created so that we didn't have to make forum threads about bugs? I mean I love what you're doing here KBW, but doesn't this seem a little redundant? Well while we're sort of on the topic, I'm very opposed to the idea that everyone Corporal+ will be drafted for SWAT regardless of their SWAT whitelist status. Let's say there are 5 rebels at bank and 5 cops are drafted. If I don't go for whatever reason we'd only get 4 SWAT members, but there may be a Corporal who wanted to deploy for SWAT who wasn't drafted because I was drafted instead. It was fine the way it was (checking only whitelist status and not rank) so why change it? Is it an intentional nerf? That would be your choice to "nerf" Swat. I would think that as an LT you'd take up the reigns and lead SWAT. ./shrug Also, the bug tracker upstairs gets a lot of useless shit like this: 5/8/2016 12:05:36 Bug my money disapeared Civilian 5/8/2016 Servers 1-4 Link to comment
KBW Posted May 10, 2016 Author Report Share Posted May 10, 2016 7 minutes ago, LaGrange said: KBW could have my babies as far as I am concerned. If he wants to create another thread to focus on the top priority issues (a lot of the issues mentioned in this thread are not in that bug tracker list), then more power to him. this Link to comment
Olivia Posted May 10, 2016 Report Share Posted May 10, 2016 7 minutes ago, Gnashes said: That would be your choice to "nerf" Swat. I would think that as an LT you'd take up the reigns and lead SWAT. ./shrug Also, the bug tracker upstairs gets a lot of useless shit like this: 5/8/2016 12:05:36 Bug my money disapeared Civilian 5/8/2016 Servers 1-4 It's now my "choice to nerf SWAT" because my option to abstain was taken away from me for no apparent reason. If there are reasons for the change, feel free to enlighten me. No need to make passive aggressive statements implying I have no desire to lead. I'm honestly baffled that you can't consider the possibility that someone might not want to respond to SWAT, even if it's bug-free. I'd much rather spend the first minutes of a bank scanning with my drone (that I always have at bank), marking the rebels' locations on the map, making sure all officers in other cities are responding like they need to, pulling Hunters/Orcas as needed, driving the non-SWAT officers to the staging area and yelling at SWAT lead (and all other non-SWAT cops) to not zerg in like idiots but wait for everyone else so we can make a coordinated push. That's my leadership style and I want to keep it like that. On a side note I've reported ~7 bugs to the bug tracker and they've all been fixed within 48 hours, but hey whatever works. Patrick likes this Link to comment
Guest Posted May 10, 2016 Report Share Posted May 10, 2016 1 minute ago, Olivia said: It's now my "choice to nerf SWAT" because my option to abstain was taken away from me for no apparent reason. You still have an option to abstain. It's not like you're teleported and shoved into the seat of the Strider. You're the one getting unnecessarily upset about a design change that has little to no impact on anything. In all reality; it takes away unnecessary Administrative effort to whitelist non-Constables and frees up that time to do other things. I'm perfectly fine with that. Link to comment
HotWings Posted May 10, 2016 Report Share Posted May 10, 2016 Thanks for all the hard work @kbw Vash likes this Link to comment
ProjectGemini Posted May 10, 2016 Report Share Posted May 10, 2016 6 minutes ago, Gnashes said: You still have an option to abstain. It's not like you're teleported and shoved into the seat of the Strider. You're the one getting unnecessarily upset about a design change that has little to no impact on anything. In all reality; it takes away unnecessary Administrative effort to whitelist non-Constables and frees up that time to do other things. I'm perfectly fine with that. From her comment, it seems that if she abstains there will be less SWAT overall, as opposed to just not getting it and having some other person get SWAT. Sure, she doesn't have to respond, but I can see why it'd be annoying. Olivia and MarchingBands like this Link to comment
Budbringer Posted May 10, 2016 Report Share Posted May 10, 2016 13 minutes ago, Olivia said: It's now my "choice to nerf SWAT" because my option to abstain was taken away from me for no apparent reason. If there are reasons for the change, feel free to enlighten me. No need to make passive aggressive statements implying I have no desire to lead. I'm honestly baffled that you can't consider the possibility that someone might not want to respond to SWAT, even if it's bug-free. I'd much rather spend the first minutes of a bank scanning with my drone (that I always have at bank), marking the rebels' locations on the map, making sure all officers in other cities are responding like they need to, pulling Hunters/Orcas as needed, driving the non-SWAT officers to the staging area and yelling at SWAT lead (and all other non-SWAT cops) to not zerg in like idiots but wait for everyone else so we can make a coordinated push. That's my leadership style and I want to keep it like that. On a side note I've reported ~7 bugs to the bug tracker and they've all been fixed within 48 hours, but hey whatever works. Would be cool if you could just scroll mouse when you get the swat message and chose no to swat and the invite would go to the next person Olivia, Mike Stmria, MarchingBands and 4 others like this Link to comment
MarchingBands Posted May 10, 2016 Report Share Posted May 10, 2016 Just now, Budbringer said: Would be cool if you could just scroll mouse when you get the swat message and chose no to swat and the invite would go to the next person This. Like Olivia brought up, some of us higher-ups prefer to be with the non-SWAT majority, leading recon, marking, easier leadership opportunities, and thereby wasting a SWAT slot that could've gone to someone else who truly wants it. If there was an option to "pass the baton" (SWAT slot) to someone else, that would be for the better. Crow, Olivia and Patrick like this Link to comment
Norwegianviking Posted May 10, 2016 Report Share Posted May 10, 2016 2 hours ago, Gnashes said: In all reality; it takes away unnecessary Administrative effort to whitelist non-Constables and frees up that time to do other things. I'm perfectly fine with that. Don't want to get this thread of topic but lieutenants was able to whitelist swat. Olivia likes this Link to comment
Swifty Posted May 10, 2016 Report Share Posted May 10, 2016 7 minutes ago, Norwegianviking said: Don't want to get this thread of topic but lieutenants was able to whitelist swat. nice job man Link to comment
Slittcer Posted May 10, 2016 Report Share Posted May 10, 2016 (edited) Seems like SWAT is still bugged. Was not able to spawn as SWAT today, would get stuck on deploying. Sometimes it works, sometimes it doesn't. Edited May 10, 2016 by Slittcer Link to comment
Mike Stmria Posted May 10, 2016 Report Share Posted May 10, 2016 Not a bug or broken thing, but is it posible to add the V shortcut to hop out of cars as cops, currently it only works in civ or Medic. Link to comment
Top Kek Posted May 10, 2016 Report Share Posted May 10, 2016 I'm not sure if this is said or not havent read all "reports" yet but this have happend more then once to me where I spend my 45 min in jail or spend my 60 min on parole and then jump on another server get a bounty and its all back to where it was before I served my time in jail or on parole so lets say you have a 90k bounty before all that you spend your time in prison and switch to another server and you kill someone and get a 95k bounty right away.. Mike Stmria and Olivia like this Link to comment
KBW Posted May 10, 2016 Author Report Share Posted May 10, 2016 (edited) 39 minutes ago, Slittcer said: Seems like SWAT is still bugged. Was not able to spawn as SWAT today, would get stuck on deploying. Sometimes it works, sometimes it doesn't. I'm addressing a minor issue that I found with this on the next update. However, it will still be unwise to report for SWAT AFTER the event has been defused (prison quelled, bank drilling thwarted, fed alarm goes quiet). The issue I found was that if you reported for SWAT while the leader was choosing a spawn location, you would be stuck. Edited May 10, 2016 by KBW Link to comment
Eric916 Posted May 10, 2016 Report Share Posted May 10, 2016 28 minutes ago, Mike Santamaria said: Not a bug or broken thing, but is it posible to add the V shortcut to hop out of cars as cops, currently it only works in civ or Medic. Well the V function does work (as Cop) if the car is unlocked but usually on Cop you leave the car locked and just use scroll function. So I would say the only way to add this is if it's possible for him to add a script that allows V to over-ride the lock and jump out like the scroll menu Exit does. Link to comment
Mike Stmria Posted May 10, 2016 Report Share Posted May 10, 2016 3 minutes ago, eric91611 said: Well the V function does work (as Cop) if the car is unlocked but usually on Cop you leave the car locked and just use scroll function. So I would say the only way to add this is if it's possible for him to add a script that allows V to over-ride the lock and jump out like the scroll menu Exit does. This is what I was trying to say thanks to placing it more clear Eric916 likes this Link to comment
Eric916 Posted May 10, 2016 Report Share Posted May 10, 2016 3 minutes ago, Mike Santamaria said: This is what I was trying to say thanks to placing it more clear +1 this would be awesome to be able to just roll up and hit "V" to hop out more quickly. PLEASE ADD THIS! @KBW Link to comment
bamf Posted May 10, 2016 Report Share Posted May 10, 2016 For those of you losing mags in vehicles, are you by any chance running the CBA mod? Link to comment
Haych Posted May 10, 2016 Report Share Posted May 10, 2016 Just now, bamf said: For those of you losing mags in vehicles, are you by any chance running the CBA mod? Nope. I thought you aren't even allowed to join the server with CBA enabled Link to comment
KBW Posted May 11, 2016 Author Report Share Posted May 11, 2016 Important announcement: I highly recommend discontinuing any usage of the CBA mod: it tends to break things. Wouldn't be surprised if your mags getting eaten was the result of that, as there are no possible mission scripts in place which would cause this. Link to comment
Norwegianviking Posted May 11, 2016 Report Share Posted May 11, 2016 Loosing mags when jumping on the benches on the hummingbirds happens on king of the hill too so guess it's a Bohemia issue. RomanRunsCA and Mike Stmria like this Link to comment
RomanRunsCA Posted May 11, 2016 Report Share Posted May 11, 2016 12 minutes ago, Norwegianviking said: Loosing mags when jumping on the benches on the hummingbirds happens on king of the hill too so guess it's a Bohemia issue. I actually remember that happening to me once on KOTH now. And no, I don't run CBA Link to comment
Big Gay Jay Posted May 11, 2016 Report Share Posted May 11, 2016 When you get downed you lose the mag inside your gun every time this is very very annoying the mk200 is no longer a thing cause belts costs so much and u lose it if u get downed. Link to comment
Slittcer Posted May 11, 2016 Report Share Posted May 11, 2016 2 hours ago, KBW said: I'm addressing a minor issue that I found with this on the next update. However, it will still be unwise to report for SWAT AFTER the event has been defused (prison quelled, bank drilling thwarted, fed alarm goes quiet). The issue I found was that if you reported for SWAT while the leader was choosing a spawn location, you would be stuck. @Zorraksoft logged not knowing he got SWAT when a bank started is when it happened. I'm not entirely sure if it was that which caused it but it was a first time ever since the last patch for me. Link to comment
bamf Posted May 11, 2016 Report Share Posted May 11, 2016 24 minutes ago, [§] Jay said: When you get downed you lose the mag inside your gun every time this is very very annoying the mk200 is no longer a thing cause belts costs so much and u lose it if u get downed. That is a design issue. There was a time that people could shoot while coming up and were cuffed/ziptied. Link to comment
Poko Posted May 11, 2016 Report Share Posted May 11, 2016 idk if its been mentioned cuz i haven't read this post , but you stick your gun in the air like a dumbass in restraints. I can't imagine nobody mentioning it LaGrange likes this Link to comment
Poko Posted May 11, 2016 Report Share Posted May 11, 2016 6 hours ago, Gnashes said: That would be your choice to "nerf" Swat. I would think that as an LT you'd take up the reigns and lead SWAT. ./shrug Also, the bug tracker upstairs gets a lot of useless shit like this: 5/8/2016 12:05:36 Bug my money disapeared Civilian 5/8/2016 Servers 1-4 That actually makes a lot of sense. Higher ups should be leading SWAT. Link to comment
Ronald Posted May 11, 2016 Report Share Posted May 11, 2016 Not a bug nor broken buttt Anyway to make it possible to play medic while wanted for UNDER 2k on civ, it's annoying as fuck having to go onto civ to pay a $2 ticket to then wait 7 mins to play medic LaGrange likes this Link to comment
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