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Bandit

Retired Staff
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  1. Bandit liked a post in a topic by Junke in Interim Captain ZDEAT   
    Im setting a 100k reward to anyone who can find a game that @Innateis actually half decent at. Good luck!
  2. Bandit liked a post in a topic by Mitch (IFRIT) in Section F ( kick admins)   
    Idk why @skimancolelocked this. But I agree.
  3. Bandit liked a post in a topic by Junke in This should be allowed!!!!!   
    no volume warning
     
  4. Bandit liked a post in a topic by Alshiq Fatarra in Civilians can check the registration on a lockpicked vehicle   
    Give civilians the option to check the glove box to check registration on a vehicle
  5. Bandit liked a post in a topic by Michael L in What the APD should listen to   
    I agree, also I think between the ridealong and Constable there should be a 2 hour essay paper exam which can be faxed to the Captains and they can score it. Anything less than 95% is a fail and permanent blacklist. Also, prior to becoming a Cadet you should undergo a mental evaluation with a US-certified psychiatrist for 5 hours to ensure you are of fit mental state to roleplay as a police officer on this online game.
    In addition every week Constables should have an 80-question quiz on grey areas of the guidebook. Any less than 75/80 and you are blacklisted.
    @PaytonR doesn’t even have 70……
    Ah nevermind he wasn’t included
  6. Bandit liked a post in a topic by Boonie Hat in New Admins   
    Say hello 👋 and congratulations to our newest Admins

    @Ronald @Panda

    With the promotion of our Moderators we will soon be looking for new Staff to join the team.
    We plan on opening Moderator Applications (Date not yet determined) within the next month.
    Until then this is great time and opportunity to have something written up and ready.

    Thank You
    - Asylum Staff
  7. Bandit liked a post in a topic by rmwilson in Need more stuff to do on cop   
    Idk man, cop is a pretty population based faction so less people = less stuff to do. Can’t really think of a low pop activity cops can do other than some type of “abandoned vehicles” clean up which doesn’t sound too appealing.
     
    I’d say switch to civ in those situations and go to Freefire, it’s usually where people go during low pop. 
  8. Randoe on yt liked a post in a topic by Bandit in A timer before you get banned   
    don't get banned lol
  9. Bandit liked a post in a topic by OG Blunt in Changelog October   
    maybe there should be a price drop on rpgs and vests. 230k for vest and 130k for a rpg that's been nerfted to a firework launcher, it's not really helpfull when you rob a bank that give only 300k 
  10. Bandit liked a post in a topic by Fitz in o7   
  11. kingofcanada liked a post in a topic by Bandit in A timer before you get banned   
    don't get banned lol
  12. Bandit liked a post in a topic by ObiWoki in Changelog October   
  13. Bandit liked a post in a topic by KrazyKnight in Changelog October   
    That's some hunger games type situation right there 
  14. Bandit liked a post in a topic by Ronald in Ronald doing Ronald things   
  15. Junke liked a post in a topic by Bandit in Bandit AR December   
    Absence Request Format 
    Officer Name: Bandit
    Player ID:  76561198102912716
    Rank: LT
    Application URL: 
     
    Duration of Absence: One month
    Month(s) of Absence: December
    Reason: Talked to @bbgreg17
  16. Bandit liked a post in a topic by HotWings in Longer fed event timer   
    15 minutes isnt even enough time to repawn back at PD before people are doing another one lmao. An hour is crazy, but 15 minutes is essentially nonexistent. 
  17. Bandit liked a post in a topic by Farrell in my first day on server 1   
    Today i logged on server 1 and spawned in pyrgos i was trying to buy a car. After buying my car a cop named (Austin Rogers) RDMed me and restrained me. Then he took me to the pyrgos dock dropped me in the water and called me the n word as i drowned........ im a new player but after this im not sure i will be returning to asylum. 
  18. Bandit liked a post in a topic by Patato in Wipe event feedback thread   
    What exactly have you stepped up and contributed to this community for free? (Other than getting banned 5 times in the last two months) Last I checked every dev here was a player who wanted to give back to the community they got to enjoy. Kind of the exact opposite of lazy.
     
  19. Bandit liked a post in a topic by Kawaii in Wipe event feedback thread   
  20. Bandit liked a post in a topic by Boonie Hat in Wipe event feedback thread   
    First 24 Hours Economy Report
    We will show more and make an official thread of our findings after the event has concluded.

    First Hour of the wipe

     
    First 12 Hours of the wipe

     
    First 24 Hours of the wipe
  21. Bandit liked a post in a topic by Bag Of Funyuns in Asylum Fresh Start September 2-4 UPDATED   
    temporary wipe for now however if we do decide to completely wipe, use the test database as the main one so people treat it like a real wipe.
  22. Bandit liked a post in a topic by Mitch (IFRIT) in Friendly Reminder:   
    Donating to the server in any fashion DOES NOT make you immune to the rules. Further, if use that donation to influence your standing within the community, you will be promptly removed from the ability to do so. 


     
     
    Don't be this guy @Michael Gambetti
  23. Bandit liked a post in a topic by 王 rando 王 in Wipe the server! Thanks!   
    solution, yearly wipe. everyone will get a crack at any and every house once a year.
  24. Bandit liked a post in a topic by william in always pay attention   
  25. Bandit liked a post in a topic by 王 rando 王 in fix phone calls   
    Phone calls are kinda shit rn ngl.
     
    Scenario #1:
    Player A calls Player B, Player B neither answers or denies the phone calls. As a result of this Player A's phone cannot make any phone calls as it says there's a phone call in progress which they cannot hang up because there actually is no phone call.
     
    Scenario #2:
    Player A calls Player B, Player B denies the phone calls. As a result of this Player A's phone cannot make any phone calls as it says there's a phone call in progress which they cannot hang up because there actually is no phone call.
     
    Scenario #3:
    Player A calls Player B, Player B answers the phone call. Player B then dies. As a result, both players lose the Phone voice channel however must manually end the call on their phone before it gets bugged.
     
    How it should be:
    Declining to answer a phone call doesn't make the other players phone think it's still in a call.
    Neither answering or declining to answer a phone call after 10 seconds automatically declines the phone call, which would not bug either players phone due to the above solution.
    When one of the players in a phone call dies, the call is hung up in their phones.
     
    I'm amazed nobody has fixed phones yet considering they've been this buggy for a long fucking time
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