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GravL liked a post in a topic by KaReeM Kinte in Space Force | Recruitment | OPEN | BANTER ALLOWED
Lol stratEGO looking for fights still on a dead game!
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John Oasis liked a post in a topic by KaReeM Kinte in Space Force | Recruitment | OPEN | BANTER ALLOWED
*Once every 4 months
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JamieH liked a post in a topic by KaReeM Kinte in Space Force | Recruitment | OPEN | BANTER ALLOWED
*Once every 4 months
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KaReeM Kinte liked a post in a topic by Azeh in Hopefully the permanent end of server lag
As most of you probably know, the update released near the end of October re-introduced the lovely server lag that existed for about 3.5 years prior to V2's release. Since the October update was released I've been trying to narrow down the issue. And well, around 18 hours ago while away from my PC I had an "Aha" moment.
Basically, when you're in jail and not in a game of laser tag - your weapons will be removed. This check happens multiple times per frame, meaning the command to remove your weapons also gets executed multiple times per frame. The effects of this command get broadcasted over the network to everyone else too. Now when there's a lot of people on the server and potentially multiple people in jail and this network broadcasting happens so frequently, shit eventually hits the fan. Solution? Make it check if you have any weapons before attempting to remove them.
So essentially, this is the same issue that plagued V1 with server lag - and has finally been solved. It sucks that it took so long to find, but that's just how it is.
This also means that the remainder of the update (along with some additional bug fixes) is now live. That includes bounty hunting and medic. Honor talents and honor xp will likely be given back sometime next week when Jesse isn't busy (he's still quitting though). There's likely still some bugs, so please do report them. However I have exams starting in 6 days, so it's limited how much time I wanna spend on Asylum until I'm done with them which is in about 2 weeks.
Lastly, fuck you @Paratus. 🙂🖕
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KaReeM Kinte liked a post in a topic by Jesse in Farewell All
Afternoon all,
I am retiring from Arma 3 Development, with that comes my departure from Asylum. I will be giving up the Owner role with no one taking my spot. Sole ownership will fall back on Clint now. Asylum has been an adventure and will continue to do fine under the current developers. Azeh has turned in to quite a strong developer and has blossomed in to a fine little flower full of Arma 3 development knowledge. I will be lingering around time to time to help with issues that may arise with development and still offering my help. I just don't have the time anymore and this adventure has been a bit different than what I anticipated. Eventually coming up sometime probably soonish, I will be training them on the general maintenance stuff I did here and there to ensure smooth operations, so until that happens I'll be here.
Random fact: In the year I was doing development here I never once logged in to the servers for more than 15 minutes at a time. 🙃
Thanks everyone,
Jesse
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JamieH liked a post in a topic by KaReeM Kinte in Montage 1
I would like, but you didnt have any clips of 'flipping the 'frit'!
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KaReeM Kinte liked a post in a topic by Tricks in Shit montage with a old bada moment :(
❤️ Enjoy the clips I had in a folder, I'm not the best or good so please enjoy. ❤️
❤️ Rip @BaDaBiNg_10-8 and sorry for my retarded ass laugh. ❤️
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KaReeM Kinte liked a post in a topic by Leady in Whitelisted Medics
As we continue to work behind the scenes to get the new medic systems into place we wanted to give a look into where we stand and some of the things coming.
First off let me officially congratulate @Jake as the first Chief of the Altis Fire Department.
Jake has been and will continue over the next few days to get policies in place and begin to fill out the ranks. Helping him along the way is Assistant Chief @Bread.
The rank structure is quite a bit different compared to the APD where we have 3 captains with 1 of them being an admin chief of police position. At the end of the day the CoP is still another captain when it comes to policies and decisions for the apd. On the other hand, the AFD will have 1 Chief position that is the ultimate decider in all related matters. As Bread is doing, there will be 2-4 Assistant Chief positions that are responsible for helping the Chief to make new policies and enforce AFD guidelines.
The other ranks are as follows:
Paramedic - (Junior Staff)
Advanced EMT
EMT
EMR - (Cadet)
In addition to new uniforms for each rank you will also be seeing some new vehicles and old ones with new skins moving around Altis with the launch of the AFD. A huge shout out to @Boon whom without, much of this wouldn't be possible. His work has been far above and beyond what we could imagine. He has created almost everything skin wise from the logo, to the teaser image you see below. We've also brought in @GO7NEY to help finish off the new skins and chalk this part of the project complete.
One major game-play change to highlight is the working relationship between the APD and AFD especially around federal events. While the APD holds command authority during such events medics will be on standby to rush into harms way to assist those who are in need. The APD and AFD will have joint communication channels for all federal events as well. Their teamwork will also extend outside of major events around the island, more to come on that later though. While there will always be some friction when new things are introduced both factions have agreed to have policy changes in place to help alleviate as much of that friction as they can.
Finally, how do you join? Like the Apd there will be applications on the forums. We hope to have them opened very soon, right now we plan to open them prior to the new medic system being implemented on the servers. That means there will be a gap of time between acceptance and the new faction rolling out. In the meantime the old un-whitelisted medic is live on the servers but has no impact on any rank for AFD.
There is still some work to be done, as such there is no ETA on the factions release. We are expecting more information around the AFD to be provided by the Chiefs later this week.
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KaReeM Kinte liked a post in a topic by GravL in Kareem Kinte Montage #5
Nice one brother
also learn how to cut out the annoying ass intro to the songs mong
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KaReeM Kinte liked a post in a topic by KrazyKnight in Don't Touch It!
Demoted. Having too much fun.
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BlackShot liked a post in a topic by KaReeM Kinte in Don't Touch It!
Everybody loves to fuck with Dick Romney
https://plays.tv/video/5d797faebb404dd695/dick-romney-trolled
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Sail liked a post in a topic by KaReeM Kinte in Don't Touch It!
Everybody loves to fuck with Dick Romney
https://plays.tv/video/5d797faebb404dd695/dick-romney-trolled
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GravL liked a post in a topic by KaReeM Kinte in Don't Touch It!
Everybody loves to fuck with Dick Romney
https://plays.tv/video/5d797faebb404dd695/dick-romney-trolled
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KaReeM Kinte liked a post in a topic by GravL in Space Force | Recruitment | OPEN | BANTER ALLOWED
the comeback?
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KaReeM Kinte liked a post in a topic by Crossfade in Terrible Montage
what a shitty name for a gang, who calls their gang toxicity?? shitters