Hotfix #1
Enabled custom cartel skin flags for gang subscribers.
Fixed a house inventory exploit.
Fixed Gas Mart SWAT notification.
Fixed wrong recipe showing for Cuban Link.
Reduced missionfile size.
Make a designated spot for a sgt and cadet doing a ride-along that doesn't count towards total cops online for fed events. Especially with the new gas station robbery there could be a time when 2 outta the 3 cops online are doing a ride-along and leaves the 1 cop to do it solo, same problem with other events.
we need to add the asylum exchange to the phone as an app where you can only view items that are currently listed and how much they are listed for, not able to purchase or sell items directly from the app
Very hard to digest all of that in one sitting, maybe break up your suggestions into more addressable individual segments or some better formatting and punctuation but to address a few of your points:
I agree that housing is pretty overpriced for new players, and I personally would like to see the number of properties per player cut (maybe one house + one garage per, and then multiple gang houses?) but it's pretty hard to compensate people this late in the game's life cycle for multi million dollar homes.
Splitting the player-base between multiple servers isn't something that's wanted and everyone would be happier on a server with 80 people (ranked between 8th and 20th Global Most Popular in the last 3 months) versus two with 40. The APD has recently shut down the training server for taking cops off of the main server (among other reasons) as well.
>buffing gas station robberies
Okay sure, but I'm not sure why you feel like you need new locations to set up and camp to shoot cops driving into you when that's what literally what all except maybe 3 events consist of.
>new cartel spots
Ok good, if you have any decent ones I'm sure they'd love to hear it. The contributors and designers are open to suggestions and do make changes and improvements, but it has to fit the design philosophy. You aren't going to see an Arms Dealer cap outside Sophia.
"Leave server 1 how it is, and server 2 could be the more advanced server where ppl can't get away with the sht htey do on server 1."
I don't know why you feel like we have to sort players by quality, and if any of the "shit people get away with" is against server rules then you should be reporting them.
Weird also to believe that cheaters have some kind of respect and won't like, cheat near you.
>improve the police force
Ok let's hear it, pretty sure we all want to do that in some way.
>should be more 'mature' not robo cop
Robo copping is zero RP and giving you $0 deduction after a full explanation of every individual charge, not full ticketing you or being curt when you tried to murder them because you are "crazy" or that the drugs "weren't your's"
>If they're unarmed you can simply get of your car and speak to them
Easy enough to shoot cops as is and they don't know you're armed until you step out
>much more heavy with the role play and not think bout the money.
Except you I guess?
>cops loadouts should cost more
You bring one loadout to a fight you get to pick and choose, and they have to bring minimum two to every fight that they are forced to respond to.
>work on teamwork/combat methods for entering areas. (not just slam and spray, die get a new loadout and come back)
Every rebel can bring a LMG with 200 rnds, RPG and/or 7.62mm marksman rifle, while cadets don't even get a scope.
Speed and numbers are the advantages the APD has, but if you think Cadet Carl should get a carrier light and MK1 to fight you fair I'm all here for it.
>adding a 5-7 min solid NLR to give newer guys a chance and make it more realistic/roleplay
Cops get two lives per illegal field unless there are less than 5, in what world do you live where more cops don't show up when one is shot and killed?
>make a room in the HQ a green zone
lol
>bring back the fridge
Actually a good suggestion, I'm here for listening to people getting roached at rebel while running money.
>revamp to the talent points/infamy because right now infamy is way to expensive for how dead the server is
Okay so split the pop between servers but buff infamy gain because the server is dead.
You're delusional if you think we will gain a consistent 30 new/returning players with a magic second server.
If you're getting robbed, run with a gang or friends.
If you're getting "robo cop"'ed, report it so we can remove them.