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GravL

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  1. BlackShot liked a post in a topic by GravL in Lets talk About LSD   
    over rated tbh, cool visuals but can mentally skull fuck you
     
    oh you meant in game
  2. Junke liked a post in a topic by GravL in Changelog December   
    that’s fire ngl
  3. Trist liked a post in a topic by GravL in Lets talk About LSD   
    over rated tbh, cool visuals but can mentally skull fuck you
     
    oh you meant in game
  4. Louie liked a post in a topic by GravL in Changelog December   
    that’s fire ngl
  5. GravL liked a post in a topic by Witz in Changelog December   
    Hotfix #1
    Enabled custom cartel skin flags for gang subscribers. Fixed a house inventory exploit. Fixed Gas Mart SWAT notification. Fixed wrong recipe showing for Cuban Link. Reduced missionfile size.
  6. GravL liked a post in a topic by CeeJae in Lets talk About LSD   
    @GravLlets keep it PG pal 🤓
  7. Fried Rice liked a post in a topic by GravL in Lets talk About LSD   
    over rated tbh, cool visuals but can mentally skull fuck you
     
    oh you meant in game
  8. Fried Rice liked a post in a topic by GravL in Cop count for fed events   
    if i remember right it is up to them, but coming from a chronic cadet, most sgts don’t respond
  9. GravL liked a post in a topic by Chris Peacock in Cop count for fed events   
    Is it not up to the sgt giving the RA if they want to respond or not to the fed event? 
  10. GravL liked a post in a topic by Alec-I in roice doesn't like lethal company   
    Was un installed shortly after 😞
     
     
  11. GravL liked a post in a topic by Fried Rice in Cop count for fed events   
    Make a designated spot for a sgt and cadet doing a ride-along that doesn't count towards total cops online for fed events. Especially with the new gas station robbery there could be a time when 2 outta the 3 cops online are doing a ride-along and leaves the 1 cop to do it solo, same problem with other events. 
  12. GravL liked a post in a topic by 王 rando 王 in Let me out option for cops   
    This is gonna sound kinda crazy but hear me out:

  13. GravL liked a post in a topic by silenthunter217 in add phone app   
    we need to add the asylum exchange to the phone as an app where you can only view items that are currently listed and how much they are listed for, not able to purchase or sell items directly from the app
  14. GravL liked a post in a topic by Smurfy in Asylum Admin Tier List   
  15. GravL liked a post in a topic by Niels in Asylum Admin Tier List   
  16. GravL liked a post in a topic by Donald in Asylum Admin Tier List   
    we need a retired admin tier list
  17. GravL liked a post in a topic by Farmer Steve in If not my most serious post in forever   
    nigga ur gay 
  18. GravL liked a post in a topic by Kernikov in If not my most serious post in forever   
    Very hard to digest all of that in one sitting, maybe break up your suggestions into more addressable individual segments or some better formatting and punctuation but to address a few of your points:
    I agree that housing is pretty overpriced for new players, and I personally would like to see the number of properties per player cut (maybe one house + one garage per, and then multiple gang houses?) but it's pretty hard to compensate people this late in the game's life cycle for multi million dollar homes.
    Splitting the player-base between multiple servers isn't something that's wanted and everyone would be happier on a server with 80 people (ranked between 8th and 20th Global Most Popular in the last 3 months) versus two with 40. The APD has recently shut down the training server for taking cops off of the main server (among other reasons) as well.
    >buffing gas station robberies
    Okay sure, but I'm not sure why you feel like you need new locations to set up and camp to shoot cops driving into you when that's what literally what all except maybe 3 events consist of.
    >new cartel spots
    Ok good, if you have any decent ones I'm sure they'd love to hear it. The contributors and designers are open to suggestions and do make changes and improvements, but it has to fit the design philosophy. You aren't going to see an Arms Dealer cap outside Sophia.
    "Leave server 1 how it is, and server 2 could be the more advanced server where ppl can't get away with the sht htey do on server 1."
    I don't know why you feel like we have to sort players by quality, and if any of the "shit people get away with" is against server rules then you should be reporting them.
    Weird also to believe that cheaters have some kind of respect and won't like, cheat near you.
    >improve the police force
    Ok let's hear it, pretty sure we all want to do that in some way.

    >should be more 'mature' not robo cop 
    Robo copping is zero RP and giving you $0 deduction after a full explanation of every individual charge, not full ticketing you or being curt when you tried to murder them because you are "crazy" or that the drugs "weren't your's"
     
    >If they're unarmed you can simply get of your car and speak to them
    Easy enough to shoot cops as is and they don't know you're armed until you step out

    >much more heavy with the role play and not think bout the money.
    Except you I guess?
    >cops loadouts should cost more
    You bring one loadout to a fight you get to pick and choose, and they have to bring minimum two to every fight that they are forced to respond to.
    >work on teamwork/combat methods for entering areas. (not just slam and spray, die get a new loadout and come back)
    Every rebel can bring a LMG with 200 rnds, RPG and/or 7.62mm marksman rifle, while cadets don't even get a scope.
    Speed and numbers are the advantages the APD has, but if you think Cadet Carl should get a carrier light and MK1 to fight you fair I'm all here for it.
    >adding a 5-7 min solid NLR to give newer guys a chance and make it more realistic/roleplay
    Cops get two lives per illegal field unless there are less than 5, in what world do you live where more cops don't show up when one is shot and killed?

    >make a room in the HQ  a green zone
    lol
    >bring back the fridge
    Actually a good suggestion, I'm here for listening to people getting roached at rebel while running money.
    >revamp to the talent points/infamy because right now infamy is way to expensive for how dead the server is
    Okay so split the pop between servers but buff infamy gain because the server is dead.
    You're delusional if you think we will gain a consistent 30 new/returning players with a magic second server.
     
    If you're getting robbed, run with a gang or friends.
    If you're getting "robo cop"'ed, report it so we can remove them.
  19. GravL liked a post in a topic by 王 rando 王 in #26   
    take a read
  20. Crossfade liked a post in a topic by GravL in Gags for civilian bounty hunters   
    “keep talking and i’ll get you hooked on meth and heroin”
    don’t need a gag if we can just say that
  21. Kelly liked a post in a topic by GravL in Gags for civilian bounty hunters   
    “keep talking and i’ll get you hooked on meth and heroin”
    don’t need a gag if we can just say that
  22. GravL liked a post in a topic by Kelly in Gags for civilian bounty hunters   
    I still want an option to force feed people drugs that are restrained mwahaha
  23. GravL liked a post in a topic by Chris Peacock in Smugglers Island Raid   
    I’ll get on my alt and kill the new players and get off
  24. Louie liked a post in a topic by GravL in New Moderators   
    wasn’t vortex admin already? 
     
    started from the bottom and we still here 💯💯
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