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heater

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  1. lukee liked a post in a topic by heater in Changelog October   
    Seems like everything is being pushed to purification rather then it's designated location maybe introduce adding another Purification Plant?
  2. heater liked a post in a topic by Boonie Hat in New Admins   
    Say hello 👋 and congratulations to our newest Admins

    @Ronald @Panda

    With the promotion of our Moderators we will soon be looking for new Staff to join the team.
    We plan on opening Moderator Applications (Date not yet determined) within the next month.
    Until then this is great time and opportunity to have something written up and ready.

    Thank You
    - Asylum Staff
  3. heater liked a post in a topic by bread_ in Changelog October   
    L update ong
  4. heater liked a post in a topic by Jr4life24 in Changelog October   
    I did from 2017-2019 back when there was 4 servers and decided to change it up when I came back last year.
    Maybe try associating yourself with people who don’t have to cheat or break rules to play a 10 year old game before thinking your opinion actually matters to anyone outside of your clique.
  5. heater liked a post in a topic by Defragments in Changelog October   
    Hoooly what has happened to this poor poor server. Unironically rip.
  6. heater liked a post in a topic by Travis. in Repossessed Houses/Sheds for Sale   
    Shed 2 2nd pic is incorrect (it's the one on the right)
  7. Joe Sha liked a post in a topic by heater in Changelog October   
    Seems like everything is being pushed to purification rather then it's designated location maybe introduce adding another Purification Plant?
  8. Kraken liked a post in a topic by heater in Changelog October   
    Seems like everything is being pushed to purification rather then it's designated location maybe introduce adding another Purification Plant?
  9. benta liked a post in a topic by heater in Changelog October   
    Seems like everything is being pushed to purification rather then it's designated location maybe introduce adding another Purification Plant?
  10. Sahl liked a post in a topic by heater in Changelog October   
    Seems like everything is being pushed to purification rather then it's designated location maybe introduce adding another Purification Plant?
  11. GravL liked a post in a topic by heater in Changelog October   
    Seems like everything is being pushed to purification rather then it's designated location maybe introduce adding another Purification Plant?
  12. heater liked a post in a topic by ObiWoki in Changelog October   
    Added:
    Asylum duel arena Can contain one fight at a time Players can invite at the duel arena With bets that are variable from $50.000 - $999.999 Invited players can accept at a courthouse (60 seconds to accept) On acception the players get teleported to the arena On teleportation half of the betting amount will be subtracted from your account (500k bet on the game, each player puts 250k in the pot) Both parties will battle for the best out of three On win you will get the battle amount On lose you will get nothing (obviously) if your battle partner leaves you will get your input back and as a punishment for leaving your battle partner will lose their input. Once the battle is concluded you get teleported back to your previous spot Interruption of the event from the outside is a bannable offense.. Any interruption is recorded and can / will lead to administrative actions Mobile HQ Cops can use prestige to unlock the mobile HQ (SGT+) Prestige lvl 1 - 45,000 You can buy the mobile HQ Other cops can spawn on the mobile HQ Seizing items is allowed within the vicinity of the hemmt and it will act like a normal HQ You can buy gear at the dedicated NPC Prestige lvl 2 - 65,000 You get a additional car spawnpoint and a dedicated NPC for car spawns Prestige lvl 3 - 90,000 Your car spawnpoint now also functions as a air vehicle spawn point Cost of buying a mobile HQ is $40,000 Buy it at any cop vehicle NPC You can drive it to anywhere you like and set it up by using the 'Setup mobile HQ' Once deployed you can not move it to another location Need a free space around the HEMMT of 30 meters Blowing up the center vehicle results in destruction of the HQ Cops can remove the HQ by impounding the vehicle The HQ despawns automagically 28 minutes after it was placed The HQ can only be placed once every half hour Gang fort scoreboard can now be initialized by typing "!gangfortscore" Changed:
    Gang fort time Gang fort now only lasts for 1 hour (since last patch actually but we never mentioned it) House inventory The house inventory does not unlock for other civilians or medics anymore when you unlock all your doors of your house Cops (lieutenants) can still unlock houses and access the inventory for house raids Prison Performance increase Removed unnecessary data being created Scotch 25 year scotch will now be processed at purification factory A 5% tax will only be taken for 25 year scotch due to it now being more risky Smoke blur Disabled in vehicles Disabled on foot Fixed:
    Tempest device mining returning "The vehicle is full" when trying to mine with a trunk capacity of over 900 An error with some type of ammo not being able to be found Adrenaline shot consuming twice on use Box truck displaying the wrong max weight in garage Quest Ghillie in the mist not giving loot rewards Black market (air) requiring you to hold the full amount of cash whilst having a reduction Gang fort hud disappearing on respawn not displaying the correct score Join when in progress not showing the capture circle Join when in progress not initializing the HUD scripts Removed:
    RPG damage reduction to vehicles Unnecessary variables being transferred across the network when starting some federal events Old evidence files  
     
    Hotfix #1
    Not being able to send players to jail at the mobile HQ Not being able to pull vehicles at the mobile HQ The duel arena using the wrong logic resulting in random players getting teleported Some issues on the backend Hotfix #2
    Disabled ammo on hellcat benches Hotfix #3
    Error in lighthouse lamps Gang fort hud memory leak Gang fort marker not spawning on JIP Added your own gang score to top of the hud
  13. heater liked a post in a topic by Invictus in Default smoke   
    Don't think we should fully remove the blur its not fun getting killed by someone on a smoke canister.
  14. heater liked a post in a topic by jsh in Default smoke   
    More blur, less blur, same blur. The boxes don’t care 
  15. heater liked a post in a topic by Zurph in Default smoke   
    Olympus is pretty close to perfect imo, copy that and it would be wayyyyy better.
  16. heater liked a post in a topic by Junke in Default smoke   
    Oly smoke > Asylum smoke
  17. heater liked a post in a topic by uc. in lil bro tom comes clean (cheating)   
  18. heater liked a post in a topic by John Lemmon in Domination Suggestion   
    you cheated and talked shit while u were cheating bro. Even then you had suggestions and they even kept coming after u were banned hahah
  19. heater liked a post in a topic by Johnny Da in wher tonoe?   
    ur just mad you didn't learn the forest, u prolly like the people from blair witch project
  20. Mithridates VI Eupator liked a post in a topic by heater in In the event of a wipe...   
    Agreed I also think Titles and Achievements shouldn't be wiped as well. 
  21. heater liked a post in a topic by Hoodlum Priest in Changelog September   
    Thats mellinial for what?
  22. heater liked a post in a topic by Leroy Jenkins in Wipe event feedback thread   
    I'm done typing...just watch this if you have a spare 12 minutes for my rant on existential and consequential concerns (not greedy suggestions on how to make scrubs richer or more powerful)...Thanks!
    https://youtu.be/SyFeQ_Se5a8
     
  23. heater liked a post in a topic by |Cam| in athira is beautiful this time of year   
    🤨
  24. heater liked a post in a topic by Canna in Community Service | Probation   
    It would be nice/funny to be able to give a criminal the option to do community service in a populated city or even bring back probation.

    I'm not sure why probation was removed, but I enjoyed it on both sides of the fence back in the day. For those who don't remember. You could give someone probation (scroll function) as long as they were I believe over 25k and non evasive, but then they could go free without a ticket, but would have to go 1 hour with out racking up a tickets higher then 5k. If they committed a crime(s) over 5k, we would be notified like a 911 call and their name would appear on the map as a GPS tracker. Pretty sure it was a straight to jail offense as well, if not could be.

    This would be a nice return imo. It was fun as a criminal trying to escape for the hour after shooting someone. It was also funny to see how many people forget how fast tickets add up and then they end up in the coke field for example doing drugs not knowing they are being tracked.

    Community service could also be a thing that is given to criminals with bounties over $25k and who is non evasive.  Put them in a silly outfit or maybe a construction outfit with the hardhat. They then have to pick up x amount of trash (client side) in order to reduce their time.  If any crimes are committed, They can be sent straight to jail or maybe even dbl their fine.  I'm sure there are other creative ideas we could come up with for community service.
  25. heater liked a post in a topic by Junke in Potential house hording fix as bad as it sounds.   
    What if you make it a financial thing
    Make it so at the end of the month you pay rent/tax based on the properties you own.
    I think the problem with the last tax system was how often it was and the cost.
    I think putting an end of the month tax could help in reducing people holding sheds as well.
    Tax on each property type goes as follows
    Shed: $100,000
    3-crate: $75,000
    2-crate/shop house: $50,000
    1 crate: $25,000
    Garage: $25,000
    Prices can be adjusted accordingly.
    If you cant pay those taxes at the end of the month you lose your houses on top of the log on once a month. It is a money sink and requires players to play after a while of being taxed. You can pay taxes at the Courthouse (or another location). If you buy a house within a certain month that one property you own is exempt from taxes for the first month. When people load in just have a timer to when server taxes are due.
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