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Batcan

APD Officer
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  1. Azeh liked a post in a topic by Batcan in Changelog Late May   
    ???
  2. Batcan liked a post in a topic by Farmer Steve in Bring back OG Scotch   
    Bring back OG Scotch but with a nerf that would stand to benefit both the bulls and the bears. A lot of pushback on OG scotch was that it was a super profitable yet super passive money maker that required little to no effort. My suggestion is that it goes back to how it was yet the aging process works differently:
    Instead of people having to get on for only a second per restart to have their scotch aged to the next age, make it so they have to stay on for a good bit of time each restart to have their scotch aged to the next tier, for example 30 minutes to an hour. This would benefit the server as well as the scotch community in a healthy way, contributing to an increase in playtime and player count from the players who want to age their scotch. 
     
    How OG Scotch aged before the big change:
     Before restart:
    [100] new make scotch
    - 1st restart:
    [20] scotch
    [80] new make scotch
    - 2nd restart:
    [20] 15 year scotch
    [20] scotch
    [60] new make scotch
    - 3rd restart:
    [20] 25 year scotch
    [20] 15 year scotch
    [20] scotch
    [40] new make scotch
    - 4th restart:
    [40] 25 year scotch
    [20] 15 year scotch
    [20] scotch
    [20] new make scotch
    - 5th restart:
    [60] 25 year scotch
    [20] 15 year scotch
    [20] scotch
    - 6th restart:
    [80] 25 year scotch
    [20] 15 year scotch
    - 7th restart:
    [100] 25 year scotch
    Assuming this aging process comes back with the change of having to spend at least 30 minutes per restart for your scotch to age, this change would incentivize players to play more in-game to have their scotch aged but also significantly reduce the amount of income made from scotch compared to how it was, essentially trading play time for income.
    Running the numbers, assuming 30 minutes per restart for their scotch to age, it would take a player a little over 3 hours divided into 7 restarts of playtime for 100 of their scotch to be aged, incentivizing players WHO PLAY THE GAME. 
    This would be a great source of income for players who fight cartels, essentially paying for their loadouts over time and allowing them to continue fighting-> More fights -> More players -> A better Asylum.
    Bring back OG Scotch.
    This suggestion is in good faith, I don't give a fuck about scotch or grinding. But all my ni love scotch and this has potential to increase player satisfaction.
  3. Batcan liked a post in a topic by Xlax in xlax 23   
    my hacks erroring
  4. Batcan liked a post in a topic by Xlax in xlax 23   
  5. Batcan liked a post in a topic by Leviathan in R.I.P Minibagge   
    Thank you, everyone, for the kind words. Mini was not only a good person, but he was a fantastic partner. We initially met on Asylum maybe 8 years ago. We played on and off for a long while. Countless games played, countless drinks drunk, and some of the greatest memories that a person can have. He made the last 3 years of my life truly amazing and not only that but he also made me a better person than the one I was before. He became the love of my life in that time. His loss is absolutely devastating, so I am grateful to all of you for the support and love you've shown. 

    To Mini, if you can read this, you were loved and cherished all over. Hopefully one day we can be reunited. Until then, love of my life. 
  6. Batcan liked a post in a topic by DS_Billy in R.I.P Minibagge   
    Hello everyone. 

    Unfortunately i am bringing some terrible news to the community. 

    One of Asylums Old long time members Minibagge unfourtunately passed away on Tuesday 21st of May, in a car accident.

    For anyone who has been here for any period of time, you will more than likley have interacted with him. He has been in asylum for as long as i can remember. Way back a decade. 

    On a personal note, Mini was a goofy lovable fuckin teddy bear that Drunk Squad was privileged to have had in our ranks. He was an absolute nerdy sweetheart. We had the pleasure of watching him and Leviathan start to fall in love and start their relationship that evolved to an engagement before he was suddenly taken away from her. 

    He was a fully non toxic, down to earth stand up lad who brightened up our teamspeak daily. DS are feeling the hurt and i cannot imagine the hole that must be left in the lives of Levi and his family. Obviously sending nothing but love and thoughts their way. 

    Nothing but love gents. 

    -DS Billy

     
  7. Batcan liked a post in a topic by Lucien in Moderator Apps Open!   
    @Batcan its time
  8. Silver-Spy liked a post in a topic by Batcan in Gang Boat/Gang Fortress, Infamy, stash houses and more suggestions   
    Should add more gang talents that give more money from cartels 1.1x, 1.2x, 1.3x
  9. Batcan liked a post in a topic by Joel Marley in De-whitelist medics, or Whitelist everyone   
    When the hell is there ever medics online. It is a little sad / Aint nobody tryna apply for medic bruh

    Just make it so EVERYONE who joins server is whitelisted, and when they do dumb shit and don't read the rules like everyone is supposed to they get *de whitelisted* 

    Let current whitelisted medics/ or / high rank medics deal with it so their rank/progression isn't removed.
  10. Batcan liked a post in a topic by MoLu. in Strip the player of his clothes and weapons   
    Add this skill to Infamy, but set a maximum learning requirement, such as 15,000 points
    Of course, if the player is restrained
  11. Batcan liked a post in a topic by Lucien in SUPRESSORS AT SKIP??? WHEN????   
    Gun store too please thanks
  12. Batcan liked a post in a topic by Fried Rice in Ban the Chinese   
    Its always the players that are bad that complain about the Chinese. 
  13. Batcan liked a post in a topic by Bully in Ban the Chinese   
    There'd be 3 people left on the server
  14. Batcan liked a post in a topic by Seán That Irish Guy in Ban the Chinese   
    亚历克是个大同性恋
     
  15. Silver-Spy liked a post in a topic by Batcan in Olympus Night Brightness   
    you can turn up brightness and it helps a bit more, but it is an awful nighttime script as of now
  16. Chris Peacock liked a post in a topic by Batcan in Olympus Night Brightness   
    you can turn up brightness and it helps a bit more, but it is an awful nighttime script as of now
  17. Lucien liked a post in a topic by Batcan in I joined 12monkeys and im their best player   
    you still play like this too
  18. Batcan liked a post in a topic by Carterr in Carter II   
  19. Batcan liked a post in a topic by william in Bring back market houses having inventory   
    I miss being able to buy houses for market and seeing what goodies the previous owner left inside, was usually a bust 95% of the time but would be cool to see it added again.
    would be like asylum storage wars
    why was it removed i cant remember it was years ago
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