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NotMike

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  1. The Ivan liked a post in a topic by NotMike in Remove cop ifrits   
    Make APD Ifrits the same price as civ ifrits so they have the same value to both factions. That will curb the severe overusage of APD ifrits.
  2. /|/|0T4RD liked a post in a topic by NotMike in Remove cop ifrits   
    Make APD Ifrits the same price as civ ifrits so they have the same value to both factions. That will curb the severe overusage of APD ifrits.
  3. lukee liked a post in a topic by NotMike in Sheds   
    Boys Im happy to announce I am selling my shed for market price, get it on the 11th. 
  4. Wang Liqin liked a post in a topic by NotMike in Im Outta Here Boys   
    As some of you may know, I was falsely banned recently and the administrator involved in the situation has been extremely slow in rectifying the situation. Not that its a big deal, I was already slowing down significantly compared to the past few months but I figure this is a good point to, at least hopefully, really call it quits with Arma. I know this comes as good news to a lot of the guys on the server given my reputation for being an absolute fucking beast not to be messed with, but dont worry theres guys to take my place. That was a joke, I know what my reputation really is, and yeah I kind of put on an over the top shit talker persona that turned a lot of guys away from me but it was a lot of fun. As much as it may have seemed like I meant the things I said to people, I was just having fun and trying to make people log off so I could screenshot it. Anyways, my houses go up for sale on the 11th. For those of you who know where they are theres a couple pretty solid scores in there. For the rest of the server, enjoy a side chat void of ruthless banter and a kill feed free of NotMike. 
  5. Dillon liked a post in a topic by NotMike in Exterminator Tag   
    quiet plague boy
  6. Tyrone Darnell liked a post in a topic by NotMike in Exterminator Tag   
    quiet plague boy
  7. NotMike liked a post in a topic by Mithridates Of Pontus in Change war rating gains/losses   
    Honestly i don't think that anyone should lose more war rating when being killed by a player with less or more war rating. War rating isn't an honest factor of skill. It should be a solid gain or loss of 5 possibly even 10 IMO. what does anyone else think? To me it's just a time sink at this point and caring about it brings nothing but stress cause i'm left wondering how much i'll lose if i push someone. I guess it's a personal issue at that point, but is it really the best system? 
  8. NotMike liked a post in a topic by 王 rando 王 in Change war rating gains/losses   
    fuck it just make it like 5 or 10 warpoints constant
  9. lukee liked a post in a topic by NotMike in Change war rating gains/losses   
    pErFeCt CaLcUlAtIoN, heres -16 war points for getting shot by a player with 400 war rating and a 762 since you had that pistol there.
  10. NotMike liked a post in a topic by Sheriff Rick in Get Rid Of Passive Money Making   
    +1 other than I disagree with crank and mobile distiller because you actually have to go and do it + I have robbed many people doing it
    I do wish it wasn't as easy to store the stuff back in your house tho
  11. • B A R K I N • liked a post in a topic by NotMike in Cartel Income Generation Independency   
    Do you remember how poppin cartels were in the times of dirty money? I do. You know why? Increasing revenue independent of the server populations actions. Now a day, you can capture drug cartel at 8:30pm EST on a weekend with the server literally full and make absolutely no money off the cap. Literally. Why would I want to fight Plague in the middle of the day for no profit off cap, even though the server is full, when I can roach it off them at 3am and make insane profit while theres 30 people on?
    Make cartels generate revenue the same way they used to. Let them generate it independent of what the servers population is doing so that the caps are worth fighting for beyond being an insanely toxic ego fight. Im sick of people yelling at me for chopping their vehicles because I'm poor. Save these peoples ifrits, fix the cartels.
  12. 王 rando 王 liked a post in a topic by NotMike in Asylum Cartels Remastered (Updated 7/22/22)   
    ok fine ill be the douche who says it, maybe we should not be letting shit tier players design our caps. I mean this guy literally cant understand the issue with a tower and nothing to counter it. This is not a dig at lluke its a dig on trioxide. Take it for what its worth, weve already had one terrible cap made worse. I like the suggestion to move it to arms island.
  13. d s w i z e v liked a post in a topic by NotMike in Exterminator Tag   
    1000 war kills makes a tag "The Exterminator". Honestly the reaper of death tag should be more associated with kills than with war rating as war ratings not really an indicator of kills.
  14. lukee liked a post in a topic by NotMike in Exterminator Tag   
    1000 war kills makes a tag "The Exterminator". Honestly the reaper of death tag should be more associated with kills than with war rating as war ratings not really an indicator of kills.
  15. lukee liked a post in a topic by NotMike in Asylum Cartels Remastered (Updated 7/22/22)   
    ok fine ill be the douche who says it, maybe we should not be letting shit tier players design our caps. I mean this guy literally cant understand the issue with a tower and nothing to counter it. This is not a dig at lluke its a dig on trioxide. Take it for what its worth, weve already had one terrible cap made worse. I like the suggestion to move it to arms island.
  16. 王 rando 王 liked a post in a topic by NotMike in Remove cop ifrits   
    Dis u?
    @Michael LVery underused ifrits, not nearly enough
  17. GS.Colt liked a post in a topic by NotMike in So the new drug cartel is a little bit extra   
    What are we doing here I thought we were trying to revitalize cartels this is going backwards this is just rat spot now this is worse than construction wongs
  18. wackjobwanderer liked a post in a topic by NotMike in Jolly ambush:D   
    this guy just posted a video of him running away from the gun fight lol
  19. NotMike liked a post in a topic by Ratatouille in Asylum X Oly   
    Counter ratio
  20. NotMike liked a post in a topic by DS_Billy in So the new drug cartel is a little bit extra   
    I do have to comment. 

    Some of the design's and reworks have been questionable and it seems to be a running theme at the moment. 

    Athira HQ was changed from the OG, awful change, one of the problems being too close to gun store but not the main issue. So the "fix" is to move the gunstore to a place that is inferior to where it used to be instead of fixing the police hq location. Honestly should have just changed the hq back to where it was.  

    Wongs cartel?? changed from something that looks like a cartel to a completely open patch of desert with no buildings and 3 deer stands? 
  21. DankBud liked a post in a topic by NotMike in video settings   
    not too late to fix it
  22. TRYHARD liked a post in a topic by NotMike in So the new drug cartel is a little bit extra   
    What are we doing here I thought we were trying to revitalize cartels this is going backwards this is just rat spot now this is worse than construction wongs
  23. Spookey liked a post in a topic by NotMike in So the new drug cartel is a little bit extra   
    What are we doing here I thought we were trying to revitalize cartels this is going backwards this is just rat spot now this is worse than construction wongs
  24. DankBud liked a post in a topic by NotMike in There should really be more confirmations   
    yeah, what wize said! 
    There is some level of potential that occured.
    I WANT DOUBLE NOTIFICATIONS
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