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Bag Of Funyuns liked a post in a topic by zdeat in Just Give the Players What They Want
Maybe… just maybe.. we should all focus on our lives instead of anchoring ourselves to years of a toxic community.
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Bag Of Funyuns liked a post in a topic by Junke in For what it's worth.
@Mitch BHAHAHAAHAHHAAAAAAAAAAAAAAAAAAAAHHHHHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHAHAHAHAHA
ITS STILL NOT HERE RETARD!!!!!! Bro prioritized the forums (which have been used just fine for years) over developing on the actual server. LMAOOOOOOOO
Nice "backend work"!!!!!!
Goodbye Asylum it was fun. Chronic on top!
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Bag Of Funyuns liked a post in a topic by Farmer Steve in For what it's worth.
@Fitzthank you buddy, I think it's safe to say that you're responsible for the increase in productivity amongst a huge majority of loyal asylum players who quit gaming all together because of your lack of leadership skills and inability to develop good content.
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Bag Of Funyuns liked a post in a topic by Jesse in For what it's worth.
Hey all,
So as some of you may know I did poke my head around for a little bit, got a development environment setup, etc. All against the obvious "stay away" messages I got from a lot of people I trusted. For most of you Asylum was your home, as it was mine as well. When I first booted up Arma 3 a few days after Christmas as a teenager, Asylum was where I came. I recall my first interactions quite well and still hold those memories to today. It pained me to see a server that I wasn't too long ago helping out, go to complete shit. It's quite amazing how dead this place became under not just 1, not just 2, but 3 owners who also developed. That to me alone, is wild...
I had hopes of developing and started a bit, in about 5-7 days I accomplished the below. I had hopes to do some more things and started the framework of what a lot of us felt would be a neat feature that both Asylum and Olympus didn't have. However, as I worked on that and settled in to what was silence from all 3 owners. I took note of the false promises given by them. I heard that forums would be worked on and things were happening that no one else could see. When those fell short, I figured why should I even bother. I was looking to do a 2 month or so commitment to help get things rolling, but I could tell they're just not in it.
To all of you who made this your community like I did mine, it's sad to see it go. I hope you all do well.
If anyone has questions, feel free to post or hit me up, I'll try and answer.
https://gyazo.com/3f9ad600caf850e2b2102e9d216ddb58
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Bag Of Funyuns liked a post in a topic by (IFRIT) Mitch in For what it's worth.
I was asked in discord about where the server was at by a player who had obviously been afk for some time. This was my response, I think it's important that you know.
Back in 2023? I transferred my ownership due to my personal life needing more of me there. I ran out of time. Rogue took it over and ran with it for a bit. He had some struggles of his own that caused him to be more absent than he had planned for. (I imagine). I came out of retirement last May 2024 with an idea to revive the server from its current status. There were usually 15-30 people on during "peak" times, sometimes a little higher, sometimes a little lower. I facilitated the wipe of the server so that everyone could start fresh and on the same level per se. It was a hail mary shot, and it landed, for a while. The developers at that time, and current owners were @ObiWoki , @Fitz, @Mitch(not to be confused with me). The devs pulled some long nights to try and get the server ready for it. The wipe launched and went from the 15-30 players to over 110 players. The server was alive and there was a breath of fresh air for a month or so.
After the wipe, it was the plan that the functions and features that were removed in preparation for the wipe would be reworked where needed and added back during weekly updates following the wipe. Seeing that the server was hopefully headed in a better direction, I removed myself from whatever position I had moved into and went back to focusing on my life. Over the following 3 months, the named above devs were AFK. They did not do any releases and essentially were on a work stoppage. Some insiders speculate that the devs put Rogue on ice with their development to force the sale of the server to them.
Their alleged plan looked to come true and they purchased the rights to the server from Rogue.
Once they took over ownership, I believe they thought the title of owner alone would generate players to return to the server. In addition to their new titles, they attempted to blame the entire server's downfall on the wipe.
Through their post on the forums, they blamed the wipe on the status of the server and vowed to undo it. So they launched a new version of Asylum. They "merged" the two databases. Pre/post wipe and added them together essentially. They added a few meager features and thought that it would bring the server back to life.
The shocker? It didn’t.
They learned that no one cared about the blame they laid on others. The coattails they tried to ride were no longer viable and they needed to get down to the brass tacks of the issue. So, they went AFK again. However, this time Fitz stayed somewhat active and tried to hold it together. We now had 1 of 3 owners who was around to be seen. It wasn’t without its issues though. Fitz lacks general leadership abilities in an online community. They all lacked climbing through the ranks to understand how the community works, and the legwork it requires to maintain. Fitz stopped communicating with a large majority of the staff, and instead, kept it to a small circle of people.
This left everyone searching for answers.
In private, Fitz designed a plan to switch maps. He had @zdeat and @Luke working on the new map. Both public and private conversations were had about this change. It was supported and opposed by a lot of people.
Due to the pressure, the owners decided they would not go on with the planned map change. The shitty part? They left the two guys working on it in the dark. They did not want Luke or Zdeat to stop the work, or to run off to another community with it. So they let them run their course and they got the final copy from the map designers. Then, they publicly made the decision to pull the plug on the project.
So now, we are all here just waiting to see what happens next. It’s not for the lack of effort by anyone still here that the server has failed. It’s a lack of leadership, accountability, or care. They might not realize it yet, but they were handed the ultimate responsibility to keep the server alive, and they failed. They failed everyone that comes here to connect with old friends.
I’ve said it time and time again. Asylum wasn’t alive for the breaking edge gameplay of a 2013 game, it was alive because of the friends who made it great.
A user stated the following in discord
I responded with
Let's dive into that.
I am not defending my decision to do that. It was an option, not the only option. Prior to that effort, Fitz was the most contributing dev at the time. However, he kept throwing countless pieces of content at the wall in the hopes to find something that stuck. He wanted the server to do well just like the rest of us. The problem? Fitz had some troubles coding and frequently released features that were half cooked and not ready for releases. It was a mix between incompetence and the lack of testing that caused this. This caused the other developers to spend their free time unfucking what fitz had pushed. Due to these issues, Fitz had his rights to push patches revoked to stem the countless issues.
The problem remained though, the servers population was a 5th of what it used to be. A hail mary might have worked, might have not. I along with many others held our breath as it was released, and I was extremely surprised to see the positive response to it. It's been years since I experienced that level of fun on the server as I did when it was a fresh wipe. It was truly alive, and we saw people across the map using the server as it was intended. I wish I could find the old screen shots from that time.
The hail mary did work, but the sustainment after it failed. We went over 3 months without a content patch after the wipe. Any hail mary would have failed without the proper follow through. You can't blame the idea for the failure. A nascar race isn't won by just the car. It's the car and pit stop crew that see it across the finish line. The devs ran out of gas, and they thought buying the server would refill their tank.
they got it wrong.
I'm sorry that you have been failed. By biggest fear of giving up my position has come true. I am responsible.
Another user asked
This is what I had to say.
Take a screenshot in your head from the fun times you have had here. And ride on into the sunset when you're ready. It's not worth fighting with a group of people that clearly lack the care to have attention for what this place was and has become for many.
I know there are a lot of you searching for answers and wondering what is happening. I have remained silent long enough and the owners have had the chance to speak up. They didn't, so I am.
Feel free to ask any questions if they were not answered by the above. I am retired, so this is my account, my statement. this is not the reflection of what the current owners are saying.
Mitch
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Bag Of Funyuns liked a post in a topic by Trisix in IRL Altis Asylum Mural
add Taylor Goldberg and Dave
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Bag Of Funyuns liked a post in a topic by Anthony Carter in IRL Altis Asylum Mural
Put on Minibagge as an eternal honor.
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Bag Of Funyuns liked a post in a topic by 王 rando 王 in IRL Altis Asylum Mural
The Bamboo boys are gonna be returning to Lemnos (the real life location of Altis) and I'm thinking about building an Asylum mural somewhere. Basically I want to have like every Asylum player's name cemented on the island in a shared location. It's impossible though for me to remember everyone from memory though so here's what we're gonna do,
If you would like your name cemented on the island then like this post. If you go by a different in-game name than your forums name then comment that name down below. If there is any notable players who are not around anymore but you would still like their names to be cemented on the island you can comment them down below as well (please do not duplicate names other users have submitted). This will be happening within the next week, so spread the word to all your Asylum gamer friends.
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Bag Of Funyuns liked a post in a topic by Hakeem in what is everyone up to nowadays
playing war of rights, as CSA, hearing the N word left and right. Kinda reminds me of asylum tbh
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Bag Of Funyuns liked a post in a topic by Jesse in what is everyone up to nowadays
I drink a six pack, stay working, count how many calories I intake with no plan to reduce or lose them.
Do ugly chicks
Walk my dogs
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Bag Of Funyuns liked a post in a topic by Anthony Carter in what is everyone up to nowadays
Lurking the forums to witness the burial.
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Bag Of Funyuns liked a post in a topic by Brandice in Update on Community Meeting 3/12/25
Better screencap everything you want boyo, bet this forum gets plug pulled before the year's out.
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Bag Of Funyuns liked a post in a topic by Steve in Update on Community Meeting 3/12/25
If possible, can someone at least keep the discord and forums running? There's lots of memories here.
Thank you to all my friends that I've met from this community. I will never forget the feeling of racing home to jump on Asylum.
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Bag Of Funyuns liked a post in a topic by Farmer Steve in A lot has changed?
hi jesse, I'll have you know that everything started going downhill as soon as you left. Faggot. Why'd you leave us with all of these n*gg*rs
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Bag Of Funyuns liked a post in a topic by bread_ in A lot has changed?
Lets be real chat, this shit ain't coming back 💀Asylum dying is the golden opportunity many of you needed to get your shit together IRL. I'd recommend grinding out a 9-5 instead of wasting oxygen processing virtual cocaine on Asylum. While your at it, I'd also recommend investing into some low cost S&P 500 index funds. God Bless Asylum
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Bag Of Funyuns liked a post in a topic by Jesse in A lot has changed?
After having read around, I don't think that's an option.
Did the wipe kill this off? I've always stood by a wipe on this old of a server would kill it. There's a reason why new servers don't even have a chance of starting...
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Bag Of Funyuns liked a post in a topic by HomeTrlx in Update on Community Meeting 3/12/25
Burnt out and then bought the server? Thats the worst possible shit I have ever read. That makes it more fucking stupid and why would Innate step up and dev? If most of the Admin team cant dev? And please dont come with "just learn it for free, for the server", bruh.
Either you are really dumb or just dumb cuz how would buying the server help, when they are fucking burnt out?!
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Bag Of Funyuns liked a post in a topic by Farmer Steve in Update on Community Meeting 3/12/25
Another shitty idea, server will be dead two weeks after the release of the new update.
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Bag Of Funyuns liked a post in a topic by Zurph in Update on Community Meeting 3/12/25
why the hell did they sell the server to you guys?
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Bag Of Funyuns liked a post in a topic by Innate in Undo all the shitty ideas that everyone!!!!!! HATES
But the problem is Fitz doesn't talk about his ideas to anyone not staff or players he just does and then is surprised when everyone shuts down his shitty ideas. He shouldn't receive credit for coding shit no one wants. Other devs shouldn't be off the hook as they aren't even trying, but Fitz lack of communication and cooperation with others is a huge issue.
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Bag Of Funyuns liked a post in a topic by Jr4life24 in Undo all the shitty ideas that everyone!!!!!! HATES
Because we’re used to having ownership disappear for months at a time, look at Rogue and our previous SA team before Akula/Ronald/Hunter. The server ran pretty well without having direct or consistent leadership from the top, because most departments are pretty self sufficient and Asylum has an environment that no other RP server provides. People love to play asylum, and many people prefer it to places like Olympus and Anzus. What we’re not used to is someone actively driving players away with a copy paste of the same ideas that have already shown it doesn’t work.
People don’t want money caps, prestige systems, complicated fed events like casino/Nikolais. It’s cool for like 5 mins then everyone defaults back to bank, prison fed etc.
Bitches want smokes, fun fights, ability to talk shit, create gang rivalries and better new player experiences