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Nate!!!

APD Corporal
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  1. Nate!!! liked a post in a topic by bbgreg17 in ****APD Policy Update 12/23/2021****   
    EFFECTIVE IMMEDIATELY
    Speeding:
    Speeding is no longer a stackable charge. One count will be applied if an individual is found to be exceeding the speed limit for the road they are driving on.
     
    Excessive Speeding:
    Excessive speeding will be applied to an individual who is driving at a rate 25+ km/h over the speed limit for the road they are on.
     
    Speed Limits (Unchanged):
    On main roads the speed limit is 80 km/h, on all other roads (dirt roads, in cities, etc) the speed limit is 50 km/h.
     
    Purification Factory:
    The Purification factory will be treated the same as any other dug area. (Ex. Coke field)
     
    If you have any questions or concerns regarding this policy feel free to contact a Captain.
  2. Nate!!! liked a post in a topic by Mitch (IFRIT) in Minecraft V2   
    Hello again,
    I am PROUD to announce our Minecraft server is alive and well. We have a much better setup that is enjoyable to play with a ton of content in it. 
    You can learn more information in the Minecraft discord. or by joining the server. 
    To connect to the server the address is  Asylum-minecraft.com

    Add that to your server bookmarks within Minecraft and you will be set! We recommend playing on 1.8.9
    https://discord.gg/hPnXhtR
     
  3. Nate!!! liked a post in a topic by Farmer Steve in Sheds And Admins   
    stay mad gamer, I would've bought it anyway.
  4. Nate!!! liked a post in a topic by Ken in Evidence Lockup Was a Success   
    Too bad server restart came and we lost out on selling easily over 1mill in guns lol
  5. Nate!!! liked a post in a topic by killer11 in Evidence Lockup Was a Success   
    1.9mil bank notes + 290 mk1s
    @Ken. @Alex. @Kelly @Sjuol @Russell @Master27411 @Nick @Nate!!! @Buck

     
     
  6. Nate!!! liked a post in a topic by Choo Weegh in Arma Bowling   
  7. Nate!!! liked a post in a topic by MarchingBands in Change Log - End of August   
    Is the dev team aware of the APD Undercover vehicles and the jeep (assuming it wasn't intentionally removed) being gone from the cop vehicle shop (from qualified slots/ranks)? What is the status of the Warrant/Medic cop slots being fixed? Thanks!
  8. Nate!!! liked a post in a topic by Samperino in ****APD Policy Update 8/30/2019****   
    Effective Immediately
    Possession of Uranium Charge
    Any civilian who possesses uranium ore or uranium (weapon grade) should be charged with drug trafficking. 
    This charge must be role played as "possession of uranium."
    A Possession of Uranium charge will be added shortly.
    Uranium Mine and Nuclear Power Plant
    Due to lack of funding to the APD, Cadets and Constables lack sufficient protective equipment to enter the Uranium Mine and the Nuclear Power Plant.
    Only Corporal+ are allowed to patrol the Uranium Mine and the Nuclear Power Plant. Corporals+ who patrol those two areas are to follow normal drug area policies. Corporals+ who patrol those two areas must wear protective clothing to enter the areas. Marked Corporals+: CBRN suit (Blue) or Diving Suit (without Contact DLC) Undercover Corporals+: CBRN suit (any variant) or Diving Suit (without Contact DLC)
     
  9. Nate!!! liked a post in a topic by Bazzajack in V2 "Testing"   
    I hate to say it but Ron had somewhat of a point, trying to test stuff on the test server right now is an actual pisstake with people being able to rdm on cop without breaking server rules, Can we atleast have the ability to enforce basic cop rules like no "paintballing" and give sgts or Lts+ the ability to blacklist people from using the bluefor faction.
     
    Because as I say trying to test something on cop while any random non whitlested prick can shoot you at any time is a bit of a joke and was never going to work in the first place. Even if we can just post names of people in the Admin contact channel and have admins blacklist them would work too but as of right now it's hard to acomplish anything in the currant climate 
     
    Even if it just pulled the whitelist from the active servers would be a better soultion than what it is now 
     
    Thanks for reading  
    @Jesse @Gen. Henry Arnold @Azeh @Clint Beastwood
  10. Nate!!! liked a post in a topic by Gen. Henry Arnold in New Content?   
  11. Nate!!! liked a post in a topic by Nubis in Good ol' Kavala   
    @Miller93
  12. Nate!!! liked a post in a topic by Nubis in Good ol' Kavala   
  13. Nate!!! liked a post in a topic by TheCrestedPenguin in Lt. Bazzajack   
  14. Nate!!! liked a post in a topic by •ÐŠ• Randy in New Civ Encounters   
    Yeah, because the cops definitely roleplay and they definitely make people want to stay on the server... 
  15. Nate!!! liked a post in a topic by Mank in New Civ Encounters   
    Running for a promotion I see.
    On topic: It's on the players to learn the basics - not you as a cop to teach them. If you can tell they are new then, by all means, go easy on them but I wouldn't go out of my way to fund someone who will be in Kavala in 30 minutes pistol banging people. Also, I wouldn't break role-play to help a newer person out.
  16. Nate!!! liked a post in a topic by Sandwich in Make the game fun and attract better players.   
    Jesus lord... some fucking people. I’ve been away for 6 months and nobodies changed. If you’re gunna comment hoping the server dies and shit, just fucking leave already and save your fingers some energy. Your negative ass thought process is half of what’s creating a shitty environment for people. That’s one of the reasons we don’t see new people who actually stick around. In game and on the forums. Nothing but toxicity and some inbred form of hatred. 
     
  17. Nate!!! liked a post in a topic by cHIP oTLE in Antho name glitch to Chief Keef?   
    i see a lot of white names and no initiation.....nice self-report dude...
     
    action taken
  18. Nate!!! liked a post in a topic by Farmer Steve in Server Crashing   
    Is it not a feature?
  19. Nate!!! liked a post in a topic by Samperino in APD FAQ/Grey Area   
    In this circumstance, you would charge the civilian with the following charges:
    Possession of an Illegal Firearm (for possession of the SDAR) Possession of [Drug of the Nearest Drug Field] The reason you would charge him with the drug of the nearest drug field is because you did not see him at Wong's and you have no choice but only to assume.
    It always goes back to, "if you don't know for sure, don't charge them with it."
  20. Nate!!! liked a post in a topic by Sp0on in Optimal Cop Y Inventory   
    ftfy

    <3
  21. Nate!!! liked a post in a topic by Midamaru in Optimal Cop Y Inventory   
    By the way, who the fuck needs drinks/food when you die every 5 mins due a car crash or getting into a fight.
  22. Nate!!! liked a post in a topic by Midamaru in Optimal Cop Y Inventory   
    Y Inventory when driving:
    - 40 bloodbags
    - debit card
     
    Y Inventory when expecting combat:
    - 30 Redgull
    - 10 Painkiller
    - 5 Splint
    - 5 Adrenaline shots
    - Defib
    (No bloodbags needed)
     
    Y Inventory when in kavala:
    - Atleast 5 of each drug, to plant on people with a 2,5k bounty and higher
  23. Master27411 liked a post in a topic by Nate!!! in Bucks Go Fund Me   
    hes lying he actually wants money thats why he fuckin made a gofundme
  24. Nate!!! liked a post in a topic by Master27411 in Bucks Go Fund Me   
    Maybe he will be so pissed he will kill his birds
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