Jump to content

Astaroth the Medic

Member
  • Posts

    319
  • Joined

  • Last visited

Reputation Activity

  1. zdeat liked a post in a topic by Astaroth the Medic in For undercover cop.   
    What about the UC using a shotgun? I mean beanbag rounds exist, should be something cops can use.
  2. Abidi liked a post in a topic by Astaroth the Medic in Changelog - mid/late March   
    I just want it changed back to hold. Messes up my Medical Tempest Horn.
  3. Astaroth the Medic liked a post in a topic by Fried Rice in Seizing vs impounding   
    Can we get an option to impound the vic when it has 5k or more of illegal items? I dont usually seize the vics but that means we have to leave them at the place we found them which kinda sucks for the civ. 
  4. 7empest liked a post in a topic by Astaroth the Medic in Changelog - mid January   
    But that was the best part. I loved driving Go-Karts in Kavala!
  5. Donald liked a post in a topic by Astaroth the Medic in Changelog - mid January   
    But that was the best part. I loved driving Go-Karts in Kavala!
  6. John Oasis liked a post in a topic by Astaroth the Medic in AFD Leadership Change   
    Congrats Sky! 
  7. Yuki Hayami liked a post in a topic by Astaroth the Medic in AFD Leadership Change   
    Congrats Sky! 
  8. Master27411 liked a post in a topic by Astaroth the Medic in AFD Leadership Change   
    Congrats Sky! 
  9. Astaroth the Medic liked a post in a topic by Leady in AFD Leadership Change   
    Let me start off by thanking @Jake for putting in the work and dealing with the hardships that launching a new faction brings. Due to IRL commitments Jake will be stepping down from the Chief role effective immediately.
    Our goal has always been to have the AFD become a non admin run faction. With that please join me in welcoming @Sky as the new AFD Chief. Sky has been instrumental in helping us get policies in place and has some great ideas to continue moving the AFD forwards. 
    Replacing Sky as Assistant Chief will be @Master27411
    Congratulations to both of you, make us proud!
  10. Astaroth the Medic liked a post in a topic by Huan Lee in Christmas Changelog   
    can you add the lottery to the red burger in kavala square please thats the winning spot
  11. Astaroth the Medic liked a post in a topic by Reformed epTic in GAMERS AGAINST GAMBLING   
    Requirements
    Age must be between 0-15
    Must dislike @Gen. Henry Arnold (No Exceptions) 
    Must have lost their entire life savings at the casino
    Minimum of 500 hours at the casino
    Must've begged for money at least once because you are literally at 0
    Must be willing to sacrifice all dignity and be willing to do whatever it takes to fund the addiction
    Application Format
    In-game name:
    Timezone:
    Hours at Casino(screenshot):
    Previous gang affiliations:
    Why we should accept you:
    Can anyone vouch for you?
  12. BaDaBiNg_10-8 liked a post in a topic by Astaroth the Medic in New Support Team Members   
    I tried to make you proud. 
    I didn't do good enough.
  13. Astaroth the Medic liked a post in a topic by Canue in Task Force Sentinel [Recruitment Closed]   
    Name: Canue
    Age: 19
    Time Zone: Mountain Standard Time (GMT-7)
    Arma 3 Hours (Screenshot):

    Bank Account Balance (Screenshot):

    Who In TSF will vouch for you?: Easton?
    Why should we accept you into our gang?: Experienced with events and gun play.
    Previous Gang Affiliations: Syn, Death Patrol
  14. Astaroth the Medic liked a post in a topic by MRNasty in Task Force Sentinel [Recruitment Closed]   
    Name: Nasty
    Age: 17
    Time Zone: EST
    Arma 3 Hours (Screenshot): https://ibb.co/yS4gsfP
    Bank Account Balance (Screenshot): 1.5 Mil. I got no screen rn, but I can show u later
    Who In TSF will vouch for you? IDK. Prob. No One
    Why should we accept you into our gang?: I am cop with easy income, experienced with doing events and cartels. 
    Previous Gang Affiliations: Hills, Influx
  15. 王 Ari Petrou 王 liked a post in a topic by Astaroth the Medic in Task Force Sentinel [Recruitment Closed]   
    Task Force Sentinel Application Requirements & Format & Current Roster
    Task Force Sentinel is a new organization being brought to Asylum Network. We are just friends who like doing cartels, robbery's and messing around and having fun. If you think your qualified and meet the Application Requirements apply down below following the Application Format!
     
    Requirements 
    Work Well As A Team And Follow Tactical Communications
    16+ Years Of Age
    Sufficient Amount Of Money To Provide For Yourself
    75+ Hours on Arma

    Never Fold Under Pressure Whether Fighting Outnumbered Or Not

    Format
    Name:
    Age:
    Time Zone:
    Arma 3 Hours (Screenshot):
    Bank Account Balance (Screenshot):
    Who In TSF will vouch for you?
    Why should we accept you into our gang?:
    Previous Gang Affiliations:

    Roster:
    Leaders:
     @Astaroth
     @Abu-Ali Abdur Rahman

    Co Leaders:
    @Gackel 
    @DakDak
    Senior Members:
    N/A
    Members:
    @Bandit
     
    Austin

    (4) TRIALS UNLISTED
     
  16. Astaroth the Medic liked a post in a topic by Sky in AFD Promotion Process   
    Promotion Process
     
    EMR - (Emergency Medical Responder)
    EMR is un-whitelisted, Everyone can play medic as EMR. They must still follow the Official AFD Policy. EMT - (Emergency Medical Technician)
    EMRs have a training period to go through prior to being accepted as an EMT. In order to be promoted from EMR to EMT, They must meet the requirements found HERE, Have a total playtime of at least 8 hours (480 minutes) in the last 30 days, AND pass the EMT Exam. The exam will be based on Official AFD Policy and will be conducted by a Paramedic or higher. AEMT - (Advanced Emergency Medical Technician)
    To be promoted to AEMT, an EMT must remain active, provide enjoyable roleplay, uphold AFD values, and be able to lead when required. Applications are required. Promotions to AEMT will be offered as seen fit during the first week of the month. Applicants will be voted on by the Active Paramedics. If you are looking to apply for the position click here. Paramedic
    To be promoted to Paramedic, an AEMT must remain active, prove him or herself able to uphold the standards of the AFD, promote enjoyable roleplay, and be able to maintain a level head. Paramedics are expected to lead when necessary. Paramedics are the core of the AFD staff and will assist the Chiefs in administrating the faction. If you are looking to apply for the position click here.  
    Inactivity
    EMTs who do not play medic for 60 days will be subject to demotion. Inactive EMTs who decide to return within 5 months of being removed for inactivity can retake the EMR interview and the EMT test on the same day to get reinstated to EMT.
  17. Emma liked a post in a topic by Astaroth the Medic in Cop cap   
    Not a cop, but still think it should be gone. Hard to find rat cops to kidnap.
  18. GravL liked a post in a topic by Astaroth the Medic in Possibility to send combat loggers without having their bounty?   
    Been too many times that people will join the server, constantly kill people and then once they finally get downed, they combat log and can't be sent because the only bounties available are the guys in large gangs with 300k+ bounties on the other side of the map and ya can't drop a bounty to get the other guy because you just end up with the same exact guy everytime. A good example would be a man named Captc who would go to gun store, grab a shotgun or PDW, and shoot everyone on sight without a word, then once he's detained would combat log and we can't even put him in jail despite there being 5-6 people around since No-One can ever get his bounty.
     
    Would also like to suggest making it so that when you drop a bounty, you don't re-grab the exact same person and have to wait a full 5 minutes just to have it happen again. I ain't a heavy Bounty Hunter, but that shit gets annoying.
     
    And yes I know there's the whole record and report concept, but what's that gonna do for the new people who I'm tryna help out if they just keep getting shot Everytime I find them again? Considering I can't use the phone to call them like we could back in V1. But I mean, even if you don't get paid for sending it, it'd be nice to do so they can't just log back in, and immediately start another killing spree.
  19. Yuki Hayami liked a post in a topic by Astaroth the Medic in Possibility to send combat loggers without having their bounty?   
    The Body Bags are only there for a minute. And you'll never find a cop when DS be doin their game of Hide and Seek all day.
  20. Yuki Hayami liked a post in a topic by Astaroth the Medic in Possibility to send combat loggers without having their bounty?   
    That's one of the few things that could be made not to happen. They could set it so that after a certain of being restrained, or downed and re-restrained constantly, the person logging doesn't become a body bag because obviously the person is wanting to send them to jail for money. I was also thinking why not make it so you DON'T get money if the person is not your Bounty, bor you could get like I dunno, $5,000 for your troubles or something like that.
  21. Yuki Hayami liked a post in a topic by Astaroth the Medic in Possibility to send combat loggers without having their bounty?   
    Been too many times that people will join the server, constantly kill people and then once they finally get downed, they combat log and can't be sent because the only bounties available are the guys in large gangs with 300k+ bounties on the other side of the map and ya can't drop a bounty to get the other guy because you just end up with the same exact guy everytime. A good example would be a man named Captc who would go to gun store, grab a shotgun or PDW, and shoot everyone on sight without a word, then once he's detained would combat log and we can't even put him in jail despite there being 5-6 people around since No-One can ever get his bounty.
     
    Would also like to suggest making it so that when you drop a bounty, you don't re-grab the exact same person and have to wait a full 5 minutes just to have it happen again. I ain't a heavy Bounty Hunter, but that shit gets annoying.
     
    And yes I know there's the whole record and report concept, but what's that gonna do for the new people who I'm tryna help out if they just keep getting shot Everytime I find them again? Considering I can't use the phone to call them like we could back in V1. But I mean, even if you don't get paid for sending it, it'd be nice to do so they can't just log back in, and immediately start another killing spree.
  22. Nenja liked a post in a topic by Astaroth the Medic in Possibility to send combat loggers without having their bounty?   
    Been too many times that people will join the server, constantly kill people and then once they finally get downed, they combat log and can't be sent because the only bounties available are the guys in large gangs with 300k+ bounties on the other side of the map and ya can't drop a bounty to get the other guy because you just end up with the same exact guy everytime. A good example would be a man named Captc who would go to gun store, grab a shotgun or PDW, and shoot everyone on sight without a word, then once he's detained would combat log and we can't even put him in jail despite there being 5-6 people around since No-One can ever get his bounty.
     
    Would also like to suggest making it so that when you drop a bounty, you don't re-grab the exact same person and have to wait a full 5 minutes just to have it happen again. I ain't a heavy Bounty Hunter, but that shit gets annoying.
     
    And yes I know there's the whole record and report concept, but what's that gonna do for the new people who I'm tryna help out if they just keep getting shot Everytime I find them again? Considering I can't use the phone to call them like we could back in V1. But I mean, even if you don't get paid for sending it, it'd be nice to do so they can't just log back in, and immediately start another killing spree.
  23. Nicolas March liked a post in a topic by Astaroth the Medic in Possibility to send combat loggers without having their bounty?   
    The Body Bags are only there for a minute. And you'll never find a cop when DS be doin their game of Hide and Seek all day.
×
×
  • Create New...