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Buckwalter

Retired Staff
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  1. Crossfade liked a post in a topic by Buckwalter in Remembering the good ol days!   
    @LaGrange Back in the good old days....when even getting tapped by a car meant certain death haha. 
  2. Buckwalter liked a post in a topic by Tyrese in Asylum Apparel   
    Just spotted the staff team reppin the new merch, they found olio down at the park reppin the identity merch!

     
  3. Buckwalter liked a post in a topic by justi in Asylum Apparel   
    I'd be scared to wear the clothes outside and the off chance of being recognized by some tryhard I pissed off.
  4. Midamaru liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  5. Flameless liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  6. Eazy'sAltPlzNoBan liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  7. chi ツ liked a post in a topic by Buckwalter in Hi im Max   
    Hey, welcome to the community!
  8. Buckwalter liked a post in a topic by chi ツ in Hi im Max   
    Uh yeah suh I'm max I come from Olympus Corporal in the APD over there GL wit the server
  9. Buckwalter liked a post in a topic by Sneaky in Hello, I'm Jesse.   
    Heyyyy 
  10. HotWings liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  11. Buckwalter liked a post in a topic by Jesse in Hello, I'm Jesse.   
    Hey all,

    Some of you may know me from past experiences or know me from visiting other servers, etc. I have been around the Arma 3 Community for quite a bit and have had a few of my own servers and helped on various projects with other communities. I don't want to get much in to my A3 development work. However, I will tell you a bit about my personal life... I am 25 as of today. I just recently picked up a puppy (German Shepherd) named Luna who is basically a small child who poops outside. I went to school for a Bachelors in IT - Networking, coding was not my first pick at all. I worked at an ISP for 3 months as an intern and hated the job. Since that job, I've just worked various warehouse positions to pay off school debt while I figure out what I want to do. I have a strong desire to try and become a LEO, but not sure how to go about doing everything I need to get my foot in the door. Oh an my grammar is awful... I sprinkle a comma everywhere and anywhere.
    Last night was when I got instated in to my position and we (Clint, Bada, and I) immediately started work on figuring out some performance issues. I have found a few things that I feel are causing issues, so we made some changes to Server 3 last night and adjusted some settings. We feel that these very well could be issues and will be implementing a change to probably Server 2 to "Stress Test" to help me see some issues that may arise and figure stuff out. However, it's all still a theory and we need to be sure that we don't mess up current systems like Splunk, etc. However, I feel very confident one of them may be the issue. I am a big fan of being social with the community and interacting with staff. So you will see a lot of transparency with development related tasks and such.
    If you have any questions or comments feel free to ask or shoot me a pm.
    Thanks,
    Jesse
  12. Mitch (IFRIT) liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  13. Russell* liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  14. Heidelberg liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  15. Big Fred liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  16. Gregg liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  17. Volunteer281 liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  18. Buckwalter liked a post in a topic by LaGrange in Thanks for everything   
    Dear god. You just reminded me that it HAS been almost 5 years..
  19. Buckwalter liked a post in a topic by Volunteer281 in Thanks for everything   
    @bamf I can’t believe it’s been almost 5 years. Amazing how time flies. Looking back, I believe the first time our paths crossed was when I gave you your APD cadet interview all those years ago. Not surprising you passed with flying colors. We didn’t cross paths again until that summer of 2014 when we both joined the admin team within a week of each other.  
    Since then, the amount of time and energy you’ve dedicated to this community is nothing short of astounding. Working your way up the ranks from Cadet to Captain and finally to Chief of Police. From Moderator to Admin to Community Manager to Developer and finally to Owner. If there was a position to be filled anywhere within the community, you done so. I believe it is safe to say, Congratulations! You’ve beaten Asylum!
    In all seriousness, working with you for all those years truly was a pleasure. You’ve done more for this community than anyone else! Hands down! If it wasn’t for your implementation of splunk, asylum would of ceased to exist back in December 2015. Through thick and thin, you’ve selflessly looked after the well-being of this community and others within it. 
    I also wanted to personally thank you for being a mentor to me when I took over the role of Community Manager from you all those years ago. You were a great mentor are someone who i can truly call a good friend.
    Cheers and enjoy the hell out of retirement!
    o7
  20. LaGrange liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  21. Emma liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  22. Azeh liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  23. BlackShot liked a post in a topic by Buckwalter in Thanks for everything   
    Bamf, without you—and the staggering amount of time and energy you've expended on this community—Asylum would not have survived. It probably would have died within six months of Identity's announcement. People probably aren't fully aware of just how much you've given, sacrificed, and endured over the years, but having seen it up close, I can't thank you enough for all of your Sisyphean toiling on our behalf. You persevered in the face of overwhelming negativity, frustrating internal forces, capricious BIS policies, and so much more, but you always seemed to press on simply because you loved the game. 
    You've left an indelible mark on this community and everybody who has been a part of it owes you a debt of gratitude. Thank you for all you've done. All the best.  
  24. Buckwalter liked a post in a topic by bamf in Thanks for everything   
    Almost 5 years ago I purchased Arma 3 at the urging of a friend to play something called Altis Life.  My friend said I had to play on a server called the Asylum - so I bought the game on steam and we all got on S1.  That night I ended up with a Katiba trying to rob people processing cocaine.  I ended up getting killed by a guy named DanteSleepy, but I was hooked.  
    Through the months that followed I ended up in a little gang named Innovative, then as an Admin, a Captain in the APD, Community Manager, Developer, and finally an owner of the community.  I've enjoyed the years here, but it is finally time for me to move on.  No doubt you've seen the news already that @BaDaBiNg_10-8 and @Clint Beastwood have purchased Gaming Asylum from @Paratus and me.  They have some ideas that I think the community will be happy about, and are bringing in a great developer to help anchor that team in @Jesse.  
    I'd like to thank all the admins, mods, developers, contributors, and support people who have helped (and continue to) the community over the years.  Without a dedicated group of people to keep this place running it would no doubt fall apart. 
    I'd also like to thank the community for sticking with us through the good times and the bad.  It's not lost on me that three years ago tonight Gnashes and I were finishing trying to get all the data pulled back into the database after we lost the database server.  The community stuck through that with us, and I'm really thankful that you did.  
    Thanks for all the memories.
    Bamf
  25. Buckwalter liked a post in a topic by Nighteyes in *FSA IMPORTANT ANNOUNCEMENT*   
    Not until I come back as captain
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