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bamf

Retired Staff
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  1. ł S4M ł liked a post in a topic by bamf in Change log 8.2.3   
    First off, a big shout out to @Windmere and @Gen. Henry Arnold for the bug fixes in this patch.  They have both spent a good deal of time going through and fixing bugs that have been reported.  
    Now for the notes:  
    Y inventory should no longer fall through buildings. Fixed a bug that allowed people to get into vehicles while their hands are up or while they are repairing. Fixed an exploit related to parole. Lieutenants & Captains now spawn with IR lasers. Fixed a bug that caused the "Add IR Laser (Lethal)" action for Lieutenants and Captains to delete their IR laser if they don't have a primary weapon.  Fixed a bug that allowed people to lockpick vehicles while inside of a vehicle. The Sync button on the phone will now fix the Arma naked bug in addition to syncing player data. Players can no longer sync their location while inside of the Federal Reserve. Fixed an illegal gathering exploit. Fixed a bug that allowed cops to restrain other cops. Default gang rank upon joining a gang is now 4 down from 3. Gank rank of 4 can no longer access gang house storage.
  2. Patorei liked a post in a topic by bamf in Change log 8.2.3   
    First off, a big shout out to @Windmere and @Gen. Henry Arnold for the bug fixes in this patch.  They have both spent a good deal of time going through and fixing bugs that have been reported.  
    Now for the notes:  
    Y inventory should no longer fall through buildings. Fixed a bug that allowed people to get into vehicles while their hands are up or while they are repairing. Fixed an exploit related to parole. Lieutenants & Captains now spawn with IR lasers. Fixed a bug that caused the "Add IR Laser (Lethal)" action for Lieutenants and Captains to delete their IR laser if they don't have a primary weapon.  Fixed a bug that allowed people to lockpick vehicles while inside of a vehicle. The Sync button on the phone will now fix the Arma naked bug in addition to syncing player data. Players can no longer sync their location while inside of the Federal Reserve. Fixed an illegal gathering exploit. Fixed a bug that allowed cops to restrain other cops. Default gang rank upon joining a gang is now 4 down from 3. Gank rank of 4 can no longer access gang house storage.
  3. Squirtle liked a post in a topic by bamf in Change log 8.2.3   
    First off, a big shout out to @Windmere and @Gen. Henry Arnold for the bug fixes in this patch.  They have both spent a good deal of time going through and fixing bugs that have been reported.  
    Now for the notes:  
    Y inventory should no longer fall through buildings. Fixed a bug that allowed people to get into vehicles while their hands are up or while they are repairing. Fixed an exploit related to parole. Lieutenants & Captains now spawn with IR lasers. Fixed a bug that caused the "Add IR Laser (Lethal)" action for Lieutenants and Captains to delete their IR laser if they don't have a primary weapon.  Fixed a bug that allowed people to lockpick vehicles while inside of a vehicle. The Sync button on the phone will now fix the Arma naked bug in addition to syncing player data. Players can no longer sync their location while inside of the Federal Reserve. Fixed an illegal gathering exploit. Fixed a bug that allowed cops to restrain other cops. Default gang rank upon joining a gang is now 4 down from 3. Gank rank of 4 can no longer access gang house storage.
  4. .Sean liked a post in a topic by bamf in Change log 8.2.3   
    First off, a big shout out to @Windmere and @Gen. Henry Arnold for the bug fixes in this patch.  They have both spent a good deal of time going through and fixing bugs that have been reported.  
    Now for the notes:  
    Y inventory should no longer fall through buildings. Fixed a bug that allowed people to get into vehicles while their hands are up or while they are repairing. Fixed an exploit related to parole. Lieutenants & Captains now spawn with IR lasers. Fixed a bug that caused the "Add IR Laser (Lethal)" action for Lieutenants and Captains to delete their IR laser if they don't have a primary weapon.  Fixed a bug that allowed people to lockpick vehicles while inside of a vehicle. The Sync button on the phone will now fix the Arma naked bug in addition to syncing player data. Players can no longer sync their location while inside of the Federal Reserve. Fixed an illegal gathering exploit. Fixed a bug that allowed cops to restrain other cops. Default gang rank upon joining a gang is now 4 down from 3. Gank rank of 4 can no longer access gang house storage.
  5. Haych liked a post in a topic by bamf in Change log 8.2.3   
    First off, a big shout out to @Windmere and @Gen. Henry Arnold for the bug fixes in this patch.  They have both spent a good deal of time going through and fixing bugs that have been reported.  
    Now for the notes:  
    Y inventory should no longer fall through buildings. Fixed a bug that allowed people to get into vehicles while their hands are up or while they are repairing. Fixed an exploit related to parole. Lieutenants & Captains now spawn with IR lasers. Fixed a bug that caused the "Add IR Laser (Lethal)" action for Lieutenants and Captains to delete their IR laser if they don't have a primary weapon.  Fixed a bug that allowed people to lockpick vehicles while inside of a vehicle. The Sync button on the phone will now fix the Arma naked bug in addition to syncing player data. Players can no longer sync their location while inside of the Federal Reserve. Fixed an illegal gathering exploit. Fixed a bug that allowed cops to restrain other cops. Default gang rank upon joining a gang is now 4 down from 3. Gank rank of 4 can no longer access gang house storage.
  6. Louie liked a post in a topic by bamf in Change log 8.2.3   
    First off, a big shout out to @Windmere and @Gen. Henry Arnold for the bug fixes in this patch.  They have both spent a good deal of time going through and fixing bugs that have been reported.  
    Now for the notes:  
    Y inventory should no longer fall through buildings. Fixed a bug that allowed people to get into vehicles while their hands are up or while they are repairing. Fixed an exploit related to parole. Lieutenants & Captains now spawn with IR lasers. Fixed a bug that caused the "Add IR Laser (Lethal)" action for Lieutenants and Captains to delete their IR laser if they don't have a primary weapon.  Fixed a bug that allowed people to lockpick vehicles while inside of a vehicle. The Sync button on the phone will now fix the Arma naked bug in addition to syncing player data. Players can no longer sync their location while inside of the Federal Reserve. Fixed an illegal gathering exploit. Fixed a bug that allowed cops to restrain other cops. Default gang rank upon joining a gang is now 4 down from 3. Gank rank of 4 can no longer access gang house storage.
  7. Windmere liked a post in a topic by bamf in Change log 8.2.3   
    First off, a big shout out to @Windmere and @Gen. Henry Arnold for the bug fixes in this patch.  They have both spent a good deal of time going through and fixing bugs that have been reported.  
    Now for the notes:  
    Y inventory should no longer fall through buildings. Fixed a bug that allowed people to get into vehicles while their hands are up or while they are repairing. Fixed an exploit related to parole. Lieutenants & Captains now spawn with IR lasers. Fixed a bug that caused the "Add IR Laser (Lethal)" action for Lieutenants and Captains to delete their IR laser if they don't have a primary weapon.  Fixed a bug that allowed people to lockpick vehicles while inside of a vehicle. The Sync button on the phone will now fix the Arma naked bug in addition to syncing player data. Players can no longer sync their location while inside of the Federal Reserve. Fixed an illegal gathering exploit. Fixed a bug that allowed cops to restrain other cops. Default gang rank upon joining a gang is now 4 down from 3. Gank rank of 4 can no longer access gang house storage.
  8. cHIP oTLE liked a post in a topic by bamf in Change log 8.2.3   
    First off, a big shout out to @Windmere and @Gen. Henry Arnold for the bug fixes in this patch.  They have both spent a good deal of time going through and fixing bugs that have been reported.  
    Now for the notes:  
    Y inventory should no longer fall through buildings. Fixed a bug that allowed people to get into vehicles while their hands are up or while they are repairing. Fixed an exploit related to parole. Lieutenants & Captains now spawn with IR lasers. Fixed a bug that caused the "Add IR Laser (Lethal)" action for Lieutenants and Captains to delete their IR laser if they don't have a primary weapon.  Fixed a bug that allowed people to lockpick vehicles while inside of a vehicle. The Sync button on the phone will now fix the Arma naked bug in addition to syncing player data. Players can no longer sync their location while inside of the Federal Reserve. Fixed an illegal gathering exploit. Fixed a bug that allowed cops to restrain other cops. Default gang rank upon joining a gang is now 4 down from 3. Gank rank of 4 can no longer access gang house storage.
  9. MASTA_B liked a post in a topic by bamf in Change log 8.2.2   
    Quick patch this AM to do a few (mostly) cosmetic things:  
    Added new MX/MXM variants for UC cops and Bounty Hunters (sorry no MXM for you) Add some new construction hard hat colors to donor 6 Added police Supervisor SUV skin  Fixed an exploit related to chopping trees
  10. Galaxy liked a post in a topic by bamf in Change log 8.2.2   
    Quick patch this AM to do a few (mostly) cosmetic things:  
    Added new MX/MXM variants for UC cops and Bounty Hunters (sorry no MXM for you) Add some new construction hard hat colors to donor 6 Added police Supervisor SUV skin  Fixed an exploit related to chopping trees
  11. gwizz liked a post in a topic by bamf in Change log 8.2.2   
    Quick patch this AM to do a few (mostly) cosmetic things:  
    Added new MX/MXM variants for UC cops and Bounty Hunters (sorry no MXM for you) Add some new construction hard hat colors to donor 6 Added police Supervisor SUV skin  Fixed an exploit related to chopping trees
  12. Masonn liked a post in a topic by bamf in How Can U Still Not Code.   
    Actually it was working fine, but Poseidon thought that making Y inventory into vehicles instead of simple objects would fix lag on the server.  We know that's not the case, so we'll revert the Y back to simple objects and it will go back to the state of working properly where Gnashes and I had it...
  13. Innate liked a post in a topic by bamf in How Can U Still Not Code.   
    Actually it was working fine, but Poseidon thought that making Y inventory into vehicles instead of simple objects would fix lag on the server.  We know that's not the case, so we'll revert the Y back to simple objects and it will go back to the state of working properly where Gnashes and I had it...
  14. Patato liked a post in a topic by bamf in How Can U Still Not Code.   
    Actually it was working fine, but Poseidon thought that making Y inventory into vehicles instead of simple objects would fix lag on the server.  We know that's not the case, so we'll revert the Y back to simple objects and it will go back to the state of working properly where Gnashes and I had it...
  15. massi liked a post in a topic by bamf in How Can U Still Not Code.   
    Actually it was working fine, but Poseidon thought that making Y inventory into vehicles instead of simple objects would fix lag on the server.  We know that's not the case, so we'll revert the Y back to simple objects and it will go back to the state of working properly where Gnashes and I had it...
  16. Farmer Steve liked a post in a topic by bamf in How Can U Still Not Code.   
    Actually it was working fine, but Poseidon thought that making Y inventory into vehicles instead of simple objects would fix lag on the server.  We know that's not the case, so we'll revert the Y back to simple objects and it will go back to the state of working properly where Gnashes and I had it...
  17. Russell* liked a post in a topic by bamf in How Can U Still Not Code.   
    Actually it was working fine, but Poseidon thought that making Y inventory into vehicles instead of simple objects would fix lag on the server.  We know that's not the case, so we'll revert the Y back to simple objects and it will go back to the state of working properly where Gnashes and I had it...
  18. CoryB liked a post in a topic by bamf in How Can U Still Not Code.   
    Actually it was working fine, but Poseidon thought that making Y inventory into vehicles instead of simple objects would fix lag on the server.  We know that's not the case, so we'll revert the Y back to simple objects and it will go back to the state of working properly where Gnashes and I had it...
  19. Gen. Henry Arnold liked a post in a topic by bamf in How Can U Still Not Code.   
    Actually it was working fine, but Poseidon thought that making Y inventory into vehicles instead of simple objects would fix lag on the server.  We know that's not the case, so we'll revert the Y back to simple objects and it will go back to the state of working properly where Gnashes and I had it...
  20. .Sean liked a post in a topic by bamf in Change log 8.2.2   
    You've gotten more of them over the last 10 days than in a while though right?  ¯\_(ツ)_/¯
  21. Niels liked a post in a topic by bamf in Change log 8.2.2   
    You've gotten more of them over the last 10 days than in a while though right?  ¯\_(ツ)_/¯
  22. Chr1s liked a post in a topic by bamf in Change log 8.2.2   
    Quick patch this AM to do a few (mostly) cosmetic things:  
    Added new MX/MXM variants for UC cops and Bounty Hunters (sorry no MXM for you) Add some new construction hard hat colors to donor 6 Added police Supervisor SUV skin  Fixed an exploit related to chopping trees
  23. IceVenom liked a post in a topic by bamf in Change log 8.2.2   
    Quick patch this AM to do a few (mostly) cosmetic things:  
    Added new MX/MXM variants for UC cops and Bounty Hunters (sorry no MXM for you) Add some new construction hard hat colors to donor 6 Added police Supervisor SUV skin  Fixed an exploit related to chopping trees
  24. MASTA_B liked a post in a topic by bamf in Change log 8.2.2   
    You've gotten more of them over the last 10 days than in a while though right?  ¯\_(ツ)_/¯
  25. MASTA_B liked a post in a topic by bamf in Change log 8.2.2   
    Cops asked for it...  ¯\_(ツ)_/¯
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