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Steve

Retired Staff
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Posts posted by Steve

  1. Is this really a smoke problem or an ifrit problem? It's a question that is legitimately worth asking. For a long time now domination has been fought with just about everyone being in their own ifrit. If gangs needed to pile in 1-2, tops 3 ifrits this wouldn't be the problem. I recognize that's not how cartels are fought anymore, let alone domination. Would their still be smokes? Yes of course there would be, but only a fraction of what you see now. From what I understand the price of ifrits was increased to an amount similar to what they used to be and that didn't help, likely because people are filthy rich. What Jay said is 100 percent true, you will never get to a cap and take it with no smokes. At the same time I'm not necessarily suggesting that the price of ifrits be increased, as they may already very well be high enough. Perhaps the cost to pull them out in domination needs to be increased for this to effectively work.

  2. My main concern for whether or not Arma 4 will take off with the asylum community has less to do with the capabilities of people making the server. There will likely be a host of different guns, the way you can damage will probably change a bit. Suppose when you get shot you cant just first aid kit and be at 75 health. You may have to go through a 5 step process that takes multiple minutes to heal similar to the DayZ standalone. What will gangs do without ifrits and mk1's? We all want to see stuff get spiced up but I honestly think people got hooked into Asylum and Altis life in general because of the niche combat and game play that may completely be altered into something that only a fraction of the people who play Asylum or who have played it for a long time will enjoy. Not to mention the map size and terrain will likely be a whole different ball game. In my opinion, Altis is easily the best map for a life server and within that it blows every other map out of the water. It may not be perfect to everyone, but it has grown to be the perfect map for it's purpose to me. I think that will be hard to top for myself and many others.

    Jeffo likes this
  3. The only way I could see Asylum unbanning cheaters and the cheaters actually not cheating again is if it is like Coke said, and they are watched closely for months on end. It would be a lot of work for the staff. With the cheats today the lines are often blurred between a really good player and a cheater. Suppose they unban someone who cheated, they do some questionable shit and get banned again but they weren't actually cheating. Can you imagine the headaches and other problems that would come from that?

    Personal opinion and the easiest way to do it is that the people who would unbanned should be expected to either stream or record and upload raw footage of their entire gameplay session, showing them even launching the game and recording the entire monitor, not the game itself. If a piece of footage were to be asked for and they don't have it they could be subject to be banned again. Would that potentially work? I think it is possible. There would have to be dozens of man hours put into monitoring that player every month. And at that rate there is no guarantee that they don't have a newer cheat that doesn't even show up on your monitor at all. For all we know there is a cheat dev building a cheat that works of another computer (similar to the concept of a streaming PC)to virtually guarantee no detection. I know for sure it exists in other games.

    And then if it turns out the player cheats again, the whole staff team looks like ass holes for allowing a once banned cheater to play again only so he can do it all over. It's too much to think and worry about for a gaming community if you ask me. A real way to hold them accountable would be to give a cheater real life consequences to scare them into submission and behaving like adults. What I mentioned above is the easiest way to do it, however I think something along these lines would be the most effective.  Unfortunately there is no real way to legally do that either.

    Blake. likes this
  4. 16 hours ago, Marzoh said:

    In-Game Name: marzoh

    Age: 21

    Arma 3 hours (Screenshot): 6k

    Bank Account (Screenshot): idk

    Any experience fighting? yes

    Vouches: maybe

    Previous Gangs: a few

    How active will you be? when theres fights

    -1 his friend chico trolled me in squad and tried to rp as private ryan

     

     

     

    kek

  5. On 10/15/2021 at 12:44 PM, justi said:

    I wonder where you are getting your statistics from. Bounty Hunting is more difficult than its ever been, even with the legalization of the Spar-16. I turned my BH license in for a rebel license because of the bullshit you have to go through to get your bounty turned in. If there were as many skiptracers as there were rebels, a 7.62 downing gun or anything else then I would understand your claim. Rebel is very powerful given that for under 15,000 you can get a vest & 7.62 AK at any of the numerous outposts and drop BH's right through their hunter.

    Do you honestly believe that simply adding this gun will make rebel that much more powerful? Its about your skill at this point, given rebels have access to pretty much every rifle in the game.

    Bounty hunting is definitely not more difficult then it has ever been. Bounty hunters used to be stuck with po7s only.

  6. A better solution would be something new to spend your money on. The casino is definitely a step in the right direction. I don't really play much right now but the trend with Asylum has always been, if it isn't profitable or really fun it wont be used. Cartels and Federal events are the prime example of this, they are fun and if you win obviously profitable. I don't have a concrete solution to this, however if there is something that you have to spend a lot of money on it will give the people with 20+ mil a reason to spend their money other then loadouts and vehicles. What made Arma fun for me was more or less having people to play with any time I logged in.  They were always doing something fun so there was always action to be had. The lottery is another good example of an effective money sink that can pay off at some point in time if you put your money into a high lottery pot.

    Trioxide likes this
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