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Kelly

Director of Marketing
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  1. Kelly liked a post in a topic by Junke in Show Prowlers Some Love   
    Can we get some skins for the prowler 🥺👉👈
     
  2. Kelly liked a post in a topic by Patato in Improved Tractors PT2   
    Pretty much this.

    Don't feel like fucking with the interaction system for something that no one is going to do in the first place. (Its mostly based on LOS not proximity).
    As for skins you will have to ask the design team @Kellyunless you want a sweet Paint.net tractor the dev's probably shouldn't make skins.
     
  3. Kelly liked a post in a topic by Patato in Should SRT get access to Granite B's/CSAT/Pilot coveralls?   
    We got the go ahead. 
    APPROVED BBY!
  4. Kelly liked a post in a topic by ObiWoki in Changelog March   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Gang Boat A random gang boat has entered the islands bounds and stranded at the free fire zone. Gang boat will be a capturable point just like the fortress with its own perks An active anti air system which will shoot your opponents out of the sky A private rebel outpost that only works for you close to all the cartels New times for both capture points have been appointed (ALL TIMES ARE UTC-4) Wednesday 12:00 (UTC-4) - The gang fortress becomes inactive 18:00 (UTC-4) - The gang boat capturepoint will become active Sunday 12:00 (UTC-4) - The gang boat becomes inactive 18:00 (UTC-4) - The gang fortress capture point will become active To initiate the new gang fort cycles we have reset all the capture points to inactive Passive Mode Passive Mode prevents new players (< 2 hours) from getting shot and robbed. Picking up weapons or shooting them will not work. Disables after 2 hours or when disabled using the phone app. Temporary disabled when: Having a bounty of $1,500 or more. Entering an illegal area. Players in passive mode have a tag in front of their name. APD Prestige Tree "Leadership" These perks are applied regardless of slot (Yes even the basic "Cop" slot) "Tacticool" Tac-Ping faster "Allied Armory (SGT+)", Spawn with an MX instead of a Spar "Invested (SGT+)" Unlocks Black Carrier light in shop "Armory Anarchy (LT+)" Spawn with an MXM Black Variants will be switched out for sand if on UC slot New Asylum Plus skins: (preview) Ifrit - Nuclear Meltdown (Kelly) Ifrit - Retrowave (wolf_fr) Ifrit - Water Colours (MyrtleDesign) Qilin - Scuba (Kelly) Qilin - Tiger (goyney) Qilin - Electric (goyney) Hunter - Dragon (Kelly) Orca - People Eater (Kelly) Orca -Off-White (goyney) Hatchback (Sport) - Red Electric (goyney) New Asylum Plus clothing Tanker Helmet (Rebel/BH/UC)        Subscribe to Asylum Plus here
    Sport Clothes (Asydidas) (preview) Tanker uniform to Rebel/BH Carryall Backpack (Black) More benches in Athira. Infamy to Drug Runner and crank/moonshine. AFD Federal Event dispatches. AFD clothing: Carrier Lite (Black) Carrier GL Rig (Black) Changed:
    Price adjustments: Ifrit base price: $135.000 -> $120.000 PCP Pills: $950 -> $1.000 Purified PCP Sheets: $1.250 -> $1.350 Save loadouts with same name. Different SWAT count calculation. Respawn always available after 30 seconds. Jewelry escape vehicle despawns after 15 minutes. Shipping Robbery truck has 5 minutes to leave the area, otherwise the vehicle gets blown up. Infamy calculation for processing items. Infamy earned by crafting is now only for the Black Market. Factory showing wrong cash value. Crafting recipe changed for: Hatchback, Offroad, SUV, Hatchback (Sport), Van, Box Truck. APD prestige perk costs - Decreased Warrant slot costs, decreased Mobile HQ cost. UC Default loadout Flash Bangs 2 -> 1 Added more vests to randomized vest pool. Admin gifts, etc will no longer drop on death. UFO Spawns in the evening instead of night. Locked crate timer 15 -> 10 minutes Some performance optimizations. Fixed:
    Domination: Captures not updating. Tilde for your own group. Prevent pulling offroad (Armed) from gang garage. Shipping Robbery missing 25% NPC. Cartel Event not getting cleaned up when its not capped. Remove weapons after release from prison. Gendarmerie vest not being seized. An error in the tutorial for new players. Possible dupe during a seize. BH stacking robbery charges when robbing someone for 0 dollars. Chief of Police not receiving prestige. Not earning Infamy from LSD. Medic quest "FDNY" changed to lifetime quest. "Making Bank" quest item rewards. Prevent suicide vest detonating in air. Issue with BH split amount and honor talents. An error in the Mental Asylum. Removed:
    Some unused map objects. Christmas billboard image from pool. Older Asylum Plus skins: Ifrit - Deep Sea Ifrit - Rock'd Orca - Rock'd Qilin - Pumpkin Qilin - Altis Armour Hotfix #1
    Added message for invalid loadouts. Fixed players with temporary keys (keychain) to be given out to others. Fixed players in Passive Mode not being able to buy some items. Fixed Aircraft Carrier spawnpoints Fixed Gang Fortress hud text. Infamy calculation for some items. You can no longer use the Asylum Exchange some minutes before restart. Asylum Exchange exploit. Evidence Locker cooldown: 15 -> 30 minutes  
    Hotfix #2
    Gang Fortress/Boat start times -1 hour. Added respawn, car spawn and rebel safezones for Gang Boat. Fixed helicopter spawning at Gang Boat. Fixed Cartel Event not paying out money in some rare cases. Fixed Alcatraz lifetime quest. Changed message about lead and storing uranium. Passive Mode prevent escorting, etc. Hotfix #3
    Fix Deer-stands @ Mental Added more uniforms to respawn pool for UC's fixed missing [NATO] [MTP] CRBN for Level 4's Mobile HQ Must be 1500m from a federal event to be set up Must be 1000m from a Cartel/Turf/Warlord/Fortress to be set up Additional back-end changes
  5. Kelly liked a post in a topic by goyney in add more uc slots   
    add more uc slots
  6. Kelly liked a post in a topic by goyney in add more uc slots   
    I don’t have a cringe retard?
  7. Kelly liked a post in a topic by ObiWoki in New Truck Variants for other activities   
    Nice images,
     
    I like the idea tho don't see why not
  8. Kelly liked a post in a topic by Alec-I in Bannerlord memes   
    DM if interested in wiping out medieval infidels 
  9. Kelly liked a post in a topic by Mitch in Qilin Doors and Housing   
    We will be looking in to the doors for Qilin's, currently no changes will be made to house capacity
  10. Mitch liked a post in a topic by Kelly in Qilin Doors and Housing   
    Qilin doors were once removed due to the armor and hitbox but now the price has been raised so should the doors make a comeback with possible change to the price? 
  11. Kelly liked a post in a topic by Gen. Henry Arnold in Qilin Doors and Housing   
    If both variants of qilin were used, there would be some slight changes to how its kept in garage, might make most sense as a vehicle mod add on cost
  12. Kelly liked a post in a topic by goyney in If skimancole doesn't get his admin back.   
    I didn't even write that much to get through school never mind to get a clueless admin reinstated
  13. Polar liked a post in a topic by Kelly in Qilin Doors and Housing   
    Qilin doors were once removed due to the armor and hitbox but now the price has been raised so should the doors make a comeback with possible change to the price? 
  14. Sjuol liked a post in a topic by Kelly in Qilin Doors and Housing   
    Qilin doors were once removed due to the armor and hitbox but now the price has been raised so should the doors make a comeback with possible change to the price? 
  15. GravL liked a post in a topic by Kelly in Qilin Doors and Housing   
    Qilin doors were once removed due to the armor and hitbox but now the price has been raised so should the doors make a comeback with possible change to the price? 
  16. Defragments liked a post in a topic by Kelly in Qilin Doors and Housing   
    Qilin doors were once removed due to the armor and hitbox but now the price has been raised so should the doors make a comeback with possible change to the price? 
  17. Kelly liked a post in a topic by Trisix in Qilin Doors and Housing   
    I agree with the houses, it's really hard for new players like to get a shot at buying houses in this economy. 
    I think it would help us "new players" to get a shot at making it big one day and staying engaged with the server.
    3 houses max seems reasonable 🙂
  18. Kelly liked a post in a topic by Niels in Qilin Doors and Housing   
    I think the housing problem lies with inactive people playing for 5 min a month to hold their houses
  19. Gaskal liked a post in a topic by Kelly in Qilin Doors and Housing   
    Qilin doors were once removed due to the armor and hitbox but now the price has been raised so should the doors make a comeback with possible change to the price? 
  20. Kelly liked a post in a topic by Ken in TLDR   
    o7 Mitch, thank you for continuing to give me a safe place to hide from grass all this time. Hope to still see you around. Good luck.
  21. Kelly liked a post in a topic by Sjuol in TLDR   
    Thank you for everything Mitch
  22. Kelly liked a post in a topic by Mitch (IFRIT) in TLDR   
    On February 3rd, 2015 I joined Asylum for the first time. A few co-workers got me into it, we tried to learn the ropes as fast as we could. Although at times it felt damn near impossible. There were mechanics that we just simply did not understand. However, that was the very allure that kept me coming back day after day. Those co-workers moved on to be KOTH nerds at one point and left me in their dust. I kept digging and eventually figured out the spawn map, and the hard lesson was that I didn’t need to run from Sofia to Athria, and I could just respawn. This was life-changing, for better or for the worse, as I was hooked on this new digital heroin. I eventually fell in love with Kavala. Instant and constant action, while being called a myriad of names, and a ton of new experiences. I was a combat logger, i didn’t have the money to buy these cool guns time and time again. I exploited the Kavala Hq daily. There was this spot where if you Sync’d and logged back in, you would drop down just under the concrete surface and the cops couldn’t get you, but you could shoot and cause your own kind of hell.
        As time progressed, i wanted to become more and more involved. I was known by a few different names throughout my time here. The IFRIT part just stuck out of all the different usernames. I joined some gang with a Zombie Dude? He had an awkwardly deep voice but was a good leader. He essentially was able to weaponize the kids from Kavala and make us do his bidding. A few guns and some cash in the game sure when a long way. I just kept buying damn IFRITS because I simply could not drive. If I drove a hatchback, I was going to die. Every single time, there wasn’t a question about it. 
        I was invited to join the team of staff after befriending @Clint Beastwood and @BaDaBiNg_10-8. I still remember us taking a .50cal through the streets of Kavala on March 17th, 2017, with every civ hell-bent on killing us. Every single cop was determined to take us down. The laughter that rang through my house has since never been repeated. I was sore the next day from the belly laugh. 
    As I worked my way through the team of staff, I quickly found my heart had been fully invested in this place. I would work and get home only to sit and devote all my time to playing or providing support. I was hooked and down badly. There wasn’t any hope for me to return from this rabbit hole. I made new friends along the way and experienced life one event at a time. I had a lot of highs and lows. There are people here that were extremely supportive during these times. I had a lifeline and so did they. It started as a video game and ended as a family. 
        A while ago I was able to meet @Roice in person in vegas. He waited for me at the airport and was about 2 feet taller than I thought he was. It was a strange experience at first but it quickly showed that we hadn’t missed a beat. As Roice drove around vegas, the shenanigans we got ourselves into that night will never be forgotten. There were core memories developed that night, some of those memories I don’t have the pleasure of actually remembering. But Roice could easily tell you if he wasn’t sworn to secrecy. 
        The point I am trying to assert here is that many of you come and go. Some are here for a week and some of you have been here for almost 10 years. We have not survived this long because Arma is a cutting-edge game that’s leading the charts in popularity. However, we offer something that the triple-A developers will never be able to, a family. This has turned into an escape for many. The typical life bullshit doesn’t apply to here. The medical, finical, family, and school problems have no bearing here. You are provided with the unique opportunity to create your own story that can be turned off with the click of a button. 
     
    Today, I am clicking that button
        I have made the decision that for the health of the community and my personal life, I am stepping down and allowing new leadership to take the wheel. I am excited to announce that @RoguePilot has accepted the challenge and is rising to the occasion. I have the utmost confidence that rogue will find the best path forward to continue the long legacy of Asylum. I encourage you to all offer the same support and gratitude that you showed me when I took over ownership in December 2019. The first 6 months were terrifying and contained a huge learning curve. I truly never stopped learning.
        While I step away from Asylum, I won't disappear from Asylum. I have some career and family goals that need my utmost dedication and focus. And I believe that without the stress of ownership, I will accomplish these goals. Asylum has created a foundation that will help me succeed for the rest of my life. I wish the ownership aspect was something we could easily show the masses, but I wasn’t able to find a concrete way to do just that. 
    To the countless staff through the years, I truly cannot thank you enough. You guys are the sole reason that Asylum is what Asylum is. You guys through my ownership time worked to keep me in check and my feet planted in reality. The respect I have for you guys will never be forgotten, and I will never be able to thank you enough. For that, I am in debt to you.
     
    There are a few secrets that I wanted to air out as I depart.
     
    The bear image in my signature contained a coupon code for a shit ton of money in the store. It was a puzzle and it was not easily seen. A few got close to figuring it out years ago.
     
    I hate banning people. It was a necessary evil, but with every single ban, I wondered if the person I banned was dealing with shit in life that they too were trying to escape. And that ban may have been their last line to that escape. I know I caused someone to face their issues when they were not ready. For that, I am sorry. It’s not my place to tell you when your issues should be faced. 
     
    To the person that died shortly after I spoke with you, I am sorry I didn’t say a better goodbye. Neither of us knew, but I would give anything to go back and say a final goodbye. 
     
    To the people that confided their deepest secrets and struggles with me, know that I have still never repeated those to anyone and they will continue to rest with me. I hope you have found peace from those burdens. 
     
    To the friend groups that still exist today because of Asylum, I hope they will continue long beyond Asylum. 
     
    Open letter to Rogue
     
    Rogue,
     
       The journey you have agreed to undertake has ramifications that only a few know. Being the owner brings a burden that cannot be described. We have spoken at length about the lessons I learned. I encourage you to never forget that you are not here for yourself. Your mission is to continue providing a place for all these people from across the world to meet and continue their connections and friendships. I encourage you to always be humble, listen more than you talk, and admit when you are wrong.
        You will have thousands of voices in your ear, and it will be impossible to respond to them all. But you can read them all. I know that during my tenure, I read every single message that I got. Sometimes they were extremely irritating to read and hear, and often they were downright violent. I still read them and used them as fuel to continue the charge. However, I expect you to exercise your restraint when needed, and tenacity when required. You are here to defend what has come before you, and continue what comes after you. You will never take the L, and defeat at any level can never be welcomed. Defend every community member as your family when they come personally under attack.
        You hold the power to affect change in people's lives. I know this sounds dramatic, but it’s only because of the messages I received that showed this to be the reality. You should always be humble and understanding. The server is a direct reflection of how you conduct yourself. The team of staff is there for you at any time. Use them for their duties, and empower them to build with you. 


     
    With love,
     
    Mitch

     
    “I’m not any good at killing, but I sure can die with the best of them.”
     
    “Don’t light a candle for peace, light it for violence and let peace extinguish the flame.”
     
  23. Kelly liked a post in a topic by Blake. in WE ARE NOT AFFILIATED WITH IDENTITY   
    Are you affiliated with furballs? 
     
     
  24. Kelly liked a post in a topic by goyney in Invisible Backpacks   
    here u go:
  25. Defragments liked a post in a topic by Kelly in Wipe event feedback thread   
    I am all for a wipe I had a lot of fun being a noob again, but im on the fence about houses, I will be very sad about my house I only have one a care about but I think a lot of players wish theycould get houses but they have someone that will log in for five min just to save their houses and never play again. Maybe make a longer time needed to be played in order for people to refresh their houses so like an hour or two then people who dont play will either be forced to play or risk losing them or maybe make the amount of houses allowed smaller so some people can have a chance. I just really dont want to lose my house  . The other thing that kind of bummed me out on the first few hours was a certain gang kept doing the fed and made millions, like I play in a group that also loves federal events but I just felt like the fed was too much for the first day.
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