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Midamaru

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Posts posted by Midamaru

  1. 3 hours ago, Zurph said:

    You just pretty much copied the old design and put it in a new spot, one of the main reasons it is so shit is because its design was so bad. use your own brain and make something else.

    He suggested a new location which does make a difference for the fight and a couple of tweaks to make the asylum last shorter. 
    If it's your opinion that the design is bad why aren't you the one coming up with a better one?

    Leviathan, Junke and Vash like this
  2. 20 hours ago, Sadisitic said:

    In Game Name: Element

    Age: 18

    Arma hours: 3424

    https://gyazo.com/9f0a0f15679bcfad4711a9bcf86b87b9

    Banked money: 1.4 mil

    Have you ever been banned: small vdms here and there

    Any previous Gangs: Verum,Scrubs,Dynasty,CEO,Q19,Humble Gamers,Altis Raiders

    Do you have a Mic/Teamspeak?-yess

    What's your interest in joining Drunk Squad?- lots of fun

    +1 Good player, mature, nice guy 🙂

    Sadisitic and Buck like this
  3. On 5/5/2016 at 1:38 PM, Midamaru said:

    Actually mk14 has highest recoil/penetration/rate of fire.

    Mk1 is most accurate and least recoil

    Mk18 is between those above

    Go into the editor and test it for yourself. Tbh eventhough hated the most i like tapping with the mk14 vs cop cars at bank/pb.

    Use the mk1 for cartel loadout (sniping pushers/heli) 

    Mk18 whenever budget buying

    @NotMikeJust wanted to check if still accurate, here's straight from the editor.

    b46f7d2f48954e02692b757068d7f332.png

  4. @Cowboy Justin
    I think we're just disagreeing without getting to a conclusion. I'm against increasing the jail time and think the most impact you can have on the problem you are seeing is to take action in game. Go on cop, convince the others to join you and help out new players keeping them safe in the cities. If someone is causing havoc go stop him. If a new player has a rough time, help him out. Use your voice ingame to change people their minds.

  5. 9 minutes ago, Vash said:

    I agree with the problem, not the solution. I couldn't be asked to sit in jail for 30+ mins, let alone 4 hours.

    I agree with this

    @Cowboy Justin try to rephrase your problem, to me it sounds like you want to protect newer or poorer players who are trying to make money.

    I would go with an idea of incentivizing protection for such players. Might be difficult to implement but at least about that i'm sure no one would be against it.

    Just a wild suggestion, perhaps give civilians the ability to report a vehicle which has a vehicle tracker as stolen. Which shares the tracker location with the APD so they can persue and stop the thief.

    Bad Samaritan likes this
  6. 5 minutes ago, Cowboy Justin said:

    I think what you're forgetting most is this is a Roleplay server. You want heavy PVP with no consequences? go play wastelands. This suggestion in no way says you can't do cartels, people did cartels back in the day with no problems. If by inconvenience you mean having the chance to be sent to jail for again a maximum of 28 minutes, reduced to 6 minutes if you press plates, that is not a large enough consequence for what players are doing to get 100k+ bounties. 

    I think this is a good suggestion too. Maybe if a player goes to jail they also are "fined" a certain amount for their crimes. 

    I think you are just lacking perspective, have you ever been that guy with a 100k bounty? Or are you just having assumptions from being killed by one too many times?

    Someone doesn't get a 100k bounty from robbing and killing 20 players, he's probably doing the bank, fighting cartels which are all PvP areas and then maybe he robs someone he by chance passes by.

    Also there are so few people on the server with a bounty this high.

    GravL and 王 rando 王 like this
  7. 11 hours ago, Cowboy Justin said:

    To be completely blunt, these players are not offering anything but a negative encounter for most players they run into which drives away the new players that join the server and by having such a low time cap on being jailed there is nothing to discourage that type of behavior. 

    "That type of behaviour"

    I'm sorry to say but i think you're playing the wrong game. This is a PvP server, where people fight eachother for a ton of reasons. The only behaviour that gives you a bounty that should be discouraged is RDM. Other than that you're simply suggesting people who make a lot of kills and don't get caught to be punished for a longer time by not being able to play the game.

    What a fun suggestion, must feel really rewarding to a good cartel player or someone who has been evading bounty hunters/cops a long time.

    1 hour ago, Cowboy Justin said:

    I get what you're saying and I'm also not saying people shouldn't be able to kill others. My post is simply pointing out that there's no repercussions to being a menace to others on the server. Anyone who can look at this from a middle ground standpoint would agree that 6 minutes in jail is hardly a punishment for anyone who has 100k+ bounties. Again, if you get on the server to kill others and inconvenience them by making them lose all of their progress then you should also be inconvenienced by having to spend a longer time in jail or to avoid jail, losing money by paying your ticket. 

    Having a high bounty already gives you enough inconvience by having to be extremely careful. Bounty hunters and cops are after you, you can never be alone or unarmed or you will be caught. You ping everywhere you use an npc or atm. Also you're not really able to do any money making.

  8. APD Federal Reserve guide:

    • Everyone from the APD hit respawn.
    • A SGT+ Pulls the gigachad HEMMT and slaps nitro on it.
    • Send it flying over the wall from Telos
    • EVERYONE SPAWN SPAWN SPAWN ZERG IT WOOOOOOOOOH

    Sounds like chaos, i love it!

    i'd say try it out and watch what happens?

    Repto and Donald like this
  9. Even though carefully considered the whole idea I still think being able to hit anywhere on the map with an explosive is kind of overpowered.

    Just an suggestion as a solution for this: mortar artillery, you have to aim (which can be done perfectly when you know how it works) but requires you to be at least in the area of your target. 

    https://armedassault.fandom.com/wiki/Mk6_Mortar#:~:text=Far range%3A 284 to 4%2C078,(ETA 40-29 seconds)

    Far range: 284 to 4,078 metres (ETA 40-29 seconds)

    You even have different kinds of ammo:

    • High-Explosive (HE): 18 metre blast radius, has a penetration depth of 30 millimetres (direct impact only).
    • Guided*: 8 metre blast radius, infrared-guided; will attempt to home in onto "hot" vehicles within a radius of 800 metres. The submunition separates from the main shell once it is 300 metres above the impact zone. The IR seeker has a 10% chance to lose lock against smoke countermeasures.
    • Laser Guided (LG)*: 8 metre blast radius, laser-guided; can only lock onto laser spots within a radius of 800 metres. The submunition will "launch" from the dummy shell once it is 300 metres above the impact zone and begin seeking a laser spot.
  10. In Game Name:
    Midamaru

    Age:

    27

    Are you a member of the APD (rank):
    No (was corporal)
    Have you been banned on Asylum? If so how long and what for?:

    Couple of times, nothing too serious. I've been around since 2014 or 2015 i think, so some VDM/RDM. Twice perma ban on my own request to quit playing.
    Any previous Gangs:

    FSA, dont remember the other ones

    Heard nice and fun things about you guys, would love to join 🙂

    Danny likes this
  11. 10 minutes ago, manhua said:

    Asylum is a good server, but it is going downhill. Although it is a North American server, it should absorb the opinions of players in other regions, including the Chinese. When the Chinese put forward their opinions, many would say that it was our Ping problem, or that they would give us a regional ban. If a community is not inclusive, failure is inevitable. Ping, I admit it exists occasionally, but the o server does a good job. It optimizes this very well. There is no data synchronization in the player's home. Economy, do not make money from houses and hang ups, but make money dynamically. It's too easy to make money now. Look forward to the improvement of asylum.

    They are looking for developers and designers, not your opinion of the server 😅

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