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FudgeR

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  1. FudgeR liked a post in a topic by Azeh in Bring back sunday dom   
    We want Strife! We want Strife! We want Strife!
  2. Vanilla Coke liked a post in a topic by FudgeR in Tourette's Montage   
    tfw a soda kills you
  3. FudgeR liked a post in a topic by House ;) in Tourette's Montage   
    aim for center mass
  4. FudgeR liked a post in a topic by Vanilla Coke in Tourette's Montage   
    I've been gaming again, wanted to put something together. Montage ends at 2:40 ish, rest are just hot drops and fucking off. 
  5. FudgeR liked a post in a topic by Dillon in Dom: Remove light house cap and reasons why to remove it.   
    Dom is fun and all but there has been one thing that doesn’t sit with me right and it’s the lighthouse cap. I believe it is quite the literally the worst cap in the entire map and here’s why: 
    it is the furthest away from any rebels and takes the longest to get to making it a driving simulator. 
     
    it’s purpose was to give smaller gangs a point to fight and cap. Instead it’s caused the effect of large gangs pulling orcas at rebel and flying to the cap stopping the small gangs from capturing it anyway. 
     
    it discourages anyone to push the cap because of its distance so if anyone pushes the cap and gets wiped there is likely no chance that the same group will attempt to push that cap as it puts them at a disadvantage in the entire dom. 
     
    If a large gang takes the cap they will easily hold said cap because of the distance advantage of wiping people. 

    my recommendation for this cap would  be remove the cap entirely. But if anyone is really reluctant to do that for some reason then add a rebel in between church and the lighthouse cap a min 1.5km away from lighthouse which seems fair. 
     
    I’d like to hear what you guys think 🙂 
  6. casey1 liked a post in a topic by FudgeR in Dom: Remove light house cap and reasons why to remove it.   
    @[email protected] (IFRIT)@Mr. Slick it would take less than 5 mins to remove it and put it elsewhere
  7. v | Yung Tommy liked a post in a topic by FudgeR in Dom: Remove light house cap and reasons why to remove it.   
    @[email protected] (IFRIT)@Mr. Slick it would take less than 5 mins to remove it and put it elsewhere
  8. FudgeR liked a post in a topic by Oskarr in Domination 3   
  9. FudgeR liked a post in a topic by tom in Domination 1   
    mostly domination kills but some cartel kills.
  10. FudgeR liked a post in a topic by Gen. Henry Arnold in Domination Maps Poll   
    Or new caps + rebels away from arms island on Altis
  11. FudgeR liked a post in a topic by Defragments in Some Feedback On Quests   
    It needed feedback. This is some good feedback. 
  12. FudgeR liked a post in a topic by Aslan in unknown | 2   
  13. FudgeR liked a post in a topic by tom in Domination Maps Poll   
    Honestly, Asylum is the best server to fight on. Olympus everyone is jumping around like a monkey and GTA has too many cheaters and you die in one bullet.
    Asylum has defibs, a good bloodmoney system and great overall in-game stats that keep your war k/d updated.
    Here below is how to fix Arms Island Domination map.
     
    You still have a great player-base on ArmA III that want to fight, here is how to fix it.
    Fix the Arms Island Domination Points Start with a 5 mill pot Add more zones on the entire Altis Add more zones on Malden Modded maps arent for everyone , some people dont wanna go through all the issues. Make a discord to be able to vote on what map we want / zones for that day People wanna play Asylum , its always has been the best server to PvP. Please listen to us and help us out.
  14. FudgeR liked a post in a topic by Azeh in Dom is getting boring   
    @Wang Liqin reckon this is Waldo undercover?
  15. FudgeR liked a post in a topic by Aslan in Dom is getting boring   
    if gangs would come with some recommendations for domination would you look in to it?
    This but not tanoa
  16. FudgeR liked a post in a topic by Defragments in We have come full circle   
    But now it's ifrits instead of Qilins. Ifrits everywhere
     
  17. FudgeR liked a post in a topic by Mitch (IFRIT) in Changelog - May   
    Leaving where it is for now until we are confident that any bugs from the patched are worked out. Don't much feel like playing the guessing game with lag. Rest assured that I want to see it higher as soon as we can, but not willing to ruin the experience of 135 people for an additional 10 people to play. 
  18. FudgeR liked a post in a topic by Defragments in Stop cops showing up as medics   
    I know that. I'm saying why should police be able to respond to medic request? I'm calling for a medic, not a cop. In this instance we just killed the police, a medic was nearby so I requested medic, medic died or something, and then a cop just presses the button for no reason other than to be annoying.
  19. Nomadox liked a post in a topic by FudgeR in Cannel 4 News!   
    @Nomadox
  20. FudgeR liked a post in a topic by Reapered in Petition to remove Ifrit Mitch   
    Under Mitch’s iron fist, drama on the forums have seen an all time low.
    every day i log on the forums and its the same fucking boring shit.
    bring back all Asylum, every day u woke up expecting a new thread on the latest Tiger drama or Suburu being a fuckhead.
    Lets get it going
  21. FudgeR liked a post in a topic by BaDaBiNg_10-8 in Whose better, NA or EU?   
    Somebody didn’t make top 10. 🤣
  22. FudgeR liked a post in a topic by 𝐸 𝒶 𝓏 𝓎 in The Powerpuff Girls [LIMITED] [BANTER ONLY]   
    yo yall want a DDos type beat?
     
  23. FudgeR liked a post in a topic by 𝐸 𝒶 𝓏 𝓎 in COVID Baby   
    holy fuck you're white
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