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BlackShot

AFD EMR
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  1. BlackShot liked a post in a topic by HunterB in ***Moderator Applications are OPEN***   
    Moderator Applications are open once again - Starting today 10/30/23 and will be closing 11/13/2023.  If you do not take your application seriously, we won’t take you seriously.  Please follow the proper format Here.
    Thank you and good luck!
    https://www.gaming-asylum.com/forums/index.php?/forum/95-apply-here/
    - The Senior Admins
  2. BlackShot liked a post in a topic by zdeat in Changelog October   
    Remember kids, 99% of gamblers quit right before they win BIG!
  3. BlackShot liked a post in a topic by Witz in Changelog October   
    Added:
    Asylum Casino You can find the casino at the Ghost Hotel. A safezone, but cops can still down you for now. Blackjack (with friends) Play in real time with up to four friends. Your decisions impact other players Below are exact game details for those interested Roulette A Roll style game, also multiplayer. Red and Black payout: 2x Green payout: 10x Halloween Event Jack-o'-lanterns will spawn across the city of Athira during the event. Pick them up for item and money rewards. New Cartel Flags that move based on their percentage Gang Skin subcribers can have their own custom flag. Lethal Predator Honor perk (BH Only) - 15,000 prestige, Access to Lethal Spar-16/MX rounds Rambo title for completing "Rambo" lifetime quest AFD Qilin and skin for Advanced EMT+. Changed/Tweaked:
    New Asylum Plus skins as mentioned earlier. Made by Kelly  
    New Welcome Screen background by Kelly.  Max Governor Tax 15% -> 10% Fixed some bugs to where gov tax was being paid but not sent to gov account.  In 2023 the average gov made 3.2mil per term (Week).  Vehicle Upgrades Horns $5,000 - $10,000 -> $5,000 Alarms $5,000 -> $2,500 Storage 40 $5,000 -> $2,500 70 $7,500 -> $5,000 100 $10,000 (Unchanged) Tracker $10,000 -> $7,500 Doors $35,000 -> $20,000 Hardened Locks Basic Locks $10,000 -> $3,500 Medium Locks $20,000 -> $8,500 Advanced Locks $30,000 -> $20,000 Replenishing Nitrous 1x $10,000 -> $6,500 2x $25,000 -> $13,500 3x $40,000 -> $27,500 Ifrit Garage Fee (Civ) $3,000 -> $2,500 Medic Pay (per 5min) Base $500 -> $750 Talent 1 $1000 -> $1250 Talent 2 $1500 -> $1700 Max BH Honor Specialties 15 -> 16 Reggie Weed/Stems  Reverted back to old names (Marijuana/Cannabis) Possession of Reggie weed/stems charge also renamed to match Charge Prices Landing within city limits $250 -> $2000 Discharge within city limits $500 -> $2000 Disobeying an order from an officer $500 -> $1000 Fixed:
    Possible fix for parachuting sling loaded vehicles teleporting away in the ocean. Paul Bunyan quest description missing what kind of wood. Jewelry active Federal Event check. 0 magnitude earthquake. Removed:
    Removed Whiskey, make a compensation request if you had a good amount of whiskey. I retrieved a list of all players having whiskey in their house (+-60) Removed BoomBox. Domination
    BW mags $200,000 ->$100,000 Blood money $300,000 -> $130,000 Hotfix #1
    Protected the Casino tables from terrorist attacks. Blackjack giving cards to someone who didn't put in a bet. Hotfix #2
    Roulette displaying a wrong color order for some people. Adjusted casino banning. Changed Blackjack maximum bet to 50.000 Only natural blackjack pays out 3 to 2. Hotfix #3
    Blackjack cash UI not updating after double down. Increased spray cooldown to 5 minutes. Medic qilin emergency lights.  
  4. BlackShot liked a post in a topic by william in modern problems require modern solutions   
    personally I love the new rule
  5. BlackShot liked a post in a topic by Mitch (IFRIT) in ***News Update*** (Senior Admin, Mod apps)   
    unlocked this shit
  6. BlackShot liked a post in a topic by HunterB in ***News Update*** (Senior Admin, Mod apps)   
    Please welcome our newest Senior Admin @Innate.  Please give him time to get used to his role.  Otherwise, feel free to message him non-stop.
    Many of you may already know, but there has been some recent drama in Asylum in the last few days.  A fellow admin had chose to take advantage of his powers and abilities to make bad decisions.  This is not what the Asylum Staff represents, and we encourage any one who witnesses any kind of behavior as such to come forward to the Staff Team/Owner if you see anything odd going on.  Our job is to maintain the server and it's integrity.  Many of us have been around for a long time and some of us have been around since the beginning, including myself (Boomer).  We want everyone to continue having a fun time, and to trust the staff team with any questions you may have going forward.
    p.s.
    In the spirit of Halloween - We are opening moderator applications again!  If you think you have what it takes to be a member of our staff team then feel free to apply.  Keep an eye out in the coming days for the moderator application section to open again.
    Best of luck!
     
  7. BlackShot liked a post in a topic by curley in APD Patrol / Transport Planes   
    Adding the Cesar to the air garage of SGT plus would allow for increased patrolling mobility as well as making it more viable to have passengers parachute in on fed events undetected, obviously would need some balancing like not being able to be landed outside of an airstrip and have some guidelines with usage but i think it would be a cool addition 
  8. BlackShot liked a post in a topic by Patato in Change to prison timer proposal   
    Jail time isn't correlated with bounty.
    Press some plates you will be out very quickly as is
  9. BlackShot liked a post in a topic by Steve in Staff Changes / Additions   
    attaboy willmong
  10. BlackShot liked a post in a topic by william in ride or die   
    @.Nathan should apologise to @Ruffianfor being mean
  11. BlackShot liked a post in a topic by KrazyKnight in swat spawn   
    Honestly just bring back old SWAT in general. That's just me tho
  12. BlackShot liked a post in a topic by Bilbo Baggins in swat spawn   
    Bring back old SWAT spawns @Patato
  13. BlackShot liked a post in a topic by william in swat spawn   
    let us gear up and remain at mobile hq instead of having to re-deploy every kit
  14. BlackShot liked a post in a topic by Jr4life24 in Voting for lethal/deadly force   
    I’ll just ask @Clint Beastwood if I have lethals authorized
  15. BlackShot liked a post in a topic by william in Staff Changes / Additions   
    couldnt agree more
  16. BlackShot liked a post in a topic by Akula in Staff Changes / Additions   
    Everyone please welcome @HunterB into the rank of senior admin
     
    and congratulations to our newest support team member
    @william
     
    Thank you
    - Asylum Staff
  17. BlackShot liked a post in a topic by Defragments in Add Bh Spar16 lethal mags   
    Remove cops. They make me talk to them before sending me
  18. BlackShot liked a post in a topic by william in Add Bh Spar16 lethal mags   
    Remove bounty hunting
  19. BlackShot liked a post in a topic by Alec-I in Senior Admin Legend Retires. Development news.   
    Congratulations @Witz on your promotion.
    Allah will certainly grant you your 72 virgins after he hears about the good news! 
    I'm proud to be your fellow Muslim.
    Shalom Al Abukua, Muhammad Jihad.
     
     
    @RonaldI am very sad to hear that you're retiring. You did a great job. Definitely one of the good ones.
  20. BlackShot liked a post in a topic by Knight05 in Medic Job Quest suggestion   
    This idea will be a bit scattered but hopefully you get the concept im going for.
    The general plague of medic and why people rarely hop on it or stay for long is downtime of doing nothing.
     
    The only 2 suggestions I coukd come up with without detracting or breaking the purpose of the role were as follows.
    1) Clinic mini game: Similar to how firefighter currently works but instead it changes you into some type of doctor scrubs type outfit then spawns you at hospital and spawns say 3 NPCS. A item vendor would be nearby selling items such as medicines, splints,  things of that nature and you need to diagnose each patient based off injury and provide them the right item via scroll wheel to fix them for money.
    The money would have to be balanced if it was spammable otherwise something on par with firefighting once in awhile.
     
    My 2nd suggestion and admittedly less desirable would be to give medics an option to farm weed if its legal and sell to medical dispensary at a reduced price that civs would get so you are doing something and still making legal passive income in between calls. The main conflict here is it woukd detract you from rezzing someone mid farm of it did pop which is bad.
    If thats not an option perhaps something along the equivalent lines of making license plates in jail. An instanced teleport area for medics only where you can farm bushes or something for medical ingredients and trade them in one inventory at a time for a small bit of profit. That way when you get a call you can leave and respond to a call and nothing is lost.
     
    Also open to better suggestions.
  21. BlackShot liked a post in a topic by .Nathan in APD Convoy Event 09/22/2023   
    APD Convoy Event
    The Event Team will be hosting a APD Convoy Event Friday (09/22/2023) at 7PM CST on Server 1. To join the event you will simply just show up and fight with a group. You cannot have more then 15 people in a civilian group, this is to prevent civs from all joining together against the cops.
    How the Event will work:
    The APD will start at a unknown location and be transporting evidence to another unknown location. These locations will be announced as the event goes on. There will be a max of 20 officers able to attend this event. Officers will be able to use any gear at there rank and all officers must use lethals at all times. The objective for officers is to protect the hemmit that is filled with evidence and get it from Point A to Point B. Civilians/Rebels objective is to steal the truck and drive it to the nearest Rebel outpost. Whoever the winning group is will receive a payout of $1-$3 mil depending on how many people turn up to the event.  The truck will be a KOS zone anyone found around the truck for up to 500m can be shot by anyone.
    (Note: Anything above is subject to change by the Event Coordinators to help even out the fight)
    Rules:
    (Any rules broken will result in being admin jailed or a Event Disruption Ban)
    No explosives are to be used on the convoy truck, they are allowed to be used on other vehicles though. You cannot purposely blow up the transport vehicle or destroy it by using any method. (Watering, shooting with armed vehicle, etc..) All officers must use lethals at all times, cadets may down but cannot restrain. They must either have a Constable+ come shoot the guy or they must leave them. Officers are not to seize any vehicles or disarm any civilians/rebels during the event.  Medics are allowed to attend but cannot chose a side they must help everyone there. As a medic you must wait till combat is over in that area before you revive. You cannot kill medics unless they are reviving a guy that you have told them not to revive. (Do not body camp)
  22. BlackShot liked a post in a topic by Junke in Van access bumped down to constables   
    APD vans are marked anyways. I feel that the addition of van access to constables could help in fighting events like Prisons and Federal Reserves when there are only primarily constables and cadets on. Interested to hear your thoughts before making a suggestion.
  23. BlackShot liked a post in a topic by Rogue in Senior Admin Legend Retires. Development news.   
    As many of you know, Ronald has decided to step down from the position of Senior Admin. I would like to personally thank you @Ronaldfor all that you have done during your time here with the Admin Team. The community surely would not be the same without you. I know you aren't leaving so this isn't a goodbye, but you will be missed on the team.
    That being said, I'm sure I will see you in your home town of Athira every so often. My car may even make accidental contact with you here and there. Thank you again Ronald!
     
    With the sad news being out of the way, I would like to congratulate @Witz on his promotion to Director of Development. You've been putting out awesome content for the community for quite some time and I cannot wait to see what you bring next! Thank you for your continued support on the development side of the community.
     
  24. BlackShot liked a post in a topic by 王 rando 王 in Original Weed Names   
    Since Sativa/Indica weed was removed and there’s no longer a reason to differentiate types of marijuana can the weed items be renamed to their original names of Cannabis and Marijuana. The Reggie shit just sounds kinda dumb.
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