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.Nathan liked a post in a topic by ObiWoki in Smoke blur
You all are indecisive as fuck lol.
We didn't have smoke blur
-> players: want smoke blur
We implement smoke blur
-> players: it's too blurry less blur
We make it less
-> players: not enough blur
We sit down with cartel players to tune the blur
-> players: Blur is shit now revert
-> also players: people camp in cars, add blur to cars
We add blur to cars because it was requested and revert blur to old
-> players: smoke blur is shit all together, lets remove it
--> everyone: YES
We remove smoke blur
-> players 3 months later: we want smoke blur
Y'all chose to remove smoke blur, and we said it would be the last change for a while so I am sticking to that decision now
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Savage. liked a post in a topic by ObiWoki in gang boat
Different objective different perks, I don't see why you shouldn't be able to cap turfs when you own gang boat so sure to that
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Patato liked a post in a topic by ObiWoki in More house fixes/ideas
If we go down to 4 everyone goes down to 4
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Chris Peacock liked a post in a topic by ObiWoki in Selective fire
We could write code to fix this but its just going to be more of an inconvenience cause you wont be in full control its going to switch between firing modes when you don't want too or when you want too it doesn't. Too much effort to get something right that can be solved by pressing fΒ
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Defragments liked a post in a topic by ObiWoki in Add Bright Night (PLZ HELP JOHNNY π₯Ίππ)
Everyone has this issue, Immersion my guy
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ObiWoki liked a post in a topic by Austin M in Changelog May
To be fair if they didnt change it apd higher ups would be required to do 25 hours civ 25 hours cop if we wanted to keep our house taxes low.
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ObiWoki liked a post in a topic by Junke in Changelog May
Why disincentive people from playing a faction that keeps the server alive?
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ObiWoki liked a post in a topic by william in Changelog May
fuck APD. APD bad. Career cops dont get houses. Abolish APD
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Junke liked a post in a topic by ObiWoki in Warring Other Gangs
Will reduce it to 30 seconds per gang, 5 minutes for same gang is staying
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Innate liked a post in a topic by ObiWoki in Add Bright Night (PLZ HELP JOHNNY π₯Ίππ)
Everyone has this issue, Immersion my guy
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ObiWoki liked a post in a topic by Patato in Desalinization Plant
Haven't spoken with all the Devs yet, but i don't think anyone is interested in essentially a reskin of the oil tankers no one uses.
Copy paste code
Change oil to salt
Processed oil to refined salt
Rubber to illegally processed salt waterΒ
Change a couple numbers.
Copy paste a few lines from crank/moonshine or w/e
If the numbers are high it will be the only thing ppl do
If low no one will do it and you wasted your time.Β
I think most of us are interested in making new/different things. Not doing the same thing to change a couple of key words
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SirCappsaLot liked a post in a topic by ObiWoki in Drug runner aircraft carrier
We can add the rebel outpost as a drug runner spot we won't be adding a seperate carrier for it
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Kernikov liked a post in a topic by ObiWoki in Firing Pins-APD
To give a response to this for now, we are internally discussing the matter explained and looking at the best option to resolve this issue.
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Sandwich liked a post in a topic by ObiWoki in Firing Pins-APD
To give a response to this for now, we are internally discussing the matter explained and looking at the best option to resolve this issue.
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ObiWoki liked a post in a topic by manhua in Petition to remove @Ken from Admin.
ken is a good caretaker. I don't want him to leave his position as caretaker. He is also actively learning the job of administrator. I can vouch for him.
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Chris Peacock liked a post in a topic by ObiWoki in gang bank on phone
We will not be adding a app to see your gang bank as the phone is limited in space, we can do what donald suggested tho
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Emma liked a post in a topic by ObiWoki in not sure if possible
Not possible as far as i know but you can nuke them
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Bob Danaloo liked a post in a topic by ObiWoki in Processing Drugs
We will look into implementing the following,
When inside your car you can scrollwheel the NPC
You process just as long as you'd do normally (without the running part)
If you hop out progress goes poof so risk stays in the game
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DEMI ROZE γ liked a post in a topic by ObiWoki in SRT
No can do on that but we can look at the touch grass title and a rookΒ
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Savage. liked a post in a topic by ObiWoki in Marked houses/sheds for key holders
Unfortunatly with the way we have the house system setup there is no easy way to add this, i will add this to the board of long run revamps but I do not see this coming anytime soon
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Savage. liked a post in a topic by ObiWoki in Processing Drugs
We will look into implementing the following,
When inside your car you can scrollwheel the NPC
You process just as long as you'd do normally (without the running part)
If you hop out progress goes poof so risk stays in the game