-
Posts
257 -
Joined
-
Last visited
Reputation Activity
-
Björn Winsmore liked a post in a topic by Protocol in It's been years of this shit.
Learn. Adapt. Overcome.
-
Björn Winsmore liked a post in a topic by Azeh in Hopefully the permanent end of server lag
As most of you probably know, the update released near the end of October re-introduced the lovely server lag that existed for about 3.5 years prior to V2's release. Since the October update was released I've been trying to narrow down the issue. And well, around 18 hours ago while away from my PC I had an "Aha" moment.
Basically, when you're in jail and not in a game of laser tag - your weapons will be removed. This check happens multiple times per frame, meaning the command to remove your weapons also gets executed multiple times per frame. The effects of this command get broadcasted over the network to everyone else too. Now when there's a lot of people on the server and potentially multiple people in jail and this network broadcasting happens so frequently, shit eventually hits the fan. Solution? Make it check if you have any weapons before attempting to remove them.
So essentially, this is the same issue that plagued V1 with server lag - and has finally been solved. It sucks that it took so long to find, but that's just how it is.
This also means that the remainder of the update (along with some additional bug fixes) is now live. That includes bounty hunting and medic. Honor talents and honor xp will likely be given back sometime next week when Jesse isn't busy (he's still quitting though). There's likely still some bugs, so please do report them. However I have exams starting in 6 days, so it's limited how much time I wanna spend on Asylum until I'm done with them which is in about 2 weeks.
Lastly, fuck you @Paratus. 🙂🖕
-
Björn Winsmore liked a post in a topic by Bag Of Funyuns in Cop Communication
Amazing idea, let's do the same thing when Civs are in cop restraints.
-
Björn Winsmore liked a post in a topic by Nenja in Death Row is an insult to the community
Its in the game for ages if u don't like it quit the server,this will be a better place without u
-
Björn Winsmore liked a post in a topic by Crunchedd in Is anyone here an actual doctor in some kind?
i might need you for my study name : Can one arma community give a person cancer we might have a breakthrough with you
-
Björn Winsmore liked a post in a topic by Boomerman in Common Call-outs
Cartels:
Church Arms
OG Arms
East Arms
Drug Peninsula
Ghost Hotel Drug
Other:
Bank
Federal Reserve
If any of these are incorrect or you would like me to make more images for other cartels feel free to ask.
-
Björn Winsmore liked a post in a topic by Mr Smirnoff in Durga leaks APD Documents #3: The Great Sergeant Riots
Someone is hunting for a promo
-
Björn Winsmore liked a post in a topic by Bazzajack in Bounty Hunter (Master Crusader, Apex Predator)
Not happening, your asking for Bounty Hunters to become more equipped than the majority of the APD
-
Björn Winsmore liked a post in a topic by Sandwich in Police Hand Cuffs
But then in turn they could troll and just never raise their hands. We would then never be able to process them. We all know a majority of the community would abuse that.
-
drex liked a post in a topic by Björn Winsmore in PC upgrades for Arma 3 life
in my opinion as my cpu is similar to yours only higher clock speed and one gen newer if you have money for it even i wouldnt. Because you could overclock it with a decent cpu cooler like noctua nh d15 or watercooler if you decided to do that save money to get more fps like that but if you haven't done some performance tweaks for your windows operating system i would recommend doing that to maybe maximize it more then getting into overclocking if you have a decent mobo if you need any help ill try to help you out
-
Björn Winsmore liked a post in a topic by Axe in "RP" Non existent
If you want to talk to people...
...Go outside.
-
Björn Winsmore liked a post in a topic by Yung Kali-G in "RP" Non existent
I think you got the wrong game buddy. Here you go.
-
Björn Winsmore liked a post in a topic by Pentax in POLICE TOO OP
Haven't heard this complaint in a while.
-
Björn Winsmore liked a post in a topic by Bean in POLICE TOO OP
Takes 30 seconds to respawn, 10-15 seconds to gear up, and another 30+ seconds to return to the previous location. It's long enough as it is, you're just spending too much time in the same location after committing a crime.
-
Björn Winsmore liked a post in a topic by Ebola in POLICE TOO OP
Not going to happen bud, that's how asylum works.
-
Björn Winsmore liked a post in a topic by Maxime in FIRST DAY ON THE JOB APD [VIDEO]
FIRST DAY ON THE JOB APD
DISCLAIMER: This video will contain info you probably know if you are above the rank of Constable. This video is made for the purpose of a day 1 cadet having a couple good start off points on his first day as a cadet. As well as any new constable.
I decided to make this video with the help of others, to help out some cadets on the first day, along with the enjoyment of making it.
Credits:
Editor/Director: Maxime
Cadet Actors: DS Mason - Flameless - Sandwich
Voice actor: Sandwich
Hope you enjoy!
-
Björn Winsmore liked a post in a topic by Samperino in 8.0
Server 5 will be utilizing the Taviana map Server 5 will have its own precinct Wetsuit [CSAT] Drug prices increased Rain and fog is back Night time is twice as dark Gang houses are required to pay an upkeep fee Bounty Hunters get downing MK1s to be in line with cops Rebels get the GM6 Lynx and the M320 LRR to maintain advantage over cops I just randomly listed stuff please don't kill me
-
Björn Winsmore liked a post in a topic by Cukofuko in Is this considered CL?
If you dont feel like waiting 10 minutes you can always wait 3 days.
-
Björn Winsmore liked a post in a topic by JAY1HP in Buy alarm with cars
What is this *veicul* you speak of?
-
Björn Winsmore liked a post in a topic by BaDaBiNg_10-8 in Whitelisted Medics
Greetings Asylum,
Whitelisting medics has been a desire of mine since joining the Asylum Admin team. I'm sure many others in this community have also given it some thought over the years. Obviously, when you whitelist a class (such as cops) you must have people that are willing to step up and give oversight to enforce standards. I feel the underlining issue with whitelisting medics is not only the oversight issue but the Dev's willingness to implement this.
Looking for ideas and feedback from the community on how (if the Dev's are willing) we would accomplish whitelisting medics on Asylum.
Thank you in advance.
-
Björn Winsmore liked a post in a topic by Pwnsome in Why do I have to put bounties in the car 3-4 times?
working as intended