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WolfLeader

APD Corporal
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  1. WolfLeader liked a post in a topic by Steve in The Scotch System   
    I was once, such as yourself a scotch runner and potentially one of the biggest scotch runners. It was the easiest money I've ever made. I estimate that I made 25-30 mil of scotch over the years and I was never once caught by the cops. I was robbed maybe 6 or 7 times in total. The amount of risk that scotch took to produce seriously did need to change. In my opinion it still is one of the most lucrative ways to make money when you consider the risk involved and how much actual effort is involved in the start to finish process. I personally feel like they may have gone just a tad too far in the balancing, but that is quite frankly negligible. If you wanna hit me with the "you're an admin now, your money is free" argument, then go ahead. Even when I was not an admin I would try to get my gang to run scotch on the massive scale that I ran it on, and I explicitly  encouraged them to do so because it was OP. If you don't believe me, hit up all the people I played with over the years and I'm quite confident that the majority of them will back up what I am saying.
  2. WolfLeader liked a post in a topic by Gen. Henry Arnold in The Scotch System   
    Reserved spot for when I get home from work to post my reply... tldr scotch is better now
     
    Changes to scotch in v2:
    -Your whole house acts like a ageing barrel. Your scotch ages as if you had 3 individual barrels and let’s you store ingredients together.
    -Server stability is 100% reliable, no unexpected crashes to mess something up.
    -You can now age as much as you want of your tier 2 scotch to tier 3 without having to wait for a server restart.
    -You don’t have to show storage on each house to age your scotch, it’s all automatic now.
    -The price/profit of the activity is unaffected. There is just a slightly higher risk to an already low risk activity that is still done by many people and even the richest in game.
  3. WolfLeader liked a post in a topic by goyney in Ideas for Uniforms and Backpacks   
    Please put your suggestions or ideas below for player uniform and backpack skins. Feel free to suggest a base uniform or backpack that your idea or suggestion could be skinned onto.
    (It's limited to uniforms and backpacks also when it comes to wearable items).
  4. Bilbo Baggins liked a post in a topic by WolfLeader in Arma won't launch :(   
    @Mitch (IFRIT) can we make Lucien's post pinned or something like, tried fixing it for hours and seen this and bam.
  5. WolfLeader liked a post in a topic by Jesse in Pain & Painkillers   
    Upon popular opinion now of both owners, 8/5 staff vote, and majority of the community in this poll... The pain system and painkillers will not be returning.

    Thank you to those who expressed their opinions by votes and commentary.
  6. WolfLeader liked a post in a topic by Jesse in Steam Login Support   
    Hey everyone,

    I've made it so you can sync your forum profile with your steam account. I'd highly suggest doing so as this will be used in the future for key credit redemption, displaying your stats, etc.

    You can sync your account here: https://www.gaming-asylum.com/forums/index.php?/settings/login/&service=10

    Syncing your account will also allow you to have another method to sign in to your forums account. You can either use the steam login method or the standard forums login.
  7. WolfLeader liked a post in a topic by Masonn in Montage 1   
  8. WolfLeader liked a post in a topic by JacobHarr in Server 1 give aways   
    I will be on server 1 at 3pmish est giving away money for simple trivia questions and will be doing free heli rides to any location “ doesn’t matter if it is from drug field to drug dealer or a hot drop at a cartel”. I will also be paying for any tickets you get from the cops. If you see Tuchanka online just say something In side chat! 
    I gave away almost 500k tonight just come to whatever city I’m doing it at.
  9. WolfLeader liked a post in a topic by Rafael in ****APD Policy Update 10/03/2019****   
    Effective Immediately
    Corporal playtime requirement
    The APD staff team have decided to move to a 10-hour playtime requirement for Corporal.
    No activity warnings will be given.
    Applicant playtime requirements
    There will now be a 20-hour civilian playtime requirement to apply to the APD (Medic playtime will not count).
    To apply to the APD, you must meet the following requirements:
    Able to use voice communication (TeamSpeak 3). Able to speak fluent English. Must have at least 12 talent points – Screenshot will be required. Must have at least 20 hours played on the server. Must be 16 years or older. Must not be currently blacklisted from the APD. Must not have any active bans on Asylum. Keep in mind that playtime requirements may change at any time.
    Probable cause section in the Guidebook
    A new Probable Cause section has been added to the guidebook. Eventually, the Probable Cause section in Patrolling will be moved to this new page.

  10. WolfLeader liked a post in a topic by Clint Beastwood in Free In game ITEMS and Destruction Loot Crate   
    Good Evening Asylum Community
     
    Following @Jesse's post I would like to proudly present our community some content from our new contributor @GO7NEY and @Boon
     
    First up...
     
    Asydidas Track-suit.
    Look Stylish while ripping heads near the fed or just squatting with your slav brothers @Sijanec and @Cukofuko.
     


     

     
    Next UP - BAPE MTP Clothing
     
    Look menacing while capping arms... or just posted up in front of the DMV.
     

    Both items have matching backpacks so check those out!
    Both available at Rebel outpost clothing store RIGHT NOW!
     
    Next UP
     
    The Destruction Loot Crate
    Inside this loot crate you will have the chances to unlock the following
     
    Common Items 
    Blue Assault Backpack

    Green Assault Backpack

     
    Orange Assault Backpack

     
    Purple Assault Backpack

    Red Assault Backpack

     
    Next up : Uncommon Items
    Hoonigan Hatchback Sport 

     
    Asylum's own : Red Gull Hatchback Sport


     
    Dark Water Wetsuit
     



     
    Now... the bread and butter
     
    The Rare ones.
     
    Hyper Beast Ifrit
     

     
    and
     
    Rediimov Orca
     

     
    These items and all loot crate items are READY NOW in game!
     
    Get yours today! 
    https://www.gaming-asylum.com/forums/index.php?/store/category/5-destruction-keys/
  11. WolfLeader liked a post in a topic by Jake in AFD Application Format   
    Application Format
    In-game Name: 
    Player ID: 
    Date of Birth (MM/DD/YYYY): 
    Please link any previous AFD applications: 
    Do you have at least 8 civilian talent points?:
    Have you linked your discord on my Asylum?: link: https://my.gaming-asylum.com/account/connections
    Have you read and do you understand the server rules found HERE: 
    Do you understand that you need to be in  a medic related Teamspeak channel  when you are playing medic ?
    Teamspeak id:  ts3.gaming-asylum.com:9216  
    Discord username (ie: Bread#2012):
    Are you currently a member of the APD? If so, what rank?: 
     
     
     
     
    When you are ready to apply, please copy the format above and submit your application here.
  12. WolfLeader liked a post in a topic by Gatorade in I have my opinion on the current situation of asylum   
    Stop for five minutes and put your selves in someone else shoes.

    If someone told you - hey I need you to fix the teamspeak server every day after work/school for a majority of your free time.
    - The first thing you would think of is "sure no big deal"
    - Now do that every day for months, and months, and month's and see how you feel.
    - Now picture the fact that everything your doing is for a game you didnt create so half the time the shit you do breaks because of shitty functions that are built in to the game or just for reasons that you may not be able to figure out easily without proper debugging tools that dont exist on a shitty video game server.
    - Now if that wasn't annoying enough - lets pause right there and remind you that you are NOT getting paid, you are NOT getting appreciated, and you are NOT going to be able to re-use this code on a future project.


    You dont think that half the people that work on this shit would rather be doing this for a GOOD game and getting paid real money? For fucks sake they could be getting paid a nice salary to go fuck around with a mobile game but there doing this to help you retards play.


    I dont even play this shit game but I appreciate the effort people put in for the rest of you morons to play.
  13. WolfLeader liked a post in a topic by Clint Beastwood in I have my opinion on the current situation of asylum   
    Nail.
    Head.
    /endthread
  14. WolfLeader liked a post in a topic by Jesse in I have my opinion on the current situation of asylum   
    I mean we have lives? It's as simple as that. We fixed server crashing. The content left out was majority of what was told was going to be left out. I only have 2 days off this week. I'll maybe spend 1 night on asylum stuff this week. There's more than just in-game stuff. There's stuff that the admins need. Stuff that the forums needs done. There's support tickets that only Clint and I can do. There's a lot of stuff that needs work too.
    We never claimed that once V2 released we'd be slamming out weekly updates or anything...
    Pretty much sums it up...

    We're also doing what we can, when we can. However, my real life stuff comes first. Always now. I use to put it off. Not anymore. Had things back when happened a few months sooner, things would be a lot better now for Asylum...
  15. WolfLeader liked a post in a topic by Innate in 07 Ron   
    Been almost a year now  
  16. WolfLeader liked a post in a topic by Fried Rice in 07 Ron   
    I was planning on making a meme on @Innate cause I got bored but then @ron the player gave me an idea, enjoy ❤️
     
     
    Credit too @Gregg for posing as the mass rdmer, and @Lucien, @YuSheng and some random Sofia trolls for being our subjects for the screenshots ❤️ 
  17. WolfLeader liked a post in a topic by Leady in Whitelisted Medics   
    As we continue to work behind the scenes to get the new medic systems into place we wanted to give a look into where we stand and some of the things coming.
     
                                
    First off let me officially congratulate @Jake as the first Chief of the Altis Fire Department.
    Jake has been and will continue over the next few days to get policies in place and begin to fill out the ranks. Helping him along the way is Assistant Chief @Bread. 
    The rank structure is quite a bit different compared to the APD where we have 3 captains with 1 of them being an admin chief of police position. At the end of the day the CoP is still another captain when it comes to policies and decisions for the apd. On the other hand, the AFD will have 1 Chief position that is the ultimate decider in all related matters. As Bread is doing, there will be 2-4 Assistant Chief positions that are responsible for helping the Chief to make new policies and enforce AFD guidelines. 
    The other ranks are as follows:
    Paramedic - (Junior Staff) 
    Advanced EMT 
    EMT 
    EMR - (Cadet) 
     
    In addition to new uniforms for each rank you will also be seeing some new vehicles and old ones with new skins moving around Altis with the launch of the AFD. A huge shout out to @Boon whom without, much of this wouldn't be possible. His work has been far above and beyond what we could imagine. He has created almost everything skin wise from the logo, to the teaser image you see below. We've also brought in @GO7NEY to help finish off the new skins and chalk this part of the project complete.

     
    One major game-play change to highlight is the working relationship between the APD and AFD especially around federal events. While the APD holds command authority during such events medics will be on standby to rush into harms way to assist those who are in need. The APD and AFD will have joint communication channels for all federal events as well. Their teamwork will also extend outside of major events around the island, more to come on that later though. While there will always be some friction when new things are introduced both factions have agreed to have policy changes in place to help alleviate as much of that friction as they can.
    Finally, how do you join? Like the Apd there will be applications on the forums. We hope to have them opened very soon, right now we plan to open them prior to the new medic system being implemented on the servers. That means there will be a gap of time between acceptance and the new faction rolling out. In the meantime the old un-whitelisted medic is live on the servers but has no impact on any rank for AFD.
    There is still some work to be done, as such there is no ETA on the factions release. We are expecting more information around the AFD to be provided by the Chiefs later this week. 
     
  18. WolfLeader liked a post in a topic by Astaroth the Medic in Temp open Server 2?   
    Maybe Temporarily open up server 2 just so people can transfer some things from that server to the houses on Server 1? I know for a fact I got shit ton of things on Server two I'd like to put to use but with the population lock, it's all just sitting there in a box, collecting dust and some rust. I mean seriously, I'm wasting away my LMG's and RPG's man!
  19. WolfLeader liked a post in a topic by Samperino in APD Captain Announcement   
  20. WolfLeader liked a post in a topic by KrazyKnight in What Do You Do For A Living   
    Professional Basement Dweller. You'll need a college degree if you'll ever have a chance at getting this position.
  21. WolfLeader liked a post in a topic by Jesse in Asylum Changes 9/20/19   
    This will be going in to effect very shortly on the live servers. Just handling some last minute stuff.

    Also, the updated "Donation Goal" method will be going up soonish (next few days). It'll basically be very similar to what community goals offered just minus tiers. So instead of making you guys reach various goals, it will just be one. Then we'll maybe add some other stuff to it, etc. This WILL NOT be the same as Olympus where you donate for features, rather you're donating for a community goal basically. Sometimes we may throw features in, however it'll be unlikely due to how thin we're spread with development resources.
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