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Volunteer281

Retired Staff
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  1. Volunteer281 liked a post in a topic by Killswitch in Just some shenanigans....   
    Bada brought this up, so I had to make it...not as good as some of you could make it, this I am sure, but I did it fast

    Enjoy!
     

    Sorry Jessie :-( Didn't know who else to throw in that role
  2. blinky liked a post in a topic by Volunteer281 in Asylum Modded server leak???   
    Lol you guys are ridiculous 
  3. The Boss liked a post in a topic by Volunteer281 in Asylum Modded server leak???   
     
     
    ¯\_(ツ)_/¯
  4. Volunteer281 liked a post in a topic by Dork in Asylum Modded server leak???   
    thats when you dump the clutch and scream powwwaahhhh! 
  5. DreamC liked a post in a topic by Volunteer281 in Asylum Modded server leak???   
    Lol you guys are ridiculous 
  6. BioHazard liked a post in a topic by Volunteer281 in Asylum Modded server leak???   
    Lol you guys are ridiculous 
  7. Olivia liked a post in a topic by Volunteer281 in Change Log 6.6.5   
    Haha no.
  8. Ranger liked a post in a topic by Volunteer281 in Again, Locking it doesnt make it wrong.   
    This is the server 
    [FR]King of the Hill by Tony Stark TS/Forum/ADMIN
    37.59.90.82:2302
  9. Bikstok liked a post in a topic by Volunteer281 in Again, Locking it doesnt make it wrong.   
    This is the server 
    [FR]King of the Hill by Tony Stark TS/Forum/ADMIN
    37.59.90.82:2302
  10. Addon liked a post in a topic by Volunteer281 in Again, Locking it doesnt make it wrong.   
    This is the server 
    [FR]King of the Hill by Tony Stark TS/Forum/ADMIN
    37.59.90.82:2302
  11. Vash liked a post in a topic by Volunteer281 in Change Log 6.6.5   
    Haha no.
  12. Volunteer281 liked a post in a topic by MrSmoke in Again, Locking it doesnt make it wrong.   
    Listen up. i went through almost all the videos that the admins have on all kinds of cheaters, It's amazing how much work they put into it crazy spreadsheet,discussions upon discussions to make sure they make the right decison. Let me tell you, the people that were banned for 3rd party apps, deserved it, lots of evidence was gathered.I care for a healthy community and TRUST ME the admins care more than anyone here. They do this on their free time. I spent hours upon hours spectating people gathering evidence on my free time. Cause i cared for healthy fights.There is nothing fun about it, Their will always be that friend that defends the hell out of the banned person. They don't  only take 1 video has evidence, 10+ videos easy on some of those cheaters. Admins work hard to keep this hacker and scripter free. It takes month to gather enough videos. So slack off their backs and enjoy that the admins care enough to keep this community amazing
     
    FOR THE RECORD PEOPLE CURRENTLY BANNED FOR 3RD PARTY APPS SHOULD STAY BAN. 
  13. Volunteer281 liked a post in a topic by Bikstok in Again, Locking it doesnt make it wrong.   
    It's funny to me how this thread is sparked by a guy getting banned for blatantly using a no recoil script on KOTH in a video that he clearly never intended to be publicly listed.
  14. Volunteer281 liked a post in a topic by Buckwalter in Again, Locking it doesnt make it wrong.   
    Again the issue here is that usually someone is assuming they've been banned for something and they attempt to recreate it legitimately, but they've been banned for something totally different. So it ends up being irrelevant. 
    I understand why you are hesitant to simply take my word on these matters. That mistrust has been a growing issue in our community as evidenced and inflamed by the cavalcade of #freeWhomever campaigns that litter forums signatures and teamspeak descriptions with increasing frequency.
    However if I can put it really bluntly, the easiest way to test the veracity of my claims is this: Grow your gang, progress your skills, remain in community and see what happens. I can guarantee with 100% certitude that no matter how good you get, if you play within the rules, you'll have no issues with us. No matter how many people grumble, no matter how many people call hacks, if there is nothing there to find, we can't ban you. A) We wouldn't want to B ) Motown, Bamf and Paratus wouldn't let us. 
    A lot of people believe that where there's smoke there's fire, but with regard to our evidence procedure, smoke doesn't count for anything. If we can't find the fire and prove it empirically, there's no fire. 
    There's been a great deal of talk in this thread about other people who have received permanent bans for various reasons. Some of those situation certainly look strange or unjust from an outside perspective. They only see the final ban not the 20 prior bans, 5 verbal warnings, and 2 "last, last chances" to amend the behavior. Or in the case of people who have been banned for cheating, they only see the hackusations then the ban itself. They don't see the laborious efforts of our team, carefully observing this player in game or combing through logs. These situations are often complex and if I had to estimate the average investigation length is about 6 weeks. 
    So all I'm asking is that you be circumspect about the claims of banned players and that you continue to advance and progress and see firsthand that we don't ban people for being good or because someone accused them of cheating. 
  15. Volunteer281 liked a post in a topic by Killswitch in Again, Locking it doesnt make it wrong.   
    I would really like everyone to take note on this comment right here. I don't think you guys really understand how much spectating and submitted videos it takes for one person to get banned for 3rd Party Apps.

    Take good ol Perry/Destro for example. I believe I spectated that guy for 4-5 hours, we had probably 5 submitted videos of him, and still he never got banned by Motown or Bamf. I told them I would sell my left nut for science if he wasn't cheating. And 1 month later, guess what happens...yep he was global eye banned during the Inuria ban wave. Same thing with Samson, Ezra, Kr1t1kal, Fearless, Corrado, King Identites...shall I continue? 

    I don't think the community truly understands how hard it is for us to get an approved ban from Motown or Bamf for 3rd Party Apps. Sure, they can say they will show us their PCs or scan everything and show it to us, but that doesn't mean shit. Sure we had one huge ban wave that went through without Bamfs or Motowns approval, and look what happened? It caused a shit-storm and now both of those Admins are no longer Admins. 
    Trust me, we do notice everyone's advice and I even made a google document that I transferred from all the suggestions forum and gave it to Paratus. There is only soo much we can do as Admins. I go through the suggestion threads almost daily to see what cool things everyone from the community is suggesting, but all I can really do is collect it, and give it to the big man. If he likes it, he will put it in. If he doesn't, he won't. 

    @Sugarfoot if you do truly leave, I wish you the best of luck whatever server you choose or game you choose to play. But I must warn you, you will be surprised how much faster people are banned on other servers for 'hackusations'. Go ask some of the members of this community how long it took some of them to get perm banned on other servers because they are just good at this game. 
  16. Volunteer281 liked a post in a topic by Buckwalter in Again, Locking it doesnt make it wrong.   
    Firstly, I'd like to point out that Nex has been here forever. Prior to the garage change 18 months ago, he had the last surviving fuel truck in his garage (asylum used to have fuel trucks). 
    As to the larger issue at hand, while I appreciate your attempt to avoid specifics and keep things conceptual, it's made it somewhat difficult to distill down your point. If you're suggesting people are being banned for cheating willy nilly because someone accused them of cheating, I can assure you that isn't the way we operate. Motown and Paratus would not tolerate such an approach.
    Continuing, if your assertion is that hackusations end up getting people banned, the answer again is no. That being said, when someone is suspected of cheating, more and more people will record and report which eventually can lead to more thorough administrative investigation. But even then, we have thorough evidentiary requirements that must be upheld. Which is why there is often frustration in the community about "inaction" against people that are broadly suspected of cheating. If we don't have the evidence, we don't ban. 
    Further, I understand many people are left feeling unsatisfied with the outcome of these investigations as the evidence is never made public, not even to the player in question. So their friends and associates are often outraged and decry the entire process as unfair and corrupt. However this is done simply to ensure that people don't know how they were caught and cannot easily avoid detection in the future. 
    Lastly, yes these things seem to be happening with increased frequency. People get in these weird feuds with other players, a lot of shit talk in side chat, egos on the line, burnt out and apathetic, etc etc and they decide to cheat. Or use other insidious means of securing an advantage. Then they get caught, then they get banned, then the silent majority sights in relief while the individual's friends go apoplectic on the forums.  
    If I have failed to address your specific concerns, please let me know and I will attempt to do so. But the broad point I'm trying to make is that this is a video game, sometimes people cheat and as a result we have to ban them. I know that it's frustrating and the policy of secrecy exacerbates that, but we're all trying our best to ensure a healthy, fun and cheater free experience for everyone who plays asylum. 
    As for your concerns about toxicity, I'm in complete agreement. I think it's gotten worse and frankly out of hand. The amount of outright ugliness that people throw at eachother is unbelievable and it's a shame. But there isn't much we can do currently to get people to interact with eachother with a little basic decency. 
  17. Goldberg Attorney at Law liked a post in a topic by Volunteer281 in Change Log 6.6.5   
    First, not everything has to be centered around gangs. They are a part of the game, not the end all be all of asylum.
    Second, blanket passive aggressive comments are not helpful nor constructive. If however you have some good suggestions Mod wise that you feel would help gangs want to fight each other then let us know here. We are open to ideas. 
  18. Volunteer281 liked a post in a topic by HapHazard in Holy shit have you guys visited the identity forums?   
    all that suspense for that crap?

    #Haplocked.
  19. Volunteer281 liked a post in a topic by Bilal Battu in The Dawn of a New Era   
    I'd just like to take a minute to thank all of you for your service:
     
  20. explicit liked a post in a topic by Volunteer281 in Change Log 6.6.5   
    First, not everything has to be centered around gangs. They are a part of the game, not the end all be all of asylum.
    Second, blanket passive aggressive comments are not helpful nor constructive. If however you have some good suggestions Mod wise that you feel would help gangs want to fight each other then let us know here. We are open to ideas. 
  21. David Erling liked a post in a topic by Volunteer281 in Change Log 6.6.5   
    First, not everything has to be centered around gangs. They are a part of the game, not the end all be all of asylum.
    Second, blanket passive aggressive comments are not helpful nor constructive. If however you have some good suggestions Mod wise that you feel would help gangs want to fight each other then let us know here. We are open to ideas. 
  22. David Erling liked a post in a topic by Volunteer281 in Change Log 6.6.5   
    Don't be worried. It will be just a kind of "test run" on one of the servers or maybe even a 6th server. But we will not be turning into A3L running around Lakeside with a yellow mullet and huge sombrero on your head. I'm sure all we'll see from the test run would be some new weapons, vehicles and maybe outfits. 
  23. David Erling liked a post in a topic by Volunteer281 in Change Log 6.6.5   
    As of right now the mod's Paratus would use are other people's mods found on the steam workshop. So really the only thing Paratus would need to do is to limit what is accessible from the mod on the servers and what is off limits (Tanks, Rocket Launchers, etc).
  24. Furnie Mack liked a post in a topic by Volunteer281 in Change Log 6.6.5   
    As of right now the mod's Paratus would use are other people's mods found on the steam workshop. So really the only thing Paratus would need to do is to limit what is accessible from the mod on the servers and what is off limits (Tanks, Rocket Launchers, etc).
  25. Volunteer281 liked a post in a topic by Atmosphere in Change Log 6.6.5   
    >still plays asylum and browses the forums daily.
    >Servers get 90-100 people late EU, early NA times.
    >somehow a failing community.
    No.
     
    Green chat works by the way guys.
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