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Sail

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  1. BlackShot liked a post in a topic by Sail in Appropiate Gang names (Opinion)   
    I'm saying it isn't appropriate what so ever, and the impact it has doesn't prevail until something the group does in real life effects you, many people have been effected, you need to put yourself in ones shoes, this shouldn't even be a question, if racism isn't allowed, then why should I terrorist/hate group be? Both are equally terrible. 
  2. BlackShot liked a post in a topic by Sail in Appropiate Gang names (Opinion)   
    Listen, I get this is a game in all. Memes are something that everybody loves, but there is a point where certain "jokes" become intolerable and offensive, and some times these intolerable things end up in gang names. For example, today I was scrolling around in asylum forums looking for something I can cringe at, like always. I stumbled upon a recruitment thread for a gang known as "ISIS". Creative. Fucking creative. Fucking unique. "Hey yall  lets make a gang with the name of an extremist group that probably burned many churches, temples, shot up many unarmed innocent children, a group that has also used vehicles to run hundreds of innocent bystanders over."  - (Idiot 1). What ever idiot (if at all) helped him with this name also should be ashamed. You're now crossing a thin line. 
  3. Sail liked a post in a topic by HapHazard in Derp   
    uhhh...No....Locking thread. There's a line, it stops before ISIS.
    Get the fuck outta here with that shit.
  4. Sail liked a post in a topic by HapHazard in Appropiate Gang names (Opinion)   
    You wanna RP as ISIS, do so on another set of servers, not Asylum's. Locking thread.
  5. Cliff. liked a post in a topic by Sail in Appropiate Gang names (Opinion)   
    Cliff im not offended, I think its too much . 
  6. Sail liked a post in a topic by Glass of Water in Appropiate Gang names (Opinion)   
    I get the joke you're trying to make but Islam is really a religion of peace, like many others. The problem is religion with pieces of holy text can often be interpreted poorly, leading to violence and hate. Associating ISIS with Islam is like associating the KKK with Christianity, or the Crips with traditional African culture.
     
    THat being said, fuck the middle east lets just carpet bomb it
  7. Sail liked a post in a topic by thero in Appropiate Gang names (Opinion)   
    What the fuck is wrong with you? Doesn't matter who it is, it is still wrong. 
     
  8. Sail liked a post in a topic by General Baked Potatoes in Derp   
    Autism speaks ... all i have to say.
  9. BioHazard liked a post in a topic by Sail in Derp   
    Are you an idiot? The Free Syrian Army in real life is a revolutionary group in Syria fighting for democracy (most branches) not a terrorist organization known for wide spread human rights violations and blowing up innocent churches and running over crowds of people dumb wit. 
  10. Sandwich liked a post in a topic by Sail in Humping is the future of VR apparently lmao...   
    Reality is the future of Virtual Reality. 
  11. JebronLames liked a post in a topic by Sail in Entree 400,100,241 Post 8.0   
    It's been 400 million days since 8.0 The Devs still haven't read our suggestions, the asylum server population has reached an all time low of player count of an average 20 SURVIVORS per server. The Majority being admins themselves. Civs are running out of supplies, ammo, comp or bans, the situation is getting desperate. Just today the devs announced 9.0, where asylum will receive a new weapon, a shovel.
  12. Sail liked a post in a topic by Stratego in Entree 400,100,241 Post 8.0   
    This is the best shit post ive ever seen on this forum. +1
  13. pr0digyt liked a post in a topic by Sail in Entree 400,100,241 Post 8.0   
    It's been 400 million days since 8.0 The Devs still haven't read our suggestions, the asylum server population has reached an all time low of player count of an average 20 SURVIVORS per server. The Majority being admins themselves. Civs are running out of supplies, ammo, comp or bans, the situation is getting desperate. Just today the devs announced 9.0, where asylum will receive a new weapon, a shovel.
  14. Stratego liked a post in a topic by Sail in Entree 400,100,241 Post 8.0   
    It's been 400 million days since 8.0 The Devs still haven't read our suggestions, the asylum server population has reached an all time low of player count of an average 20 SURVIVORS per server. The Majority being admins themselves. Civs are running out of supplies, ammo, comp or bans, the situation is getting desperate. Just today the devs announced 9.0, where asylum will receive a new weapon, a shovel.
  15. Sail liked a post in a topic by PublicEnemy in Entree 400,100,241 Post 8.0   
    stop making posts
  16. Nicolas March liked a post in a topic by Sail in Entree 400,100,241 Post 8.0   
    It's been 400 million days since 8.0 The Devs still haven't read our suggestions, the asylum server population has reached an all time low of player count of an average 20 SURVIVORS per server. The Majority being admins themselves. Civs are running out of supplies, ammo, comp or bans, the situation is getting desperate. Just today the devs announced 9.0, where asylum will receive a new weapon, a shovel.
  17. Farmer Steve liked a post in a topic by Sail in Entree 400,100,241 Post 8.0   
    It's been 400 million days since 8.0 The Devs still haven't read our suggestions, the asylum server population has reached an all time low of player count of an average 20 SURVIVORS per server. The Majority being admins themselves. Civs are running out of supplies, ammo, comp or bans, the situation is getting desperate. Just today the devs announced 9.0, where asylum will receive a new weapon, a shovel.
  18. Sail liked a post in a topic by Towelie in Worst gangs on asylum s1?   
    you forgot "towelie's hotties"...... fucking bitch
  19. DosWolf liked a post in a topic by Sail in Worst gangs on asylum s1?   
    With Gang Wars Nearing, I decided it'd be appropriate as a player on S1 who may or may not want to participate to consider my options. I wanted those who play on S1 to put in their input on what gangs are shit and not going far in gang wars (if they join) and what gangs will rekt. Decide!
  20. Sail liked a post in a topic by Patato in Change Log 9.0.0   
    -Removed ability to raid houses 
  21. Sail liked a post in a topic by Kate in This walking dead episode though   
    I think it was quite swell. The show is displaying a great change of pace and I'm loving all the action. I was browsing the discussion on Reddit and a lot of people surprisingly failed to follow along with what was happening in the episode. I thoroughly enjoyed the omission of spoon feeding.
  22. Sail liked a post in a topic by Durga in Change Log 9.0.0   
    Civilian
    Civilians can no longer purchase the following:
    Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable:
    Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes:
    Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints  
    Police
    Police misc. changes:
    The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers  
    Opfor
    Opfor has been introduced to the game!
    Opfor have access to additional wares at rebel outposts that others do not:
    Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available:
    Drug Lord Guerilla Pilferer  
    Drug Lord:
    The following attributes apply to drug lord:
    Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection  
    Pilferer:
    The following attributes apply to pilferer:
    Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone  
    Guerilla:
    The following attributes apply to guerilla:
    The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous:
    Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras  
    General misc. changes:
    After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months  
  23. FrankieMHC liked a post in a topic by Sail in Happy Halloween   
    die
  24. OG Montana liked a post in a topic by Sail in Who are you?   
    I'm Ken-tuk-eh. Dick Romney
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