-
Posts
361 -
Joined
Posts posted by Michael L
-
-
Ski is a great guy! One of the better and more active admins we had. Capable of playing/seeing the perspective of both factions and not concerned about banning big names when they screwed up. Of course he will get targeted as a result of this. Hope asylum doesn't get to a point where playing in game is one of the discouraged things an admin can do and we get stuck with the guys who disappear for months on end or just play cop in private channels.
-
I don't see why all this waffle has to be added to the guidebook, keeping in mind people have to actually read it and potentially answer it on a ridealong, just for the one in a million scenario that roleplay on this server extends beyond "it wuz self defence"
And you can already do all of these things without a guidebook entry. This reads more like a training idea than a policy.
-
Epic, congrats all. Glad to see the superior continent represented Mr @Vash. Takeover is progressing well....
Vash and DipSchmidt like this -
-
No need to reveal things publicly when naughty little leakers like yourself will just tell everyone anyway Mr
william likes this -
+1 from me, this is how it should've been from the start, it was always a weird idea imposing a "roleplay faction" onto a combat-only server. People not being allowed on SRT because they are kicked off cop for their roleplay points and people not being allowed on roleplay cop because they bullied an LT who went crying - should not be creating more barriers to people who want to play only 1 of the 2....
-
1 hour ago, william said:
Fuck off you gotta ruin everything, my union rep @Michael L will be in touch
No worries dude just get on civ, buy hatchbacks and carry on doing it anyway. APD policy update extending their "authority" to s2 will solve this issue from ever happening again I am sure
Spoilerthe answer you are looking for is server rules update, not APD policy update and relying on the often useless APD staff to not overreach, there is good reason why the "roleplay faction"'s rules don't apply to s2. Let's not kill off another playing opportunity for cops who are already having enough troubles getting numbers on as it is these days?
-
+1
Fried Rice, operatorjohnny^, Djmon and 3 others like this -
1 hour ago, Spanky2060 said:
250K+ 2 hours
Log on the great gaming asylum arma 3 roleplay for a 2 hour gaming experience of sitting in a box clicking scroll wheel options, wow, I am sure this will return asylum to 4 full servers immediately once again
-
Gang fort is cringe, time to delete. Or just ditch the player # and let it be a cringe free for all. Almost every time someone actually fights it you get sweaty freaks crying that they lost their roleplay rebel outpost on the 9 year old game because somebody was 0.000000000000000000000001 meters closer than they should have been at X time or Jack's father's cousin's pet tortoise was at sofia rebel for more than 15 seconds so that means he was camping.
Good idea, but the community is too autistic to make it work 👍, scrap the cap gay shit and give gang fort as a domination victory reward
SacredSherpa, Donald, Mada and 2 others like this -
10 hours ago, SupImJacob said:
personally I think police need at least 300h+ on civ to be a police officer, at least! Just to know how to play the game and know the rules. APD members that have below 200h barely know how to play on asylum, I have heard outrageous questions from APD constables questions only cadets or people that are new should be asking, not a constable or any higher rank.
I agree, also I think between the ridealong and Constable there should be a 2 hour essay paper exam which can be faxed to the Captains and they can score it. Anything less than 95% is a fail and permanent blacklist. Also, prior to becoming a Cadet you should undergo a mental evaluation with a US-certified psychiatrist for 5 hours to ensure you are of fit mental state to roleplay as a police officer on this online game.
In addition every week Constables should have an 80-question quiz on grey areas of the guidebook. Any less than 75/80 and you are blacklisted.
8 hours ago, Innate said:Also of our active APD sgts/lts/cpts 10/17 have less than 300 hours on civ
@PaytonR doesn’t even have 70……
8 hours ago, Innate said:these are trusted officers who know what they are doing.
Ah nevermind he wasn’t included
william, skimancole, Bandit and 5 others like this -
-
On 10/6/2022 at 6:46 PM, ObiWoki said:
Cops can use prestige to unlock the mobile HQ (SGT+)
Kingofcanada on suicide watch after finally getting his make-a-wish promotion from the mentally questionable APD roleplay police captains only to get banned from his full-time gig the day before he gets the mobile HQ so he never has to stand up out his chair again siuuuuuuuuu. Ferrets are gay anyway
-
-
What I am just struggling to understand is surely a few weeks after a wipe the server will just be back to the state it was in prior to the wipe, albeit with lower numbers? I cannot understand how the server could be wiped effectively without significant changes to the server, money in general and the like so that it's actually different. If domination continues to make money out of thin air and passive income continues to exist we are surely just doing the same thing again?
The only thing I do see a wipe fixing is the prime real estate hoarding problems that I know people in the meeting talked about alot, but is that not easily fixable by some of the hour requirement/inactive property tax suggestions being implemented or just refunding the people and taking the sheds being held by hoarders for 1+ year who barely play 1 hour a month on the server?
tl'dr: I don't think a wipe is gonna have any significant impact at all apart from lower playercount even more, unless it comes with significant update or set of updates that entices people to come back and start again. Also unbanning cheaters comes across as really desperate, but that's a whole other argument 🙃
Alex., Sheriff Rick, halfdrunkhero and 15 others like this -
BLOTTER likes this
-
43 minutes ago, Aristant said:
I logged on the server yesterday to 20 civs and 7 cops online and they were just patrolling all the illegal areas and roads it was pretty cool.
Captain logs online moment
-
On 8/17/2022 at 12:14 AM, Infamous [FULL SEND] said:
yo I swear a year ago the captains made a policy saying that they can only be a captain for a year....what happened?
On 8/17/2022 at 3:08 PM, Defragments said:The captains have overturned this decision as they did not agree with the captains being limited to only a year. (probably?)
Reasonable prediction
Defragments and Infamous [FULL SEND] like this -
-
-
This sounds like it would be a cool thing to add for civs and allow for putting it on air vehicles and such. But for cops? No thank you. Nothing screams roleplay faction more than turning someone's engine off at 300kph while they are getting away in my book
Defragments likes this -
19 hours ago, Defragments said:
This is like one of the main things I think is fine for police to be honest.
Wow, a cop suggestion so retarded even suggestion forums patroller-in-chief @Defragments is shutting it down. What is this, an out of body experience?
-
-
Akula, Vash, operatorjohnny^ and 2 others like this
Cop Sided Federal Event (Evidence Convoy)
in Denied
Posted · Edited by Michael L
I wasn't going to say anything because I'm not really bothered if this gets added, given it will be trendy for about a week and then will happen once a generation thereafter. But it seems to be getting mentioned a lot so I would bring up these issues:
This sounds like it would be a fun admin event. But I can't think of any way to make the proposals in this thread happen as they are presented.