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Miller.

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  1. Miller. liked a post in a topic by cHIP oTLE in Your thoughts community?   
    Not really sure WHY they want to lower the age limit.  I personally think it's a terrible idea.  But, it is quadruple points @ 16, so, there's not very much leeway for fuck ups.
    As for the added charge for bounty hunters messing with cops.  GOOD.  Maybe this will get the kavala rats to do shit OTHER than try to kidnap cops...
  2. Miller. liked a post in a topic by TheCrestedPenguin in You Ok DK?   
    Tyler the more relevant person then you.
     
  3. Miller. liked a post in a topic by Atmosphere in You Ok DK?   
    Stop sucking dick to attempt to reach cpl or higher you pathetic fucking nerd.
  4. Miller. liked a post in a topic by Mauv in Medic Space Program   
  5. Miller. liked a post in a topic by Louie in Fireworks in Kavala?   
  6. Miller. liked a post in a topic by Destroyer in This guy is a legend...   
    Old video but a good one
     
  7. Miller. liked a post in a topic by TheCrestedPenguin in New Oil Rig   
    So as many of you know the latest update made oil a little more appealing to certain people ( Mainly the new and/or poor people ) I think that it should focus on everyone who is involved with this oil rig meaning also the rebels doing the cartels and the new people trying to make a living, But i don't think it has both sides even right now. 
    With that in mind i decided to work on an Oil Rig myself. I focused on looks and accessibility and on combat aspects in the rig itself. I have had a few people test it and they liked it, i refined and tuned it into their liking's but the most important thing i feel is that you guys feel good with this. So i made a very little video showcasing it and i took a few screenshots for you guys to look at. If you want a closer look at it contact me and we'll get in a server and have a look ( I really encourage you guys to do this cause it gives you a better feel for it ).
    Here are a few things to note:

    1. The current oil rig has 288 objects, The one i build has 308. ( These are ALL Objects in the builds ) 
    2. You have 5 ways to get on the oil rig that is not by air, These are the main stairs besides the docks and each pillar the rig rests on is a way up.
    3. It has 3 ( maybe more depending on what chopper and how good of a pilot you are ) spots to land on the rig.
    4. Lots of places to fight from and shoot at other area's in the rig.
    5. In my opinion it looks allot better than the current Oil Rig. Meaning it appeals more to the new civilian trying to make a living.
     
    Pictures
    https://imgur.com/a/1RzY4

     
    VIDEO
     
    This is just a build and an opinion nothing is gonna change most likely but i do want you guys' opinion on it.
  8. Miller. liked a post in a topic by BishopActual in The APD doing what we really need them to.   
    They set up a traffic buffer so the HEMTT's didn't drive like mad men.
  9. Miller. liked a post in a topic by Bazzajack in Change log 8.1.0   
    When you added this you disabled the ability to use the axe and have it appear in your hand, why was this removed? and is there any chance of getting back? it's a great role play  tool, I and my trusty baton (Axe) have handed out plenty of ghetto justice on the streets of Kavala   
    @bamf @Gnashes @Gen. Henry Arnold
  10. Miller. liked a post in a topic by ColtonB205 in This is why we can't have nice things...   
    https://plays.tv/video/5a752b501e48d35585/this-is-why-we-cant-have-nice-things-
  11. Miller. liked a post in a topic by TheUnknown4111 in S1 | 450-500m distance from Kavala Police HQ/ 300m to Wong's | Industrial Shed/Wongs/Weed/Excavation   
    This shed has a shooting distance of 450m-500m from the shed to Kavala Police HQ! It has been tested and guaranteed to drop a cop without any hassle. Just grab any good 7.62 rifle, aim, and shoot! It's simple as that! This shed does come with other PRO's to the ownership of it. Close to Wong's/weed/excavation/Kavala HQ
    COPS HATE HIM! Figure out why with this simple purchase of real estate!

     
    Looking for serious offers, not lowballs, or market price! Keep the offers above $1 million!
    Pro's:
    - Ability to quickly return to police HQ in a vehicle pulled from your vehicle garage in your shed. *Cough* [FSA] Thomas and his suicide vests 
    - 2 Large crate storage containers
    - 450m-500m shooting distance from the shed
    - It includes a military barracks with a ladder and accessible rooftop 
    - 300m from Wong's
    - Quiet and far away from VDM'ing medics and pistol bangers in Kavala Square.
    - Overall a great place to shoot at cops, sell turtle meat, run weed, or pull/store vehicles for excavation. 
    Con's:
    - The Altis Police Dept. can shoot back with that 450m-500m range
    - APD has a possible chance of coming to the shed to camp it if they sight you leaving the shed/spawning there
     
    Screenshots:
    ENTRANCE:
    https://imgur.com/a/A3SsJ
    https://imgur.com/a/hDQ0q
    HILL ROCKS:
    https://imgur.com/a/ZWRPW
    HILL OVER WONG'S:
    https://imgur.com/a/zAMQv
    HILL OVER INDUSTRIAL SHED:
    https://imgur.com/a/wWMWL
     
     
     
  12. Miller. liked a post in a topic by william in A Noob’s guide to Altis   
    you can press CTRL+P to view the players? Shit I've been doing in manually through the map this whole time.
     
    8.1 thousand hours of my life wasted
  13. Miller. liked a post in a topic by xlOutsiderlx in This is Real Music   
    I just want to show everybody, if they haven't heard of him before, that this is real music not some damn "gucci gang" shit. I have known this dude for about 2-3 years now. The first song I listened to was "All I have", not a lot of people know that single. Well here is some new music for those craving some.
     
  14. Miller. liked a post in a topic by The Monopoly Man in You remember when....   
    New APD Policy Update
    The APD can patrol debug island and lethal any criminals logging in.
     
  15. Miller. liked a post in a topic by |Cam| in Flashbangs Vs. Houses   
    After an hour of experimenting in the editor, I have determined the following averages...

    *All buildings were tested in the city of Kavala*
    Hopefully this will help those who do not know how many flashbangs to get.
  16. Miller. liked a post in a topic by Tony in Sexually abused...   
    By a strider. Audios kinda fucked but thought it was funny. 
     
  17. Miller. liked a post in a topic by Barry the Pilot in I would walk 500 miles.   
    Props to all the cool dudes who joined in.
  18. Miller. liked a post in a topic by DosWolf in Siphon kit   
    Can we bring this back and have it still empty peoples fuel after being used that shit was so funny and useful!
    (Just in case you forgot after it was used it gave you a fuel can in return)
  19. Miller. liked a post in a topic by Quenton in Best weapon on Asylum   
  20. Miller. liked a post in a topic by Reapered in rip orca   
  21. Miller. liked a post in a topic by Redtails2000 in Fix bounty system.   
    sometimes the sever doesnt register that you have been pardoned and as a result that happens best thing is to just hit some kavala autist with ur car like the norm down there and it updates and ur good to go  
  22. Miller. liked a post in a topic by Cliff. in My First Hunter   
    I thought that maybe you wanted to patrol seagull cartel.
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