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Matty Skirata

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  1. Bherky liked a post in a topic by Matty Skirata in Prison exploits   
    Well since y’all are talkin about it now.. i dont think its an exploit to walk up those walls. It’d be like banning someone for climbing the rocks in Kavala. They both work the same way. They’re both climbable because they aren’t 90 degree inclines. Put actual walls in.
  2. Matty Skirata liked a post in a topic by Nic Rage in Add the MXM rifle to skiptracer or rebel shop   
    You may as well have asked for an APC with downing rounds, for some reason they feel like its equivalent to giving us a 50 caliber sniper rifle.
  3. Mr. Chow liked a post in a topic by Matty Skirata in We are not losing fuel   
    Thanks to admin gang for nearly blowing us up, and thanks to mustached Leggo for the status update 🤣
     
  4. Matty Skirata liked a post in a topic by juiceboxhero in Changing Kidnapping Procedures   
    Hey, I don't know how to receptive the feedback will be towards this post, but I'd like to have a discussion about over-excessive kidnapping and downing of APD members. I feel like this has always been a problem, but we've all grown accustomed to it being part of the game. If you get kidnapped, you're just screwed for ten minutes. No big deal. But it happens, again, and again, and again to the point where at least 40 minutes of my 4 hour gameplay is spent in restraints or pitch black. 
    I want to make it clear, I am not salty about any particular event that occurred recently, I actually enjoy roleplaying with my captors to a degree. We've all accepted we're gonna get kidnapped at least once or twice during gameplay, but I feel like that it slowly drives people away from playing cop. I feel like kidnapping a cop should have more repercussions than it does currently. Once we're inside someone's house, we're fucked unless a Lt. or above happens to be playing AND is willing to separate from their TS clique to come assist in breaking you free from their house. Personally, I feel like the chances of both of those things happening is really rare. 
    We have awesome mechanics for the Bank, Fed, Prison, and Lockup, yet there's not a mechanic that allows for cops to stand a chance against BHs that have the same level of weaponry and vehicles, better armor, and player housing. I understand the necessity of protecting player housing, but I think the level of protection plus the combined strength of bounty hunters is resulting in negative gameplay consequences. 
    My suggestion? I'm open for ideas, honestly. I think there should be a way to counteract kidnappers by officers lower than Lt. in a way that protects player storage and prevents possible abuse. I think there should be an entire rework for raiding houses. There could be a certain set of conditions in the guidebook that allow for cops to use battering ram-esque items to knock down doors to rescue captives. For me, it sucks seeing 5 civilians locked in a one room shed and being virtually unable to do anything about it myself.
    I don't find it enjoyable to see fellow officers in that situation. I don't think it's necessarily fun to have to ALT-F4 after ten minutes of being blindfolded because there's no chance in hell anyone is going to be able to save me. I know its a light roleplay server, but it kinda just takes me out of it. As a civilian, it doesn't really bug me too much because I just act omega stupid, but as an officer who's supposed to always be in-character, it just doesn't feel too right. 
    Thanks for reading!
  5. Matty Skirata liked a post in a topic by Patheticflower in HQ Secure   
    https://www.youtube.com/watch?v=X-lhHODVPQc
  6. ItsLego liked a post in a topic by Matty Skirata in We are not losing fuel   
    Thanks to admin gang for nearly blowing us up, and thanks to mustached Leggo for the status update 🤣
     
  7. operatorjohnny^ liked a post in a topic by Matty Skirata in Hilarious processing Juice   
    Just listen to this guy throughout the video 🤣
     
  8. Louie liked a post in a topic by Matty Skirata in Hilarious processing Juice   
    Just listen to this guy throughout the video 🤣
     
  9. Issac liked a post in a topic by Matty Skirata in We are not losing fuel   
    Thanks to admin gang for nearly blowing us up, and thanks to mustached Leggo for the status update 🤣
     
  10. Issac liked a post in a topic by Matty Skirata in Hilarious processing Juice   
    Just listen to this guy throughout the video 🤣
     
  11. Danny liked a post in a topic by Matty Skirata in We are not losing fuel   
    Thanks to admin gang for nearly blowing us up, and thanks to mustached Leggo for the status update 🤣
     
  12. Danny liked a post in a topic by Matty Skirata in Hilarious processing Juice   
    Just listen to this guy throughout the video 🤣
     
  13. Mitch (IFRIT) liked a post in a topic by Matty Skirata in We are not losing fuel   
    Thanks to admin gang for nearly blowing us up, and thanks to mustached Leggo for the status update 🤣
     
  14. Matty Skirata liked a post in a topic by Rogue in Montage #5   
    Rogue: hopes to hit 1% of third peron shots
    Kille: literally never aims down sights
  15. Matty Skirata liked a post in a topic by Danny in Montage #5   
    hajajajajaja
  16. Jewish liked a post in a topic by Matty Skirata in Federal Marshal   
    Since the new update came out that took away pardoning bullets and bounties are starting to stack a little more than they used to, perhaps the warrants spot in the APD should change a little?
    I saw an earlier post by Kelly about increasing prestige rewards for turning in warrant targets. I was thinking it was a good idea, but why stop there? I think a Federal Marshal title or something of the sort could be added in, and maybe other titles as something that officers could work toward by turning in their warrant targets. Maybe add a few more things for prestige to unlock as well? I don’t have access so I don’t really know how many things there are to unlock in prestige but i thought this may be a cool idea.
    Not sure how the warrants work, but maybe the officers could use prestige to buy more abilities like bounty hunters, such as more accurate area tracking and less cooldown on tracking?
  17. aqzx127 liked a post in a topic by Matty Skirata in APD Matty Skirata hostage rescue   
    Also got this: 
     
  18. Matty Skirata liked a post in a topic by Midamaru in APD Matty Skirata hostage rescue   
    Is this the cop that can actually handle kavala?
  19. Midamaru liked a post in a topic by Matty Skirata in APD Matty Skirata hostage rescue   
    Also got this: 
     
  20. Yuki Hayami liked a post in a topic by Matty Skirata in APD Matty Skirata hostage rescue   
    Also got this: 
     
  21. Matty Skirata liked a post in a topic by Danny in Prank gone wrong   
    I was just chilling with my trusty go-kart, getting them tires warm for the race, when I met these lovely people who tried to prank me. I don't think it went as planned...
    Special thanks to @Midamaru for his amazing editing skills ❤️
  22. Matty Skirata liked a post in a topic by Sikorsky in r   
  23. zdeat liked a post in a topic by Matty Skirata in Federal Marshal   
    Since the new update came out that took away pardoning bullets and bounties are starting to stack a little more than they used to, perhaps the warrants spot in the APD should change a little?
    I saw an earlier post by Kelly about increasing prestige rewards for turning in warrant targets. I was thinking it was a good idea, but why stop there? I think a Federal Marshal title or something of the sort could be added in, and maybe other titles as something that officers could work toward by turning in their warrant targets. Maybe add a few more things for prestige to unlock as well? I don’t have access so I don’t really know how many things there are to unlock in prestige but i thought this may be a cool idea.
    Not sure how the warrants work, but maybe the officers could use prestige to buy more abilities like bounty hunters, such as more accurate area tracking and less cooldown on tracking?
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