Trioxide Posted June 18, 2021 Report Share Posted June 18, 2021 (edited) While someone is talking in direct chat, have like a microphone icon appear on the side of their screen while they are holding PTT. This would completely reduce the amount of accidental RDM from people talking in group channel (or another channel) when trying to initiate. They just have to make sure the icon is coming up, and they will know that they are talking in direct chat. It could also be a phone setting to disable this, and/or to change where the icon appears on the screen so it doesn't get in the way of someone's display. Edited June 18, 2021 by Trioxide Link to comment
Gen. Henry Arnold Posted June 18, 2021 Report Share Posted June 18, 2021 Arma already shows you what chat you’re talking in with voice and chat Link to comment
Vortex Posted June 18, 2021 Report Share Posted June 18, 2021 ^ what he said, bottom left, white is direct chat, green is group chat, yellow is vehicle chat, and blue is side chat, it will show that color speaker icon when your talking Link to comment
Trioxide Posted June 18, 2021 Author Report Share Posted June 18, 2021 3 minutes ago, Vortex said: ^ what he said, bottom left, white is direct chat, green is group chat, yellow is vehicle chat, and blue is side chat, it will show that color speaker icon when your talking 22 minutes ago, Gen. Henry Arnold said: Arma already shows you what chat you’re talking in with voice and chat People still forget to check and initiate in group chat. Happens a lot, actually. It's not very hard at all to implement either. There's a lot of reason to do it, especially if its an optional phone setting. Link to comment
Trioxide Posted June 18, 2021 Author Report Share Posted June 18, 2021 (edited) waitUntil { !isNull ( findDisplay 46 ) }; ( findDisplay 46 ) displayAddEventHandler ["KeyDown", { if ( ( ( inputAction "pushToTalk" > 0 or inputAction "voiceOverNet" > 0 ) && currentChannel == 5 ) or ( inputAction "PushToTalkDirect" > 0 ) ) then { //show microphone icon }; }]; ( findDisplay 46 ) displayAddEventHandler ["KeyUp", { if ( ( inputAction "pushToTalk" > 0 or inputAction "voiceOverNet" > 0 ) or ( inputAction "PushToTalkDirect" > 0 ) ) then { //hide microphone icon }; }]; @Gen. Henry Arnold Edited June 18, 2021 by Trioxide Link to comment
Infamous [FULL SEND] Posted June 18, 2021 Report Share Posted June 18, 2021 19 minutes ago, Trioxide said: waitUntil { !isNull ( findDisplay 46 ) }; ( findDisplay 46 ) displayAddEventHandler ["KeyDown", { if ( ( ( inputAction "pushToTalk" > 0 or inputAction "voiceOverNet" > 0 ) && currentChannel == 5 ) or ( inputAction "PushToTalkDirect" > 0 ) ) then { //show microphone icon }; }]; ( findDisplay 46 ) displayAddEventHandler ["KeyUp", { if ( ( inputAction "pushToTalk" > 0 or inputAction "voiceOverNet" > 0 ) or ( inputAction "PushToTalkDirect" > 0 ) ) then { //show microphone icon }; }]; @Gen. Henry Arnold Please fucking stop Just fucking stop bro, please, please, please, please, please, please, please please. Stop It is so fucking heinous Ryan. and Jewish like this Link to comment
Trioxide Posted June 18, 2021 Author Report Share Posted June 18, 2021 3 minutes ago, Infamous [FULL SEND] said: It is so fucking heinous 😬 Link to comment
Infamous [FULL SEND] Posted June 18, 2021 Report Share Posted June 18, 2021 Just now, Trioxide said: 😬 listen bub, why don't you go make an altis radio station for the altis community to enjoy! Link to comment
Trioxide Posted June 18, 2021 Author Report Share Posted June 18, 2021 Just now, Infamous [FULL SEND] said: listen bub, why don't you go make an altis radio station for the altis community to enjoy! didn't you already do that Link to comment
Infamous [FULL SEND] Posted June 18, 2021 Report Share Posted June 18, 2021 Just now, Trioxide said: didn't you already do that btw your code literally makes no sense, or I'm retarded Why does it on key up check to see if the key is down? Link to comment
Trioxide Posted June 18, 2021 Author Report Share Posted June 18, 2021 (edited) 6 minutes ago, Infamous [FULL SEND] said: Why does it on key up check to see if the key is down? By the time the script is run, pretty sure inputAction still returns 1. Also the bottom part is supposed to be to hide the microphone icon but I forgot to change it Edited June 18, 2021 by Trioxide Link to comment
Ryan. Posted June 18, 2021 Report Share Posted June 18, 2021 1 hour ago, Trioxide said: waitUntil { !isNull ( findDisplay 46 ) }; ( findDisplay 46 ) displayAddEventHandler ["KeyDown", { if ( ( ( inputAction "pushToTalk" > 0 or inputAction "voiceOverNet" > 0 ) && currentChannel == 5 ) or ( inputAction "PushToTalkDirect" > 0 ) ) then { //show microphone icon }; }]; ( findDisplay 46 ) displayAddEventHandler ["KeyUp", { if ( ( inputAction "pushToTalk" > 0 or inputAction "voiceOverNet" > 0 ) or ( inputAction "PushToTalkDirect" > 0 ) ) then { //hide microphone icon }; }]; @Gen. Henry Arnold // This shit aint bussin class Trioxide { public static void main(String[] args) { System.out.println("No, Trioxide!"); } } Huan Lee, Infamous [FULL SEND], Ashton. and 2 others like this Link to comment
Trioxide Posted June 18, 2021 Author Report Share Posted June 18, 2021 20 minutes ago, Ryan. said: // This shit aint bussin class Trioxide { public static void main(String[] args) { System.out.println("No, Trioxide!"); } } 😬 Link to comment
Mr. Slick Posted June 18, 2021 Report Share Posted June 18, 2021 55 minutes ago, Ryan. said: // This shit aint bussin class Trioxide { public static void main(String[] args) { System.out.println("No, Trioxide!"); } } Ryan for dev? Ryan., Infamous [FULL SEND], Blake. and 1 other like this Link to comment
Trisix Posted June 18, 2021 Report Share Posted June 18, 2021 3 hours ago, Trioxide said: People still forget to check and initiate in group chat. Happens a lot, actually. It's not very hard at all to implement either. There's a lot of reason to do it, especially if its an optional phone setting. sounds like a you problem 王 Ari Petrou 王 likes this Link to comment
Trioxide Posted June 18, 2021 Author Report Share Posted June 18, 2021 15 minutes ago, Trisix said: sounds like a you problem it personally doesn't happen to me but I hear about people doing it a lot Link to comment
Infamous [FULL SEND] Posted June 19, 2021 Report Share Posted June 19, 2021 (edited) 3 hours ago, Mr. Slick said: @Ryan. and Infamous for dev? Edited June 19, 2021 by Infamous [FULL SEND] Link to comment
Jewish Posted June 19, 2021 Report Share Posted June 19, 2021 54 minutes ago, .Max said: oh my i could code better infamous im going to end it all hes @'ing devs now in a suggestion with code im going to end it all this is so fucking henious oh my he just sent code to gen henry arnold on the forums oh my its over @Mr. Slickwhat u think abt this bub waitUntil { !isNull ( findDisplay 46 ) }; ( findDisplay 46 ) displayAddEventHandler ["KeyDown", { if ( ( ( inputAction "pushToTalk" > 0 or inputAction "voiceOverNet" > 0 ) && currentChannel == 5 ) or ( inputAction "PushToTalkDirect" > 0 ) ) then { //show microphone icon }; }]; ( findDisplay 46 ) displayAddEventHandler ["KeyUp", { if ( ( inputAction "pushToTalk" > 0 or inputAction "voiceOverNet" > 0 ) or ( inputAction "PushToTalkDirect" > 0 ) ) then { //hide microphone icon }; }]; max you are such a faggot jesus christ Trioxide and Infamous [FULL SEND] like this Link to comment
Infamous [FULL SEND] Posted June 19, 2021 Report Share Posted June 19, 2021 4 minutes ago, Jewish said: max you are such a faggot jesus christ +1 Link to comment
Trioxide Posted June 19, 2021 Author Report Share Posted June 19, 2021 16 hours ago, .Max said: oh my i could code better infamous im going to end it all hes @'ing devs now in a suggestion with code im going to end it all this is so fucking henious oh my he just sent code to gen henry arnold on the forums oh my its over @Mr. Slickwhat u think abt this bub waitUntil { !isNull ( findDisplay 46 ) }; ( findDisplay 46 ) displayAddEventHandler ["KeyDown", { if ( ( ( inputAction "pushToTalk" > 0 or inputAction "voiceOverNet" > 0 ) && currentChannel == 5 ) or ( inputAction "PushToTalkDirect" > 0 ) ) then { //show microphone icon }; }]; ( findDisplay 46 ) displayAddEventHandler ["KeyUp", { if ( ( inputAction "pushToTalk" > 0 or inputAction "voiceOverNet" > 0 ) or ( inputAction "PushToTalkDirect" > 0 ) ) then { //hide microphone icon }; }]; Hey man I’m just pursuing my dreams of being a coder developer of The Gaming Asylum! Link to comment
Bherky Posted June 20, 2021 Report Share Posted June 20, 2021 9 hours ago, .Max said: keep dreaming bub ur chances of dev are like mine of cop five chances? jsh likes this Link to comment
Squanchy Posted June 22, 2021 Report Share Posted June 22, 2021 I meeeaannn I think this is pretty pointless because I love getting people banned for initiating in group chat. It amuses me. Trioxide likes this Link to comment
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